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[XCOM] Thread Sabotaged by Exalt - Use the New Thread

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Posts

  • DracomicronDracomicron Registered User regular
    They've done a pretty good job just paying lip service to the ethical quandaries of human alteration and skipping over rungs of the technological ladder and then saying, "but seriously, check this phat lewt." I doubt that will really change. It looks like the primary decision you have to make is how to use the new rare resource.

    That said, this expansion looks amazing. City UFO fights? Yes please. [shutup&takemymoney.gif]

    Gary Gygax wrote:
    ''The secret we should never let the gamemasters know is that they don't need any rules.''
    OpposingFarce
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited August 2013


    Wait...what is this symbol seen in the trailer at 32 seconds as the council starts to lose the signal:
    pabud8E.jpg

    Might be a fairly common emblem in the game and I'm just being abit forgetful but I don't recognize it.

    Dr. Chaos on
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited August 2013
    Edit: Unnecessary double post.

    Dr. Chaos on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    SyphonBlue wrote: »
    Bureau is on sale for $28

    http://www.nuuvem.com.br/produto/1294-the-bureau-xcom-declassified

    You can via Paypal.

    Edit: Nevermind, looks like The Bureau is region-locked.

    Sure seems like Nuuvem just got a lot less cool, with the SR4 thing and now this.

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • klemmingklemming Registered User regular
    I really want some sort of moral dilemma in regards to gene splicing and cybernetics versus good, old fashioned blood and bone.

    I mean there's already ideas in my mind about forcing my troopers to sacrifice their limbs and their humanity to fight off the alien menace, but I want it to be acknowledged in the story and mission progression.

    I'd put in a chance that people might reject the splicing/implants.
    Not just failing to get them, but actually being worse off for having tried.

    "We tried to enhance our snipers eyesight but it didn't take. Now his aim's 20 points worse than it was."

    For added evil, the chances are better with higher-level troops, but never so low you don't feel incredibly nervous about putting your only Colonel through the procedure.

    Nobody remembers the singer. The song remains.
  • scherbchenscherbchen Asgard (it is dead)Registered User regular
    edited August 2013
    a Second Wave option that randomizes the skill tree for the chose-one tiers? holy shit that sounds like fun.

    but this is the best:
    Oh, and there's now a Reduced Beginner VO option that will shut up Drs. Vahlen and Shen, allowing us to do our walk of failed Iron Man Shame without being talked down to.

    free at last. free at last.

    scherbchen on
    BlindPsychicOpposingFarceDuriniaTofystedethGandalf_the_CrazedJusticeforPlutoCommander Zoom
  • LanrutconLanrutcon Registered User regular
    Random skillsets on soldiers is going to be freaking hilarious. Wonder if you can use Squadsight with rocket launchers.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • AegeriAegeri Plateau of LengRegistered User regular
    scherbchen wrote: »
    a Second Wave option that randomizes the skill tree for the chose-one tiers? holy shit that sounds like fun.

    but this is the best:
    Oh, and there's now a Reduced Beginner VO option that will shut up Drs. Vahlen and Shen, allowing us to do our walk of failed Iron Man Shame without being talked down to.

    free at last. free at last.

    Thank.

    Fucking.

    God.

    I am tempted to make this alone a sticky on the official forums because it comes up all of the time.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • CatalaseCatalase Registered User regular
    I'm very curious as to how the whole enemy agents/another force thing from the trailer remotely relates to any of the revealed info on the expansion, considering they've said it doesn't add a new campaign.

    "Life before death, strength before weakness, journey before destination."
  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    Dr. Chaos wrote: »


    Wait...what is this symbol seen in the trailer at 32 seconds as the council starts to lose the signal:
    pabud8E.jpg

    Might be a fairly common emblem in the game and I'm just being abit forgetful but I don't recognize it.

    I dont recognise it either but i'm calling it now; cult of sirius. Mark my words, they will be the "enemy within".

    Space.
    GrimmyTOA
  • AegeriAegeri Plateau of LengRegistered User regular
    If there is an option to make the VIPs on escort missions never say another word ever again, I am calling this the greatest expansion of all time.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
    scherbchenBhowsubedii
  • BlindPsychicBlindPsychic Registered User regular
    All great news. I just wish they would just knuckle down and knock out a shit ton of maps cause the game needs them most of all.

    OpposingFarce
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    Cult of Sirius? Was that an Apocalypse thing (which I never played)? I figured it would be like, the Illuminati or something. Kind of a rival XCOM organization out for it's own good (like that shadow organization from Stargate SG-1).

    I always wanted randoms on maps to DO something. Like the VIP mission where the bodyguards are hunkered down near a car. They have pistols. it would be cool if they USED them.

    On a sadder note, I bought The Bureau. It's... mediocre at best. I was hoping for a Mass Effect 3 style squad based shooter thing and it's about as underwhelming as it gets. BOO.

    Xbox Live: Jefe414
  • GrimmyTOAGrimmyTOA Registered User regular
    jefe414 wrote: »
    Cult of Sirius? Was that an Apocalypse thing (which I never played)? I figured it would be like, the Illuminati or something. Kind of a rival XCOM organization out for it's own good (like that shadow organization from Stargate SG-1).

    The Cult of Sirius was an organization of alien-worshipers in Apocalypse. They hated XCOM from the get-go, which made them a perfect target for raids and plunder.

    I'm assuming that in this case it means there'll be the occasional mission where you're up against a human squad.

  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    Can I just say the "Mechtoid" is a fucking hilarious name for an alien.

    SupraluminalSir CarcassGandalf_the_CrazedElvenshaeGONG-00
  • OpposingFarceOpposingFarce Registered User regular
    YESYESYYESYESYESYYESYESYESYYESYESYESYYESYESYESYYESYESYESYYESYESYESYYESYESYESYYESYESYESYYES

    NEW UFO MAPS. Large UFO maps that just aren't fucking obnoxious glitchy piles but actually destroyed cities.

    THE BEST BONER.

    YES.

  • LanrutconLanrutcon Registered User regular
    Can I just say the "Mechtoid" is a fucking hilarious name for an alien.

    Well, X-Com soldiers aren't exactly picked for their creativity.

    Capture.jpg~original
    Currently playing: GW2 and TSW
    Elvenshae
  • wiltingwilting Registered User regular
    Dr. Chaos wrote: »
    Wait...what is this symbol seen in the trailer at 32 seconds as the council starts to lose the signal:
    pabud8E.jpg

    Might be a fairly common emblem in the game and I'm just being abit forgetful but I don't recognize it.

    I initially thought it was the 'mutare ad custodium' symbol, but on closer inspection it doesn't appear to be.

    GENEMOD_SEAL-noscale.jpg

    MEC_SEAL-noscale.jpg

    I love how the 'bellator in machina' one uses the skull-like explosion like the explosions in the original.

  • SupraluminalSupraluminal Registered User regular
    Can I just say the "Mechtoid" is a fucking hilarious name for an alien.

    Hahah, yeah, that was my thought too. "Quick, Robotron, the Mechtoids are attacking! To the cyber-bots!"

    Elvenshae
  • wiltingwilting Registered User regular
    Makes perfect sense though, sectoid in a mech = mechtoid.

  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    wilting wrote: »
    Makes perfect sense though, sectoid in a mech = mechtoid.

    Sectmech

  • wiltingwilting Registered User regular
    Nah, anything sectoid related has to end in toid.

    Elvenshae
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    I'm hoping they also add variations to the current enemy types. Like, in addition to the standard sectoid with 3hp (Classic), plasma pistol, and mind meld, they add additional troop types? Like, give a slightly tougher sectoid 4hp, plasma pistol, panic, etc. I think (for me at least), the early game ends too quickly. I could turn on marathon mode but then the end game takes too long.

    Xbox Live: Jefe414
  • klemmingklemming Registered User regular
    Can we get a suped-up Mechtoid?
    A Mechtoid Prime?

    I'm sorry, I'm so sorry.

    Nobody remembers the singer. The song remains.
    ElvenshaeGennenalyse RuebenWolf of Dresden
  • lowlylowlycooklowlylowlycook Registered User regular
    So these timed meld containers seem like they will be a bitch on ironman.

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    (Please do not gift. My game bank is already full.)
    TychoCelchuuuGandalf_the_CrazedOpposingFarceJusticeforPluto
  • DangerbirdDangerbird Registered User regular
    I've been thinking of doing another XCom play through... I guess its going to have to wait until November.

  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    So these timed meld containers seem like they will be a bitch on ironman.
    I haven't really played enough of this to be authoritative, but it's sort of disappointing to me that their solution to "people are exploiting the stupid alien reveal system by inching forward so they don't trigger magical aliens" is "lol u gotta run forward scrub." Forcing me to trigger your shitty enemy group system if I want the orange magic genetic modification goop doesn't make me any less frustrated that the aliens hang around in packs waiting for the reveal to happen. I suppose now it all just comes down to luck, like, are any alien pockets within the sight range of the route you'll have to take to the Meld? If "yes," go get fucked. If "no," grab the Meld and then go back to playing ultra-cautiously.

    Sir CarcassElvenshaegtrmpCommander Zoom
  • lowlylowlycooklowlylowlycook Registered User regular
    From that video UR QUAN posted, they seem to want players to bring back the idea of a having a Red Shirt to open doors or dash for Meld. I'm not sure that the squad size really supports that though.

    If they increased that size by 2 then it might work well. With bigger maps, that is.

    steam_sig.png
    (Please do not gift. My game bank is already full.)
    CanadianWolverine
  • LanrutconLanrutcon Registered User regular
    So these timed meld containers seem like they will be a bitch on ironman.

    If grabbing a container destealths you, then fuck that shit. If not, then Ghost Suits for the win.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • Delta AssaultDelta Assault Registered User regular
    edited August 2013
    Ehhhhhhh. For 30 bucks, you'd expect a brand new campaign. Not just a lot more maps and alien enemies and tech to incorporate into the existing campaign.

    And I'm not a fan of the timed canisters. These new items are specifically designed to encourage a more reckless style of play, but... this is XCOM. XCOM is about being patient and methodical, because the consequences can be dire. You should never feel like being reckless.

    Delta Assault on
    vegeta_666kozmo
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    So has anyone else seen these crazy emblems on destructoid?

    GENEMOD_SEAL-noscale.jpg

    MEC_SEAL-noscale.jpg

    Are these new branches that are going to come into conflict with our boys at XCOM? According to their file names it looks like two new divisions which go hand in hand with the new features Genemod = gene modification, MEC = mechanized suits.

    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    Lanrutcon wrote: »
    So these timed meld containers seem like they will be a bitch on ironman.

    If grabbing a container destealths you, then fuck that shit. If not, then Ghost Suits for the win.

    Well I don't know the mechanics of the meld stuff but in bomb disarm missions, deactivating the power nodes doesn't remove stealth.

    Xbox Live: Jefe414
  • LanrutconLanrutcon Registered User regular
    edited August 2013
    jefe414 wrote: »
    Lanrutcon wrote: »
    So these timed meld containers seem like they will be a bitch on ironman.

    If grabbing a container destealths you, then fuck that shit. If not, then Ghost Suits for the win.

    Well I don't know the mechanics of the meld stuff but in bomb disarm missions, deactivating the power nodes doesn't remove stealth.

    So there is hope!

    Edit: Those new emblems are awesome. Someone translate that shit asap.

    Lanrutcon on
    Capture.jpg~original
    Currently playing: GW2 and TSW
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    And rather than waiting for the enemy to take a shot before returning fire, Covering Fire will now take a shot before an attacking enemy, giving you a chance to kill them before they can even inflict damage!

    Oh man, this is what I have always wanted. Firaxis loves me.

    PEUsig_zps56da03ec.jpg
    vegeta_666
  • PhonehandPhonehand Registered User regular
    Ehhhhhhh. For 30 bucks, you'd expect a brand new campaign. Not just a lot more maps and alien enemies and tech to incorporate into the existing campaign.

    And I'm not a fan of the timed canisters. These new items are specifically designed to encourage a more reckless style of play, but... this is XCOM. XCOM is about being patient and methodical, because the consequences can be dire. You should never feel like being reckless.
    you could probably just not get them

    pmdunk.jpg
    Atlas in Chains
  • KupotheAvengerKupotheAvenger Destroyer of Cake and other deserts.Registered User regular
    Lanrutcon wrote: »
    jefe414 wrote: »
    Lanrutcon wrote: »
    So these timed meld containers seem like they will be a bitch on ironman.

    If grabbing a container destealths you, then fuck that shit. If not, then Ghost Suits for the win.

    Well I don't know the mechanics of the meld stuff but in bomb disarm missions, deactivating the power nodes doesn't remove stealth.

    So there is hope!

    Edit: Those new emblems are awesome. Someone translate that shit asap.

    First one is "To Change the Watch" i think. My latin is a bit rusty. The second one is pretty easy "Warrior in the Machine".

    fc: 1821-9801-1163
    Battlenet: Judgement#1243
    psn: KupoZero

  • DangerbirdDangerbird Registered User regular
    What if the regional voice sets turn out to be borderline racist stereotypes?

    *Black soldier from "USA" is ambushed*

    "Yo dawg, got an extraterrestrial G all up in mah grill!"

    *Soldier from China comes to his aid*

    "Ba-ba-koo pok!" *high pitched weaselly laughter*

  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    Dangerbird wrote: »
    What if the regional voice sets turn out to be borderline racist stereotypes?

    *Black soldier from "USA" is ambushed*

    "Yo dawg, got an extraterrestrial G all up in mah grill!"

    *Soldier from China comes to his aid*

    "Ba-ba-koo pok!" *high pitched weaselly laughter*

    I would laugh for days.

    Although those aren't really even borderline racist, they're just regular racist.

    PEUsig_zps56da03ec.jpg
    ElvenshaeForarGennenalyse Rueben
  • AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    oh and then they'd throw in a lisping homophobic voice for good measure

    come on, don't be silly geese.

  • gjaustingjaustin Registered User regular
    Dangerbird wrote: »
    What if the regional voice sets turn out to be borderline racist stereotypes?

    *Black soldier from "USA" is ambushed*

    "Yo dawg, got an extraterrestrial G all up in mah grill!"

    *Soldier from China comes to his aid*

    "Ba-ba-koo pok!" *high pitched weaselly laughter*

    I'd be fine with the first one as long as some of the white soldiers occasionally used it too.

    Alternatively, I'd be fine with it if the white soldiers from the USA are all crazy rednecks.

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