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The same could happen on an AH system.
Bartering does not offer anything an AH can't do.
Also, I think I'll have to do a Glacial Hammer build again. It's probably still my favourite melee skill.
All I had to do was hit play on steam, wait 30 minutes, then play.
once I was done, I went into add/remove and uninstalled the standalone. It worked.
I don't even know how you need a guide for that, but I suppose i can whip one up with pictures if you'd like.
It is. I'll add that info to the OP for the next thread.
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go to ~65% in fights
the discharges
(Don't do that.)
animate guardian is AWESOME. I rushed to necromatic aegis because I have a good unique shield for it and right around when I got there animate guardian dropped (which is good, didn't have to wait for quest reward)
2 minion life's have dropped so I have one on zombies and one on guardian. skeletons are just to block paths and in 6 pts they'll be to explode. I don't think the anger aura on the minions will add to their explodey damage but my curse will certainly add to damage taken.
then in some order I have 3 more +summon minion nodes to get, the spectre node, the reduce mana reserved node (probably, feeling aura stacking makes extra sense with summons)... and all the shit runs right past each other. working out very smoothly.
edit - I'm probably gonna stack energy shield a bunch and leave any aura related nodes til very late. may do CI. may do double curse. all this is much later though.
That's a big help, thanks. I think I'm gonna end up going 2H fire damage templar for now, and then see what happens when I unlock Scion ^_^
Also, what's a guy gotta do to get a guild invite around here?! Oh, wait patiently? Ok.
My Digital Pin Lanyard || PAX East '13, '14, '15, '19 | PAX South '15
There is no cow rhoa level.
Now I want to avoid death just to maintain access to trade.
I feel the need to point out... You know this is demonstrably wrong right?
An AH system (akin to WoW), allows people to put in a price floor which you (the buyer) can do nothing about. If you don't have enough money to enter the auction race, you can't have the item.
A barter system allows you to discuss the price with the seller, negotiate, and offer trade.
In an AH, only the allowable currency has any value. The item in question only has value to the buyer.
In a barter system everything has value, since I can say: "Well, I don't have enough chaos orbs, how about four of those and this unique helmet I got a while back? I also have these five rare gold rings I don't need but you might want to look at."
Barter is a vastly superior system. It is slower, and you have to have a modicum of respect for other people to be able to trade well (treat people nicely and they will trade with you for lower prices). It takes a bit, but it's better. You can sell things for more than they would buyout in an AH, and buy things for less.
I do understand your frustration though, lots of people don't like to do actual trade. It is kind of a dying skill.
I wonder how often the story you articulate happens: A seller is open-minded enough to accept multiple pieces in exchange, rather than simply articulating a flat rate in currency.
I think the AH version of what you discuss would be to sell the unique and rare gold rings for a currency, and then use that currency to purchase the item.
A PoE AH would be interesting since the currency is so unique. The way it could work is that players set their desired price (X chaos orbs) and then set the ratios for other bits of currency. You may not have any chaos, but could use some gcp and alcs to reach the chaos threshhold.
Or, perhaps it would not need to be an Auction House, but rather a Bartering house. Players submit their items to sell, and others submit their offers.
Really, all I want is something like an in-game version of the trade forum. A way to view available items without having to be in the right trade chat at the right time.
I don't think the suggestion of "you have to sell all your stuff to get the currency to buy the other stuff" is a very good one. That system sucks for everyone involved. Plus it causes insane inflation as everyone only values the accepted currency.
The fact is, with the PoE currency system, an AH just isn't possible.
As an aside: That example happens all the time. Just yesterday I was buying an endgame 1h axe. Guy wanted 5 GCP. I talked him down to 3, then offered up some end game quivers I had and got it for 1 GCP plus one of my quivers (which had been in my stash for lord knows how long). Happens to most of my trades.
Secondly, I found a Superior Spark gem on Nemesis. Is super spark worth any more than a flat spark?
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Also, wow is that curse on hit gem useless. Yeah, I'll just give up two gem slots in my main attack. Not. That one and the cast on death look functionally useless, which really sucks.
[Edit]
Does anyone know if you can use curses on other trigger gems, like on damage taken? Or is that not possible?
After I had installed the Steam client, the only listing showing on Add/Remove was the Steam client (It reported as being installed 10/25/13 and listed Steampowered.com as the support page). The Standalone client lost it's entry in Add/Remove. It has, AFAIK, no other uninstaller. No uninstall.exe in the program files/Grinding Gear Games, no shortcut to an uninstall.exe in the start menu.
― Marcus Aurelius
Path of Exile: themightypuck
1) Spectral throw + fork would not be very viable.
Source
When theorycrafting, it is usually a good idea to go to the wiki and read about the spells in question. One of my justifiable complaints about this game is the degree to which some spells / mechanics are not very intuitive. Spectral Throw is one such spell. I mean, how am I supposed to intuit these damage modifier rules:
So, the spectral weapon I throw is a physical projectile non-melee copy of a melee weapon? ...ok...
2) Usually, yes.
Redownload the installer from the website and run it. It should add an entry into the uninstall list then, I believe. I just tried it and it worked for me. You won't need to download much of anything.
You could use your work money to obtain chaos orbs. That is, likely, far more efficient than actually playing the game.
Fork and Chain (and of course pierce) won't work with Spectral Throw. As for Spark (which would have to be 'on crit'), I'm not a fan. There are better things to do with your supports, though with a 6 link and Spectral Throw, it might not be a complete waste of slots, but unless you are skilled towards it, the damage won't be very impressive.
Jihad: curses do have the spell tag, so I'd assume so. I can test it in a while. I sort of assumed cast on death was for pvp. Or cast on death - portal, to help the party when you run into something nasty. But that might be stretching it.
Steam ID : rwb36, Twitter : Werezompire,
Hmm...So, Spectral Throw would be the way to get dual-wield crossbows...in a sense.
This, and most Scion Spectral builds use the "always hit, no crit" passive. Though, I would be curious to see a build that did not grab it.
I do tend to like RT a lot, though.
Edit: Did not realize that it was Curse on Hit or Cast on Crit, derp.
Edit edit: Crit Spark charge building for discharge?
Edit edit edit: Too much caffeine. Something like this http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAP0HYw5IEVARlhOeFLAX2C0fLnA74UyzUDBXK13yXvpfKme9bRlwUnDVdFV8zn4zf8aMNo0Zm6Gdo6KjpJGsmLWFu9bAUcHz0DnZX9te3YzgEuOE5kzmgevk7m_z6vTp99f8qw==?
With Spectral throw + LMP + Cast on Crit + Spark + Power Charge on Crit
And then Discharge something.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
I think for now in going to run 'On Damage' along with Molten Shell, Vulnerability, and Enduring Cry.
Do all the skills go off 'at once' when triggered? I was thinking of another 'on melee kill' with raise zombie+summon skelly and thought I might as well toss in a detonate dead I it would auto target something else after the zombie was up.
Has anyone been playing around with Animate Weapon?
I tried it out for the hell of it, and linked it to Multistrike, Faster Attacks and Increased Duration, and the weapons completely annihilated same level monsters - I assume this stops at later levels?
I tried Animate Weapon and it seemed very lame. Increased Duration would have definitely helped.
I read that it was bugged, and they are trying to fix it.
Steam ID : rwb36, Twitter : Werezompire,
Also, Marauder 2h mace animation is bearable, so yay, i can play melee again.
We should play sometime. I also have an 11 templar. Morghoulis is my character name.
My Digital Pin Lanyard || PAX East '13, '14, '15, '19 | PAX South '15
Then, if you stack Spark with increased crit chance and PCoC, you will be casting a free spark every time you Spectral Throw, building charges for a discharge?
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Steam ID : rwb36, Twitter : Werezompire,