360 degree videos in the rift are awesome. I tried a boat ride down the River Thames, very cool.
360 degree adult videos are also interesting.
Is that just like, a 360 degree camera in the middle of a room with an orgy going on? So you can look around and see all the peoples going at it? Or is it just a couple of people on a bed and you can choose to ignore what they're doing and instead look at the carpet and the people filming and out the door into the hallway?
The one I saw had the guy wearing the camera so the whole thing was from his POV.
Until they abruptly switch it to one of the girls wearing it and you are suddenly a woman on the receiving end.
so surveillance without consent is okay if no one can tell you're doing it?
I'll say no, on a morale standing, but as a realist, yea, that is the world we live in right now. If you don't know about it, you wouldn't get upset about it.
At best I can only think it is a nebulous grey area. I could pull laws saying its very illegal to record a sex act without the knowledge and consent of everyone involved at one end of the spectrum, and at the complete other, it is legal to be under surveillance in public places.
It is very illegal to have surveillance in bathrooms as society has deemed them 'private', but malls, parks, offices, streets, etc are of course 'public', and you can have blatant cameras all you want (usually not done as such because the key to surveillance is being unobtrusive).
Is it illegal to upload/post conversations you had with someone without their knowledge? Pretty sure it is, without a warrant.
At the very least it is a blatant betrayal of trust between the two individuals, depending on the topic of the conversation.
Personally, I'd be very pissed at a friend that uploaded a conversation we had that I'd consider between the two of us.
This is something that will have people reevaluating what they consider public and private within public and private spaces.
Its murky as fuck, and it will require society as a whole to figure out where to draw the line.
360 degree videos in the rift are awesome. I tried a boat ride down the River Thames, very cool.
360 degree adult videos are also interesting.
Is that just like, a 360 degree camera in the middle of a room with an orgy going on? So you can look around and see all the peoples going at it? Or is it just a couple of people on a bed and you can choose to ignore what they're doing and instead look at the carpet and the people filming and out the door into the hallway?
It's mostly POV. I assume they wear some sort of globe camera. It's not quite 360 degree, of you look behind you it goes wonky.
My wife tried it and was confused at having a penis.
360 degree videos in the rift are awesome. I tried a boat ride down the River Thames, very cool.
360 degree adult videos are also interesting.
Is that just like, a 360 degree camera in the middle of a room with an orgy going on? So you can look around and see all the peoples going at it? Or is it just a couple of people on a bed and you can choose to ignore what they're doing and instead look at the carpet and the people filming and out the door into the hallway?
It's mostly POV. I assume they wear some sort of globe camera. It's not quite 360 degree, of you look behind you it goes wonky.
My wife tried it and was confused at having a penis.
See, this is why I have thought some of you have been way off base with this thing not selling. I mean, what guy hasn't dreamed of VR porn since they hit puberty? If there's porn, they will come.
So the latest dev kit version of this, is that basically what we saw demo'd at PAX Prime last year? They had a "1080" model up and running and it was pretty slick looking.
I'm sure Facebook's investors will be REAL happy to hear that their 2 billion dollar acquisition is going to produce a product that's sold at cost.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
It's actually not a bad idea for the first gen or so. Try to get it out there to as many people as you can at a pricepoint people can afford, get hem talking, hope it takes off. There will be profit to be had, but you have to make sure it takes off. In time costs will go down and profits will go up, and I assume it won't be AT cost, but cheaper than it would have been by that statement. Maybe they see future reversions selling as well as small cell phone upgrades.
I'm sure Facebook's investors will be REAL happy to hear that their 2 billion dollar acquisition is going to produce a product that's sold at cost.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
It makes sense if they intend to to use the device to sell an ecosystem rather than profit off the Rift itself. More units in people's hands mean a larger audience for developers to sell to.
I'm sure Facebook's investors will be REAL happy to hear that their 2 billion dollar acquisition is going to produce a product that's sold at cost.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
It makes sense if they intend to to use the device to sell an ecosystem rather than profit off the Rift itself. More units in people's hands mean a larger audience for advertisers to sell to.
Okay so here's my dystopian vision of a Facebook dominated VR:
VR and specifically the rift is a massive success, due in no small part to massive investment and the creation of interactive integrative social software produced by Facebook. VR is no longer the purview of nerds like you and me, every Tom, Dick and Sally is using it every day to interact with friends, colleagues and even strangers in all avenues of entertainment and communication. Sweet! The one thing that users complain about is the dead staring eyes of their and other's avatars. Cue the FB:OR 4s (electic boogaloo) revolutionary new feature, IR eye tracking! Where you look will now be updated in real time, allowing more immersive and less creepy interactions between users. And now.. They own where you look *THUNDER CLAP*.
Obviously this is laying it on thicker than a glacier, but just in case it does go down like this...
360 degree videos in the rift are awesome. I tried a boat ride down the River Thames, very cool.
360 degree adult videos are also interesting.
Is that just like, a 360 degree camera in the middle of a room with an orgy going on? So you can look around and see all the peoples going at it? Or is it just a couple of people on a bed and you can choose to ignore what they're doing and instead look at the carpet and the people filming and out the door into the hallway?
It's mostly POV. I assume they wear some sort of globe camera. It's not quite 360 degree, of you look behind you it goes wonky.
My wife tried it and was confused at having a penis.
Where are you getting 360 degree videos? Is it some standard format that you're playing through one of the movie players? While the adults ones I understand would have to be PMd over to me, the non-adult ones could definitely be linked - it sounds really neat and I'd love to give them a shot.
I hope Sony don't update Playstation Home to have VR support. I don't want to be virtually dance-raped.
After seeing some of the fucked up things people have done in stuff like DayZ, I really do not look forward to what assholes will get up to with VR, multiplayer, and freeform environments.
360 degree videos in the rift are awesome. I tried a boat ride down the River Thames, very cool.
360 degree adult videos are also interesting.
Is that just like, a 360 degree camera in the middle of a room with an orgy going on? So you can look around and see all the peoples going at it? Or is it just a couple of people on a bed and you can choose to ignore what they're doing and instead look at the carpet and the people filming and out the door into the hallway?
It's mostly POV. I assume they wear some sort of globe camera. It's not quite 360 degree, of you look behind you it goes wonky.
My wife tried it and was confused at having a penis.
Where are you getting 360 degree videos? Is it some standard format that you're playing through one of the movie players? While the adults ones I understand would have to be PMd over to me, the non-adult ones could definitely be linked - it sounds really neat and I'd love to give them a shot.
The London 360 degree boat ride was part of a package called "The London Rift Experience", you can find it here:
It uses 360 degree pictures to allow you to "become" a virtual tourist, or if you're like me, pretend you're Professor X and you've made everyone stand really really still. It controls a little like a Kinect game but instead of hovering your hand over a hotspot to activate it, you stare at it.
If you go to the hotspot on the Thames you'll get the 360 degree video.
I'd keep a mouse in your hand too, you can zoom in and out of the images with the mouse wheel.
Regarding the adult videos, I'm at work right now so I can't find them, the ones I saw weren't as impressive as the London video but I'll dig them out when I get home.
3D movies are neat in the movie theater program - we downloaded a few trailers and even a few movies which we already owned on BluRay just to see how they looked and it was impressive. I look forward to see how the tourism style thing looks.
I'm sure Facebook's investors will be REAL happy to hear that their 2 billion dollar acquisition is going to produce a product that's sold at cost.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
Facebook for much of its life was basically a website that existed at cost. First you make the Facebook, then you make the money. You don't spend a few billion on something without having some plan to monetize it, I'm guessing.
The details are a bit complicated, but Facebook's stock is set up in a way that Zuckerberg still has a controlling interest.
If he wants to sell Oculus Rift for cheap, he will. Hell, if Facebook's board had any power at all this deal probably wouldn't have happened.
It isn't complicated at all. Mark Zuckerberg owns 28% of Class B shares. Class B shares get 10 votes to every Class A share's 1 vote. Mark Zuckerberg has a controlling stake in Facebook without actually having a huge economic interest in it. It is a clever way of structuring his company because he does not need the boards approval for literally anything.
edit: also if anyone else with ownership decides to sell their class B shares they magically become class A shares giving Zuckerberg even more control. So once the early circle starts unloading their Class B stock he will be able to safely do the same and still retain a controlling stake.
The details are a bit complicated, but Facebook's stock is set up in a way that Zuckerberg still has a controlling interest.
If he wants to sell Oculus Rift for cheap, he will. Hell, if Facebook's board had any power at all this deal probably wouldn't have happened.
It isn't complicated at all. Mark Zuckerberg owns 28% of Class B shares. Class B shares get 10 votes to every Class A share's 1 vote. Mark Zuckerberg has a controlling stake in Facebook without actually having a huge economic interest in it. It is a clever way of structuring his company because he does not need the boards approval for literally anything.
Well, it's complicated to folks who don't keep up with differences between classes of stock. :P Plus it's a very unusual for a public company to have pretty much all the power vested in one person.
Facebook for much of its life was basically a website that existed at cost. First you make the Facebook, then you make the money. You don't spend a few billion on something without having some plan to monetize it, I'm guessing.
I'm sure Facebook's investors will be REAL happy to hear that their 2 billion dollar acquisition is going to produce a product that's sold at cost.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
It makes sense if they intend to to use the device to sell an ecosystem rather than profit off the Rift itself. More units in people's hands mean a larger audience for developers to sell to.
Luckey has made it clear he wants Oculus to be a primary developer of VR software. So selling the Rift at cost makes sense because, as all the console makers will tell you, software is where you make money.
0
Options
ShogunHair long; money long; me and broke wizards we don't get alongRegistered Userregular
The details are a bit complicated, but Facebook's stock is set up in a way that Zuckerberg still has a controlling interest.
If he wants to sell Oculus Rift for cheap, he will. Hell, if Facebook's board had any power at all this deal probably wouldn't have happened.
It isn't complicated at all. Mark Zuckerberg owns 28% of Class B shares. Class B shares get 10 votes to every Class A share's 1 vote. Mark Zuckerberg has a controlling stake in Facebook without actually having a huge economic interest in it. It is a clever way of structuring his company because he does not need the boards approval for literally anything.
Well, it's complicated to folks who don't keep up with differences between classes of stock. :P Plus it's a very unusual for a public company to have pretty much all the power vested in one person.
Actually it is not. Google was initially setup this way. Washington Post Co, Zynga, LinkedIn etc. Although if you look at every publicly traded company out there probably less than 10% are structured this way. It is becoming a lot more common especially for start-ups and tech companies.
Facebook for much of its life was basically a website that existed at cost. First you make the Facebook, then you make the money. You don't spend a few billion on something without having some plan to monetize it, I'm guessing.
Also
Or a frickin' sweet Trent Reznor soundtrack.
edit: we could use a Social Network 2 after all this is done. Same script and all, just find/replace some names.
Okay so here's my dystopian vision of a Facebook dominated VR:
VR and specifically the rift is a massive success, due in no small part to massive investment and the creation of interactive integrative social software produced by Facebook. VR is no longer the purview of nerds like you and me, every Tom, Dick and Sally is using it every day to interact with friends, colleagues and even strangers in all avenues of entertainment and communication. Sweet! The one thing that users complain about is the dead staring eyes of their and other's avatars. Cue the FB:OR 4s (electic boogaloo) revolutionary new feature, IR eye tracking! Where you look will now be updated in real time, allowing more immersive and less creepy interactions between users. And now.. They own where you look *THUNDER CLAP*.
Obviously this is laying it on thicker than a glacier, but just in case it does go down like this...
I called it.
As much as I dislike Facebook, I'm really looking forward to eye-tracking. Due to the way the eye works you only need a lot of visual fidelity in the very center of the eye, the rest is really blurry when not looking directly at it. You can try to focus on this and see how much you can read from your peripheral vision. Foveated rendering will make VR truly available to the masses because you need a lot less processing power.
Tharghor on
0
Options
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Alternatively @Tharghor, depending on how they do it, rendering stuff outside your peripheral vision as blurred on-demand might be an effect they have to add on top of the normal rendering, in which case it could be more work.
Found a video Link. It loads really slowly for me, but it said that only 5% of your fov needs the best rendering, so there is a lot of processing power to save.
@Dalphir I believe John Carmack has already talked about that being a necessity if you want the best VR experience. It reads data from the tracker, renders a picture, reads from a tracker again and slightly alters the previous render for the most least latency. But with foveated rendering the entire peripheral vision plus the extra buffer need only be rendered at 1/25th the fidelity of the center.
Yeah, the plus side is if they're gonna make a panoramic display around your face, all the stuff at the borders might as well be on very low-res additional screens.
"The other major change is we've got our custom cable," Mitchell continued. "We got rid of the control box, powered [the Rift] over USB, and we've added a USB accessory hub on the headset along with a power jack for that same hub, so you can actually plug an external camera into the headset and if it needs power you can plug that in. It's designed for hackers and developers to do cool stuff."
So you can connect a third party camera to the Rift, albeit preferably a rather lightweight one. Though not as good as inbuilt cameras, it should at least allow tinkerers to do some extra stuff with it.
Posts
The one I saw had the guy wearing the camera so the whole thing was from his POV.
Until they abruptly switch it to one of the girls wearing it and you are suddenly a woman on the receiving end.
It was... unexpected.
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
I'll say no, on a morale standing, but as a realist, yea, that is the world we live in right now. If you don't know about it, you wouldn't get upset about it.
At best I can only think it is a nebulous grey area. I could pull laws saying its very illegal to record a sex act without the knowledge and consent of everyone involved at one end of the spectrum, and at the complete other, it is legal to be under surveillance in public places.
It is very illegal to have surveillance in bathrooms as society has deemed them 'private', but malls, parks, offices, streets, etc are of course 'public', and you can have blatant cameras all you want (usually not done as such because the key to surveillance is being unobtrusive).
Is it illegal to upload/post conversations you had with someone without their knowledge? Pretty sure it is, without a warrant.
At the very least it is a blatant betrayal of trust between the two individuals, depending on the topic of the conversation.
Personally, I'd be very pissed at a friend that uploaded a conversation we had that I'd consider between the two of us.
This is something that will have people reevaluating what they consider public and private within public and private spaces.
Its murky as fuck, and it will require society as a whole to figure out where to draw the line.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
It's mostly POV. I assume they wear some sort of globe camera. It's not quite 360 degree, of you look behind you it goes wonky.
My wife tried it and was confused at having a penis.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
You and your wife should try this then:
http://www.rockpapershotgun.com/2014/01/27/gender-swap-is-a-fascinating-use-of-oculus-rift-nsfw/
2 OR + cameras + synchronized body movements = gender swap.
So the latest dev kit version of this, is that basically what we saw demo'd at PAX Prime last year? They had a "1080" model up and running and it was pretty slick looking.
From /r/oculus:
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
I really hope they have one hell of an alternative means of income.
EDIT: Though if this is indeed accurate, I guess it means I can buy a Rift without really enriching facebooks' coffers at all
It's actually not a bad idea for the first gen or so. Try to get it out there to as many people as you can at a pricepoint people can afford, get hem talking, hope it takes off. There will be profit to be had, but you have to make sure it takes off. In time costs will go down and profits will go up, and I assume it won't be AT cost, but cheaper than it would have been by that statement. Maybe they see future reversions selling as well as small cell phone upgrades.
How did i not see that? I was thinking field of dreams and didn't even notice the word play
It makes sense if they intend to to use the device to sell an ecosystem rather than profit off the Rift itself. More units in people's hands mean a larger audience for developers to sell to.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
Fixed that for you.
VR and specifically the rift is a massive success, due in no small part to massive investment and the creation of interactive integrative social software produced by Facebook. VR is no longer the purview of nerds like you and me, every Tom, Dick and Sally is using it every day to interact with friends, colleagues and even strangers in all avenues of entertainment and communication. Sweet! The one thing that users complain about is the dead staring eyes of their and other's avatars. Cue the FB:OR 4s (electic boogaloo) revolutionary new feature, IR eye tracking! Where you look will now be updated in real time, allowing more immersive and less creepy interactions between users. And now.. They own where you look *THUNDER CLAP*.
Obviously this is laying it on thicker than a glacier, but just in case it does go down like this...
http://steamcommunity.com/id/pablocampy
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Where are you getting 360 degree videos? Is it some standard format that you're playing through one of the movie players? While the adults ones I understand would have to be PMd over to me, the non-adult ones could definitely be linked - it sounds really neat and I'd love to give them a shot.
After seeing some of the fucked up things people have done in stuff like DayZ, I really do not look forward to what assholes will get up to with VR, multiplayer, and freeform environments.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
The London 360 degree boat ride was part of a package called "The London Rift Experience", you can find it here:
http://www.riftenabled.com/admin/app/3161
It uses 360 degree pictures to allow you to "become" a virtual tourist, or if you're like me, pretend you're Professor X and you've made everyone stand really really still. It controls a little like a Kinect game but instead of hovering your hand over a hotspot to activate it, you stare at it.
If you go to the hotspot on the Thames you'll get the 360 degree video.
I'd keep a mouse in your hand too, you can zoom in and out of the images with the mouse wheel.
Regarding the adult videos, I'm at work right now so I can't find them, the ones I saw weren't as impressive as the London video but I'll dig them out when I get home.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
3D movies are neat in the movie theater program - we downloaded a few trailers and even a few movies which we already owned on BluRay just to see how they looked and it was impressive. I look forward to see how the tourism style thing looks.
If he wants to sell Oculus Rift for cheap, he will. Hell, if Facebook's board had any power at all this deal probably wouldn't have happened.
It isn't complicated at all. Mark Zuckerberg owns 28% of Class B shares. Class B shares get 10 votes to every Class A share's 1 vote. Mark Zuckerberg has a controlling stake in Facebook without actually having a huge economic interest in it. It is a clever way of structuring his company because he does not need the boards approval for literally anything.
edit: also if anyone else with ownership decides to sell their class B shares they magically become class A shares giving Zuckerberg even more control. So once the early circle starts unloading their Class B stock he will be able to safely do the same and still retain a controlling stake.
Shogun Streams Vidya
Well, it's complicated to folks who don't keep up with differences between classes of stock. :P Plus it's a very unusual for a public company to have pretty much all the power vested in one person.
Also
Luckey has made it clear he wants Oculus to be a primary developer of VR software. So selling the Rift at cost makes sense because, as all the console makers will tell you, software is where you make money.
Actually it is not. Google was initially setup this way. Washington Post Co, Zynga, LinkedIn etc. Although if you look at every publicly traded company out there probably less than 10% are structured this way. It is becoming a lot more common especially for start-ups and tech companies.
Shogun Streams Vidya
Or a frickin' sweet Trent Reznor soundtrack.
edit: we could use a Social Network 2 after all this is done. Same script and all, just find/replace some names.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Johnny Mnezuckerburg
As much as I dislike Facebook, I'm really looking forward to eye-tracking. Due to the way the eye works you only need a lot of visual fidelity in the very center of the eye, the rest is really blurry when not looking directly at it. You can try to focus on this and see how much you can read from your peripheral vision. Foveated rendering will make VR truly available to the masses because you need a lot less processing power.
@Dalphir I believe John Carmack has already talked about that being a necessity if you want the best VR experience. It reads data from the tracker, renders a picture, reads from a tracker again and slightly alters the previous render for the most least latency. But with foveated rendering the entire peripheral vision plus the extra buffer need only be rendered at 1/25th the fidelity of the center.
http://steamcommunity.com/games/212070/announcements/detail/1748828558442275403
Now DCS World does too.
The Dutch king also got a go at using the Rift.
http://www.youtube.com/watch?v=rJAC4oW3HzY
Oculus: DK2's Positional Tracking blows DK1 away. The article also contains this very interesting tidbit: So you can connect a third party camera to the Rift, albeit preferably a rather lightweight one. Though not as good as inbuilt cameras, it should at least allow tinkerers to do some extra stuff with it.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN