What is this?
This is a thread where we ask about those old games we half remember and help people find them. The odd Help/Advice thread with people looking for help finding a specific game crop up, but I'd like to see if a general thread, with a common game info format and list of unknown/found games, can get off the ground. If a specific game can't be found, perhaps a similar one that will scratch the itch can be.
The OP will be updated with a list/descriptions of games people are looking for, and that people have found.
Game info in the OP will be presented in a standardized format, which people are encouraged to use in their requests for help.
That format is:
Game: A pseudo-title for unknown games/the title of found games.
[ spoiler ]
Platform: The platform(s) of the game.
Genre: The genre of the game, or necessary description when the genre is unusual.
Era: Information pertaining to when the game came out, such as a rough guess of a year, whether its 2D/3D, graphic/sound quality, etc.
A description of the game play of the game, and any other pertinent info such as plot, characters etc.
Aesthetic information about the game, visuals/sounds/music etc.
Eliminated: Games that this game is NOT
Searcher : The forum poster(s) looking for the game
Finder: The forum poster(s) who identified the game
[ /spoiler ]
See the two games I've listed as examples.
Amiga Laser Ship Thing
Platform: I'm pretty sure it was for Amiga, but again, ass young, all I know for sure is it wasn't dos and mac is doubtful.
Things I remember:
It was 3d, in the technicolor untextured shapes sense.
You flew around in a ship of some sort, and had lasers.
There was an ingame map, in the "orange peel that was removed in one piece and flattened out" style.
There was a set of blocks that was supposed to be a city/colony/something or other.
Said set of blocks was getting attacked by giant walker things with lasers, War of the Worlds style.
You could break the dome on top of the walkers, presumably breaking its laser, but not actually destroying it.
You could shoot out one of its feet, causing it to fall over.
You had a few van-looking ships that would autopilot into a walker's foot, destroying the foot.
At some point you get to go up into space and shoot at what is presumably where the walkers are coming from, I think it was a sort of hexagon framework thing.
I have no clue how much of this is actually real and how much is shit my child brain made up, but dammit I remember it and it would be nice if it was real.
Era: Mid 90s? 2D.
Very much a haunted castle/castlevania like game (but apparently not actually a castlevania game, as far as I can tell). Secret rooms and whatnot. I recall a rising water level being a significant feature of a level, maybe entire flooding of a room that had to be escaped from. Possibly rooms also rotated/turned upside down, though I'm not certain about that.
Items collected included little swords and golden goblets. The player, weapons or enemies I remember nothing about.
Bright strong purples/blues come to mind, with a general medieval/castle style. Yellow objects. I recall a little *ding* sound when items (swords?) or treasure would drop/were collected. The water effects were pretty impressive.
Demon Castle Special: Kid Dracula
Possible: Hocus Pocus
Kingdom of Kroz
Genre: Dungeon Crawler?
Era: Early 90's
Everything was made with ascii characters. You walked around as an @ I think, can't remember. Each level was one screen big. You had a start and end in the level. I know you had whips you used to clear things. I remember there being monsters that moved varing speeds. I also am sure that at least one level had gravity. I felt like you had a score and it was a balance between get more score, and save whips to get to exit. I remember having to save whips to do stuff. I want to say it started with a b, and for some reason think bjork?
Eliminated: Dungeon Crawl: Stone Soup
The Perfect General II
Genre: Turn Based Strategy
Era: Mid 90s? 2D.
A hex based wargame of soldiers/tanks, with a title maybe including "general" or "commander" or something. Not a panzer general type, more stylized than realistic, with opposing sides using the same units in red or blue. I only played the demo, where you started at the bottom of the map (although I believe you could play as the defender) with the objective to capture a number of cities in a certain number of turns.
Units mostly engaged each other at range, but I recall using armoured cars in particular to 'assault' cities, which resulted in the destruction of the attacking or defending unit. Bridges could be destroyed, with yellow dots beside them indicating their condition. Before the mission started, you purchased and deployed your units. I'm not sure if you could purchase units during a mission.
Units I remember:
Armoured Car with Machine Gun (for AA) (really difficult to dislodge from city tiles)
Heavy Tank (?)
Light Artillery (stationary, area of effect weapon, long range, explosion/fire would last for a while, preventing movement)
Heavy Artillery (stationary, area of effect weapon, really long range (like half the map), explosion/fire would last for a while, preventing movement)
Plane (propeller aircraft with the appearance of a ww2 bomber)
Top down view (as opposed to a side on advance war/panzer general spirte), with strong red/blues/yellows. Turrets/weapons/detailing on units was often grey. Music was military sounding. Weapon firing had a 'pop' kind of sound, excluding machine guns, or artillery which had a barrage sound. Bullets/projectiles were little round grey balls. City assaults were noisy affairs.
Any suggestions for improvements to the OP (such as good resources for finding games, or game info format suggestions) are most welcome.
I'm unsure if screenshots/images or other media aids should be included in the OP, but feel free to use them in the thread.
If people searching for a game remember more info, or clues are found, or they want to change their description, the OP can totally be updated.