Finding a stable spot to change, Barton strips and puts on his uniform properly. Then he slips the terrycloth robe and bunny slipper-boots on over top. "That's probably our way into the mission area." he forms an airtight helmet and airsupply, complete with exterior speakers. "Well, no point in standing around. Everyone grab your gear and follow that tick."
He then wades into the whirl pool and lets the tide take him.
A book appears in front of Rust. It's pages torn and ragged, bloodied, worn beyond its years. It catches alight, but doesn't burn. Black smoke billows from the flames, obscuring his vision. When it dissipates he sees the stone, blood red, as if someone died upon it. He can't quite put where he'd seen it before. Waves of nostalgia waft over him as he stares at it. He opens his eyes.
"What was that," he asks softly, to no one in particular.
Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
Time travel
Intangibility
Teleportation
Three superpowers that are linked to DM headaches and are best left forever off the table, unless their use is already either close to or are entirely ubiquitous in the setting.
Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
My method to deal with it was something along the lines that the boss of the encounter had studied the group's powers from previous public fights and designed his base to thwart them. Really, I was just kind of lashing back because he was going to completely bypass a bunch of traps and fights.
It's worth noting this was the second night of my first time DMing (so I wasn't aware of that possibility when I approved the powers), and I had only really modified a module that wasn't written with experienced players in mind.
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Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
edited April 2014
Thinking on it, in the future I'd probably attach clauses of use onto those powers.
Like for time travel in a setting where it's not ubiquitous, the Haruhi Clause: any time the character(s) change something using time travel, they're actually destroying the universe and instantly recreating it with the change in place. I see it working best as a mostly unspoken thing that you spring on the players midway through the game (like, the destruction is never absolute and ragtag populations from old realities band together and start sending agents to arrest/kill the character(s) for past and future Crimes Against Reality.
Im actually just as confused about Oghulks post as you seem to be. I figured it had something to do with the book of his masters he was looking for, but it wasn't a big enough deal that I felt like bringing it up
Until now, that is
Edit: Less be awesome, more "oh god oh god I wasn't ment to do with why is my arm covered in boils"
How about the Power of pestilence. Summon bugs, turn flesh necrotic. Also fits setting as a biblical thing?
Or maybe smoke. Turn into smoke, suffocate people, be Imfamous.
Hmmm.
Posts
So tomorrow!
Finding a stable spot to change, Barton strips and puts on his uniform properly. Then he slips the terrycloth robe and bunny slipper-boots on over top. "That's probably our way into the mission area." he forms an airtight helmet and airsupply, complete with exterior speakers. "Well, no point in standing around. Everyone grab your gear and follow that tick."
He then wades into the whirl pool and lets the tide take him.
Steam
That was totally a typo. It should be -2.
@Shock G Caulk is right, his link is the last post.
(I: Eagle Cane ) 500p
I peel myself off of the floor, coins sticking to my face. I pick them off.
"Good job, everybody. Way to pop a tick."
I walk up next to Meyer, and join him in staring into the whirlpool.
Steam
http://www.audioentropy.com/
Cool! I'm new to this, so hopefully this works.
Rust Diamond [Archivist] [Hallowed] [Shadowy+1][Well Read+1]
I: Magnifying Glass
I: Pistol
A book appears in front of Rust. It's pages torn and ragged, bloodied, worn beyond its years. It catches alight, but doesn't burn. Black smoke billows from the flames, obscuring his vision. When it dissipates he sees the stone, blood red, as if someone died upon it. He can't quite put where he'd seen it before. Waves of nostalgia waft over him as he stares at it. He opens his eyes.
"What was that," he asks softly, to no one in particular.
http://www.audioentropy.com/
http://www.audioentropy.com/
handle
not hangle
http://www.audioentropy.com/
there's no escape from the homework pile
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
Let's all just accept our fate and roll around naked in the homework pile.
Soon this thread be nothing but the Dust Lands
And then we shall hunt DE?AD across the plain in the form of a dire bison
I had a hard time resisting the urge to name my user account "mmmlady"
i'll make a post when i get back from work
so you're saying this thread will lose its gloss and get all dusty and gross
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
I'm pretty sure the answer is always time travel.
Size change
Shadow manipulation
Top three superpowers in terms of power to coolness ratio
http://www.audioentropy.com/
Intangibility
Teleportation
Three superpowers that are linked to DM headaches and are best left forever off the table, unless their use is already either close to or are entirely ubiquitous in the setting.
So yeah you could look at intangibility as a GM headache
I see it as a way to make the player fall to the center of the earth as soon as they start acting uppity
http://www.audioentropy.com/
It's worth noting this was the second night of my first time DMing (so I wasn't aware of that possibility when I approved the powers), and I had only really modified a module that wasn't written with experienced players in mind.
Like for time travel in a setting where it's not ubiquitous, the Haruhi Clause: any time the character(s) change something using time travel, they're actually destroying the universe and instantly recreating it with the change in place. I see it working best as a mostly unspoken thing that you spring on the players midway through the game (like, the destruction is never absolute and ragtag populations from old realities band together and start sending agents to arrest/kill the character(s) for past and future Crimes Against Reality.
Stuff like that.
If your characters a dick, Hallowed, everyone else, Blessed.
Like how speedster characters are generally cocky and impatient
http://www.audioentropy.com/
Fire is wildly destructive, and like blue said cares not what it burns
Shadows are unreliable and deceptive
I didn't do much with Gin's Time powers, I guess
http://www.audioentropy.com/
Im actually just as confused about Oghulks post as you seem to be. I figured it had something to do with the book of his masters he was looking for, but it wasn't a big enough deal that I felt like bringing it up
Until now, that is
Edit: Less be awesome, more "oh god oh god I wasn't ment to do with why is my arm covered in boils"
Or maybe smoke. Turn into smoke, suffocate people, be Imfamous.
Hmmm.
Whatever I at least know I'll be Hallowed.
If you can dig up a mention in the bible you can use it