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[Phalla] indie series: Snitch - FBI (Snitch) Victory

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    discriderdiscrider Registered User regular
    edited June 2014
    I had fun.

    Up until I died and saw the rest of the game.

    discrider on
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    lonelyahavalonelyahava Call me Ahava ~~She/Her~~ Move to New ZealandRegistered User regular
    i didn't live long enough to get overly annoyed.

    Which I'll blame on @Flarne.

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    enlightenedbumenlightenedbum Registered User regular
    One other thing is that because the village had no traditional specials, it had the two things to go on: the public roadblock, which we maybe could have worked with; and the previous day's vote, with the highly suspicious maneuvering I performed to save myself. Otherwise it's day one, part two.

    Self-righteousness is incompatible with coalition building.
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    discrider wrote: »
    I had fun.

    Up until I died and saw the rest of the game.

    I guess I'm both happy and apologetic then?

    Btw, I'm two-for-two with you when it comes to hosting games that seem to generally piss off and annoy you.

    So yeah...

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    discriderdiscrider Registered User regular
    I wouldn't bang on, but I sort of want to voice what I disliked about the game so that the next game can be better.

    Overall though, it does seem like you overstretched a bit Obi, and in trying to balance the abilities you gave the specials, you added more powerful and frustrating counter-measures on the opposite side.
    Maybe it could have just been a simpler game?

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    discriderdiscrider Registered User regular
    edited June 2014
    ObiFett wrote: »
    discrider wrote: »
    I had fun.

    Up until I died and saw the rest of the game.

    I guess I'm both happy and apologetic then?

    Btw, I'm two-for-two with you when it comes to hosting games that seem to generally piss off and annoy you.

    So yeah...

    Didn't you do the Hot Potato game?

    discrider on
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    discrider wrote: »
    I wouldn't bang on, but I sort of want to voice what I disliked about the game so that the next game can be better.

    Overall though, it does seem like you overstretched a bit Obi, and in trying to balance the abilities you gave the specials, you added more powerful and frustrating counter-measures on the opposite side.
    Maybe it could have just been a simpler game?

    Obiphalla

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    enlightenedbumenlightenedbum Registered User regular
    ObiFett wrote: »
    Also, roleblocks are dumb, always.

    I kind of like them as both giving the village a way to hurt the mafia and shoot themselves in the foot without any player removal.

    From the roleblocker perspective: I made something not happen!
    From the roleblocked perspective: my cool thing didn't happen!

    Making things fail to happen is not fun and having your power fail is also not fun. 100% of the time I want to roleblock someone as a villager I'd rather vote them out instead.

    Self-righteousness is incompatible with coalition building.
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    discriderdiscrider Registered User regular
    i didn't live long enough to get overly annoyed.

    Which I'll blame on @Flarne.

    The funny thing is, 2nd night I was forced to talk to someone just in case someone killed me.
    I was guarding because I couldn't lose Favor, and just in case Drez was village and I died, I was going to talk to someone who had been in the last minute scramble for the vote the previous night.
    Wound up pretty much randomly talking to Lucedes, but I was actually planning on talking to you, ahava.

    And then Drez wasn't mafia, and Lucedes never got close enough to being confirmed, but she and capfalcon were fighting for the last place on my mafia list.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    discrider wrote: »
    ObiFett wrote: »
    discrider wrote: »
    I had fun.

    Up until I died and saw the rest of the game.

    I guess I'm both happy and apologetic then?

    Btw, I'm two-for-two with you when it comes to hosting games that seem to generally piss off and annoy you.

    So yeah...

    Didn't you do the Hot Potato games?

    Yeah.

    I remember walking away from hosting that game thinking "welp, of all the players I have ever annoyed/pissed off with the games I've hosted, this discrider guy probably wants to be their leader now."

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited June 2014
    ObiFett wrote: »
    Also, roleblocks are dumb, always.

    I kind of like them as both giving the village a way to hurt the mafia and shoot themselves in the foot without any player removal.

    From the roleblocker perspective: I made something not happen!
    From the roleblocked perspective: my cool thing didn't happen!

    Making things fail to happen is not fun and having your power fail is also not fun. 100% of the time I want to roleblock someone as a villager I'd rather vote them out instead.

    dammit good point

    edit: but wait, how is that different from guardingand stopping a vig?

    ObiFett on
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    discriderdiscrider Registered User regular
    edited June 2014
    ObiFett wrote: »
    discrider wrote: »
    ObiFett wrote: »
    discrider wrote: »
    I had fun.

    Up until I died and saw the rest of the game.

    I guess I'm both happy and apologetic then?

    Btw, I'm two-for-two with you when it comes to hosting games that seem to generally piss off and annoy you.

    So yeah...

    Didn't you do the Hot Potato games?

    Yeah.

    I remember walking away from hosting that game thinking "welp, of all the players I have ever annoyed/pissed off with the games I've hosted, this discrider guy probably wants to be their leader now."

    Oh yeah.
    I had forgotten about that whole "Make plan to save the seer, act on poorly written role/clarification/whatever it was, accidentally kill seer" thing.
    The whole "creating a bro network that wins the game" thing sort of over-ruled that.

    discrider on
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    DrezDrez Registered User regular
    ObiFett wrote: »
    ObiFett wrote: »
    Also, roleblocks are dumb, always.

    I kind of like them as both giving the village a way to hurt the mafia and shoot themselves in the foot without any player removal.

    From the roleblocker perspective: I made something not happen!
    From the roleblocked perspective: my cool thing didn't happen!

    Making things fail to happen is not fun and having your power fail is also not fun. 100% of the time I want to roleblock someone as a villager I'd rather vote them out instead.

    dammit good point

    edit: but wait, how is that different from guardingand stopping a vig?

    I have to agree with ebum.

    But there are two differences:

    1) The biggest is: "All of your actions fail tonight" is vastly different from "your actions against this person failed tonight." One suggests you still have some agency - your choice of target is a factor of your success. One is just kind of bullshit and annoying.

    2) Vigilante and guardian are straightforward staples mafia, right? It certainly sucks to be a vig who can't hit a desired target, but that's all it is and it doesn't have the same frustrating permanence that roleblocking seems to have.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DrezDrez Registered User regular
    Also, I just feel like you are working against yourself as a host and game designer when you include roleblocks. You've created a cool role but given people the opportunity to never let that role be used. It happens too often in games with roleblocks.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    discriderdiscrider Registered User regular
    ObiFett wrote: »
    The flaw is that unknowns when it comes to your own powers is just straight not fun. The only time I would consider doing it is in an inherently silly game like a Phalla Phalla with an RNG type role. Like I get how mathematically this was pretty and balanced but psychologically most people are going to be gunshy about using an unpredictable power.

    This is true and something I am learning when it comes to phalla design. I admit I still don't fully understand it though. Either you are a vanillager with no power (standard) or in this game you are a vanillager with a power that requires networking and teamwork. So either you act like a normal vanillager or go deep into the game. Should be a win win for letting people play how they want. But instead it makes it worse. :/

    Well, you can always just give the entire player population something that does nothing to the game at large.
    Like busdrivers!

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    enlightenedbumenlightenedbum Registered User regular
    edited June 2014
    ObiFett wrote: »
    ObiFett wrote: »
    Also, roleblocks are dumb, always.

    I kind of like them as both giving the village a way to hurt the mafia and shoot themselves in the foot without any player removal.

    From the roleblocker perspective: I made something not happen!
    From the roleblocked perspective: my cool thing didn't happen!

    Making things fail to happen is not fun and having your power fail is also not fun. 100% of the time I want to roleblock someone as a villager I'd rather vote them out instead.

    dammit good point

    edit: but wait, how is that different from guardingand stopping a vig?

    Roleblock: you do not get to do a thing!
    Guard: I would like this person to keep doing things!

    Obviously is still sucks for the person who tried to kill the guarded person, but it feels way more active and useful to guard someone. Stronger for the village, too for obvious reasons.

    enlightenedbum on
    Self-righteousness is incompatible with coalition building.
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    discrider wrote: »
    i didn't live long enough to get overly annoyed.

    Which I'll blame on @Flarne.

    The funny thing is, 2nd night I was forced to talk to someone just in case someone killed me.
    I was guarding because I couldn't lose Favor, and just in case Drez was village and I died, I was going to talk to someone who had been in the last minute scramble for the vote the previous night.
    Wound up pretty much randomly talking to Lucedes, but I was actually planning on talking to you, ahava.

    And then Drez wasn't mafia, and Lucedes never got close enough to being confirmed, but she and capfalcon were fighting for the last place on my mafia list.

    I was on the knife-edge of coloring Cap green as well in that last vote summary. I was sure once Lucedes bailed on Day 5.

    It was the rest of the mafia I had no certainty about!

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    DrezDrez Registered User regular
    Obi: I think my action pattern is relevant. Sounds like you expected lieutenants to try and use their power as a seering but I was worried about:

    1) Gaining too much favor too quickly.
    2) Not being able to rely on how much Favor I had, therefore potentially enabling me to guard or kill someone I didn't intend to guard or kill.

    I don't know how the other lieutenants acted every night but I was a little afraid to attempt to use my power every night.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    enlightenedbumenlightenedbum Registered User regular
    discrider wrote: »
    ObiFett wrote: »
    The flaw is that unknowns when it comes to your own powers is just straight not fun. The only time I would consider doing it is in an inherently silly game like a Phalla Phalla with an RNG type role. Like I get how mathematically this was pretty and balanced but psychologically most people are going to be gunshy about using an unpredictable power.

    This is true and something I am learning when it comes to phalla design. I admit I still don't fully understand it though. Either you are a vanillager with no power (standard) or in this game you are a vanillager with a power that requires networking and teamwork. So either you act like a normal vanillager or go deep into the game. Should be a win win for letting people play how they want. But instead it makes it worse. :/

    Well, you can always just give the entire player population something that does nothing to the game at large.
    Like busdrivers!

    Ridiculous busdriver chains are the best thing.

    Self-righteousness is incompatible with coalition building.
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    discrider wrote: »
    ObiFett wrote: »
    The flaw is that unknowns when it comes to your own powers is just straight not fun. The only time I would consider doing it is in an inherently silly game like a Phalla Phalla with an RNG type role. Like I get how mathematically this was pretty and balanced but psychologically most people are going to be gunshy about using an unpredictable power.

    This is true and something I am learning when it comes to phalla design. I admit I still don't fully understand it though. Either you are a vanillager with no power (standard) or in this game you are a vanillager with a power that requires networking and teamwork. So either you act like a normal vanillager or go deep into the game. Should be a win win for letting people play how they want. But instead it makes it worse. :/

    Well, you can always just give the entire player population something that does nothing to the game at large.
    Like busdrivers!

    Ridiculous busdriver chains are the best thing.

    KetBra as the adventurer-aligned ghost possessing kime the vigilante, trying to work out a Rend deal with the mafia because he was confident he was nigh-invulnerable due to the ghost's mechanics, and getting wrecked by a busdriven kill was my absolute favorite moment as a host thus far.

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    enlightenedbumenlightenedbum Registered User regular
    Drez wrote: »
    Obi: I think my action pattern is relevant. Sounds like you expected lieutenants to try and use their power as a seering but I was worried about:

    1) Gaining too much favor too quickly.
    2) Not being able to rely on how much Favor I had, therefore potentially enabling me to guard or kill someone I didn't intend to guard or kill.

    I don't know how the other lieutenants acted every night but I was a little afraid to attempt to use my power every night.

    Yeah, this is exactly why I would consider this a noble failed experiment. #2 in particular had to be solved. I think I'd scrap the lieutenants as they exist and give them boss power #2 and taking that away from the boss. That might preserve enough of our focus on the vote record while keeping at least a little information on what power you were actually using in the game.

    Self-righteousness is incompatible with coalition building.
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    DrezDrez Registered User regular
    Also, like, I was 100% sure I was getting a vig kill last night if Bedlam was evil. Which is relevant to the discussion of (a) roleblocks and (b) not being fully aware of your own power/situation.

    Also @Bedlam I'm not a jerk :(

    @CesareB - I owe you an apology.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Were there any cases of someone trying to seer and unintentionally doing a vig kill instead? I thought I had 3 favor the night I died, so I tried to seer Langly -- who died from a vig kill. So really, my question is, did I accidentally kill Langly? I spent the last couple days speculating that the snitches had the ability to raise the villages favor somehow just to screw with them.

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    MrTLiciousMrTLicious Registered User regular
    I still think we had a good shot at this with my plan. The boss could have made up for holes caused by deaths, so on day 3 we actually should have ended up better than I thought originally (which was days(2)*(deaths(3)-1)+1 = 5 holes.

    Drez, FYI, I wasn't offended by your conversation about me reading as a dead person.

    Thanks Obi. Good concept. I think village had to be a lot more rules abusey than they were ultimately willing/able to be to win, but thems the breaks.

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    LanglyLangly Registered User regular
    edited June 2014
    discrider wrote: »
    Whee.
    So not only were our specials' powers a liability to the village, but we also couldn't ever have blindsided the mafia with them.
    GG Host.

    fuck off. if you're not going to be cordial in the game you could at least try after the game is over. if your intention in these games is to just be overly mean about everything you do, don't play. the whole point is that it's a social party game.

    Langly on
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    DrezDrez Registered User regular
    MrTLicious wrote: »
    I still think we had a good shot at this with my plan. The boss could have made up for holes caused by deaths, so on day 3 we actually should have ended up better than I thought originally (which was days(2)*(deaths(3)-1)+1 = 5 holes.

    Drez, FYI, I wasn't offended by your conversation about me reading as a dead person.

    Thanks Obi. Good concept. I think village had to be a lot more rules abusey than they were ultimately willing/able to be to win, but thems the breaks.

    I may have misjudged.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    AssuranAssuran Is swinging on the Spiral Registered User regular
    Man, I actually thought the mafia was pretty OP during the first few nights, but seeing the power the village had...we got really, really lucky. Besides that, our cover was basically completely blown by day 4 without any seerings at all, simply because of the vote record.

    Yikes.

    I'm guilty of having a ton of roleblocks in my games, particularly the Vampire game. The will still be around in the next iteration, but far fewer in number. If Infidel finds the time to do the coding, that is to say.

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    kimekime Queen of Blades Registered User regular
    ObiFett wrote: »
    Flarne wrote: »
    So Ebum could actually message Kime after he died? I thought that would have got me voted out at once considering Ebum gave me Ahavas name and then the mafia killed her.

    I'm surprised it didn't get you voted out sooner. Ebum told kime that he pretty much knew that you and preda were snitches. It got preda killed, but then for some reason it never came back on you.

    So the first message implicated Flarne and Preda, but in all honesty it also didn't cover much that luck couldn't have as well. Ebum was an obvious target for the mafia, and ahava often dies early.

    That, and I had no real way of getting that information out safely so it just wasn't worth it.

    Either way, turns out I should have listened ebum, my bad!

    Thanks for running Obi! I enjoyed it :)

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
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    GizzyGizzy i am a cat PhoenixRegistered User regular
    This was an interesting one to watch. My goal going in as a vanillager was to wait a few days and attempt to call in 5 favor .. but day 1'd! Was glad I died to save a special.

    Switch Animal Crossing Friend Code: SW-5107-9276-1030
    Island Name: Felinefine
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    KetBraKetBra Dressed Ridiculously Registered User regular
    Auralynx wrote: »
    discrider wrote: »
    ObiFett wrote: »
    The flaw is that unknowns when it comes to your own powers is just straight not fun. The only time I would consider doing it is in an inherently silly game like a Phalla Phalla with an RNG type role. Like I get how mathematically this was pretty and balanced but psychologically most people are going to be gunshy about using an unpredictable power.

    This is true and something I am learning when it comes to phalla design. I admit I still don't fully understand it though. Either you are a vanillager with no power (standard) or in this game you are a vanillager with a power that requires networking and teamwork. So either you act like a normal vanillager or go deep into the game. Should be a win win for letting people play how they want. But instead it makes it worse. :/

    Well, you can always just give the entire player population something that does nothing to the game at large.
    Like busdrivers!

    Ridiculous busdriver chains are the best thing.

    KetBra as the adventurer-aligned ghost possessing kime the vigilante, trying to work out a Rend deal with the mafia because he was confident he was nigh-invulnerable due to the ghost's mechanics, and getting wrecked by a busdriven kill was my absolute favorite moment as a host thus far.

    Oh god I'd blocked that whole experience out.

    Thanks for that

    KGMvDLc.jpg?1
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    KetBraKetBra Dressed Ridiculously Registered User regular
    Also, thanks for running this, Obi!

    I hope your wife is feeling better

    KGMvDLc.jpg?1
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    GizzyGizzy i am a cat PhoenixRegistered User regular
    Oh I just read that I was a mafia goal day 1. So that explains it!

    Switch Animal Crossing Friend Code: SW-5107-9276-1030
    Island Name: Felinefine
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    SLyMSLyM Registered User regular
    A few things.

    While the village not knowing what their power is until they use it might be balanced, but it isn't any fun. The village probably was overpowered, but the village got unlucky and played poorly. Rewarding lieutenants for finding a mafia when they're already probably a high Mafia target and networked by turning them into SKs just seems like s punch in the dick. People like being SKs when the game starts, not turning into one as their reward for helping the village win seems silly.

    It was a fun game regardless and thanks for running it, there are just a few things I would have done differently.

    My friend is working on a roguelike game you can play if you want to. (It has free demo)
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    KetBra wrote: »
    Auralynx wrote: »
    discrider wrote: »
    ObiFett wrote: »
    The flaw is that unknowns when it comes to your own powers is just straight not fun. The only time I would consider doing it is in an inherently silly game like a Phalla Phalla with an RNG type role. Like I get how mathematically this was pretty and balanced but psychologically most people are going to be gunshy about using an unpredictable power.

    This is true and something I am learning when it comes to phalla design. I admit I still don't fully understand it though. Either you are a vanillager with no power (standard) or in this game you are a vanillager with a power that requires networking and teamwork. So either you act like a normal vanillager or go deep into the game. Should be a win win for letting people play how they want. But instead it makes it worse. :/

    Well, you can always just give the entire player population something that does nothing to the game at large.
    Like busdrivers!

    Ridiculous busdriver chains are the best thing.

    KetBra as the adventurer-aligned ghost possessing kime the vigilante, trying to work out a Rend deal with the mafia because he was confident he was nigh-invulnerable due to the ghost's mechanics, and getting wrecked by a busdriven kill was my absolute favorite moment as a host thus far.

    Oh god I'd blocked that whole experience out.

    Thanks for that

    Gizzy and I were so excited for you and then it turned into a total schadenfreude moment.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    let this be a lesson to you all: inantp NEVER KILLS LANGLY

    liEt3nH.png
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    BedlamBedlam Registered User regular
    Drez wrote: »
    Also @Bedlam I'm not a jerk :(
    @Drez

    I was specifically trying to avoid an argument with you and you seemed intent on pulling me into one. Im sorry if you don't like my choice of words but I felt they were justified. Instead of countering that you weren't suspicious you focused on my word choice and tried to deconstruct that, to which I have no retaliation other than to get angry. I was very much trying to diffuse the situation rather than turn it into a big thing, which made you seem even more hostile by not letting it go.

    None of this has anything to do with the fact that I was mafia and everything to do with having gotten into long forum arguments that turned into people bullying me.

    If I offended you then I am sorry because that is literally the opposite of what I was trying to do.

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    BedlamBedlam Registered User regular
    edited June 2014
    I THOUGHT THE GAME WAS FUN! THANKS FOR HOSTING OBI!

    It was a cool concept. The mafia seemed a little overpowered at first but we had a strong weakness in that the longer the game went the more powerful the village got (which is normal for a phalla) seeing the village specials make them seem a tad overpowered as well so maybe depowering on both sides would have done some good.

    The game ended up being very swingy which isn't fun. We had the game won on day 4 except for then the vote shifted just right and the village always had one more member than us. Then our powers weren't going off and WE RAN OUT OF MAFIA KILLS PEOPLE! The one power the mafia can rely on was extremely limited to us this game. Which honestly kind of sucks.

    Having a game on vote records should probably be a little more vanilla.

    Also HoPo was awesome. Fuck the haters.

    Bedlam on
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    I needed anime to post.I needed anime to post. boom Registered User regular
    don't worry kime i kept beating the people kime finds suspicious drum

    liEt3nH.png
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    kimekime Queen of Blades Registered User regular
    don't worry kime i kept beating the people kime finds suspicious drum

    Appreciated! Can't believe people ignored my post :P

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
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    JPantsJPants Registered User regular
    Hedgethorn wrote: »
    Were there any cases of someone trying to seer and unintentionally doing a vig kill instead? I thought I had 3 favor the night I died, so I tried to seer Langly -- who died from a vig kill. So really, my question is, did I accidentally kill Langly? I spent the last couple days speculating that the snitches had the ability to raise the villages favor somehow just to screw with them.

    Same thing happened to me. I expected to seer shalmelo, not kill him. Not sure where my extra favor came from.

    Fun game obi! Thanks for running it and don't let people having problems with your overly complex games stop you from running them and experimenting. Obiphalla are awesome and to date some of my favorite games, personally.

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