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JRPG thread: save the drama for yo mama

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    I needed anime to post.I needed anime to post. boom Registered User regular
    WELL YOU'RE WRONG MWA HA HA THERE ARE NO GOOD GAMES BURN IT DOWN

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I think most games have weak writing. Isn't exclusive to jRPGs.

    If anything I will at least give jRPGs the advantage of creating worlds I like visiting even if they don't always capitialize.

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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    WELL YOU'RE WRONG MWA HA HA THERE ARE NO GOOD GAMES BURN IT DOWN

    bloodborne

    Steam | Nintendo ID: Naphtali | Wish List
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    UnbreakableVowUnbreakableVow Registered User regular
    Naphtali wrote: »
    WELL YOU'RE WRONG MWA HA HA THERE ARE NO GOOD GAMES BURN IT DOWN

    bloodborne

    Yes, start with Bloodborne

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    WybornWyborn GET EQUIPPED Registered User regular
    edited April 2016
    WELL YOU'RE WRONG MWA HA HA THERE ARE NO GOOD GAMES BURN IT DOWN

    I think this is another form of critical laziness that a lot of people use as an excuse to not engage with the texts in front of them, with regards to games

    I'm not accusing you of that for obvious reasons

    But it bugs me a lot

    Wyborn on
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    WeedLordVegetaWeedLordVegeta Registered User regular
    Here's what games are good at right now w/r/t writing in my opinion:

    Telling vast, sweeping epics
    Pulp Action

    We're still figuring the rest, but really the next step is building new elements into those existing strengths

    You've seen it tried with mass effect, an attempt to add depth to pulp Sci Fi that succeeded in a broad sense and failed upon any kind of critical analysis (which doesn't make it bad, just incomplete)

    Jrpgs have to do the same thing, which is why the shift to mobile is going to really be rough for the evolution of writing in the genre

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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Naphtali wrote: »
    WELL YOU'RE WRONG MWA HA HA THERE ARE NO GOOD GAMES BURN IT DOWN

    bloodborne

    Yes, start with Bloodborne

    then we can get to dark souls
    i like these things

    Steam | Nintendo ID: Naphtali | Wish List
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    WybornWyborn GET EQUIPPED Registered User regular
    Determining whether or not something is "good" isn't really the kind of critical engagement I'm talking about; qualitative scoring isn't really the goal here for me so much as engaging with the ideas being presented. The particular focuses with regards to what makes for good writing in games feels like a holdover from review culture that I think we could stand to move further away from, at least in some ways

    As an example that's expected of me, I'm interested in EarthBound on a textual level because of the critical eye it turns toward its own genre and the expectations within it, and the experimental tone it used with so many elements of what would have otherwise been a very standard text. Whether or not somebody thinks it's good or not isn't really material in that respect; I just need to be able to engage with the text

    Not to say that there isn't some quality thing there, because there is, and you would win the fight if you were arguing that the majority of game writing is bad, but given how experience-driven games are I'm not sure that the focus on writing as a necessary component of the medium's growth isn't a red herring? Certainly games can focus on writing, and I love it when they do, but I don't think it's necessary—even for JRPGs, where mechanics can make up just as much if not more of an experience

    I don't mean to be proscriptivist in how anyone approaches games or their writing, and apologize preemptively if I'm coming across that way

    Just wanted to talk about this a bit

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    -Tal-Tal Registered User regular
    Video games are excellent at flavor text

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    chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    i think there are a number of JRPGs that would have fairly strong writing with a better localization team than what most of them got, or localization teams who were given better tools

    You know who's a good localization team?

    8-4.

    You know what they've localized?

    Beloved Jurps Fire Emblem: Awakening, Nier, Drakengard 3, and Metal Gear Rising: REVENGEANCE.

    Also some other stuff that was less good-written, but, you know. Only human.

    Nier does a lot of things with narrative that only games can do.

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    ViskodViskod Registered User regular
    I thought Trails in the Sky 1 and 2 had pretty good writing. Or at least a really good translation.

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    BahamutZEROBahamutZERO Registered User regular
    good writing period? how about Undertale?

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    ShenShen Registered User regular
    good writing period? how about Undertale?

    Undertale's Pacifist route is the most disappointing ending I have experienced in video games. The writing in No Mercy works because you have to play the game a specific way to get that outcome, while Pacifist makes an assumption about your general game play habits in order to execute it's twist and consequently completely missed the mark for me. Also the morality of every opponent you encounter on that route is murky at best (save Papyrus of course, he is perfect).

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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    Moth 13Moth 13 Registered User regular
    Makes sense. The pacifist ending is all about your connection to the characters, so if you disliked almost all of them there's no way it would hit for you. For me at least it was a fantastic experience.

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    StiltsStilts Registered User regular
    edited April 2016
    Hi, it's me.

    The person who was mostly bored with or rolled my eyes at Xenoblade Chronicles' writing.

    I like the game well enough, but to this day I'm still boggled by the adoration it gets.

    Stilts on
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    OptyOpty Registered User regular
    FF13 Update: Hope sucks and the datalog writing around him and his "rage" is so overwrought it's hilarious.

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    SomestickguySomestickguy Registered User regular
    edited April 2016
    Games with good writing: Ghost Trick, 999, Virtue's Last Reward, Undertale, Paper Mario TTYD, The World Ends With You, Ace Attorney like half the time, Walking Dead S1, Tales From the Borderlands, The Last of Us

    The Zero Escape series in particular blows my mind from an overall narrative perspective, even though it gets real hard to follow

    Somestickguy on
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    Moth 13Moth 13 Registered User regular
    I still need to get around to Tales From the Borderlands. Been meaning to play that for ages.

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    StiltsStilts Registered User regular
    Man

    That is a solid list that gives me intense whiplash when it gets to the Zero Escape series

    Like, that game has a really fun narrative construction, but the moment to moment writing is....pretty rough, at times. Most of the women tend to not be treated very well, it suffers from the typical visual novel problem of repeating itself all the damn time, and I find that the writing that doesn't directly relate to the overall mystery or mechanics of the world is often dull and perfunctory.

    The half-hour dialogue chunk right before the sudoku puzzle at the very end of 999 remains one of the most annoying things I've ever experienced.

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    StiltsStilts Registered User regular
    edited April 2016
    Also, the actual best video game writing is Kentucky Route Zero, and almost nothing even comes close

    Stilts on
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    UnbreakableVowUnbreakableVow Registered User regular
    edited April 2016
    Some games have entertaining narrative builds, a lot of them even

    Some games even have moment to moment bouts of genuinely witty dialogue or writing

    I don't think I've played a single game that I would say has impressive writing throughout, or nearly throughout

    Luckily I don't care, it's totally not why I play games, if it were I'd be super depressed about basically every new title

    I'd say the game with the highest amount of good writing that I've played is probably Saints Row: The Third

    UnbreakableVow on
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    StiltsStilts Registered User regular
    Saints Row 3 and 4 honestly have a pretty impressive amount of good dialogue.

    Especially 4.

    I was very pleasantly surprised by how much I enjoyed the writing in those games.

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    BucketmanBucketman Call me SkraggRegistered User regular
    Some of the best dialogue in 4 is based on your experiences in the previous games. At least for me. Its why Mass Effect 3 worked so well for me to.

    JRPGs rarely have that, Earthbound is pretty great but I am told the other 2 Mother games didn't have as good writing because the translators stuck more to the original Japanease whereas Earthbound the guy kind of went crazy nuts. And I loved it.

    Mario RPG? But again, its visiting a world I've known for a long time so maybe its just I was more emotionally invested.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    writing good comedy is hard

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    SomestickguySomestickguy Registered User regular
    Stilts wrote: »
    Man

    That is a solid list that gives me intense whiplash when it gets to the Zero Escape series

    Like, that game has a really fun narrative construction, but the moment to moment writing is....pretty rough, at times. Most of the women tend to not be treated very well, it suffers from the typical visual novel problem of repeating itself all the damn time, and I find that the writing that doesn't directly relate to the overall mystery or mechanics of the world is often dull and perfunctory.

    The half-hour dialogue chunk right before the sudoku puzzle at the very end of 999 remains one of the most annoying things I've ever experienced.

    Hmm

    I totally get your complaints, and the women are absolutely my number one sticking point with the series

    But I strongly disagree with your last point, that's the best part of the game

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    ShenShen Registered User regular
    Moth 13 wrote: »
    Makes sense. The pacifist ending is all about your connection to the characters, so if you disliked almost all of them there's no way it would hit for you. For me at least it was a fantastic experience.

    I like them except Undyne actually, my main issue is with the twist and

    (Undertale)
    how it handles the fallen child I named. The change meant that I didn't feel any connection to Frisk and hated the actions Toby attributed to 'my character'.

    Old hat at this point though.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
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    WeedLordVegetaWeedLordVegeta Registered User regular
    Viskod wrote: »
    I thought Trails in the Sky 1 and 2 had pretty good writing. Or at least a really good translation.

    Trails is actually a good example of adding nuance to very standard games writing

    it's where i'd like the genre to go

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    rhylithrhylith Death Rabbits HoustonRegistered User regular
    Opty wrote: »
    FF13 Update: Hope sucks and the datalog writing around him and his "rage" is so overwrought it's hilarious.

    He's a teenager who just had his mom killed, had his entire way of life taken from him, and is either going to "turn to crystal" which might as well be death or turn into a mindless zombie that wanders for all eternity.

    I'd say his rage is pretty justified, though it probably shouldn't be pointed almost entirely at Snow.

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    WeedLordVegetaWeedLordVegeta Registered User regular
    the character's motivations make sense

    they are very poorly portrayed in the writing

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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    rhylith wrote: »
    Opty wrote: »
    FF13 Update: Hope sucks and the datalog writing around him and his "rage" is so overwrought it's hilarious.

    He's a teenager who just had his mom killed, had his entire way of life taken from him, and is either going to "turn to crystal" which might as well be death or turn into a mindless zombie that wanders for all eternity.

    I'd say his rage is pretty justified, though it probably shouldn't be pointed almost entirely at Snow.

    People are still freaked out when male characters show extreme emotion. They want all their guys to be stoic bad asses i.e. unrepentant douchenozzles.

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Everything about Hope's portrayal and character makes perfect sense and the narrative backdrop for his personality is reasonable.

    I still don't enjoy interacting with him in any way.

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    DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    A steak! wrote: »
    Opty wrote: »
    I'm starting FF13 today. Give me words of warning to lower my expectations so I enjoy the game more.

    Just remember that Snow gets punched in the face and you'll make it.

    Snow was the best character in FF13.

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    -Tal-Tal Registered User regular
    One might say that he saved the drama for his mama

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    rhylithrhylith Death Rabbits HoustonRegistered User regular
    A steak! wrote: »
    Opty wrote: »
    I'm starting FF13 today. Give me words of warning to lower my expectations so I enjoy the game more.

    Just remember that Snow gets punched in the face and you'll make it.

    Snow was the best character in FF13.

    Sazh and Fang and Vanille are all RIGHT THERE.

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    DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    rhylith wrote: »
    A steak! wrote: »
    Opty wrote: »
    I'm starting FF13 today. Give me words of warning to lower my expectations so I enjoy the game more.

    Just remember that Snow gets punched in the face and you'll make it.

    Snow was the best character in FF13.

    Sazh and Fang and Vanille are all RIGHT THERE.

    By best I mean out of the interesting characters he was my favorite.

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    WeedLordVegetaWeedLordVegeta Registered User regular
    Magic Pink wrote: »
    rhylith wrote: »
    Opty wrote: »
    FF13 Update: Hope sucks and the datalog writing around him and his "rage" is so overwrought it's hilarious.

    He's a teenager who just had his mom killed, had his entire way of life taken from him, and is either going to "turn to crystal" which might as well be death or turn into a mindless zombie that wanders for all eternity.

    I'd say his rage is pretty justified, though it probably shouldn't be pointed almost entirely at Snow.

    People are still freaked out when male characters show extreme emotion. They want all their guys to be stoic bad asses i.e. unrepentant douchenozzles.

    this is super disingenuous and overlooks the actual reasons people have issues with hope's character

    hope isn't even uniquely tragic or whiny, his character is an archetype seen throughout the genre

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    chocoboliciouschocobolicious Registered User regular
    Saga frontier 2 had an excellent story and by the standards of the day very good writing. If you gave a modern localization team a crack at that I think you'd get something very impressive.

    Similarly I'd think the first saga frontier would benefit hugely from a new localization.

    Pretty much the entire saga series is great. Thinking back on it. The official translations were usually phoned in but the fan translations actually showed a lot of quality.

    Another really good example is breath of fire 2. Compare the original US release versus what a fan put out a couple years ago and the difference is amazing.

    I think a lot of the flak people give jrpg writing can be strongly attributed to the translation/localization teams being bare bones and under supported. Because the base scripts are often full of things that don't translate well 1:1.



    Also brief shout out to parasite Eve which has a pretty interesting book it was based on and which I think SE should revisit. Man, imagine a parasite eve remake.

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    MadicanMadican No face Registered User regular
    I wouldn't have minded Hope if he had directed his anger towards the right target.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Madican wrote: »
    I wouldn't have minded Hope if he had directed his anger towards the right target.

    Yeah hope spends a long, long, time in terms of gameplay hours being mad at somebody he shouldn't have been

    I do think it is completely understandable that he would latch onto Snow as the target for his anger, it makes sense that a child would connect the dots in that way rather than looking at the bigger picture and blaming/hating the forces that run cocoon instead

    Shit real actual adults do that sort of thing all the time, you can't hate a system as readily and easily as you can a person

    But he is so cartoonishly dramatic about it and the player knows he is incorrect and it takes forever for him to come around and understand the situation correctly that I think it is super easy to dismiss him as a whiny annoying baby

    I used him a lot though cause he gets those big magic numbers, my goodness, plus his weapon is a boomerang and that amused me greatly

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