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Nioh: Onimusouls Action Available on Feb 7!
Posts
https://www.youtube.com/watch?v=3TLIccxZpd0
Short answer is very.
Definitely picking this up next Tuesday.
It kind of sucks for OCD, though.
Glut of gear was my main complaint from the Final Chance demo. It's not very easy to compare items quickly in your inventory. I think the massive glut of gear is a bit like launch Diablo 3: A goddamned mess.
But the game shines anyway.
lol I didn't see your post before I wrote mine. It feels too much like launch Diablo 3 to me rather than refined Diablo 3.
And loot in launch Diablo 3 was garbage, sorry.
Also, a fair number apparently find the graphics "dated" and "ugly"; of the demo missions, the Ogress level definitely wasn't inspiring in its design or color palette, but none of the demos really made me think the game visually demonstrated its troubled development.
The UI could DEFINITELY use a makeover, but I didn't find information hard to come by. I thought the "spells" being in the same tab as the other "on use" items was the worst part for me.
Here's two hours of some UK's playing. I think that's the right word. Actually PA is a fun channel.
I'm garbage at Souls games though. I've no doubt I'll talk myself into buying it at some point because "This is the one where I'm going to figure out how everything works and stick with it until I beat it!", and then give up in frustration a week later... :rotate:
Diablo's crafting system is superb nowadays with Kanai's cube. You basically break down gear and farm essences and Act parts to reforge rare gear into random legendary gear, or reroll legendary gear, or turn set pieces into other set pieces.
I think the thing I hated the most was the fiddliness with weapon switching and stance switching.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Honestly, this will be a game where you will need to pick a weapon and stick with it. Once I did, stance swapping in combat to pull off sick combos became second nature. It just takes getting used to the timing of the weapons.
Nioh seems to have similar crafting mechanics. You can break down gear for components and make stuff if different rarities from blueprints you can find, reroll stats on stuff, and combine things to increase item level or transfer over stats. It worked pretty good in my limited experience with it.
I am neurotic about these kinds of things.
Like, if it were available, I probably wouldn't even use it.
But the fact that it's something locked to a few-days window pre-release and I can never have it annoys me. If it's a few consumables - honestly don't care! But cosmetics are forever. I'm the kind of moron that spent a lot of money on Olympic Loot Boxes because I HAD TO HAVE EVERY ONE.
I am fully aware that this is dumb.
PSN: ShogunGunshow
Origin: ShogunGunshow
https://www.youtube.com/watch?v=PUFGpzu8Mss
Pretty high praise overall.
@Dac
I'm 100% with you.
I quit Destiny, and Bungee can fuck off and die, mostly because they locked me out of Year 1 "veteran" stuff over a technicality. Anyone who purchased the expansions was eligible. I purchased them but never downloaded them. Apparently the "download" was the trigger. They called attention to it once and then fucked off into oblivion, never to mention it again. They also have no technical support other than a forum that did not really suffice. Bottom line, it enraged me enough that I quit Destiny for good. And yeah it was all cosmetic I believe, which I probably would never have even bothered to use.
So you are not alone in this neurosis.
From everything I'm seeing Nioh looks like Dark Souls and Horizon looks like FarCry. So I guess it'll depend on whichever one I'm in the mood for.
Rad.
I need some Masamune love though.
Well from what I understand you can nab the appearance off of a revenant, which is left when someone dies in a location. It's the only way to actually get some other hats which are 100% exclusive to Japan because they are from Japanese magazines. However some of these also seem to have a low chance to drop the recipe for making at the blacksmith.
Gotta save something for the DLC, right?
But it was rad stuff.
Yeah so... I preordered this on PSN this morning at 1AM after watching a ton of videos on YouTube last night. The ways it isn't similar to Dark Souls really intrigued me. It really seems like Ninja Gaiden with some DS sprinkled into it. Two things that I really like the sound of are the stamina pulse mechanic, and also the mission structure. I never know where the heck I'm going in Souls games, so I'm happy to see a more traditional level setup.
I dunno, it looks tough but accessible and I'm excited to play it!
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
Holy heck at the new locations in that video as well as the weapon variety. I'm not sure how that - clearly - broadsword is counted as a katana; maybe it's actually in the heavy weapon category (Axe, Hammer, etc). I'll try the game (on my base PS4) in Movie and Action mode and see how that all works. I don't know about anyone else, but I had no problem playing Dark Souls II/III in 30FPS on my PS3/4. Have to decide between image quality and performance, although with most games, after awhile, you just get used to the whizbang and just want a solid performance expeirence.
With Hitman Season 1 in my PS4, it's not going to be a long weekend. . .but it's going to be an anticipated Monday at least. Still in the air about digital or physical, as it doesn't look like RedBox is getting this game. . .which seems incredibly stupid.
And not for nothing, the Metacritic for the game is now at around Dark Souls 3. So at minimum it is as good as the most middling Souls to date. It is certainly the best reviewed Rogue-lite not developed by FromSoftware.
Steam: TheArcadeBear
Man... this game looks so fucking rad.
It's like if Dark Souls was made more for me.
Not that I dislike Souls games but I just like flashier combat and adding skills/new moves through progression.
Also, I just read the GameInformer review for this, and it made me feel pretty good about my decision to drop a preorder on it!
It's the 'he doesn't like the thing I like! Screw him!' mentality.
http://www.polygon.com/2017/2/2/14478898/nioh-review-polygon-where-is-ps4-playstation-4-sony-team-ninja
"...only mights and maybes."
The joke just writes itself at this point.
Out of all the review places of course it's Polygon that has to post this.
I don't know what he likes in general but I find him pretty insufferable.
To be fair, IGN also stated that they hadn't finished the game due to its difficulty. But yes, you could tell based on their 45 minutes of gameplay video that the folks at Polygon are/were terrible at Nioh.
Technically King's Field was doing it before NInja Gaiden, which is why people still attribute the birth of the genre to From, though Team Ninja absolutely, 100% had a hand in it (Ninja Gaiden was the first of the "ultra tough action games" I dumped a ton of time in to).
Really happy to see more games making good use of the PS4 Pro. With the new Boost Mode coming in system software 4.5 it's starting to actually be worth it to own a Pro.
Yeah, I'm super tempted to trade in both the Wii u and PS4 for a pro now.
I havent beem following the Pro. It burns me that its not an attachable upgrade.
...Actually, it's more like 49% excitement 51% dread.
There is no effective technical way for that to ever have worked. PS4 Classics only have USB2 slots on them. Even if they were USB3, the PS4 Pro is an actual chip level upgrade, with two of the PS4 Classics's SoC chips laid side by side. No port or connection point the PS4 Classic has on it would have supported an upgrade like that.