The underwater stuff looks really cool and I am glad they are fleshing it out more. Still no update or changes to make the Zoology trophy easier to obtain means this stays on the back burner for me. I just need that last trophy for the platinum but I am not wasting my time on it yet.
There was a post on reddit recently with portal coords to 10 planets where everything's been found. You don't have to scan everything yourself, you can just pop the reward once you've "discovered" the planet.
If, you know, you just wanna get that trophy ez-mode in protest.
The underwater stuff looks really cool and I am glad they are fleshing it out more. Still no update or changes to make the Zoology trophy easier to obtain means this stays on the back burner for me. I just need that last trophy for the platinum but I am not wasting my time on it yet.
There was a post on reddit recently with portal coords to 10 planets where everything's been found. You don't have to scan everything yourself, you can just pop the reward once you've "discovered" the planet.
If, you know, you just wanna get that trophy ez-mode in protest.
Awesome. They had one like that before the Next patch but then it no longer worked. I will need to finish getting all the glyphs but then I will be good to go. Thanks for the heads up.
I had built a base on a paradise planet with floating islands and had a bridge connecting two of them and what-not. Had a friend helping me out, I know for sure I uploaded it and everything.
I decided to fire the game up and work on the base some more. I teleport to my base computer and there's nothing there other than the base computer!
I ask my friend to hop on and in his game it's there, but when I load into his game, it disappears!
Then I try to start building the bridge again and it bugs out and I can't access my build menu option, with controller OR keyboard.
I quit the game in disgust and now my friend messaged me to tell me the base computer just vanished.
Still nothing about making it easier to find animals in planets. It looks like a really cool update otherwise, lots of atmospheric and interesting additions. Most of them seem money related which is not something I have to worry about in my game though. Glad they added some alternatives to plant farms though. Really push you to get out and explore.
Gamertag: KL Retribution
PSN:Furlion
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
After the complete cluster fuck of launch, I'm really pleased that they're making the game into what it should have been, for free. It's going a long way to winning me back over.
It does really seem at this point like a small new studio bit off more than they could chew and got caught up in their own hype train.
Yeah I just wish I hadn't burned out on the game super hard before the NEXT update. It's very similar to Starbound. I burned myself out on the alpha and just couldn't seem to work up the energy to play it when it finally released.
I did not buy NMS until the NEXT update was out. And I find it to be a delightful game.
Looking forward to the rest of their roadmap. The multiplayer isn't a huge draw for me, simply because none of my friends play. I'm the only one who was willing to give them a 2nd chance. Everyone else I know still turns their nose up at the game when it comes up.
Whatever it is they're doing seems to be working for them because I still have no idea how they've been able to work on the game for three years while releasing all of their content as free updates and still manage to stay in business. I really don't think.... Joe Danger... and Joe Danger 2 have been flagship revenue generators.
Edit: But if SteamSpy and that shifty-assed SuperData are to be trusted, NMS has easily made at least $60m in sales since 2016(including $24m in sales with the release of NEXT). They're probably doing perfectly fine.
Whatever it is they're doing seems to be working for them because I still have no idea how they've been able to work on the game for three years while releasing all of their content as free updates and still manage to stay in business. I really don't think.... Joe Danger... and Joe Danger 2 have been flagship revenue generators.
They're a pretty small team and NMS had a marketing push from Sony behind it, so it likely sold pretty well. Additionally, they likely got an influx of cash from putting the game out on Xbox last year.
Yeah this game seems damn near perfect for that. Pretty interested to see what else they have in store as the next update really brought me back to the game in a big way.
Considering how much time is spent jumping/flying around?
*builds vomit bucket harness*
:P
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
This game has become quite the redemption story. I'll never forget how they marketed and launched the game, but I'll be damned if I don't give them credit for making good on their promise to fix and improve it.
I just made my first storage container. I had no idea I could upgrade my suit.
For reference on where I'm at in the game, I've got a guy on my construction(?) station telling me to kill a Sentinel so I can make a weapon station. I've got a tech guy whose brain core just got wiped and I guess I'm supposed to visit a thing to get more understanding about that. And the main quest is wanting me to get a bunch of microchips (copper is the worst thing to try and find right now) so I can make a hyperspace module for the ship.
I just made my first storage container. I had no idea I could upgrade my suit.
For reference on where I'm at in the game, I've got a guy on my construction(?) station telling me to kill a Sentinel so I can make a weapon station. I've got a tech guy whose brain core just got wiped and I guess I'm supposed to visit a thing to get more understanding about that. And the main quest is wanting me to get a bunch of microchips (copper is the worst thing to try and find right now) so I can make a hyperspace module for the ship.
There are two ways to upgrade your inventory, via a vendor in the system's space station that will sell you a slot once per system, or finding upgrade pods out on the planets and putting materials into it. Note that the vendor's price goes up the more upgrades you have already so after a certain point it becomes way more cost effective to keep the materials on-hand to farm out the pods. (the materials required don't change)
The only way to increase ship capacity is to get a new ship.
Posts
There was a post on reddit recently with portal coords to 10 planets where everything's been found. You don't have to scan everything yourself, you can just pop the reward once you've "discovered" the planet.
If, you know, you just wanna get that trophy ez-mode in protest.
Twitch: akThera
Steam: Thera
Awesome. They had one like that before the Next patch but then it no longer worked. I will need to finish getting all the glyphs but then I will be good to go. Thanks for the heads up.
PSN:Furlion
I decided to fire the game up and work on the base some more. I teleport to my base computer and there's nothing there other than the base computer!
I ask my friend to hop on and in his game it's there, but when I load into his game, it disappears!
Then I try to start building the bridge again and it bugs out and I can't access my build menu option, with controller OR keyboard.
I quit the game in disgust and now my friend messaged me to tell me the base computer just vanished.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
https://www.youtube.com/watch?v=IoBOFTi-zAk
Focusing on adding variety to planets and biomes.
Man, way to go Hello Games! Keep cranking out those updates :^:
:biggrin:
The bike came out a couple of updates ago, actually.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Yo I hope that means when the timer hits zero so does the wanted level!
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
PSN:Furlion
Pretty exciting!
Twitch: akThera
Steam: Thera
Yes, but this first update seems focused around changing how players are able to connect/interact on a larger scale.
It does really seem at this point like a small new studio bit off more than they could chew and got caught up in their own hype train.
http://steamcommunity.com/id/pablocampy
Looking forward to the rest of their roadmap. The multiplayer isn't a huge draw for me, simply because none of my friends play. I'm the only one who was willing to give them a 2nd chance. Everyone else I know still turns their nose up at the game when it comes up.
Tends to be $30 whenever a big update comes out.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Also, being real, I’m okay with a game never dropping from full price except for the occasional sale if it’s being supported this heavily
Like they gotta keep the lights on somehow, and microtransactions would be a worse look
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Edit: But if SteamSpy and that shifty-assed SuperData are to be trusted, NMS has easily made at least $60m in sales since 2016(including $24m in sales with the release of NEXT). They're probably doing perfectly fine.
They're a pretty small team and NMS had a marketing push from Sony behind it, so it likely sold pretty well. Additionally, they likely got an influx of cash from putting the game out on Xbox last year.
FUCK YES
PSN:Furlion
*builds vomit bucket harness*
:P
Spent a few hours on it and I I don't have nearly enough inventory space and can't make containers or any inventory upgrades.
But it's also really fun!
I just made my first storage container. I had no idea I could upgrade my suit.
For reference on where I'm at in the game, I've got a guy on my construction(?) station telling me to kill a Sentinel so I can make a weapon station. I've got a tech guy whose brain core just got wiped and I guess I'm supposed to visit a thing to get more understanding about that. And the main quest is wanting me to get a bunch of microchips (copper is the worst thing to try and find right now) so I can make a hyperspace module for the ship.
There are two ways to upgrade your inventory, via a vendor in the system's space station that will sell you a slot once per system, or finding upgrade pods out on the planets and putting materials into it. Note that the vendor's price goes up the more upgrades you have already so after a certain point it becomes way more cost effective to keep the materials on-hand to farm out the pods. (the materials required don't change)
The only way to increase ship capacity is to get a new ship.