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[PBP] Recruitment: Mutant Year Zero

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Posts

  • El SkidEl Skid The frozen white northRegistered User regular
    edited May 23
    Sooo this door. Could Veritas jury rig it open? Or alternatively jury rig something that would cause it to open?

    E- may as well roll and see what happens!

    El Skid on
    mrpaku wrote: »
    my name is precisionk and i'm ten tanks

    wrath God fear traitor evil
  • admanbadmanb the bored genie Seattle, WARegistered User regular
    Is a light source actually a thing we need to worry about here? Is there an item we could've bought or a roll we should make to scavenge something up?

    Sorry for getting meta about this, but it's easy for PbPs to get ultra-focused on an irrelevant issue and lose momentum.

  • NeadenNeaden Registered User regular
    A torch is an item that you can buy (about half a bullet) or jury rig yeah. There is also a Bioluminescent mutation that one of you could end up with, but since I want to encourage clever uses of Mutant powers and keep things moving along I wanted to keep things moving. If you were in an area where finding the parts were harder I probably would have made you roll.

  • El SkidEl Skid The frozen white northRegistered User regular
    edited June 12
    So I missed on my 7 dice with a 1 already for a shoot die. I can choose to push it and reroll 6 dice, and I would take consequences for at least one 1. What are those consequences again? Stat dice is stat damage, but what do skill dice 1s do? @Neanden

    El Skid on
    mrpaku wrote: »
    my name is precisionk and i'm ten tanks

    wrath God fear traitor evil
  • NeadenNeaden Registered User regular
    Skill dice don't have a negative effect on a 1 which is their bonus. With the custom dice this is clearer since skill dice don't have a symbol on a 1.

  • El SkidEl Skid The frozen white northRegistered User regular
    That's a hit with no bad stuff associated! Yay!

    mrpaku wrote: »
    my name is precisionk and i'm ten tanks

    wrath God fear traitor evil
  • El SkidEl Skid The frozen white northRegistered User regular
    Is there some sort of roll to make for searching? Maybe know the zone?

    mrpaku wrote: »
    my name is precisionk and i'm ten tanks

    wrath God fear traitor evil
  • EgosEgos Registered User regular
    Comprehend(Wits) honestly seems like the closest skill that could be used here. Understanding what the facility is which may lead to....finding something or knowing what to look for.

    The way I understand it Scout is purely to spot someone sneaking or discern whether something in the distance is a threat. While Know the Zone is ability to identify specific oddities in the zone (i.e. mutant chimeras or whatever).

  • EgosEgos Registered User regular
    edited June 22
    @Grunt's Ghosts
    were you still alright with being my character's right hand?

    Just wanted to double check since it didn't seem like relationships were fully...cemented.

    Egos on
  • Grunt's GhostsGrunt's Ghosts Registered User regular
    Yeah, that's fine.

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