The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[Metal Gear Solid] Konami remembers it used to make games

1131415161719»

Posts

  • JazzJazz Registered User regular
    I just had a thought regarding the low quality audio of the original VA. Content warning, I'm gonna mention AI... in a manner that isn't entirely negative!

    Remember how AI was used to extract John Lennon's vocal from the piano and background hiss in last year's released version of The Beatles' "Now and Then"? It was naturally controversial, but the end result worked after nothing else that was tried over the decades did. I wonder if something similar could be done to filter out the background elements that made the original MGS1 VA unsuitable for use in Twin Snakes.

    I wouldn't want to hear it necessarily replace the Twin Snakes VA itself; the redone VA is part of that game as much as the redone visuals, for better and worse. But it would be nice to hear as an option in either that or MGS1. Mind you, given the issues the MGS1 emulation in Vol 1 had, and the things Konami could have polished up in it but actively chose not to (some of which modders had a go at of course), it's obviously never going to happen.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    I would be ok with this as long as the VAs were. It's the same people voicing the same characters.

  • JazzJazz Registered User regular
    A buddy of mine wasn't sure he could go through "Revolver 14-seconds-later Ocelot" again.

    Background: at one point we timed how long Ocelot twirls his gun for when introducing himself in Twin Snakes, and he since gained that nickname from us. It literally takes him 14 seconds to get from "Revolver" to "Ocelot".

    Man, Twin Snakes is so OTT. Gotta love it.

  • ProhassProhass Registered User regular
    I never played twin snakes and would love to have it on a rerelease. Are any rights tied up with Nintendo or anything else or does Konami own it wholesale?

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Twin Snakes is forever inferior to me simply because it replaces the much better VA of the original game with some different work and that's a huge no-no for me with a game so heavily focused on the audio interactions. Not at all worth the marginally improved graphics.

  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    I guess that's going to make fans of MGS3 happy since they're literally just reusing all the VA, but it still kind of smacks of laziness.

    z48g7weaopj2.png
  • klemmingklemming Registered User regular
    Prohass wrote: »
    I never played twin snakes and would love to have it on a rerelease. Are any rights tied up with Nintendo or anything else or does Konami own it wholesale?

    I don't even know if it's possible to untangle the legal mess between Nintendo, Konami, and whoever picked up the remains of Silicon Knights.
    If nothing else there are Nintendo branded things in there, so those would probably have to go. But who (if anyone) has the source code and assets now?

    Nobody remembers the singer. The song remains.
  • BigJoeMBigJoeM Registered User regular
    I would bet dollars to donuts Nintendo does.

    They hoard that shit. Collection of Mana is exclusive to the Switch IIRC because Nintendo had the source code after SquareEnix lost it.

  • DirtyDirty Registered User regular
    Twin Snakes is such a weird mixed bag that I have a hard time recommending it, but I also can't really recommend not playing it either.

    The graphics are better. I mean, technically. But I guess the artists at Silicon Knights just weren't as talented as Kojima's team, since the game looks worse than MGS2, which came out earlier on weaker hardware.

    It's nice that playing the game feels less restrictive with the improved controls/abilities. But the game was also never rebalanced for those improvements, so using them too much renders the difficulty trivial. I guess you could try cranking up the difficulty to compensate, but it still feels like an oversight.

    The cutscene changes feel a lot more dated with their aping of The Matrix. But they're kind of unintentionally funny now. Kind of like the opening scene in Symphony of the Night. I do like the fan theory that the original cutscenes are how it really happened, and the updated cutscenes are from the VR scenario that Raiden trains on.

    And then there's the voices. The audio quality is much better. That is undeniable. Though some of the acting feels a little more phoned in compared to the original. I always thought that Mei Ling's voice was a bit racist, with her having a thick Chinese accent despite being born in America. Like her voice was based on how she looked rather than where she was from.

  • The WolfmanThe Wolfman Registered User regular
    My go-to example with the VA is to listen and compare the dialogue right after the Ninja fight, when they're talking about Grey Fox. One version has Naomi just barely hiding contempt and disgust as she talks about what they did to him. The other has Jennifer Hale sounding utterly bored and phoning it in.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
  • BahamutZEROBahamutZERO Registered User regular
    the lack of color grading is kind of weird

    BahamutZERO.gif
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    There's an option I think for the piss filter if you really want it.

Sign In or Register to comment.