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[Monster Hunter] Astera Fest: Catch 'em all.

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    VyolynceVyolynce Registered User regular
    Tiggy wasn't in 3 at all. I didn't fight my first one of those until 4u. I think maybe you meant Zin?

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    fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    are we having 2 different conversations?

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    IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited October 2018
    Right, only two monsters in 3 had natural purple on their weapons, but that game only went to high rank. Blue was enough to not bounce in most cases, and white took care of things like Barroth's Head, cooled-down Agnaktor, Jho's chin, and Uragaan's non-under sides. Thing is, monsters had much more base HP in MH1, 2, and 3, so going up to purple in 3's high rank made sense, and made it more-feasible to solo the quests.

    Tri was generous about sharpness. Like MH1, it was not used against the player save for where it was part of a specific monster's gimmick.

    MH1 hadn't yet gone down the sharpness rabbit hole that started in G/Freedom and I greatly preferred it. You only worried about bouncing early on, when your sharpness dropped, and vs Gravios/Basarios, Lao, and Fatalis. Having to sharpen forced you to take a break from attacking, allowing a wounded monster a few opportunities to get away throughout a hunt. I've always taken issue with how they turned it into yet another hurdle and punishment for players; first with sub-species, then with higher-ranked monsters in Gen 2.

    IceBurner on
    3DS: 3024-6114-2886 | NNID: Rabites | Steam: IceBurner
    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
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    MuzzmuzzMuzzmuzz Registered User regular
    Finally finished the 'final boss' in MHW.

    "Oh, good" Mr. Muzz said, "You can now start playing another game"

    BAHAHAHAHAHA!

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    SirialisSirialis of the Halite Throne. Registered User regular
    Muzzmuzz wrote: »
    Finally finished the 'final boss' in MHW.

    "Oh, good" Mr. Muzz said, "You can now start playing another game"

    BAHAHAHAHAHA!

    Well at least you are done with the tutorial now.

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    IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited November 2018
    Anyone interested in numbers for those ice DB's in MHGU, I've compiled some data sets for G-Rank monsters and boosts:
    Edit: The numbers are total damage dealt. Lists are now sorted from highest to lowest.
    More Edit: Ice and slash vulnerability of the monster body part is now listed as the multiplier used by the game (0.65x = 35% reduction to your damage output)
    G2 Great Maccao Head - 0.2x Ice / 0.65x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L8 Snow Slicers		144
    L5 Hi Twin Daggers	144
    L5 Gelid Mind		144
    L6 Giaprey Claws	144
    L5 Cool Cleavers	138
    L6 Giant Daggers	138
    L15 Blackhare Blades	132
    L5 Elderfrost		132
    L5 Maulagombs		126
    L6 Cleaving Jaws	126
    L5 Blizzarioths		126
    L6 Twin Nails		120	+Blast
    L8 Snow Venom		114	+Poison
    L5 Ukanlos 		114
    L6 Pokke Mittens	96
    
    G3 Yian Garuga Head - 0.1x Ice / 0.65x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L5 Hi Twin Daggers	174
    L8 Snow Slicers		168
    L5 Gelid Mind		168
    L6 Giaprey Claws	162
    L6 Giant Daggers	150
    L5 Blizzarioths		144
    L15 Blackhare Blades	144
    L5 Maulagombs		138
    L5 Cool Cleavers	138
    L6 Twin Nails		132	+Blast
    L5 Elderfrost		132
    L6 Cleaving Jaws	126
    L8 Snow Venom		120	+Poison
    L5 Ukanlos 		114
    L6 Pokke Mittens	102
    
    G1 Lagombi Rear - 0.0x Ice / 0.64x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L5 Elderfrost		108
    L8 Snow Venom		102	+Poison
    L6 Cleaving Jaws	102
    L5 Cool Cleavers	102
    L6 Giaprey Claws	96
    L5 Gelid Mind		96	
    L6 Giant Daggers	96
    L8 Snow Slicers		96
    L5 Blizzarioths		96
    L5 Ukanlos 		96
    L15 Blackhare Blades	96
    L6 Twin Nails		90	+Blast
    L5 Maulagombs		90
    L5 Hi Twin Daggers	84
    L6 Pokke Mittens	84
    
    G2 Quaking Conga Foreleg - 0.15x Ice / 0.45x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L8 Snow Slicers		108
    L5 Gelid Mind		108	
    L6 Giaprey Claws	108
    L5 Hi Twin Daggers	108
    L6 Giant Daggers	102
    L5 Cool Cleavers	96
    L5 Blizzarioths		96
    L15 Blackhare Blades	96
    L5 Elderfrost		96
    L6 Twin Nails		90	+Blast
    L5 Maulagombs		90
    L6 Cleaving Jaws	90
    L8 Snow Venom		84	+Poison
    L5 Ukanlos 		84
    L6 Pokke Mittens	72
    
    G2 Volvidon Tummy - 0.1x Ice / 0.36x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L5 Gelid Mind		84	
    L8 Snow Slicers		78
    L5 Hi Twin Daggers	78
    L6 Giaprey Claws	78
    L5 Cool Cleavers	78
    L6 Giant Daggers	78
    L6 Cleaving Jaws	72
    L5 Blizzarioths		72
    L15 Blackhare Blades	72
    L5 Elderfrost		72
    L6 Twin Nails		66	+Blast
    L8 Snow Venom		66	+Poison
    L5 Maulagombs		66
    L5 Ukanlos 		66
    L6 Pokke Mittens	54
    
    G4 Uragaan Head (broken) - 0.3x Ice / 0.55x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L8 Snow Slicers		168
    L5 Hi Twin Daggers	168
    L5 Gelid Mind		168	
    L6 Giaprey Claws	156
    L6 Giant Daggers	150
    L15 Blackhare Blades	144
    L5 Cool Cleavers	144
    L5 Maulagombs		138
    L6 Twin Nails		132	+Blast
    L5 Elderfrost		132
    L6 Cleaving Jaws	126
    L5 Blizzarioths		138
    L5 Ukanlos 		114
    L8 Snow Venom		114	+Poison
    L6 Pokke Mittens	102
    
    G4 Uragaan Hind Legs - 0.1x Ice / 0.25x Slash
    Demon Whirling Dervish, aka "Demon Flurry Rush" (6 hits, 42 MV)
    Mods: Powercharm, Power Talon, Attack Up L Meal, Sharpness+2, Ice Atk+2, Element Atk Up
    L8 Snow Slicers		66
    L5 Hi Twin Daggers	66
    L5 Gelid Mind		66	
    L5 Cool Cleavers	66
    L6 Cleaving Jaws	60
    L6 Giaprey Claws	60
    L6 Giant Daggers	60
    L6 Twin Nails		54	+Blast
    L5 Maulagombs		54
    L5 Blizzarioths		54
    L15 Blackhare Blades	54
    L5 Elderfrost		54
    L8 Snow Venom		48	+Poison
    L5 Ukanlos 		48
    L6 Pokke Mittens	42
    

    IceBurner on
    3DS: 3024-6114-2886 | NNID: Rabites | Steam: IceBurner
    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
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    VyolynceVyolynce Registered User regular
    That is in fact a bunch of numbers.

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    fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    NOT EVEN SORTED BY DPS

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    fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    i think snow slicers are best?

    followed by elderfrost?

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    fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    or hi twin daggers?

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    NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    PSA: if you looked at that plushie Odogaron and went "that looks pinkish", you aren't wrong.
    ExkCqKy.jpg

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
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    Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited October 2018
    Bet that trooper would still miss from that range.

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
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    GONG-00GONG-00 Registered User regular
    I believe you would lose that bet. A clone trooper would hit his target.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Captain of the SES Comptroller of the State
    xu257gunns6e.png
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    NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    GONG-00 wrote: »
    I believe you would lose that bet. A clone trooper would hit his target.
    Republic trooper, he's from the TOR lego stuff.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
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    SeidkonaSeidkona Had an upgrade Registered User regular
    Vader has grank gear.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
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    VyolynceVyolynce Registered User regular
    Entaru wrote: »
    Vader has grank gear.

    4U Gog armor

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    GONG-00GONG-00 Registered User regular
    Uh what, if anything, should I have ready for this Kulve Taroth thing on PC this week?

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Captain of the SES Comptroller of the State
    xu257gunns6e.png
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    hushhush Registered User regular
    Lightning bow/lbg, cb, db all look to be good choices if you're comfortable with them - I have a feeling comfort with your weapon is gonna be more important initially while learning than attempting to optimize with a weapon you don't feel good about.

    Otherwise, apparently, the best weapons to deal with kulve, come from kulve - imagine that.

    This is the future. This is what we built. This is what we wanted. It must have been. Because we all had the fucking choice, didn't we? It is only our money that allows commercial culture to flower. If we didn't want to live like this, we could have changed it at any time, by not fucking paying for it.

    So let's celebrate by all going out and buying the same burger. -transmet
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    jothkijothki Registered User regular
    I ended up getting handed an (opportunity to get) a free code for World with my new graphics card. I'm debating whether to try it out or just continue ignoring it. I still have plenty of stuff in GU I haven't even touched yet.

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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    Given that I main Chargeblade (Diablos yawn) and bow (every element of note crafted to the maxxxxx), I should be good with Kulve, then?

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    MrGrimoireMrGrimoire Pixflare Registered User regular
    I've killed everything with the Longsword and I see no reason to change that just because there's a new monster.

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    FremFrem Registered User regular
    jothki wrote: »
    I ended up getting handed an (opportunity to get) a free code for World with my new graphics card. I'm debating whether to try it out or just continue ignoring it. I still have plenty of stuff in GU I haven't even touched yet.

    If you haven’t played World at all, it’s at least worth securing the free copy to investigate at some point. World is a really good game.

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    hushhush Registered User regular
    Yup that's fine, like I said, I think comfort is most important initially anyway, since the fight is set up a bit differently than the previous stuff we've had on PC

    This is the future. This is what we built. This is what we wanted. It must have been. Because we all had the fucking choice, didn't we? It is only our money that allows commercial culture to flower. If we didn't want to live like this, we could have changed it at any time, by not fucking paying for it.

    So let's celebrate by all going out and buying the same burger. -transmet
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    MrGrimoire wrote: »
    I've killed everything with the Longsword and I see no reason to change that just because there's a new monster.

    You're a monster and everyone you team with secretly hopes your flaily wide area trippy-uppy weeb attacks.

    Unless they're ranged then they don't care.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    SyngyneSyngyne Registered User regular
    hush wrote: »
    Lightning bow/lbg, cb, db all look to be good choices if you're comfortable with them - I have a feeling comfort with your weapon is gonna be more important initially while learning than attempting to optimize with a weapon you don't feel good about.

    Does this apply to gunlance? I’ve read the fight is pretty mobile, and gunlance is the opposite of that.

    5gsowHm.png
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    ElendilElendil Registered User regular
    edited October 2018
    gunlance is a partbreaker monster but it'll be kinda meh in the last phase

    i would always prioritize a weapon you're at least somewhat comfortable with tho

    Elendil on
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    GONG-00GONG-00 Registered User regular
    Well for me, it will be HBG or bust If the PC crew is short on folks, feel free to get in touch.

    Black lives matter.
    Law and Order ≠ Justice
    ACNH Island Isla Cero: DA-3082-2045-4142
    Captain of the SES Comptroller of the State
    xu257gunns6e.png
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    SatsumomoSatsumomo Rated PG! Registered User regular
    Syngyne wrote: »
    hush wrote: »
    Lightning bow/lbg, cb, db all look to be good choices if you're comfortable with them - I have a feeling comfort with your weapon is gonna be more important initially while learning than attempting to optimize with a weapon you don't feel good about.

    Does this apply to gunlance? I’ve read the fight is pretty mobile, and gunlance is the opposite of that.

    A wide build is great for the first phases, your shells do full damage irrelevant of Kulve's armor state. In the last phase your shield helps with her constant fire breath and your high pokes help hit her on the horns consistently, but for this stage I prefer using the Lance.

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    RakeethRakeeth Registered User regular
    Can always rock a set for 1-3 and switch to a 2nd one in last phase.
    Personally going to longsword, gunlance or bow this.

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    ElendilElendil Registered User regular
    edited October 2018
    my preference for melee weapons on kulve are the hammer and insect glaive

    hammer does very good damage, can pick up a knock-out or two, and is ridic in phase 2 or 4 where it can abuse terrain.

    insect glaive isn't quite so strong on the first phases (keeping up your insect buff can be tricky since you don't get much of her body to target), but it's by far the most consistent horn damage of any melee weapon in the fourth phase, and can easily score a mount. got a lot of use out of elemental setups with it.

    switch axe i found decent, but not at all ideal, and the lance, while safe, didn't seem to bring enough power to the table compared to the alternatives.

    Elendil on
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    IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited October 2018
    fRAWRst wrote: »
    or hi twin daggers?
    Pardon, I've now resorted the lists by damage.
    Some of the targets are not weak to ice so I could see how much difference the elemental weakness makes. I've noted each body part's weakness to ice.
    Elderfrost are pointless, being the best ice DB's for targets not weak to ice.
    All boosts (or lack thereof) equal, Snow Slicers and Hi Twin Daggers are consistently top DPS so long as there's an ice weakness.
    Gelid Mind and Giaprey Claws tend to be nearly or equally good, but only with sharpness up, element boosting skills, or both.
    For whatever reason, Cool Cleavers are average-to-above, with the bonus of also being good on water-weakness.
    Giant's Daggers tend to deal solid damage, but you'll have bouncing issues without Mind's Eye.

    By my reckoning, figure out what boosts you'll run, then look at sharpness, slots, and ease of forging for the top contenders.

    IceBurner on
    3DS: 3024-6114-2886 | NNID: Rabites | Steam: IceBurner
    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
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    MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Lance is great for Kulve, too. The up stab hits the horns very nicely.

    I am in the business of saving lives.
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    MrGrimoireMrGrimoire Pixflare Registered User regular
    Kay wrote: »
    MrGrimoire wrote: »
    I've killed everything with the Longsword and I see no reason to change that just because there's a new monster.

    You're a monster and everyone you team with secretly hopes your flaily wide area trippy-uppy weeb attacks.

    Unless they're ranged then they don't care.

    I am aware :P

    Though when I venture into multi I mostly use bows, for this reason. And to not have to deal with the other charge bladers and longsworders.

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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    You shouldn't have to deal with Charge Bladers, as they should be at the head.

    Unless they're elemental blade users. Or there's a hammer user around.

    I want elemental charge blades to be good. :( They're so VISUALLY EXPLOSIVE when you SAED and stuff goes everywhere, even though the Water one looks a little... questionable.

    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    WyvernWyvern Registered User regular
    IceBurner wrote: »
    Anyone interested in numbers for those ice DB's in MHGU, I've compiled some data sets for G-Rank monsters and boosts:
    Not that this affects the actual numeric data, but you should really interpret the intensity of an elemental weakness as a ratio of element:slash multiplier rather than basing it purely on the element number. You called Uragaan legs a minor weakness, but at 10:25 the ice multiplier is 40% of the physical myltiplier, which is really high (Macao head is just over 30% by comparison, which is about average for most monsters' biggest weakness).

    Usually when I run these sorts of numbers I just abstract it to 1:2, 1:3, and 1:4 ratios, since that covers the majority of relevant use cases. I guess dual blades are subject to more significant rounding errors than most weapons, though.

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
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    IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited October 2018
    Appreciate the numbers wisdom. Will look into that soon.

    Seems MHGU got an update today. Wonder what's been changed.

    Edit: New monthly free DLC and Chinese language support (simplified and traditional).

    IceBurner on
    3DS: 3024-6114-2886 | NNID: Rabites | Steam: IceBurner
    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
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    QanamilQanamil x Registered User regular
    MrGrimoire wrote: »
    Kay wrote: »
    MrGrimoire wrote: »
    I've killed everything with the Longsword and I see no reason to change that just because there's a new monster.

    You're a monster and everyone you team with secretly hopes your flaily wide area trippy-uppy weeb attacks.

    Unless they're ranged then they don't care.

    I am aware :P

    Though when I venture into multi I mostly use bows, for this reason. And to not have to deal with the other charge bladers and longsworders.

    I've been out of hunting for a good while, but never noticed any issues with hitting friendlies with the long sword after the initial hours of figuring it out. Even clipping someone with a wide horizontal by accident usually doesn't cause a flinch, but I'm possibly misremembering.

    Live for clutch counters and helm breakers. :bro:

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    RakeethRakeeth Registered User regular
    Qanamil wrote: »
    MrGrimoire wrote: »
    Kay wrote: »
    MrGrimoire wrote: »
    I've killed everything with the Longsword and I see no reason to change that just because there's a new monster.

    You're a monster and everyone you team with secretly hopes your flaily wide area trippy-uppy weeb attacks.

    Unless they're ranged then they don't care.

    I am aware :P

    Though when I venture into multi I mostly use bows, for this reason. And to not have to deal with the other charge bladers and longsworders.

    I've been out of hunting for a good while, but never noticed any issues with hitting friendlies with the long sword after the initial hours of figuring it out. Even clipping someone with a wide horizontal by accident usually doesn't cause a flinch, but I'm possibly misremembering.

    Live for clutch counters and helm breakers. :bro:
    I think most people joining sos rock flinch free 1. I know I do. Thats enough to negate longsword friendly fire.

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    ElendilElendil Registered User regular
    edited November 2018
    MegaMan001 wrote: »
    Lance is great for Kulve, too. The up stab hits the horns very nicely.
    works okay but dps is low imo

    lance compensates for damage with uptime but ime lance doesn't have particularly high uptime on kulve compared to anything else

    Elendil on
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    NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited November 2018
    Kulve is out on PC, only got one siege done last night but it went reasonably smooth, got the horns off on the 4th hunt as a 2man group.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
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