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Cyberpunk 2077, the Seizure Inducing Videogame, Released December 10
Posts
Its not a proper adaption of an 80s dystopian future IP without em.
Apparently took 18 hours to do. Time well spent!
Steam | XBL
. . .well this is a fucking tease.
unironically the most important postural muscle, remember to do both one-leg and bilateral hip thrust variations as well as squats thank u
Alternatively: You can do push ups and situps, just please don't lose that butt.
Apologies. Rehosting:
Steam | XBL
Side bends.
https://drive.google.com/file/d/1-ScGrQFihueBO1DuzjI68ukXKGjiA6NS/edit
Also in Italian if you're worried about spoilers (and don't speak Italian).
Then you sir are shit out of luck
Then avoid Lamborghinis.
Then again this was also my reaction to ME3:MP, which was also technically monetized, and I put north of a thousand hours into that so here's to hoping they do something great with it.
I mean, they're gonna make a shit ton from the game, but if it's successful, they're also gonna need a shit ton of hardware and people to run the multi.
I'd rather have them talk about sensible monetization than promising something they can't keep: running an expensive service for free.
Yeah, they talked about multi since forever, as a project they'd tackle when the single player was done.
I missed that, are they thinking more PvP, or Coop, or Competing on missions?
No one knows. Hell, I’m not sure even CDPR knows yet.
Multiplayer was always something CDPR kept getting asked about and their response was largely, “We’d love to if we have the time, money and resources after we finish the main game. But seriously, don’t hold your breath. For real, we’re not trying to be cute here.”
Maybe GTA Online but in a cyberpunk city, if they want to be ambitious? The setting certainly supports an endless string of jobs and missions.
I wouldn’t worry over much. The multi is a wholly separate thing coming sometime after the game launches. I’d honestly be surprised if we see the multiplayer launch in 2020.
Could easily see multi working within the context of mission-based RPG.
I rather not. GTA Online is a terrible game and it's only popular because the modding community came in and basically rebuilt it from the ground up on PC. On console, it's this garbage fire of griefing and toxicity, which is funny as Red Dead Online has great anti-griefing measures.
I was referring more to the heist-style setups/hideouts you can get.
I have no doubt that whatever CDPR thinks will work in a MP format in Cyberpunk will be amazing.
I'm mean I'd totally be down for GTA:O multi. God, so many hours spent. Seriously.
That said, I've no clue what they may do. However, given CDPR's track record, I feel like they wont be satisfied with doing something standard.
I'd be up for a GTA:O multi as long as there is literally no way for random assholes to join the session under any circumstances.
I don't usually get into FPS solo games with tacked-on multiplayer (Uncharted 4 was probably the last big one I did) so if GTA:O or RDR2 or any of these newer games are a good benchmark for what a multiplayer game option should be, I'm interested.
If the devs can give me the same feeling of "adventuring with my party" like it's a D&D session, only with cyberpunk and FPS, and a clear goal to meet rather than just deathmatch kill counts, sign me up.
Steam: TheArcadeBear
There's a car racing minigame. Hopefully that comes along with modding and upgrading your car. Insteading of collecting cards and smashing folks you collect car parts and smash folks.
A person translated a polish interview here if you want to read the other details:
https://www.reddit.com/r/Games/comments/e201e1/cyberpunk_2077_summary_of_the_polish_qa_with/
Copy pasted under spoiler if you don't wanna follow the link.
Steam | XBL
FTFY.