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[Honkai: Star Rail] When the sun sets we will not forget the Black Swan over paradise
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Nah, they are revealing characters for the patch after the next. Jingliu and Topaz were on the closed beta, they aren't going to add an untested character.
ETA: It's the same pattern always. When patch X is getting to near end they reveal X+2 patch characters because soon those will be on the closed beta server and the leakers will leak everything about them anyways. This way they control the reveal information and timing.
Does the Silvermane Guard have someone I can report this to?
Lynx probably dumped a can of frozen fish into Himeko's coffee.
This would probably have only improved the coffee
Oh, and his voice actor is the same as Huohuo's tail. And yes, you read that correctly.
I hope so.
Or maybe I don't? Pretty boy knights aren't my thing, and I'm not really interested in Huohuo either. Might be nice to easily pass on a whole patch, take a much needed break.
But I need to roll on whichever banner Guinaifen is on (which sounds like it's gonna be Topaz).
It's not very fast, but every time any ally makes a follow up attack, Numby's turn is forwarded by 50%, also Topaz's basic attack is considered a follow up attack.
Topaz's skill manually applies the Debt debuff to a target, and makes Numby attack instantly.
Her ult buffs Numby's damage and makes him forward his turn by 50% any time any ally uses and ult, attacks, or uses a skill. It lasts until Numby attacks twice.
Basically, the more follow up attacks you make, the more Numby will attack.
Numby and Svarog BFF
Outdone by a magic space pig
Welp, guess I can't completely pass on that patch. I need a physical support to complete the spectrum, to be used on the quantum team.
That's hell you're walking into
Switch: SW-1493-0062-4053
Looking forward to clearing Swarm V for the first time coincidentally exactly when the next wave of difficult content appears.
I'm assuming your quick death was in Swarm Disaster V? Swift deaths are common there too even with the meta characters. I'm sure it's doable no matter who you have if you take the right path and pick up the right defensive blessings, and assuming you've gone through the other difficulties enough to build up the passive bonuses. But there's no doubt that it's substantially easier if you have either Gepard, Luocha, or Fu Xuan. I've posted a few times about support characters being higher priority pickups than DPS for that reason.
The meta instantly shifting the moment new characters go on sale to make old characters less valuable is heavily reminding me of FGO. A game I no longer play.
I really have to disagree here. I cleared every path in Swarm Disaster V before Fu Xuan was released, and I don't have IL Dan (or Gepard). I used Luocha almost all the time, and yes, characters getting one-shot is the biggest problem with using him. He offers no protection to it whatsover, which is why I strongly recommend you either prioritize blessings that provide shields or boost defense (note that one Abundance blessing that increases defense of anyone who is healed; Luocha heals everyone constantly), or obviously take the Destruction blessing that splits damage. Alternatively, just add another sustain character to the team; March and Fire TB can stem the bleeding a lot more than you might think, so I used them a lot.
Power creep is certainly a concern, but I think it's a bit too early to worry about it. I guess IL Dan is pretty strong, but it doesn't seem that far ahead to me without his second eidolon.
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In the most recent FGO event, the summer one, my primary farmer was Cu Caster. aka one of the very first 3 Star Servants in the game at launch. Prior to him I was using Artoria, who was also one of the first 5 Star Servants in the game at launch. If anything the new meta with Koyanskaya and Oberon have made far more Servants valuable for farming, and everything else, than before when Buster types can loop like Arts and Quick.
Of course, I can't prove that I didn't just swap in a 4* team at the last second, so you'll have to take my word for it. The only other character I used was Tingyun, who I subbed out for Asta once I deemed the speed boost to be more valuable that increasing Serval's damage.
And needing to pull the right blessings is as much luck as getting the right character, light cone and relics. Sometimes you just get a half dozen stages in a row that give no blessings, or no rewards at all. Or just take things away with nothing in return.
I haven't played FGO in at least two years, I'll just never forgive them for Merlin followed immediately by break bars then soon after by Parvati. I feel like there was a crazy Arts looping character at that point already as well, but it's been quite a while.
Also complaining about RNG in the roguelike content of HSR is hilarious because it has always been a matter of RNG and sometimes a run is gonna go to shit. What matters is how you attempt to mitigate things that go wrong, and even then sometimes you can't really do anything and you lose. So you dust yourself off and try again, like any other roguelike in existence. It's part of the game that you will not win 100% of the time and when the content you're facing is the literal hardest in the game currently your odds of winning go way down when Aha decides to take an interest in your attempt.
Which is exactly what's happening here.
And yeah, there's also an RNG factor. And my luck is bad, on top of not having the proper characters or equipment. Even with bad luck a whale simply gets to roll the dice more often. I could get a godly run of luck (I will not, but I could) but the blessings aren't going to carry a lower tier team with lower tier equipment, less eidolons, etc. etc. Even if it did full carry once somehow, you still have to beat the mode another half dozen times, with different paths and blessings.
Whale Points are a hilarious way to attempt to balance things.
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First banner is Jingliu with Tingyun/Qingque/Sampo, second banner is Topaz along with a concurrent rerun of Seele, both with Guinaifen/Sushang/Luka. Some really good banners! Some of the event stuff they showed looked pretty neat, really looking forward to this patch.
Second code got cut off there.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Edited, thanks!
Switch: SW-1493-0062-4053
Boss AoE damage is so high that even a perfectly geared out Fu will take too much damage from say, Gepard's AoE smash or the final boss AoE attack.
SU is 100% about blessings, and SU damage output is so high that I would almost always recommend two defensive support. March 7th is probably the single best SU character with all of the things she can do. (Freeze, Shield, Cleanse debuffs, Follow-up attack)
I hit the faceroll-with-Blade break point at 4, but this holds up. My blessing selection in Destruction in particular has really shifted as I try to close out the end-on-0 goal.
I've heard some people give their Ting Guard of Wuthering Snow set just to keep her alive better. I don't really use her, for me the first to die is usually my SW.
I got my first Swarm IV win from a "eh I'll just level some of these path things" run, wasn't really expecting to get far but somehow never died. Getting the preservation blessing for a shield every turn and the destruction one that spreads damage around and gives -15% dmg meant Luocha could keep the whole team alive pretty well, though. The whole game mode has terrible rewards per hours spent playing for a gacha game, IMO. But it's also tons of fun when you are in the mood for it.