The transition team has drafted a new document of Guiding Principles and New Rules for our community. These rules will go into effect on November 25. 2024.
The de-10 nano is made by terasic, not "the mister community."
You can go to MisterAddons if you want to pay more for the same Analog I/O design that Sorglieg created and slap that on the Mister Pi board if you like. If you want to actually support software/core dev though, you need to sign up for their patreons, because they make bumpkiss from hardware sales.
QMTech board is also cheap and works well, but its not easily cross-compatible with other Mister I/O boards. So its recommended to buy theirs alongside if you want analog I/O.
I'd say either wait to see how the clone boards shake out, or just invest in a bog standard Terasic DE10 Nano from a reputable source and just see if you like what that offers. You'll only have HDMI out, not all the cores will work, and you'll need to invest in a power source (along with a keyboard that you'd already need), but I'd do that rather than splurge on a full stack out of the gate.
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augustwhere you come from is goneRegistered Userregular
I got a Mister where the video out is not working. One thing I have not tried yet is taking out the analog board. That might be messing things up.
Edit: Yep. I just tried it out. It is now working. The top board was messing things up.
Is there anything you have to do to the analog board to get it to work right or do I have a crap board?
I’ve never heard of hdmi not working because an analog board was plugged in. It might be due to not enough power, or maybe a .ini file issue or a dip switches on the board. If it’s an misteraddons board he has a discord where you can ask him about it.
The name is dumb. I'm guessing someone at the Mister Pi company thinks "Pi" is some sort of universal brand that means "retro games" to consumers or something. It's not a general purpose computing machine at all so the name is misleading, on the de-10 nano you can't even really run a web browser on the non-fpga side of the hardware because it's so weak and only exists to tell the fpga what to do.
I've got Max Payne 1 & 2 sitting in my backlog and I can't play either without figuring out some weird computer voodoo to get them to work.
I recall coercing MP1 into working again a couple of years back, but I did find myself thinking it'd just be a whole lot easier to play the Xbox or PS2 versions now. Preferably the former, they were just fine on Xbox; I recall some rather egregious performance issues on PS2, but on an emulator now that may well be a non-issue.
I hope the remakes can take a similar approach to MGS Delta and retain the original audio masters, level layouts, etc etc and just refine the visuals and controls without reinventing the wheel. The audio design in MP1&2 was extraordinary and the voice acting pitch-perfect for the overwrought noir vibe, and the in-universe TV shows were lightning in a bottle. I don't know if you can replicate that.
I've never played the OG Max Payne games, so at this point, I think I'll wait on the remake. The real question is what to do about Max Payne 3. Do I skip it entirely since it's not a Remedy game? Do I play it after the remake as to not spoil the story of the first 2? Or do I play it first so it's not a big step down/backwards after playing the modernized remake?
I didn't know this existed. I knew about the Capcom ones, but Konami took a crack at the franchise, too?
(lol @ 3:25)
My local arcade (read: back room of a video library) had that for a while back in the day. It was an absolute blast on its own merits, even if it took a few liberties with the source material. A shame it never got an official home release, be it converted, ported, or emulated; all academic now I guess. Good fun game, pretty atmospheric for a run-and-gun shooter, and it has two-player co-op available too.
I might've actually played that before I saw the movie, now I think about it
I do think there's a remarkable - and unique - charm to its gloriously bright Technicolor take on Aliens too. That thumbnail pic fits it perfectly!
Oh, I wondered why the TMNT arcade machine had a live-action April O'Neil on the side when the turtles themselves were drawn. Leftover material from the promo photo shoot, apparently.
Not helped by terrible translation that further obscured what you were expected to do.
IIRC there was a Japanese guy on a forum I used to go to that said that it wasn’t so much the translation, the original Japanese was really weird and cryptic too.
IIRC, PS2 controllers work on a PS1, but they have analog inputs that don't translate, yeah?
And vice-versa?
IIRC PS2 controllers on a PS1 console are fully functional; but PS1 controllers on a PS2 needs to account for the fact there are three different main PS1 controllers: standard (with no analog), the first analog version (with no rumble), and the Dualshock. Obviously a PS2 is going to expect, and 99% of the time is going to need, analog sticks. Also the first analog version of the controller (distinguished by having no rumble and also having larger grips than either of the other versions - and concave stick tops iirc) had two analog modes, with the LED going green or red depending, which I'm not sure how that works on a PS2 if at all. (I forget the difference between the modes; with how quickly this controller was replaced, it scarcely matters.) The Dualshock is the Dualshock, the only thing that's going to be missing as far as a PS2 is concerned is the analog buttons, which will matter for some games and not others.
It's just a lot easier to stick with PS2 controllers for PS2 games! But for playing PS1 games on the PS2, PS1 controllers could be a handy backup.
The CDi is starting to seem more of a hassle than it is worth. All they had to do was use a coin battery like a PC. Don't make the battery part of a chip.
One of my favourite arcade games of all time - so much so that I bought an arcade machine of it back in 2004 and owned it until 2011. State of the art 3D for 1989.
One of my favourite arcade games of all time - so much so that I bought an arcade machine of it back in 2004 and owned it until 2011. State of the art 3D for 1989.
I played the shit out of this at the bowling alley and later laser tag place (the same arcade machines just circulated between places in town). I was so proud when I made it to the 2nd level when I was like 7 or 8.
If I won the lottery, this and Arm Champs II would be in my personal arcade.
It's worth noting the home ports were mostly crap. They simply couldn't replicate the game in any enjoyable way. The exception was the Atari Lynx version, which instead of trying to recreate the arcade game's 3D with polygons, took the ingenious route of using the Lynx's incredible - and, at the time, unmatched - sprite handling capabilities for everything instead from the same perspective. It managed to recapture the speed and gameplay in a manner that absolutely lived up to the arcade; and did so on a low-res 3.5" screen. It was a remarkable achievement.
Posts
You can go to MisterAddons if you want to pay more for the same Analog I/O design that Sorglieg created and slap that on the Mister Pi board if you like. If you want to actually support software/core dev though, you need to sign up for their patreons, because they make bumpkiss from hardware sales.
QMTech board is also cheap and works well, but its not easily cross-compatible with other Mister I/O boards. So its recommended to buy theirs alongside if you want analog I/O.
Edit: Yep. I just tried it out. It is now working. The top board was messing things up.
Is there anything you have to do to the analog board to get it to work right or do I have a crap board?
I’ve never heard of hdmi not working because an analog board was plugged in. It might be due to not enough power, or maybe a .ini file issue or a dip switches on the board. If it’s an misteraddons board he has a discord where you can ask him about it.
I've got Max Payne 1 & 2 sitting in my backlog and I can't play either without figuring out some weird computer voodoo to get them to work.
Steam ID: Good Life
The name is dumb. I'm guessing someone at the Mister Pi company thinks "Pi" is some sort of universal brand that means "retro games" to consumers or something. It's not a general purpose computing machine at all so the name is misleading, on the de-10 nano you can't even really run a web browser on the non-fpga side of the hardware because it's so weak and only exists to tell the fpga what to do.
I recall coercing MP1 into working again a couple of years back, but I did find myself thinking it'd just be a whole lot easier to play the Xbox or PS2 versions now. Preferably the former, they were just fine on Xbox; I recall some rather egregious performance issues on PS2, but on an emulator now that may well be a non-issue.
I hope the remakes can take a similar approach to MGS Delta and retain the original audio masters, level layouts, etc etc and just refine the visuals and controls without reinventing the wheel. The audio design in MP1&2 was extraordinary and the voice acting pitch-perfect for the overwrought noir vibe, and the in-universe TV shows were lightning in a bottle. I don't know if you can replicate that.
Steam | XBL
Yeah. There is a fan patch that gets Max Payne 1 working right. There is probably one for the sequel too.
Max Payne 1 is in a sorry state now.
It's time to hit up your IT friend and ask him to do all that voodoo stuff for ya
I didn't know this existed. I knew about the Capcom ones, but Konami took a crack at the franchise, too?
(lol @ 3:25)
My local arcade (read: back room of a video library) had that for a while back in the day. It was an absolute blast on its own merits, even if it took a few liberties with the source material. A shame it never got an official home release, be it converted, ported, or emulated; all academic now I guess. Good fun game, pretty atmospheric for a run-and-gun shooter, and it has two-player co-op available too.
I might've actually played that before I saw the movie, now I think about it
I do think there's a remarkable - and unique - charm to its gloriously bright Technicolor take on Aliens too. That thumbnail pic fits it perfectly!
Steam | XBL
Konami must have been king of cheesy promo fliers back in the day because they're the only ones still saved on the internet.
IIRC there was a Japanese guy on a forum I used to go to that said that it wasn’t so much the translation, the original Japanese was really weird and cryptic too.
I remember playing it and liking it. Then the Capcom version took that over as the most fun arcade for me next to Star Wars.
Steam: betsuni7
https://youtu.be/Sz5eN4JTZwI?si=Ksfl4arYzqryDnyP
I may have to go next year.
Here is an interesting upcoming game that is 90s retro.
https://store.steampowered.com/app/2527160/Desktop_Explorer/
Yes. The inputs are the same. That might be intentional.
And vice-versa?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
IIRC PS2 controllers on a PS1 console are fully functional; but PS1 controllers on a PS2 needs to account for the fact there are three different main PS1 controllers: standard (with no analog), the first analog version (with no rumble), and the Dualshock. Obviously a PS2 is going to expect, and 99% of the time is going to need, analog sticks. Also the first analog version of the controller (distinguished by having no rumble and also having larger grips than either of the other versions - and concave stick tops iirc) had two analog modes, with the LED going green or red depending, which I'm not sure how that works on a PS2 if at all. (I forget the difference between the modes; with how quickly this controller was replaced, it scarcely matters.) The Dualshock is the Dualshock, the only thing that's going to be missing as far as a PS2 is concerned is the analog buttons, which will matter for some games and not others.
It's just a lot easier to stick with PS2 controllers for PS2 games! But for playing PS1 games on the PS2, PS1 controllers could be a handy backup.
Steam | XBL
I found out that the timekeeper battery has not been replaced. So, we shall see if it can save games.
It's been 25 years. That battery's dead.
https://youtu.be/iQtQn1rEm08?t=153
Ah. I did not know about the CDi Ready format. That was why the image for The Apprentice looked funny in Nero.
https://youtu.be/uzEHIPmrulA?si=62UBkH8s07sQa5V9
He even got CDi Link/Zelda VAs Jeffrey Rath and Bonnie Jean Wilbur to do some narration and character voices in Arzette.
The PC port of The Apprentice had static for sound for some reason.
Steam | XBL
One of my favourite arcade games of all time - so much so that I bought an arcade machine of it back in 2004 and owned it until 2011. State of the art 3D for 1989.
Steam | XBL
I played the shit out of this at the bowling alley and later laser tag place (the same arcade machines just circulated between places in town). I was so proud when I made it to the 2nd level when I was like 7 or 8.
If I won the lottery, this and Arm Champs II would be in my personal arcade.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
https://www.youtube.com/watch?v=4PEAzBtaStk
The original arcade game of STUN Runner would later show up in Midway Arcade Treasures 3 on PS2, Gamecube, and Xbox.
Steam | XBL