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Bioware - Sonic the Hedgehog RPG for the DS

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Posts

  • APZonerunnerAPZonerunner Registered User regular
    edited September 2008
    I think SA1 and SA2 have both aged fairly well. I think if they were rereleased with up to date graphics and bugfixes, little would be criticised that wasn't originally (like the repetitiveness of Knuckles stages). The game has aged well. I think an example of a game that has aged badly is a game where the gameplay elements are so aged that if it was released with 'now' values and looks, the game itself still sucks. Most of the elements in SA1 and SA2 are actually used in games today still.

    Heroes is where it all went off the rails.

    APZonerunner on
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  • LewiePLewieP Registered User regular
    edited September 2008
    Marth wrote: »
    I still need to play it, but I'm gonna say making this a Sonic game was the best and worst decision they could have made.

    It will be interesting to see what their next DS game is.

    LewieP on
  • MarthMarth Registered User regular
    edited September 2008
    LewieP wrote: »
    Marth wrote: »
    I still need to play it, but I'm gonna say making this a Sonic game was the best and worst decision they could have made.

    It will be interesting to see what their next DS game is.

    I hope they make something a little more in depth, and given their license-to-original-IP track record that may be the case.

    Marth on
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  • LewiePLewieP Registered User regular
    edited September 2008
    Marth wrote: »
    LewieP wrote: »
    Marth wrote: »
    I still need to play it, but I'm gonna say making this a Sonic game was the best and worst decision they could have made.

    It will be interesting to see what their next DS game is.

    I hope they make something a little more in depth, and given their license-to-original-IP track record that may be the case.

    We sort of discuss this in the interview actually, some pretty interesting stuff comes up /shill

    LewieP on
  • RainbowDespairRainbowDespair Registered User regular
    edited September 2008
    I enjoyed the Wii Sonic game more than the Genesis ones.

    I'm sure this makes me some sort of freak. I'm okay with this.

    RainbowDespair on
  • ouchiesouchies Registered User regular
    edited September 2008
    I enjoyed the Wii Sonic game more than the Genesis ones.

    I'm sure this makes me some sort of freak. I'm okay with this.

    Sonic and the Secret Rings?

    I wanted to like that game. I forced myself to play it hoping to see what all the fuss was about.

    I hate that game, and hope that whoever was responsible for it gets what is coming to them.

    ouchies on
  • GraviijaGraviija Registered User regular
    edited September 2008
    ouchies wrote: »
    I enjoyed the Wii Sonic game more than the Genesis ones.

    I'm sure this makes me some sort of freak. I'm okay with this.

    Sonic and the Secret Rings?

    I wanted to like that game. I forced myself to play it hoping to see what all the fuss was about.

    I hate that game, and hope that whoever was responsible for it gets what is coming to them.
    A medal for having made a decent 3d Sonic game? I agree.

    Graviija on
  • BeckBeck Registered User regular
    edited September 2008
    I think Sega has a hard time realizing that people don't want a 3D sonic unless it's done really well. If they don't feel good doing stuff like that, they should just keep it 2D.

    I don't mean to say a 3D sonic game can't be awesome, but that Sega doesn't have the talent interested in creating one. And it's a shame, but they should stop trying until they do.

    Beck on
    Lucas's Franklin Badge reflected the lightning back!
  • LewiePLewieP Registered User regular
    edited September 2008
    I would love to see the Jungle Beat/Mario Galaxy team at Nintendo get their hands on the Sonic franchise.

    Edit: And in return we should get a new Amusement Vision F-Zero on the Wii.

    LewieP on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2008
    apotheos wrote: »
    Couscous wrote: »

    Listen.

    I am clearly biased.

    But its a fuck of a lot better than that.

    Why are you biased?
    I can say this at least about Sonic Chronicles: Not enough Sonic music. When you go to Green Hills Zone, the Green Hills Zone music should be playing.

    MinionOfCthulhu on
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  • LewiePLewieP Registered User regular
    edited September 2008
    apotheos works for Bioware.

    LewieP on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2008
    Oh. Neato. I did not know that.

    MinionOfCthulhu on
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  • APZonerunnerAPZonerunner Registered User regular
    edited September 2008
    Like I've said, from what I've played of my review code (admittedly not enough for me to feel comfortable actually tackling a review yet), the game is good. It's not great, though. The IGN review is harsh but in the right zone. IGN's score would be right if 7 wasn't fucking 'average' in the gaming review world. If 5 is average, then yeah, 6.5-7 is about right. Above average, but not reaching up to superb.

    Review scoring is another topic entirely, though. So far from me it gets a thumbs up if you like the Sonic license which is well used and lovingly treated, and a thumbs up if you really, really like RPGs and don't mind 'em a bit on the simple side. Otherwise, try before buy, just to be safe.

    I think Bioware's one of those companies that always makes better stuff when it's their own IP. They've done a lot of stuff well with Sonic, but at the same time I feel the fact it's Sonic has held them back. It certainly won't hold sales back, mind.

    APZonerunner on
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  • TVs_FrankTVs_Frank Registered User regular
    edited September 2008
    Sonic Rpg for the DS? By bioware?

    "Sonic! We need help! Dr. Robotnik has kidnapped my daughter"

    1) I´ll help you!
    2)I´ll help you but give me all your rings!
    3)Haha! I´m evil! Die!

    Hell. I can´t wait for this.

    I know this is 11 pages back on the first page, but I can't resist saying this:

    Sonic has amnesia.

    TVs_Frank on
  • MarthMarth Registered User regular
    edited September 2008
    Beck wrote: »
    I think Sega has a hard time realizing that people don't want a 3D sonic unless it's done really well. If they don't feel good doing stuff like that, they should just keep it 2D.

    I don't mean to say a 3D sonic game can't be awesome, but that Sega doesn't have the talent interested in creating one. And it's a shame, but they should stop trying until they do.

    So how would you define a really well done 3D sonic game? I ask this because it seems no one has any idea what that means.

    Marth on
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  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited September 2008
    So far from me it gets a thumbs up if you like the Sonic license which is well used and lovingly treated, and a thumbs up if you really, really like RPGs and don't mind 'em a bit on the simple side. Otherwise, try before buy, just to be safe.

    So according to your review, this game fits my bill perfectly as I love Sonic (read the Archie comics before they went the way of the furry *shudder*) and RPGs, no matter how simple, are right up my alley. So this is defintely going on my buy list.

    This season is gonna rape my wallet. etc. etc.

    darunia106 on
    pHWHd2G.jpg
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2008
    TVs_Frank wrote: »
    Sonic Rpg for the DS? By bioware?

    "Sonic! We need help! Dr. Robotnik has kidnapped my daughter"

    1) I´ll help you!
    2)I´ll help you but give me all your rings!
    3)Haha! I´m evil! Die!

    Hell. I can´t wait for this.

    I know this is 11 pages back on the first page, but I can't resist saying this:

    Sonic has amnesia.

    It turns out that Sonic was Robotnik all along!

    MinionOfCthulhu on
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  • vsovevsove ....also yes. Registered User regular
    edited September 2008
    apotheos wrote: »
    Couscous wrote: »

    Listen.

    I am clearly biased.

    But its a fuck of a lot better than that.

    Why are you biased?
    I can say this at least about Sonic Chronicles: Not enough Sonic music. When you go to Green Hills Zone, the Green Hills Zone music should be playing.

    There are some excellent reasons why the Green Hills Zone music isn't playing.

    Suffice it to say we tried to get it in and couldn't manage it.

    vsove on
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  • takyristakyris Registered User regular
    edited September 2008
    Edit: You know what? On second thought, I'm gonna shut the hell up.

    takyris on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2008
    vsove wrote: »
    apotheos wrote: »
    Couscous wrote: »

    Listen.

    I am clearly biased.

    But its a fuck of a lot better than that.

    Why are you biased?
    I can say this at least about Sonic Chronicles: Not enough Sonic music. When you go to Green Hills Zone, the Green Hills Zone music should be playing.

    There are some excellent reasons why the Green Hills Zone music isn't playing.

    Suffice it to say we tried to get it in and couldn't manage it.

    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    MinionOfCthulhu on
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  • Mei HikariMei Hikari Registered User regular
    edited September 2008
    takyris wrote: »
    Edit: You know what? On second thought, I'm gonna shut the hell up.

    And this is the post I'll point to when I see takyris mysteriously off the credits page for ME2 and on the credits of the MMO as the lead "human copy machine".

    :P

    Mei Hikari on
  • takyristakyris Registered User regular
    edited September 2008
    Heh. Just realized that responding to a bad review, even with a reasoned comment, never does anybody any good, especially when I haven't played the game in question. (My wife has. She liked it. But I haven't.)

    And I'm not ME2 at the moment. I only got yanked onto ME because one of their main writers threw his back out. I'm on Ye Olde Untitledde Projecte, and will likely stay there unless someone on ME2 throws their back out again, or unless the Elcor production of Hamlet plot really needs that special Takyris Something.

    takyris on
  • DisruptorX2DisruptorX2 Registered User regular
    edited September 2008
    I think Bioware's one of those companies that always makes better stuff when it's their own IP. They've done a lot of stuff well with Sonic, but at the same time I feel the fact it's Sonic has held them back. It certainly won't hold sales back, mind.

    Uh wut? Bioware's best games are based on TSR's and Lucas' IP.

    DisruptorX2 on
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  • Dareth RamDareth Ram regular
    edited September 2008
    I think Bioware's one of those companies that always makes better stuff when it's their own IP. They've done a lot of stuff well with Sonic, but at the same time I feel the fact it's Sonic has held them back. It certainly won't hold sales back, mind.

    Uh wut? Bioware's best games are based on TSR's and Lucas' IP.
    srsly.

    I don't really have a high opinion of Bioware's attempts at their own IP. Jade Empire, ugh.

    Dareth Ram on
  • DarlanDarlan Registered User regular
    edited September 2008
    I'd agree that the Sonic universe really, really doesn't lend itself to an interesting plot, storytelling, or characters though, which is quite a punch in the gut for an RPG.

    Darlan on
  • DisruptorX2DisruptorX2 Registered User regular
    edited September 2008
    Darlan wrote: »
    I'd agree that the Sonic universe really, really doesn't lend itself to an interesting plot, storytelling, or characters though, which is quite a punch in the gut for an RPG.

    I agree.
    I didn't really like Mario RPG, either, after the first few zones

    DisruptorX2 on
    1208768734831.jpg
  • jothkijothki Registered User regular
    edited September 2008
    Beck wrote: »
    I think Sega has a hard time realizing that people don't want a 3D sonic unless it's done really well. If they don't feel good doing stuff like that, they should just keep it 2D.

    I don't mean to say a 3D sonic game can't be awesome, but that Sega doesn't have the talent interested in creating one. And it's a shame, but they should stop trying until they do.

    It seems to me that part of the problem is that they never really stopped to think about how to transition Sonic into a 3D game. For most of the games that I've seen recently, the developers were still thinking in terms of having Sonic move down almost completely fixed pathways, just in 3D instead of in 2D. Super Mario 64 was awesome precisely because it embraced the potential of 3D worlds instead of always having Mario run down a straight path like he did in every game up to that point. Galaxy was far more linear, but it bade up for it with sheer awesome, which might be beyond Sega for a Sonic game at this point.

    Interestingly, from what I've seen of the Let's Plays for Sonic 2006, the developers actually occasionally had some good overall concepts for level design, with some relatively open levels as well as a hub world that you can roam around freely in. Given how much the game sucked, though, I expect what innovations were there to be largely scrapped.

    I'm hardly a fan of Sonic, but if I was given the task of creating a Sonic game, I'd try to borrow as much as possible from games like Banjo Kazooie and Super Mario Sunshine while taking advantage of newer technology. I'd make huge, open worlds and allow Sonic to roam though them, requiring skilled platforming to complete objectives or to simply move around faster though the level. I'd go for a sort of Tony Hawk effect, where you can see a good section to platform through, hit it perfectly and stay on it, and a minute or so later end up on the other side of the level.

    That or I'd hire the people who made N to make Sonic and the Secret Rings 2. :twisted:

    jothki on
  • APZonerunnerAPZonerunner Registered User regular
    edited September 2008
    Dareth Ram wrote: »
    I think Bioware's one of those companies that always makes better stuff when it's their own IP. They've done a lot of stuff well with Sonic, but at the same time I feel the fact it's Sonic has held them back. It certainly won't hold sales back, mind.

    Uh wut? Bioware's best games are based on TSR's and Lucas' IP.
    srsly.

    I don't really have a high opinion of Bioware's attempts at their own IP. Jade Empire, ugh.

    As far as creating a universe goes, I think they did a far better job creating a place thats fun for the player to play in (remembering it's a game) in Mass Effect than they did Star Wars. One of the reasons KOTOR is still one of the strongest Star Wars games to date is that it got as far as fucking possible away from the movies - a good few thousand years -so they could do what they wanted with the same concepts... and when they built from the top for Mass Effect, I thought the universe was wonderful (gameplay great, too..) Jade Empire is really strong, too, and I really want to return to that universe myself, even if the game doesn't replay as well these days. In a game like a Bioware one, the universe is half the experience.

    Then again, both these games are based on ideas formed while working with other people's property. Perhaps this'll happen here. Now the Sonic game is done, they can take and refine ideas from this and maybe use the engine for something stronger.

    APZonerunner on
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  • LewiePLewieP Registered User regular
    edited September 2008
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    LewieP on
  • APZonerunnerAPZonerunner Registered User regular
    edited September 2008
    Mr. Jacques did indeed work on it, but not the entire OST.

    APZonerunner on
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  • IdolNinjaIdolNinja Registered User regular
    edited September 2008
    Rex Dart wrote: »
    I loved Sonic Adventure and still do. The gameplay is simplistic, but that's what I expect from a Sonic game. It was (and is) still loads of fun to run through the various levels. It was everything I dared hope for in a 3D Sonic game. Graphically, the lip-movements, trees and endless forest area haven't aged well, but other than that I think it holds up pretty well for 1998 3D. I could go on and on about how much I like it, but I won't bore everyone.

    I'm still going to give the Sonic RPG a try (eventually) just because I've found in recent years that my opinions often wildly diverge from those of mainstream reviewers. I had avoided Sonic Riders up until last year based on the negativity of the reviews, and found myself really enjoying the game. Maybe I just have a terminal case of Sonic Fandom, which blinds me to some of the flaws in Sonic games, but, whatever the reason, I've enjoyed more Sonic games than I've disliked.

    I actually liked Sonic Riders quite a bit too, and have been wondering if the new(er) Zero Gravity game is any good. I hear it's a bit slower than Riders but still worth it if you liked the first. I do tend to like most of the newer Sonic games as well (beside 2006,) so I'll certainly be picking up the new Bioware RPG, even if the reviews aren't as glowing as I had hoped.

    Rex Dart, nice Godzilla Final Wars avatar btw. One of my favorite villains from the entire franchise. :^:

    IdolNinja on
  • IgortIgort Registered User regular
    edited September 2008
    LewieP wrote: »
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    Oh awesome. Sonic CD has some really incredible music, so that's not too bad then.

    Igort on
  • XagarathXagarath Registered User regular
    edited September 2008
    Igort wrote: »
    LewieP wrote: »
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    Oh awesome. Sonic CD has some really incredible music, so that's not too bad then.

    But is it Japanese or US Sonic CD?
    (Mind you, I actually like the US soundtrack, which I think automatically excludes me from the Sonic fandom for all time)

    Xagarath on
  • LewiePLewieP Registered User regular
    edited September 2008
    Not sure, I would imagine USA, since isn't there legal complications relating to ownership of the Japanese soundtrack.

    We need TSR.

    LewieP on
  • XagarathXagarath Registered User regular
    edited September 2008
    The japanese soundtrack was hiding in the data files of the Sonic and Knuckles collection for the pc.
    What bearing that has, I don't know.

    Xagarath on
  • IgortIgort Registered User regular
    edited September 2008
    Xagarath wrote: »
    Igort wrote: »
    LewieP wrote: »
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    Oh awesome. Sonic CD has some really incredible music, so that's not too bad then.

    But is it Japanese or US Sonic CD?
    (Mind you, I actually like the US soundtrack, which I think automatically excludes me from the Sonic fandom for all time)

    The US Soundtrack wins for having Sonic Boom, in place of the tripe vocal songs that the Japanese version has.

    Just bought this game, and am looking forward to giving it a whirl.

    Igort on
  • XagarathXagarath Registered User regular
    edited September 2008
    Igort wrote: »
    Xagarath wrote: »
    Igort wrote: »
    LewieP wrote: »
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    Oh awesome. Sonic CD has some really incredible music, so that's not too bad then.

    But is it Japanese or US Sonic CD?
    (Mind you, I actually like the US soundtrack, which I think automatically excludes me from the Sonic fandom for all time)

    The US Soundtrack wins for having Sonic Boom, in place of the tripe vocal songs that the Japanese version has.

    Just bought this game, and am looking forward to giving it a whirl.
    Toot Toot Sonic Warrior is not without merit in the hilarity stakes.

    Xagarath on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited September 2008
    Igort wrote: »
    Xagarath wrote: »
    Igort wrote: »
    LewieP wrote: »
    Is any Sonic music in? (I am going to assume you work at Bioware by the way). That's kind of interesting though, how they let you use the characters but not the music. Different people designed both, I know, but still.

    Yes, iirc there is some music (I think remixed) from Sonic CD, and Richard Jacques also did a few tracks for it.

    Oh awesome. Sonic CD has some really incredible music, so that's not too bad then.

    But is it Japanese or US Sonic CD?
    (Mind you, I actually like the US soundtrack, which I think automatically excludes me from the Sonic fandom for all time)

    The US Soundtrack wins for having Sonic Boom, in place of the tripe vocal songs that the Japanese version has.

    Just bought this game, and am looking forward to giving it a whirl.

    I must confess to liking Sonic Boom. I don't know why. But I do. It's catchy.

    MinionOfCthulhu on
    mgssig.jpg1152dt.gif
  • cloudeaglecloudeagle Registered User regular
    edited September 2008
    LewieP wrote: »
    Not sure, I would imagine USA, since isn't there legal complications relating to ownership of the Japanese soundtrack.

    Buh? Legal complications? What's the story?

    This might explain why Sonic Boom rather than Toot Toot Sonic Warrior in the latest Smash Bros.

    cloudeagle on
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  • LewiePLewieP Registered User regular
    edited September 2008
    cloudeagle wrote: »
    LewieP wrote: »
    Not sure, I would imagine USA, since isn't there legal complications relating to ownership of the Japanese soundtrack.

    Buh? Legal complications? What's the story?

    This might explain why Sonic Boom rather than Toot Toot Sonic Warrior in the latest Smash Bros.

    I can't remember the details, but I think it's why in "Sonic Gems Collection" it has the USA soundtrack.

    Something to do with someone other than Sega owning the rights to (parts of?) it I think.

    LewieP on
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