I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
Oh man, I really want to run a WoD game. I really should throw one up on Critical Failures.
I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
Man I want to play WHFRP or Dark Heresy so bad, but my friends are unwilling to play a game where a miscast causes 666 succubi to burst forth from your shattered corpse and literally rape their way across the world/stars.
Salvation122 on
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
edited December 2009
The Last Remnant is one of the worst games I have ever played.
But most of it is that I despise MMOs, and games that play themselves or have AI controlled teammates.
I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
Oh man, I really want to run a WoD game. I really should throw one up on Critical Failures.
Even if you've never played WarMachine, you should check out the 3rd edition rules for Iron Kingdoms from Privateer Press. Man, that was such a fun session. I played a ranger/sniper. We also had an elven rogue, a human gun mage, an ogron bodger and a trollkin fellcaller. It's a fun setting, steampunkish.
I had an idea for a monster campaign where the PCs played henchmen for what was essentially Dr. Frankenstein, then eventually got caught up in a fight between Frankenstein and his monster, the townspeople, and the real heroes who are trying to stop Frankenstein. Kinda stalled out on playing in general with 4th edition because no one in our group really got into that edition and I had trouble transitioning the idea back to 3rd.
Armored Gorilla on
"I'm a mad god. The Mad God, actually. It's a family title. Gets passed down from me to myself every few thousand years."
Snow in places it doesn't usually snow + people in cars = Southpark episode of seniors driving.
I was driving on 90E over the weekend and realized that the car beside me had completed a full 180 and was now driving backwards at about 45 miles per hour. The lady (lol, i know rite) freaked right the fuck out and turned as hard and she could and made her way right into the guard rail on the other side of the highway. Somehow everyone behind her managed to avoid her.
I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
Man I want to play WHFRP or Dark Heresy so bad, but my friends are unwilling to play a game where a miscast causes 666 succubi to burst forth from your shattered corpse and literally rape their way across the world/stars.
It seems like the game would basically last until someone rolled a 1 on d20.
Anyone here have playing experience with GURPS? It seems like a good idea in theory, but unwieldy in practice. Obviously it's gotta be somewhat popular since it's still around.
Armored Gorilla on
"I'm a mad god. The Mad God, actually. It's a family title. Gets passed down from me to myself every few thousand years."
Anyone here have playing experience with GURPS? It seems like a good idea in theory, but unwieldy in practice. Obviously it's gotta be somewhat popular since it's still around.
A buddy of mine in high school and I used to play it some. It was kind of unwieldy I thought but had a lot of flexibility. I understand that they have cleaned up some of the stupid parts (like how active defenses were handled I think).
I have not played a tabletop RPG in like 20 years. So there is a caveat.
I have awesome ideas for DMing, but I have no ability to focus on the actual DMing itself.
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
Man I want to play WHFRP or Dark Heresy so bad, but my friends are unwilling to play a game where a miscast causes 666 succubi to burst forth from your shattered corpse and literally rape their way across the world/stars.
It seems like the game would basically last until someone rolled a 1 on d20.
Well, the thing is that you can guarantee a zero chance of miscast, but it requires you to significantly limit the amount of damage you do or the power of the effect. So basically you're constantly wagering that you're not about to explode your head and end the world in return for a little extra oomph.
Also casters are hated and feared and if people find out you are one they'll hunt you down and kill you in a sufficiently noteworthy manner. And since the only way anyone gets killed in WHFRP is by accumulating enough critical hits - which result in particularly grievous, permanent wounds, like hacking half of someone's leg off or crushing their testicles with a steel sabaton to the crotch; the game is designed from the ground up to be even more GRIMDARK than Chaosium's Call of Cthulu - these are really, really ugly.
Also pretty much everything you fight is stronger than you. As Morskittar put it, "If, at the end of a WHFRP session, your characters are not intensely worried, ur doin it rong."
It's a really fun game, but it takes a couple of runthroughs to adapt to the dark humor and the fact that you are not in fucking Faerun anymore. Lots of people base their DnD characters off of the humble farmboy trope; this is a game based around actually playing a humble farmboy in an intensely hostile world trying to fight off marauding orcs with agricultural implements.
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We won't repeat Dark Carnival, although we could skip to the finale if you want.
what the hell is this?
did you see the cherelle video. for didn't mean to turn you on. it is fun. the song is fun.
I did know.
It explains the 80 cars in ditches the first time it really snows every year.
OH GOD I CAN'T CONTROL MY CAR, IF ONLY I WEREN'T GOING 40 ON THIS S-CURVE WHICH OHIO IS FILLED WITH.
Imma probably fall asleep soon I feel like shit.
Playing the game is also less fun when you start coughing so much that you can't aim.
http://www.youtube.com/watch?v=B6_ghixVN78
Just stay inside, goddamnit.
I am about to play this. I am pretty hyped.
I had never seen that it is pretty great
It is bad
sooooo bad
I haven't actually full on ROFL'd from an internet joke in a long time. Thanks, Ochu.
okay. that first car.
hilarious.
/Grumble
Him singing Natalie Imbruglia always cracks me up.
Like, who actually remembers that song?
I felt the same way, you just got to sit down and bang out a rough script for what you want to do and work from there. In 2 hours I made a 3 part adventure for Warhammer Fantasy Roleplay. My (encyclopedic) familiarity with the setting helped, but it felt good to bang out something like that and watch it actually come together and work out- especially on my second try.
It really is the worst thought. So many awful people live in wonderful comfort, and Scatman John is dead.
I'm thinking there was a really steep hill covered in ice, and a lack of understanding of inertia and friction.
Oh man, I really want to run a WoD game. I really should throw one up on Critical Failures.
You promised me pretty!
Man I want to play WHFRP or Dark Heresy so bad, but my friends are unwilling to play a game where a miscast causes 666 succubi to burst forth from your shattered corpse and literally rape their way across the world/stars.
But most of it is that I despise MMOs, and games that play themselves or have AI controlled teammates.
do i hate dubstep?
You know every time I hear one of his songs I end up looking him up on the internet, and he has such a sad, poignant little life story.
http://www.youtube.com/watch?v=QTI8Ec77RBE
If you hate this then yes you hate dubstep.
Even if you've never played WarMachine, you should check out the 3rd edition rules for Iron Kingdoms from Privateer Press. Man, that was such a fun session. I played a ranger/sniper. We also had an elven rogue, a human gun mage, an ogron bodger and a trollkin fellcaller. It's a fun setting, steampunkish.
I had an idea for a monster campaign where the PCs played henchmen for what was essentially Dr. Frankenstein, then eventually got caught up in a fight between Frankenstein and his monster, the townspeople, and the real heroes who are trying to stop Frankenstein. Kinda stalled out on playing in general with 4th edition because no one in our group really got into that edition and I had trouble transitioning the idea back to 3rd.
Isn't there a hilariously long version of this clip that starts like a couple minutes before where this one starts?
I was driving on 90E over the weekend and realized that the car beside me had completed a full 180 and was now driving backwards at about 45 miles per hour. The lady (lol, i know rite) freaked right the fuck out and turned as hard and she could and made her way right into the guard rail on the other side of the highway. Somehow everyone behind her managed to avoid her.
Yeah, I just had trouble finding it. Plus, he's right, that first car is major laffo.
The worst thing about it is that it feels like you are playing the game, but really you are just pressing A to get to the next scene in the battle.
The options are like:
=> Attack
=> Do Something Useless
=> Also Useless
=> Heal
ok. i hate dubstep.
It seems like the game would basically last until someone rolled a 1 on d20.
A buddy of mine in high school and I used to play it some. It was kind of unwieldy I thought but had a lot of flexibility. I understand that they have cleaned up some of the stupid parts (like how active defenses were handled I think).
I have not played a tabletop RPG in like 20 years. So there is a caveat.
It might be the worst thing humanity has ever created:
http://www.youtube.com/watch?v=D5886Nb_psg
EDIT: But apparently they dress the same as some of the forumers here.
Well, the thing is that you can guarantee a zero chance of miscast, but it requires you to significantly limit the amount of damage you do or the power of the effect. So basically you're constantly wagering that you're not about to explode your head and end the world in return for a little extra oomph.
Also casters are hated and feared and if people find out you are one they'll hunt you down and kill you in a sufficiently noteworthy manner. And since the only way anyone gets killed in WHFRP is by accumulating enough critical hits - which result in particularly grievous, permanent wounds, like hacking half of someone's leg off or crushing their testicles with a steel sabaton to the crotch; the game is designed from the ground up to be even more GRIMDARK than Chaosium's Call of Cthulu - these are really, really ugly.
Also pretty much everything you fight is stronger than you. As Morskittar put it, "If, at the end of a WHFRP session, your characters are not intensely worried, ur doin it rong."
It's a really fun game, but it takes a couple of runthroughs to adapt to the dark humor and the fact that you are not in fucking Faerun anymore. Lots of people base their DnD characters off of the humble farmboy trope; this is a game based around actually playing a humble farmboy in an intensely hostile world trying to fight off marauding orcs with agricultural implements.