Well, maybe decide if I should just use my CAG first. Technically I still haven't used my move.
A) If you think you're just gonna jump though, I'll just say I take a 7 o'clock viper and move to 9 o'clock.
If you think I should use my CAG, I'll still stick at 7 o'clock and do 1) Move 5 o'clock to 3 o'clock. 2-5) 7 o'clock shoots 4 times. 6) Move a 7 o'clock to 9 o'clock.
So pick option A or B and Rius can do the rolls if you choose B, and then do what you want. If you aren't sure, I'll just default to Option A so we don't have to wait for dice rolling.
If you think we can clean up this situation a bit and make a less risky jump, then I'm all for trying that. Let's do your CAG thing and see how it improves things.
Taking a viper at 7 o'clock and using CAG OPG to 1) Move 5 o'clock viper to 3 o'clock. 2-5) 7 o'clock viper shoots 4 times. 6) Move a 7 o'clock viper to 9 o'clock.
Apparently, Lee's near-death experience of being shot down in a Viper and barely making it back to the Hangar deck doesn't slow him down one bit; there isn't even time to consider carting him off to Sickbay before the Cylon Assault begins and fresh vipers are launched. Commandeering one, he launches and immediately begins rallying the active vipers, sending out orders over the radio.
A Raptor at 5 O'Clock moves to 3 O'Clock to further guard the civilian ships there.
A Raptor at 7 O'Clock opens fire on the Raiders in his sector and destroys three of them. That Raptor then flies to 9 O'Clock to cover the stray Civilian there.
"Let's keep those guns blazing. We've got civvies to protect." Tigh moves over to the console, giving Zarek a bit of an annoyed look. "Scramble aft vipers! Keep those raiders away from the fleet!" Stay put and activate Command, ordering a viper at 3 o'clock to attack raiders twice.
"Admiral Tigh, I may not have as much military experience as you, but I due have some experience with guerrilla tactics. I'd advise you to activate the Viper in 9 instead, as 3 vipers should more than protect against 2 Raiders, and 4 Raiders are headed towards 9. "
It might be too late, but Dracil hasn't confirmed the action yet, so who knows.
Tigh visibly bristles at the advice, but relents. "Fair enough. If this change of course costs any lives, they're on your heads. Fore vipers, scramble!" Change orders: Vipers at 9 o'clock attack twice instead of vipers at 3 o'clock.
The viper pilot in front of Galactica reacts favorably to his orders, happy to take some potshots at the toaster scum. He takes one down, but there's plenty more where that came from.
Meanwhile, an unexpected shortage of water causes some concern for President Baltar.
Water Shortage President Chooses
A) -1 Food OR The President discards 2 Skill Cards; then the current player discards 3 Skill Cards.
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited April 2010
What do you guys think? It's a little while until my turn, but I've got some cards I could get rid of. It all depends on what you think, however - I'd prefer not to take a hit to any of our resources, if possible.
"President Baltar, the people demand that you listen to them and I advise you give into their demands. They are reasonable and we would easily avoid any resource lost."
iamtheaznman on
0
Options
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited April 2010
Alright, let's go with the discard option.
Discarding: 1 Politics - Consolidate Power 1 Engineering - Repair
Working together, the Admiral and the President are able to mollify the fleet's water shortage concerns. Also, DRADIS looks a little clearer now; many of the Cylon Raider contacts have been wiped from the grid. But not all is well; both of the Cylon Basestars open fire on Galactica. Basestars Attack Galactica (1d8=1, 1d8=7)Miss. Hit!
One missile salvo is swallowed up by the close-in defense munitions but the other makes it through, causing a chain reaction of damage that ends in an explosion at the Command table. Admiral Tigh and Tom Zarek are rushed to sickbay with lacerations and some minor burns while the FTL crew makes the penultimate calculations for a successful jump.
Turn Progress:
1. Recieve Skills - 1 Tac, 2 Pilot, 1 Lead, 1 Pol
2. Movement Step - Stay put.
3. Action Step - XO on Tom Zarek; Tom moves to Press room and activates it.
4. Crisis Step - Unidentified Ship; Fail, -1 Population
5. Activate Cylon Ships Step - Basestars Launch Raiders.
6. Prepare for Jump Step - No.
7. Discard and Check for Human Defeat; Not yet.
"Lee, this is Tom Zarek, phoning from the Sickbay. If you could scout out ahead of the ship to identify any dangers, I believe that would be best. Otherwise, I could use your help in getting out of the Sickbay."
Doc Cottle says your injuries aren't serious. Go tell the civilian at 9 o'clock to head towards 7 o'clock and perhaps another civilian from 3 o'clock to 5 o'clock unless you have a better idea.
"Lee, the civilians aren't under immediate threat right now and we should be jumping soon so I don't think that course of action will be needed. President Baltar, however, needs me to report back to the Colonial One and garner political support."
!Move to Press Room discarding 1 Politics - Consolidate Power, and activate the Press Room.
Doc Cottle releases Tom Zarek from Sickbay and soon after he's up to his old tricks, giving speeches in the press room and garnering political support. Tom draws 2 Politics cards.
Meanwhile, a new contact has appeared on DRADIS near the civilian fleet and is as yet unidentified.
Unidentified Ship 10 Tactics, Piloting
Pass: No Effect
Fail: -1 Population
(Basestars Launch Raiders)
Discuss your intentions in this thread and then PM your exact contributions to me. Post the number of cards you're contributing in the thread; your contributions will be locked in when everyone before you has contributed or Passed in the thread.
Cards contributed:
Destiny Deck - 2 cards
Chief Tyrol - 0 cards
Dr. Gaius Baltar - 0 cards
Tom Zarek -
Saul Tigh -
Lee "Apollo" Adama -
"An unidentified ship, we must get to the bottom of this if we can. I can expend a good amount of resources to help us in this endeavor, but I want to make sure others can help."
It's a pretty hefty check, and we want to be able to pass it or else skip it , failing it will not only lose us pop but also a bunch of cards.
It's my type of crisis, but I do want to save a few cards because we've been stuck on this jump step for a while now and we might need them. So I'm gonna say I can contribute a low amount.
"Lee, the basestars are just launching raiders, and no civilians are in imminent danger, I believe your resources may be best spent towards the crisis."
It will take two raider activations for civilians to be in danger, we only need one jump prep to get out.
iamtheaznman on
0
Options
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
Ok any suggestions guys. There are a lot of Raiders at 9 o'clock for one viper to protect that Civilian. Apollo if I give you a chance can you do anything about them. Alternativly I can get Admiral Toaster out of Sickbay.
simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited April 2010
I would assume trying to move that civvie out of there would be the best option to keep them alive - there's a much higher potential population hit from losing that ship than trying to early-jump.
I think you are right about moving that civilian. I was just looking for an option to use a card since if I dont conribute any to the next skill check im gonna have to discard some.
Move to Communications and activate location
I know I can look at and move 2 ships but all the others look safe so I will look at civilian at 9 o'clock and move it to 7 o'clock
Posts
A) If you think you're just gonna jump though, I'll just say I take a 7 o'clock viper and move to 9 o'clock.
If you think I should use my CAG, I'll still stick at 7 o'clock and do 1) Move 5 o'clock to 3 o'clock. 2-5) 7 o'clock shoots 4 times. 6) Move a 7 o'clock to 9 o'clock.
So pick option A or B and Rius can do the rolls if you choose B, and then do what you want. If you aren't sure, I'll just default to Option A so we don't have to wait for dice rolling.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Taking a viper at 7 o'clock and using CAG OPG to 1) Move 5 o'clock viper to 3 o'clock. 2-5) 7 o'clock viper shoots 4 times. 6) Move a 7 o'clock viper to 9 o'clock.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
A Raptor at 5 O'Clock moves to 3 O'Clock to further guard the civilian ships there.
A Raptor at 7 O'Clock opens fire on the Raiders in his sector and destroys three of them. That Raptor then flies to 9 O'Clock to cover the stray Civilian there.
03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
05 O'Clock: 2 Civilians
07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
09 O'Clock: 2 Basestars, 2 Raiders, 1 Viper, 1 Civilian
11 O'Clock: 4 Raiders
Dradis is looking just a little clearer, Admiral; what are your orders?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Stay put and activate Command, ordering a viper at 3 o'clock to attack raiders twice.
I do agree 9 o'clock is more pressing.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Change orders: Vipers at 9 o'clock attack twice instead of vipers at 3 o'clock.
Meanwhile, an unexpected shortage of water causes some concern for President Baltar.
Water Shortage
President Chooses
A) -1 Food
OR
The President discards 2 Skill Cards; then the current player discards 3 Skill Cards.
(Activate Basestars)
(Advance Jump Prep)
Mr. President, what is your decision?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Discarding:
1 Politics - Consolidate Power
1 Engineering - Repair
Edit: Beated lol
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
1 - Launch Scout
1 - Launch Scout
3 - Strategic Planning
Basestars Attack Galactica (1d8=1, 1d8=7) Miss. Hit!
One missile salvo is swallowed up by the close-in defense munitions but the other makes it through, causing a chain reaction of damage that ends in an explosion at the Command table. Admiral Tigh and Tom Zarek are rushed to sickbay with lacerations and some minor burns while the FTL crew makes the penultimate calculations for a successful jump.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
1. IAmTheAznMan - Tom Zarek - Sickbay - 5 cards in hand
2. IAmUnaware - Admiral Saul Tigh - Sickbay - 5 cards in hand
3. Dracil - Lee "Apollo" Adama - Piloting @ 7 O'Clock - 1 card in hand, drawing 5
4. Osvik - "Chief" Galen Tyrol - Hangar Deck - 5 cards in hand
5. Simonwolf - President Gaius Baltar - President's Office - 2 cards in hand, 3 quorum cards
Resources:
Fuel 8. Food 7. Morale 9. Population 12.
Jump Track: [Start] [No Jump] [No Jump] [-3 Pop] [-1 Pop] [Auto]
Distance Traveled: 1
Boarding Party: [Clear] [Clear] [Clear] [Clear] [Game Over]
Raptors: 4 in Reserve, 0 Destroyed
Vipers: 1 in Reserve, 1 Damaged, 0 Destroyed
Nukes: 2
Galactica Damage: Command
Space:
01 O'Clock: 2 Heavy Raiders
03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
05 O'Clock: 2 Civilians
07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
09 O'Clock: 2 Basestars, 1 Raider, 1 Viper 1 Civilian
11 O'Clock: 4 Raiders
Turn Progress:
1. Recieve Skills - 1 Tac, 2 Pilot, 1 Lead, 1 Pol
2. Movement Step - Stay put.
3. Action Step - XO on Tom Zarek; Tom moves to Press room and activates it.
4. Crisis Step - Unidentified Ship; Fail, -1 Population
5. Activate Cylon Ships Step - Basestars Launch Raiders.
6. Prepare for Jump Step - No.
7. Discard and Check for Human Defeat; Not yet.
What are your orders, Lee?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Doc Cottle says your injuries aren't serious. Go tell the civilian at 9 o'clock to head towards 7 o'clock and perhaps another civilian from 3 o'clock to 5 o'clock unless you have a better idea.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Meanwhile, a new contact has appeared on DRADIS near the civilian fleet and is as yet unidentified.
Unidentified Ship
10 Tactics, Piloting
Pass: No Effect
Fail: -1 Population
(Basestars Launch Raiders)
Discuss your intentions in this thread and then PM your exact contributions to me. Post the number of cards you're contributing in the thread; your contributions will be locked in when everyone before you has contributed or Passed in the thread.
Cards contributed:
Destiny Deck - 2 cards
Chief Tyrol - 0 cards
Dr. Gaius Baltar - 0 cards
Tom Zarek -
Saul Tigh -
Lee "Apollo" Adama -
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Once again wrong card types for me to help with.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Completely wrong check for me.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
10 Tactics, Piloting
Pass: No Effect
Fail: -1 Population
Negative Cards:
1 Leadership - Executive Order
2 Engineering - Repair
Total = -3, Fail; -1 Population.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
1. IAmTheAznMan - Tom Zarek - Press Room - 6 cards in hand
2. IAmUnaware - Admiral Saul Tigh - Sickbay - 5 cards in hand
3. Dracil - Lee "Apollo" Adama - Piloting @ 7 O'Clock - 5 cards in hand
4. Osvik - "Chief" Galen Tyrol - Hangar Deck - 5 cards in hand, drawing 5
5. Simonwolf - President Gaius Baltar - President's Office - 2 cards in hand, 3 quorum cards
Resources:
Fuel 8. Food 7. Morale 9. Population 11.
Jump Track: [Start] [No Jump] [No Jump] [-3 Pop] [-1 Pop] [Auto]
Distance Traveled: 1
Boarding Party: [Clear] [Clear] [Clear] [Clear] [Game Over]
Raptors: 4 in Reserve, 0 Destroyed
Vipers: 1 in Reserve, 1 Damaged, 0 Destroyed
Nukes: 2
Galactica Damage: Command
Space:
01 O'Clock: 2 Heavy Raiders
03 O'Clock: 2 Raiders, 3 Vipers, 4 Civilians
05 O'Clock: 2 Civilians
07 O'Clock: 1 Raider, 1 Viper, Lee Adama (Viper), 2 Civilians
09 O'Clock: 2 Basestars, 7 Raiders, 1 Viper, 1 Civilian
11 O'Clock: 4 Raiders
Turn Progress:
1. Recieve Skills - 1 Pol, 2 Lead, 2 Engineer
2. Movement Step - Move to Communications
3. Action Step - Activate Communications; 9 O'Clock ship revealed to Osvik and moved to 7 O'Clock.
4. Crisis Step - Unexpected Reunion; Pass!
5. Activate Cylon Ships Step - Raiders activate.
6. Prepare for Jump Step - No jump prep.
7. Discard and Check for Human Defeat; Not yet.
Chief Tyrol, what are your orders?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Alternatively you could go with my previous suggestion of going to comm and moving that civilian out of there and hope we get a jump step.
Or you could just jump us out of here.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Move to Communications and activate location
I know I can look at and move 2 ships but all the others look safe so I will look at civilian at 9 o'clock and move it to 7 o'clock