Also, I forgot to put "shields" in the list of item types in the game, wrote the clarifications before I finalized the item list... There are also pre-emptive controlled polymorph and wish clarifications re: how to use them. You will know if you have polymorph control or a wish and the item descriptions that grant them will have more details
edit: That does have a more windows-y build as well as the console
Have they updated it recently to stop it from constantly crashing on Windows 7? I lost some promising characters to dungeon collapses in the first month I had my new PC...
edit: That does have a more windows-y build as well as the console
Have they updated it recently to stop it from constantly crashing on Windows 7? I lost some promising characters to dungeon collapses in the first month I had my new PC...
No idea, the page doesn't say win 7 so I guess not. You could save every level and keep backups I guess. Putty + nethack.alt.org always works though.
Also, Lucedes takes B:L's spot
Silly B:L there are no forests in the Dungeons of Doom
Okay, all PMs should be out. I'm going to check them over in case I missed items and such before actually starting the game
Also, for all the vanillagers: I was lazy, all your PMs start with: You are a <alignment> <race> <class> and jump straight into the per-person stuff.
For vanillagers everything in the sample villager PM also applies to you, including the initial description, win condition and the "unspoiled" ability.
At the bottom of Ghennom, the High Priest of Moloch was spending his day in prayer, a very normal day as far as he was concerned. However, it was not a normal day, something different was happening.
His prayers were interrupted by an acolyte.
“Your Holiness, if I may have a moment of your time?”
“What is it?”
“Our scouts have received a report... adventurers have entered the dungeon”
”Very good, another sacrifice for Moloch... Wait, you said adventurers?”
“Yes... there are a lot more than normal”
”How many?”
“Twenty or thirty at least my lord, the imp was unclear”
”TWENTY? THIRTY?”
“Y.. yes”
”We cannot allow this... they know the rules. They come in one at a time and we wait for them. No... I have to put a stop to this.”
A short while later the High Priest stands before an group of powerful creatures, giving orders.
“The adventurers have come in force this time, we must show no mercy”
He points to a group of Angels hovering off to the side.
“Go wake up the Wizard, we need him. And start summoning the Princes...”
”The rest of you, come with me, we'll handle this ourselves”
Several roars and screeches were heard echoing in the deeps...
Meanwhile, the priest was not the only one who had heard....
A wizened old man was climbing the staircases, surrounded and guarded by his students. As he approached the dungeon's entrance he dismissed his students, saying “I must go alone here, but I will have need of your services, do not stray too far” and then softly to himself “I wonder if he has returned”
At the entrance...
A large number of adventurers tricked in one by one. They milled about, killing a few newts and grid bugs and the occasional jackal, unsure of exactly what to do. Nobody had done anything like this before, there were so many of them they didn't have to fear the same things that a lone adventurer would. An old woman with a slight smile on her face took the lead “we head downstairs of course” and pointed the way, “I have seen it”
“Did you see her outside?” a few people asked of their companions, but nobody knew for certain if they had seen her before or not.
As they descended past the first few levels they noticed their numbers had swelled somewhat... paranoia began to set in, they could no longer remember who had come from outside and who had joined them inside... and what those who had joined them intended.
As the group explored, they located additional staircases on two levels, each leading to a markedly different type of dungeon. “Which way should we go?” somebody asked... a very good question indeed.
We are in The Dungeons of Doom
The Dungeons of Doom effect: Super Democracy! Not one, not two but three votes today!
Vote in yellow for tonight's location: Sokoban or the Gnomish Mines
ALSO
Vote in cyan for tomorrow's location: The Quest or The Castle
You know that Sokoban is a good place to try for an Amulet of Reflection and has many wands and rings while the Mines is the best place to find a magic lamp and the shops are well stocked with potions and scrolls.
You know that the Castle has a Wand of Wishing, several dragons to provide dragon scale mail and other miscellaneous items. You also know that completing the Quest will reward you with powerful artifacts.
Both the Quest and Castle are mandatory, this vote is simply deciding the order. We will visit only one of Sokoban and the Mines however.
Garret Dorigan"Why can't I be DLC for UMvC3?"Registered Userregular
edited May 2010
Meh, I tried. :P Had to do it on the off chance my roomate was right after he had read it, but he's not that smart of a guy... though what does that say about me for listening to his hairbrained shenanigans? :?
At any rate, !CJ
Garret Dorigan on
"Never Hit"
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The AnonymousUh, uh, uhhhhhh...Uh, uh.Registered Userregular
edited May 2010
Let's head for the Gnomish Mines today, and continue towards The Quest tomorrow. What's the worst thing that could happen? :P
Oh, and Dunadan, because it's Dunadan. I speak the truth.
I'm going to go with Sokoban, the Quest, and Gumpy for being weird and counter-productive in Phalla Effect.
Oh hey
Put your hand up if you exclaimed "This makes no sense at all!" and voted me dead anyway
Who was the really counter-productive player?
A villager who confuses the rest of the village can be just as dangerous as a mafia undermining them. The way you played was poor form and actually against your (the village's) win condition.
You should know better than to actively trying to mess up your own faction, Gumpy.
Throwing your hands up and going "Screw you, [my team], you suck and I hope you lose!" is poor sportsmanship.
Posts
Kime Gamer Cred: -5
http://www.nethack.org/v343/ports/download-win.html
Unless you want a tileset build or something
edit: That does have a more windows-y build as well as the console
Also, I forgot to put "shields" in the list of item types in the game, wrote the clarifications before I finalized the item list... There are also pre-emptive controlled polymorph and wish clarifications re: how to use them. You will know if you have polymorph control or a wish and the item descriptions that grant them will have more details
Have they updated it recently to stop it from constantly crashing on Windows 7? I lost some promising characters to dungeon collapses in the first month I had my new PC...
May my replacement die in the forest.
No idea, the page doesn't say win 7 so I guess not. You could save every level and keep backups I guess. Putty + nethack.alt.org always works though.
Also, Lucedes takes B:L's spot
Silly B:L there are no forests in the Dungeons of Doom
http://www.youtube.com/watch?v=lQcKlQ6iAew
Gahhhh
Diiiiiie!
3DS Friend Code: 3110-5393-4113
Steam profile
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Only if you ask nicely!
Assigning roles and sending out PMs
Also, for all the vanillagers: I was lazy, all your PMs start with: You are a <alignment> <race> <class> and jump straight into the per-person stuff.
For vanillagers everything in the sample villager PM also applies to you, including the initial description, win condition and the "unspoiled" ability.
At the bottom of Ghennom, the High Priest of Moloch was spending his day in prayer, a very normal day as far as he was concerned. However, it was not a normal day, something different was happening.
His prayers were interrupted by an acolyte.
“Your Holiness, if I may have a moment of your time?”
“What is it?”
“Our scouts have received a report... adventurers have entered the dungeon”
”Very good, another sacrifice for Moloch... Wait, you said adventurers?”
“Yes... there are a lot more than normal”
”How many?”
“Twenty or thirty at least my lord, the imp was unclear”
”TWENTY? THIRTY?”
“Y.. yes”
”We cannot allow this... they know the rules. They come in one at a time and we wait for them. No... I have to put a stop to this.”
A short while later the High Priest stands before an group of powerful creatures, giving orders.
“The adventurers have come in force this time, we must show no mercy”
He points to a group of Angels hovering off to the side.
“Go wake up the Wizard, we need him. And start summoning the Princes...”
”The rest of you, come with me, we'll handle this ourselves”
Several roars and screeches were heard echoing in the deeps...
Meanwhile, the priest was not the only one who had heard....
A wizened old man was climbing the staircases, surrounded and guarded by his students. As he approached the dungeon's entrance he dismissed his students, saying “I must go alone here, but I will have need of your services, do not stray too far” and then softly to himself “I wonder if he has returned”
At the entrance...
A large number of adventurers tricked in one by one. They milled about, killing a few newts and grid bugs and the occasional jackal, unsure of exactly what to do. Nobody had done anything like this before, there were so many of them they didn't have to fear the same things that a lone adventurer would. An old woman with a slight smile on her face took the lead “we head downstairs of course” and pointed the way, “I have seen it”
“Did you see her outside?” a few people asked of their companions, but nobody knew for certain if they had seen her before or not.
As they descended past the first few levels they noticed their numbers had swelled somewhat... paranoia began to set in, they could no longer remember who had come from outside and who had joined them inside... and what those who had joined them intended.
As the group explored, they located additional staircases on two levels, each leading to a markedly different type of dungeon. “Which way should we go?” somebody asked... a very good question indeed.
We are in The Dungeons of Doom
The Dungeons of Doom effect: Super Democracy! Not one, not two but three votes today!
Vote in yellow for tonight's location: Sokoban or the Gnomish Mines
ALSO
Vote in cyan for tomorrow's location: The Quest or The Castle
You know that Sokoban is a good place to try for an Amulet of Reflection and has many wands and rings while the Mines is the best place to find a magic lamp and the shops are well stocked with potions and scrolls.
You know that the Castle has a Wand of Wishing, several dragons to provide dragon scale mail and other miscellaneous items. You also know that completing the Quest will reward you with powerful artifacts.
Both the Quest and Castle are mandatory, this vote is simply deciding the order. We will visit only one of Sokoban and the Mines however.
Also, Kime has skin diseased with pestilence and he smells like death.
Gnomish Mines! (I want loot, damnit!)
The Castle! (Wand of Wishing FTW!)
And Dogbone33! (that one's just a RNG)
Gnomish mines
And RNG says: !CJ, !Dunadan, and !Delph.
At any rate, !CJ
Oh, and Dunadan, because it's Dunadan. I speak the truth.
Heh... Famous last words
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
The Quest seems important to me.
As for a vote... I don't know yet.
The Quest As heros we must always complete quests
The Anonymous fuckin' rider
Zellpher, too pretty :P
Gnomish Mines, hells yeah
we are all on The Quest
Sokoban is fine
Quest is fine
Mines yay potions
The Cow King rng since my kids are still asleep to ask.
Play Fanduel. One Day Fantasy Leagues use my referral
Be my friend on Magic Online! Dogbone19 is me.
Oh, Dunadumb
kiss kiss kiss
I'm going to go with Sokoban, the Quest, and Gumpy for being weird and counter-productive in Phalla Effect.
The Castle because who doesn't want to slay a dragon?
Holding off on making a vote since Thetheroo isn't here for my spite vote.
Oh hey
Put your hand up if you exclaimed "This makes no sense at all!" and voted me dead anyway
Who was the really counter-productive player?
A villager who confuses the rest of the village can be just as dangerous as a mafia undermining them. The way you played was poor form and actually against your (the village's) win condition.
You should know better than to actively trying to mess up your own faction, Gumpy.
Throwing your hands up and going "Screw you, [my team], you suck and I hope you lose!" is poor sportsmanship.