I have heard it was boring and repetitive. might take a look at the demo again
well
mazzy, earlier in this thread, said "It's sort of boring and repetitive. I quit playing after 91 hours."
which, you know
as a guy who mostly plays single-player games, 91 hours sure sounds pretty good to me. I don't really get the metric by which people critique MMOs for not holding their attention ten times as long as any single-player game would ever be expected to.
I spent all of ten bucks on STO. If I play it and have fun for a month, that to me is good value.
I dunno.
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
I guess I haven't paid full price for an MMO client in like forever
but even so, if you buy it for $50 and get say 40 hours in the first month, even accounting for queues and afk time and so forth that is still hugely more value than paying $60 for Gears of Duty: Reach and its ten hours of gameplay.
Jacobkosh on
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JacobkoshGamble a stamp.I can show you how to be a real man!Moderatormod
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
I guess I haven't paid full price for an MMO client in like forever
but even so, if you buy it for $50 and get say 40 hours in the first month, even accounting for queues and afk time and so forth that is still hugely more value than paying $60 for Gears of Duty: Reach and its ten hours of gameplay.
well, when it comes to those shooters and their sequels, i don't think people are only doing SP nowadays
with so many folks having broadband a lot of people- and not only nerds- are sinking dozens of hours into call of duty, gears, etc
Organichu on
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BobCescaIs a girlBirmingham, UKRegistered Userregular
edited December 2010
lovely.
BobCesca on
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
I guess I haven't paid full price for an MMO client in like forever
but even so, if you buy it for $50 and get say 40 hours in the first month, even accounting for queues and afk time and so forth that is still hugely more value than paying $60 for Gears of Duty: Reach and its ten hours of gameplay.
well, when it comes to those shooters and their sequels, i don't think people are only doing SP nowadays
with so many folks having broadband a lot of people- and not only nerds- are sinking dozens of hours into call of duty, gears, etc
that's a good point although in those cases it would be fair to tack on the cost of XBox Live or DLC maps or what have you.
basically though I feel that rating an MMO as a failure because you only play it 2-3 times as much as the average single player game is a really weird gauge, like hating booze because it isn't as instantly addictive as crack cocaine
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
I guess I haven't paid full price for an MMO client in like forever
but even so, if you buy it for $50 and get say 40 hours in the first month, even accounting for queues and afk time and so forth that is still hugely more value than paying $60 for Gears of Duty: Reach and its ten hours of gameplay.
I paid full price for Age of Conan... I probably got 15 hours out of it. And it wasn't even 15 hours of enjoyment. It was 15 hours of server lag, ganks, horrible graphical glitches.
Then again I played WoW and FFXI for years and got a lot of enjoyment out of it. When you think about how much money I spent between those two games it's insane.
I guess a lot of it depends on the perspective of the gamer and the game you played.
Ryadic on
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
I have never heard of this sock thing - is it an actual regular thing or just one of those rare events
that repeated about online gaming along with that guy who was killed for a epic sword or neglectful parents
I have never heard of this sock thing - is it an actual regular thing or just one of those rare events
that repeated about online gaming along with that guy who was killed for a epic sword or neglectful parents
I really don't think it is much more than a horrible horrible rarity
Posts
I think it's based on the money that is usually invested in an MMO. I buy an MMO for 50 bucks. Play it for 75 hours over the span of 3 months at 15 subscription fee. The first month is free, so that's 30 bucks added onto 50 bucks. 80 bucks for 75 hours of gameplay. Not too bad, but when you think about how much of that is actually play time rather than sitting around waiting. I know sometimes for WoW I would go AFK for hours to go to the store or hang out with friends and I didn't bother logging off cause... well I was lazy.
Hit option 2 so hard it breaks your keyboard.
dedicated MMO players who find an alternative approach to personal hygiene
LEAVE! LEAVE BEFORE SOMEONE TELLS YOU!
I made the mistake of asking this question. It was answered...
I hate myself now.
http://www.youtube.com/watch?v=-u-HCHCuHMg&feature=related
They did like four albums worth.
those sick fucks
:^:
I guess I haven't paid full price for an MMO client in like forever
but even so, if you buy it for $50 and get say 40 hours in the first month, even accounting for queues and afk time and so forth that is still hugely more value than paying $60 for Gears of Duty: Reach and its ten hours of gameplay.
can I say six
maybe I should just poop on your form
How rude
require gearscore 2500, 2 empty socks
well, when it comes to those shooters and their sequels, i don't think people are only doing SP nowadays
with so many folks having broadband a lot of people- and not only nerds- are sinking dozens of hours into call of duty, gears, etc
something something defecated enough
or if you have diarrhea
and the gengars who are guiding me" -- W.S. Merwin
I shit you not
Senj... have my retarded baby
and the gengars who are guiding me" -- W.S. Merwin
that's a good point although in those cases it would be fair to tack on the cost of XBox Live or DLC maps or what have you.
basically though I feel that rating an MMO as a failure because you only play it 2-3 times as much as the average single player game is a really weird gauge, like hating booze because it isn't as instantly addictive as crack cocaine
i don't give a crap about your standards
I paid full price for Age of Conan... I probably got 15 hours out of it. And it wasn't even 15 hours of enjoyment. It was 15 hours of server lag, ganks, horrible graphical glitches.
Then again I played WoW and FFXI for years and got a lot of enjoyment out of it. When you think about how much money I spent between those two games it's insane.
I guess a lot of it depends on the perspective of the gamer and the game you played.
... poopsock
that repeated about online gaming along with that guy who was killed for a epic sword or neglectful parents
and the gengars who are guiding me" -- W.S. Merwin
No. MMOs are for people with too much time.
Someone needs to flush these pun trees.
So after the initial purchase it costs about as much as buying one brand new game every four months
That's a pretty good deal to me
I really don't think it is much more than a horrible horrible rarity
I'm sure it helps that blizzard discourages it