Has there been any word on loading screens? Everything I've read so far is making me want to end my Elder Scrolls virginity. Little annoys my gaming sensibilities more than a bunch of loading screens in a title that's supposed to be immersive.
Has there been any word on loading screens? Everything I've read so far is making me want to end my Elder Scrolls virginity. Little annoys my gaming sensibilities more than a bunch of loading screens in a title that's supposed to be immersive.
My guess is that it would be like oblivion, which had loading screens when entering towns and dungeons.
Has there been any word on loading screens? Everything I've read so far is making me want to end my Elder Scrolls virginity. Little annoys my gaming sensibilities more than a bunch of loading screens in a title that's supposed to be immersive.
My guess is that it would be like oblivion, which had loading screens when entering towns and dungeons.
I don't think the towns actually have loading screens. I believe it's more like Morrowind where it loads the region.
Has there been any word on loading screens? Everything I've read so far is making me want to end my Elder Scrolls virginity. Little annoys my gaming sensibilities more than a bunch of loading screens in a title that's supposed to be immersive.
My guess is that it would be like oblivion, which had loading screens when entering towns and dungeons.
I don't think the towns actually have loading screens. I believe it's more like Morrowind where it loads the region.
The big cities have loading screens. The towns and villages do not. Thankfully, though, those towns are much bigger than the ones in Oblivion, which I'd hardly call towns at all.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
More like Morrowind: Environment/level design; instead of one person using a tool to generate the dungeons, Bethesda hired level designers to hand craft them. The larger map is also more varied and vertical, whereas Oblivion's world was visually repetitive and flat.
More like Oblivion: Melee combat, to a degree; there are now deadlier sneak attacks and ranged combat, finishers, shield attacks, etc.
More like Oblivion: Factions
Less like both: Magic; looks much more visceral and exciting
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
well my main gripes with Oblivion were that, despite being a bigger world, it felt smaller because of so many instant travel options available - I know I could just use them less, but it still made the world feel smaller - in Morrowind, a journey to the northern part of the west coast felt like an epic journey.
well my main gripes with Oblivion were that, despite being a bigger world, it felt smaller because of so many instant travel options available - I know I could just use them less, but it still made the world feel smaller - in Morrowind, a journey to the northern part of the west coast felt like an epic journey.
You'll need to visit the cities in person before you can fast travel to them this time. And I'm sure there will be mods to remove fast travel if you really want to.
well my main gripes with Oblivion were that, despite being a bigger world, it felt smaller because of so many instant travel options available - I know I could just use them less, but it still made the world feel smaller - in Morrowind, a journey to the northern part of the west coast felt like an epic journey.
To be honest, even without fast travel Oblivion's environment was kinda... bleh. It wasn't bad per se, but it was quite repetitive. After the umpteenth forest clearing with an Ayleid ruin I went back to fast travel. Fallout 3 had the same problem, but at least I could be amused by the radio.
I'm hoping for Skyrim it'll have more of a Morrowind feel with the hardly talked about carriage system. Also I wouldn't mind a few places here and there that are just a pain to reach, at least the first time. If Bethesda pulls that off then fast travel may even be a welcome solution to Morrowind's travel problems... although I will slightly miss making ludicrous leap spells for easy access to the island interior, overshooting my destination and figuring out where the heck I wound up got old after a while.
Edit: Oh, and I also don't miss the horrendous directions NPCs would give you in Morrowind. "Yeah just go up that river, cross it after the peak shaped mountain you'll know it when you see it it's just like all the others, go up the path, take a left right left left right, go to a fork and take the right path that will loop around over the left path, look for the fourth pathway through the hills on your right, and enter the seventh generic dungeon door. Easy peasy." O.o
Was there gore in Oblivion? I don't remember any mods for it.
There was no gore in vanilla Oblivion, but there were mods that added it in. Deadly Reflex is the most popular, though I think the whole mod, and its gore, look absolutely ridiculous.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
I remember Deadly Reflex but had no idea there was gore in it, thanks for that. Now I wanna install it. Tried once before but there was way too much to go through for it.
This is why I was disppointed to hear Beth weren't doing limb removal themselves. Mods always take it to idiotic/comical extremes (although it should be said there were mods to tone down Fallout's gore to semi-reasonable levels).
Oh wow, just seen that video now that I'm using the laptop, its definitely not what I was thinking of. I was expecting arms to be chopped off and stuff, but that just looked ott. Also
Well, you could still grab it and play on your 360.
I don't think it'll work. It's not on the backwards compatibility list.
I should know, as I wanted to do exactly that myself.
I seem to recall from trying to play it on my 360 that it ran, but it was a bit glitchy and that might be why it didn't make the list.
If you have a PC bought in the last 5 years I imagine you could run it on there, it's £12 on Steam now (GOTY edition).
It works pretty well on the 360, just don't expect to play it in widescreen on your big living room TV. Aspect ratio stays boxy, which is kind of annoying.
One mod I'm looking forward too is "Realistic Carriages".
It seems as if Carts/Carriages as they stand just warp you, like any other fast travel. I'd prefer a more GTAIV feel, wherein you actually ride in the bloody thing (going fast), with the landscape speeding past.
I am confident that the community will materialize this feature, in time.
One mod I'm looking forward too is "Realistic Carriages".
It seems as if Carts/Carriages as they stand just warp you, like any other fast travel. I'd prefer a more GTAIV feel, wherein you actually ride in the bloody thing (going fast), with the landscape speeding past.
I am confident that the community will materialize this feature, in time.
Not least because the "hey cabbie, you mind driving like someone spiked your triple vodka with crystal meth? I'm kind of in a hurry" button could provide so much entertainment.
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
One mod I'm looking forward too is "Realistic Carriages".
It seems as if Carts/Carriages as they stand just warp you, like any other fast travel. I'd prefer a more GTAIV feel, wherein you actually ride in the bloody thing (going fast), with the landscape speeding past.
I am confident that the community will materialize this feature, in time.
I liked how Red Dead Redemption did it, they gave you the option of either warping or idly taking in the scenery.
Well, you could still grab it and play on your 360.
I don't think it'll work. It's not on the backwards compatibility list.
I should know, as I wanted to do exactly that myself.
I seem to recall from trying to play it on my 360 that it ran, but it was a bit glitchy and that might be why it didn't make the list.
If you have a PC bought in the last 5 years I imagine you could run it on there, it's £12 on Steam now (GOTY edition).
It works pretty well on the 360, just don't expect to play it in widescreen on your big living room TV. Aspect ratio stays boxy, which is kind of annoying.
the problem is, i only have a laptop, and my only tv is a 51" 1080p. so, my computer cant run it and it'll look bad on my tv. damn.
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My guess is that it would be like oblivion, which had loading screens when entering towns and dungeons.
I don't think the towns actually have loading screens. I believe it's more like Morrowind where it loads the region.
The big cities have loading screens. The towns and villages do not. Thankfully, though, those towns are much bigger than the ones in Oblivion, which I'd hardly call towns at all.
XBL: MightyManotaur
PA: TheSecretSeventh
wait....
More like Morrowind? Or more like Oblivion?
Because i really really liked Morrowind but never got into Oblivion at all. It didn't feel as large and as immersive a world for me.
More like Morrowind: Environment/level design; instead of one person using a tool to generate the dungeons, Bethesda hired level designers to hand craft them. The larger map is also more varied and vertical, whereas Oblivion's world was visually repetitive and flat.
More like Oblivion: Melee combat, to a degree; there are now deadlier sneak attacks and ranged combat, finishers, shield attacks, etc.
More like Oblivion: Factions
Less like both: Magic; looks much more visceral and exciting
You'll need to visit the cities in person before you can fast travel to them this time. And I'm sure there will be mods to remove fast travel if you really want to.
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
XBL: MightyManotaur
PA: TheSecretSeventh
wait....
edit: yep, original Xbox and PC only http://en.wikipedia.org/wiki/The_Elder_Scrolls_III:_Morrowind
XBL: MightyManotaur
PA: TheSecretSeventh
wait....
Well, you could still grab it and play on your 360.
I don't think it'll work. It's not on the backwards compatibility list.
I should know, as I wanted to do exactly that myself.
I seem to recall from trying to play it on my 360 that it ran, but it was a bit glitchy and that might be why it didn't make the list.
If you have a PC bought in the last 5 years I imagine you could run it on there, it's £12 on Steam now (GOTY edition).
To be honest, even without fast travel Oblivion's environment was kinda... bleh. It wasn't bad per se, but it was quite repetitive. After the umpteenth forest clearing with an Ayleid ruin I went back to fast travel. Fallout 3 had the same problem, but at least I could be amused by the radio.
I'm hoping for Skyrim it'll have more of a Morrowind feel with the hardly talked about carriage system. Also I wouldn't mind a few places here and there that are just a pain to reach, at least the first time. If Bethesda pulls that off then fast travel may even be a welcome solution to Morrowind's travel problems... although I will slightly miss making ludicrous leap spells for easy access to the island interior, overshooting my destination and figuring out where the heck I wound up got old after a while.
Edit: Oh, and I also don't miss the horrendous directions NPCs would give you in Morrowind. "Yeah just go up that river, cross it after the peak shaped mountain you'll know it when you see it it's just like all the others, go up the path, take a left right left left right, go to a fork and take the right path that will loop around over the left path, look for the fourth pathway through the hills on your right, and enter the seventh generic dungeon door. Easy peasy." O.o
Because that is where my house will be. I love rain.
There was no gore in vanilla Oblivion, but there were mods that added it in. Deadly Reflex is the most popular, though I think the whole mod, and its gore, look absolutely ridiculous.
This is why I was disppointed to hear Beth weren't doing limb removal themselves. Mods always take it to idiotic/comical extremes (although it should be said there were mods to tone down Fallout's gore to semi-reasonable levels).
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
http://www.youtube.com/watch?v=TCmdCIi5O4I&feature=related
It works pretty well on the 360, just don't expect to play it in widescreen on your big living room TV. Aspect ratio stays boxy, which is kind of annoying.
http://www.youtube.com/watch?v=w1AenlOEXao&feature=youtu.be
Gave me goosebumps!
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
It seems as if Carts/Carriages as they stand just warp you, like any other fast travel. I'd prefer a more GTAIV feel, wherein you actually ride in the bloody thing (going fast), with the landscape speeding past.
I am confident that the community will materialize this feature, in time.
Not least because the "hey cabbie, you mind driving like someone spiked your triple vodka with crystal meth? I'm kind of in a hurry" button could provide so much entertainment.
0:25, I guess it's no surprise that vikings drink gasoline.
the problem is, i only have a laptop, and my only tv is a 51" 1080p. so, my computer cant run it and it'll look bad on my tv. damn.
XBL: MightyManotaur
PA: TheSecretSeventh
wait....
http://www.gamepur.com/news/5837-elder-scrolls-v-skyrim-confirmed-no-werewolfs-dlc.html
We MIGHT get a Bloodmoon-esque expansion for...
the area Bloodmoon took place in.
great.
http://www.youtube.com/watch?v=bMiWang7LEA
Edit: So what did I do wrong that it didn't auto embed the video?
Nintendo ID: Incindium
PSN: IncindiumX