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[World of Tanks] Our track is broken! Get out and push!
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In other news, the M6 is a massive pile of crap, but the new LB-1 gun on the T-44 is awesome! I can't wait for the January tourney!
Even if not, playing with people you know is always awesome.
Basically just stopping in to say hi! =P
I'm guessing the rest of the team wandered around shooting each other or getting stuck on geometry.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
EDIT - also, sniper on his arty.
Perhaps I can interest you in my meager selection of pins?
Arctic, the IS-3 is a very good T8, and should be much better now with the armor changes, but yeah, without premium you will probably run into credit issues.
I don't even understand it, mathematically. I got 4k XP (on a 5x win, but still, that's more than 800 normal), and only got 15k credits. Repairs and ammo came out to around 17k. Just bizarre ...
Glad I can help contribute more though. Or, you know, will be able to once it's upgraded appropriately.
Perhaps I can interest you in my meager selection of pins?
Also, what equipment do you guys like on your tank destroyers? I have been running a net, rammer, and the telescopic binoculars on my su-100 but was thinking of getting vents hoping for slightly faster reloads and perhaps more speed.
A net is pretty good on a TD, I want to say, though a lot of people even recommend them on mediums (and others claim they're not worth a shit on them). The SU-100 makes good speed for a Tier 6 TD (at least it feels that way when I drive it). Vents increasing reload rate sounds good, but I think that only works up to a point (I could be wrong though).
Got my first heavy tank since the beta ended. So....would anyone be kind enough to rank the IS's gun's from worse to best? Right now, I only have the two 85 mm guns (seems I sold the 100 mm with my T-44 way, way back when I earned my T-54). Money is tight, since I'm no longer on premium either and just bought a Jagdtiger.
Also, once again, kicked ass in our Type 59s with Noquar--six wins in a row (for me personally).
2) D10T
3) second 85mm
4) the rest
The high alpha of the 122mm is actually a good way to scare off tanks from charging at you.
In contrast though, the ammo for the 122 costs SIGNIFICANTLY more than the 100mm, so you're actually making money faster that way. I used the 100mm all through my IS.
Then again, this comes from the guy who played his T-44 through with the 85mm. I have a large preference to reliable damage output to alpha strikes (and as such, another reason I prefer medium tanks all the time).
Perhaps I can interest you in my meager selection of pins?
From a cost standpoint, and given that I'm still too bankrupt to retrain my KV-13 crews (which I'll remedy, but money will still be tight), the disadvantages of the 122 really weigh heavily. Of course, someone to whom every IS victory (much less lost) costing money, no matter how many tanks you knock out, doesn't matter would feel differently.
But, at the same time, I haven't used the better 122 before. So I'm just analyzing it from what I know of Tier 7 TDs.
Of course, in that same vein, accurate fire beats inaccurate fire every time. No exceptions. It's that simple. Your alpha doesn't matter shit if you can't put the rounds on the target, and accurate fire means you will be putting more rounds on target even of ROF is the same. Knowing where to hit a tank (and being able to hit a particular part of a tank) has only increased in importance with the changes in effectiveness of HE fire.
But, it's a small difference (0.03, if I'm not mistaken), relatively speaking. So it could outweighed by a greater one. Hence why I wanted to get a consensus of sorts on the IS guns.
Interesting and valid point, although it is the IS we're talking about, which is somewhat nimble as far as heavy tanks go. Even so, I think once again this hallmarks exactly how much it's a preference thing. I tried out the 2nd 122 before I sold my IS and noticed only a few things: Ammo cost me a lot more every round, and most tanks I shot at I left with <10% HP (which meant an awful trade on killing them, between reload and expending another shell).
All that said, the IS somehow always made more money and XP than I could figure out, since I often caused more damage with the same guns on my mediums, but got less payoff for it. The 80k XP to get the IS-3 is also comically low, so you burn through that tank quite quickly even without premium.
Perhaps I can interest you in my meager selection of pins?
Post-launch I began using the top 122mm and favoring a more peekaboo-based style. On balance I think it's slightly more effective in that role, but the vastly higher ammo cost does hurt if you're counting credits. I would suggest sticking to the D-10T in that case.
I don't expect to get an IS-3 any time soon (or even at all), since heavy tanks are kind of a scary place for me personally (I'd much rather get a Panther, frankly). I only have an IS because of the T-34-85's lead to the KV-13. And money IS extremely important, as is accuracy (thanks to WoT's tendency to model so-called 'elite' crews as missing shots decidedly non-elite crews would fucking make, at often short distances in real life, while they overmodel everything, particularly engine power).
It's a dilemma. I'm not writing off alpha by any means, but it's one factor among many.
A good playground for this theory is Tier 9 heavies. The IS-4 has bad accuracy, but great pen. The E75 and Ausf have bad pen, but better accuracy. The T34 has bad accuracy and penetration, but a really good rate of fire and the highest theoretical DPS. I own all three and the T34 does DEMONSTRABLY less damage. The IS4 averages 2564, the E75 2427* and the T34 is 2322, and the E75 was ground up from stock while the other two started with the top gun. If it had started with the 128 it would easily be at or higher the IS4 (E75 is soooo boss). Even WITH that handicap it outpaces the T34, and my just IS4 destroys it. Even worse, the T34's win rate is ahead of the E75's, while its survival rate is only slightly behind, so I can't blame it on losing/being dead all the time.
I think just about everyone will say that it's due to the fact that it's bolted onto a bad tank, but I also did the best in Tier 8 with the T32, and I'm extremely well-adapted to the American playstyle. The gun just sucks. If I have to try to hit the front of an IS4 from over 200 yards I am not counting on actually doing damage, where I would with an E75. Long range against an armored target is a fucking joke. A lot of this game is based around letting your enemy shoot you only when you want them to, so if you and an IS4 are trading shots the DPS gun is going to lose, and sometimes there's nothing you can do to turn that tide.
This also comes to bear with TDs. One of the important assets for TDs is camo, and the guy that shoots less is going to be able to leverage that asset better. The JagTiger has like 11% higher DPS than the Object with nearly the same penetration and a much higher accuracy (.05!), but most players will agree about which one they fear more.
EDIT - Sorry, the point of all this is that DPS and sometimes accuracy are not the end-all-be-all. The S70 does fine for being accurate, and the 128 does just fine for having the lowest DPS. Accuracy also starts to take a backseat if you're talking tanks that are meant to be flankers, because when shooting on the broadsides it doesn't matter as much where you hit. The IS is largely a broadside tank, since it has speed and really isn't built to get a lot of Steel Walls.
Out of curiosity, which one am I supposed to fear more? Because I don't tend to give two sh!ts about Jagdtigers, but have died an awful lot more often to those Objects.
Perhaps I can interest you in my meager selection of pins?
You're supposed to be afraid of Objects. Fewer shots while still having big fuck you damage keeps them in camo more.
Again, I tip my hat to Noquar for being an awesome wolfpack-mate in his.
I prefer fast TDs for the ability to relocate (which makes alpha more important on maps with particular positions I like to run and relocate from, with long ranges available to me). That definitely shifts with the Jadgtiger, which is lolFerdinandtall, and accordingly harder to hide. Even with the best cover, people can certainly blind fire at you, and there are a decent number of chances you'll have to stand and fight. Part of that is my TD play style at Tier 9--even in something as big as the Jagdtiger, on maps I dislike, I try to avoid camping in one particular spot for artillery reasons and the belief I can do my best actively supporting a flank (from way, way behind at Tier 9 TD speeds, usually) with what movement I have. So I'm sacrificing stealth on occasions. NOT always the situation, but frequently--definitely the case on the new maps, barring the Swamp one.
Which is another edge the Objects and T95 have on it, being much, much smaller. Though weirdly, I'm much more afraid of Jagdtigers then Objects and T95s simply as a primarily TD and medium driver (I run into more T95s than either). They're all pretty scary though.
DPS and accuracy aren't end alls, but, as such, neither is damage per shot (God, I hate calling it alpha, I guess that's what I get for years of playing MechWarrior). I do like having the option to stand and fight IF I think I can buy a flanking group time to either get in position, or an edge in the initial encounter with the defenders or another flanking group, and that may mean becoming visible and standing and fighting. The fact that I enjoy myself a lot while doing it is also another factor.
On the bright side, I've yet to be killed by SPG fire in the Jagdtiger, thanks to this (only 10 battles in though). It'll happen, but that in of itself is impressive (and god knows you can tell they're trying really hard to do it). One good thing to come of it. I'm actually quite happy with the Jagdtiger (I'd use it more if I weren't broke), especially the fact that it uses a Jagdpanther final engine as an upgrade, so I'm not stuck with stock from the beginning. I wouldn't claim it's fast by a long shot, but faster than the Ferdinand and SU-152 starting out (since I never researched the KV-1).
And that's with the Ferdinand final gun. The final one's a long way off, but this is doing reasonably.
The new 8,8cm gun damage is quite useful too. That the stats change Nerf rof in favor of alpha would indicate that alpha is more useful than a high rof gun on a heavy.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
Kind of a bummer, as I do plan to get a Tiger I at some point, larger because it's a goddamn Tiger I.
Well it's one of those things, the panther was a superior paper tank too. But wartime production means: weak final drive due to poor quality metals in gears, 44 onward spalling/cracking/brittle Armour. Inflammable liquids in the turret hydraulics as opposed to the safer electrical wiring of PIV and IIIs and H Tiger.
The P Tiger would have been even more complicated and relied on non extent (in Germany) copper for the turret.
Wa pruf 6 (OKH office in charge of tank procurement) also placed great emphasis on selecting tanks with complicated torsion bars that gave superior flotation, ride, speed, and better gun stablity. The real reason the DB panther lost the selection to the MAN Panther and really one of the factors why the H tiger was selected over the P tiger.
You can see this impulse in Speilburgers 1970s works on the Panther (and Jentz's in the 90s) when discussing reasons for selection. Also reading in between the lines the engineers and officers of Wa Pruf 6 (42-44) hated the PIV because it lacked a torsion bar suspension and the reason for embarking on failed experiments with hydro static PIV's to fix that irritation.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
Check out the Penny Arcade World of Tanks thread to join us in some fun times.
Perhaps I can interest you in my meager selection of pins?
Nope, I think he actually did. He was all gloating last night about how he was downloading an anime voice pack for his tank crews to have some lolz. I'm starting to think now that Bastable truly is history's greatest monster. Burn Him!
Check out the Penny Arcade World of Tanks thread to join us in some fun times.