Staten och Kapitalet,
dom sitter i samma båt
fast det är inte dom som ror,
som ror så svetten lackar
och piskan som kittlar,
kittlar inte heller
deras feta nackar
Ah, the voice of the 99 percent
Sparvy on
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SarksusATTACK AND DETHRONE GODRegistered Userregular
I had to exploit the AI so bad in Dragon Age.
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
someone didn't play a mage
fuck gendered marketing
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Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
Ok, so there is is something written in the stars a million miles away, I get that. What confuses me is that it's a "message to the main". What the hell does that mean? I wish this was a RHCP song so I could assume it meant something nonsensical about fucking.
Thousands of hot, local singles are waiting to play at bubbulon.com.
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TehSlothHit Or MissI Guess They Never Miss, HuhRegistered Userregular
It sounds like they just set everything at 0dBFS, through a mild limiter on it and said "FUCK IT"
I haven't heard it, but for as mixed between awesome and miserable as bonnaroo was, Sleigh Bells being like the first big act was awesome. It was probably the most crowded not main stage show I went, and everybody was going nuts.
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
As far as mechanics go, yeah, the game was pretty bad. However, I think it had pretty much the best dialogue of any game, ever. Though, I say this having not played DA2 or ME3 singleplayer.
Thanatos on
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TavIrish Minister for DefenceRegistered Userregular
Ok, so there is is something written in the stars a million miles away, I get that. What confuses me is that it's a "message to the main". What the hell does that mean? I wish this was a RHCP song so I could assume it meant something nonsensical about fucking.
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
someone didn't play a mage
Right? That's what I heard later. I sat there with the character creator thinking "You know what! I always play mage like characters! This time I am going to roll a warrior!".
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
O_o
Was Dragon Age your first RPG in a long time?
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BethrynUnhappiness is MandatoryRegistered Userregular
Honestly, I got an archer all the way through Nightmare (without double mage aoe abuse) without any trouble in combat.
Sometimes there are fights where you have to manage all your party members correctly to win them, but the game is never unfair with its combat situations. If you're having trouble, you're barking up the wrong tree somewhere.
...and of course, as always, Kill Hitler.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Also lolrandomencounter. Random encounters should never have been invented.
They aren't really random.
My memory is fuzzy, but I recall walking along the map and suddenly ENCOUNTER
Congratulations, you will not be going to this story location you wanted to go to. Instead you will have to face a really annoyingly hard ambush on the same field you were ambushed last time!
PSN: Honkalot
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Podlyyou unzipped me! it's all coming back! i don't like it!Registered Userregular
It sounds like they just set everything at 0dBFS, through a mild limiter on it and said "FUCK IT"
Shut up man I don't know what that means but I like that album!
Like, the first one was really stupid in its composition, but it was kinda charming and refreshing in that way. LIke, on "Rill Rill" the kick drum is TERRIBLE -- it's way too boomy and out of place and it doesn't make sense. But it's done with so much insouciance that it's kinda charming. The mix on that album is the same way. It's super clipped and over compressed, but they use that to your advantage. It's like a big fucking square of sound assaulting your balls. It's lofi and amateur, but in the best way.
The new album is much better orchestrated and budgeted, but they didn't adapt. It's just loud, but not in a cohesive way. Nothing stands out, nothing grabs your attention.
Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
I swear random encounters in Pokémon Red/Blue were programmed to be malicious. Two steps from the cave exit with one poisoned monster barely holding on to life? LEVEL 55 GYRADOS
Thousands of hot, local singles are waiting to play at bubbulon.com.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
O_o
Was Dragon Age your first RPG in a long time?
No, none of the things I wrote above are particularly common in RPG's.
PSN: Honkalot
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SarksusATTACK AND DETHRONE GODRegistered Userregular
It sounds like they just set everything at 0dBFS, through a mild limiter on it and said "FUCK IT"
Shut up man I don't know what that means but I like that album!
Like, the first one was really stupid in its composition, but it was kinda charming and refreshing in that way. LIke, on "Rill Rill" the kick drum is TERRIBLE -- it's way too boomy and out of place and it doesn't make sense. But it's done with so much insouciance that it's kinda charming. The mix on that album is the same way. It's super clipped and over compressed, but they use that to your advantage. It's like a big fucking square of sound assaulting your balls. It's lofi and amateur, but in the best way.
The new album is much better orchestrated and budgeted, but they didn't adapt. It's just loud, but not in a cohesive way. Nothing stands out, nothing grabs your attention.
I thought that was the point. It's lo-fi music isn't it.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
I swear random encounters in Pokémon Red/Blue were programmed to be malicious. Two steps from the cave exit with one poisoned monster barely holding on to life? LEVEL 55 GYRADOS
My first JRPG was something on the DS, Dragon Quest? I had to give up and consider that 50 dollars lost after 30 minutes of playing. Random encounters, to me, may be the worst mechanic I have ever experienced.
PSN: Honkalot
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BethrynUnhappiness is MandatoryRegistered Userregular
It's random when you'll get them, but each encounter only occurs once, and is predefined. So you'll only once get the scenario of 5 Genlocks + a Hurlock mage and 20 traps.
Same thing as in BGII, not the same as in Storm of Zehir though.
Oh, I forgot, they did the amusing Traps/Chests Give XP thing in DA:O too, so having a rogue is super-rewarding for your party!
...and of course, as always, Kill Hitler.
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KageraImitating the worst people. Since 2004Registered Userregular
Work is burning me out. Tired of being overworked and understaffed
My neck, my back, my FUPA and my crack.
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Podlyyou unzipped me! it's all coming back! i don't like it!Registered Userregular
It sounds like they just set everything at 0dBFS, through a mild limiter on it and said "FUCK IT"
Shut up man I don't know what that means but I like that album!
Like, the first one was really stupid in its composition, but it was kinda charming and refreshing in that way. LIke, on "Rill Rill" the kick drum is TERRIBLE -- it's way too boomy and out of place and it doesn't make sense. But it's done with so much insouciance that it's kinda charming. The mix on that album is the same way. It's super clipped and over compressed, but they use that to your advantage. It's like a big fucking square of sound assaulting your balls. It's lofi and amateur, but in the best way.
The new album is much better orchestrated and budgeted, but they didn't adapt. It's just loud, but not in a cohesive way. Nothing stands out, nothing grabs your attention.
I thought that was the point. It's lo-fi music isn't it.
No, I'm saying the first album was good. It was lo-fi, but they used their limitations to make a signature sound. With the much bigger budget for the second album, they lost those limitations and thereby lost their sound. "Comeback Kid" doesn't sound like a lo-fi record that uses tropes like overcompression and electronic drums against themselves to create a cool, unique sound. It sounds like a weezer track with southern-rap beats.
I swear random encounters in Pokémon Red/Blue were programmed to be malicious. Two steps from the cave exit with one poisoned monster barely holding on to life? LEVEL 55 GYRADOS
My first JRPG was something on the DS, Dragon Quest? I had to give up and consider that 50 dollars lost after 30 minutes of playing. Random encounters, to me, may be the worst mechanic I have ever experienced.
Yeah, I like games where the encounters appear in the dungeons as monsters that you can avoid or sneak up on for an advantage, like in Persona or Chrono Cross.
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
...okay, sorry, but not even considering making potions is p dumb
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SarksusATTACK AND DETHRONE GODRegistered Userregular
It sounds like they just set everything at 0dBFS, through a mild limiter on it and said "FUCK IT"
Shut up man I don't know what that means but I like that album!
Like, the first one was really stupid in its composition, but it was kinda charming and refreshing in that way. LIke, on "Rill Rill" the kick drum is TERRIBLE -- it's way too boomy and out of place and it doesn't make sense. But it's done with so much insouciance that it's kinda charming. The mix on that album is the same way. It's super clipped and over compressed, but they use that to your advantage. It's like a big fucking square of sound assaulting your balls. It's lofi and amateur, but in the best way.
The new album is much better orchestrated and budgeted, but they didn't adapt. It's just loud, but not in a cohesive way. Nothing stands out, nothing grabs your attention.
I thought that was the point. It's lo-fi music isn't it.
No, I'm saying the first album was good. It was lo-fi, but they used their limitations to make a signature sound. With the much bigger budget for the second album, they lost those limitations and thereby lost their sound. "Comeback Kid" doesn't sound like a lo-fi record that uses tropes like overcompression and electronic drums against themselves to create a cool, unique sound. It sounds like a weezer track with southern-rap beats.
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
...okay, sorry, but not even considering making potions is p dumb
How was I supposed to guess that crafting was almost required in this game, when stores usually have a replenishing supply of potions? That you can usually buy with your vast fortune. The fortune that was not in this game either.
PSN: Honkalot
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
...okay, sorry, but not even considering making potions is p dumb
How was I supposed to guess that crafting was almost required in this game, when stores usually have a replenishing supply of potions? That you can usually buy with your vast fortune. The fortune that was not in this game either.
You have to admit that this makes more sense than the usual main character amassing wealth dropped from wild animals to buy potions from merchants who don't think it's prudent to give everything they have to the hero trying to save the world.
Donkey Kong on
Thousands of hot, local singles are waiting to play at bubbulon.com.
Story wise sure, pretty interesting. But I seriously hated all the mechanics. Down to there not being a lot of health potions to buy. They never seemed to restock. I could have made my own but that was not something I should have been forced to realize half way through the game. Basically replaying a lot of fights just so I lowered my potion consumption. Always near broke.
A lot of fights that were perfectly unwinnable until you managed to bug the AI out, or it suddenly worked on the sixth try for no apparent reason. Blood mage in that house in the town. Not winnable until he got stuck in a door. No way it was.
...okay, sorry, but not even considering making potions is p dumb
How was I supposed to guess that crafting was almost required in this game, when stores usually have a replenishing supply of potions? That you can usually buy with your vast fortune. The fortune that was not in this game either.
...the first time you replayed a fight to lower your potion consumption, you nitwit!
I'm not really disappointed. There was just small tiny chance of an A and I felt pretty good about it after. But nooo I had to go and only get 3/4 points on 3 problems and 1/4 on another.
Will have to go and pick it up to see what the errors were
Posts
http://www.youtube.com/watch?v=Isvh248sb-A
dom sitter i samma båt
fast det är inte dom som ror,
som ror så svetten lackar
och piskan som kittlar,
kittlar inte heller
deras feta nackar
Ah, the voice of the 99 percent
someone didn't play a mage
I haven't heard it, but for as mixed between awesome and miserable as bonnaroo was, Sleigh Bells being like the first big act was awesome. It was probably the most crowded not main stage show I went, and everybody was going nuts.
twitch.tv/tehsloth
Tugboat Sheila is into memorabilia
Right? That's what I heard later. I sat there with the character creator thinking "You know what! I always play mage like characters! This time I am going to roll a warrior!".
At least Friday I'll have some type of closure.
O_o
Was Dragon Age your first RPG in a long time?
Sometimes there are fights where you have to manage all your party members correctly to win them, but the game is never unfair with its combat situations. If you're having trouble, you're barking up the wrong tree somewhere.
My memory is fuzzy, but I recall walking along the map and suddenly ENCOUNTER
Congratulations, you will not be going to this story location you wanted to go to. Instead you will have to face a really annoyingly hard ambush on the same field you were ambushed last time!
Like, the first one was really stupid in its composition, but it was kinda charming and refreshing in that way. LIke, on "Rill Rill" the kick drum is TERRIBLE -- it's way too boomy and out of place and it doesn't make sense. But it's done with so much insouciance that it's kinda charming. The mix on that album is the same way. It's super clipped and over compressed, but they use that to your advantage. It's like a big fucking square of sound assaulting your balls. It's lofi and amateur, but in the best way.
The new album is much better orchestrated and budgeted, but they didn't adapt. It's just loud, but not in a cohesive way. Nothing stands out, nothing grabs your attention.
No, none of the things I wrote above are particularly common in RPG's.
I thought that was the point. It's lo-fi music isn't it.
My first JRPG was something on the DS, Dragon Quest? I had to give up and consider that 50 dollars lost after 30 minutes of playing. Random encounters, to me, may be the worst mechanic I have ever experienced.
Same thing as in BGII, not the same as in Storm of Zehir though.
Oh, I forgot, they did the amusing Traps/Chests Give XP thing in DA:O too, so having a rogue is super-rewarding for your party!
No, I'm saying the first album was good. It was lo-fi, but they used their limitations to make a signature sound. With the much bigger budget for the second album, they lost those limitations and thereby lost their sound. "Comeback Kid" doesn't sound like a lo-fi record that uses tropes like overcompression and electronic drums against themselves to create a cool, unique sound. It sounds like a weezer track with southern-rap beats.
Yeah, I like games where the encounters appear in the dungeons as monsters that you can avoid or sneak up on for an advantage, like in Persona or Chrono Cross.
https://twitter.com/Hooraydiation
...okay, sorry, but not even considering making potions is p dumb
Oh well I like it lalalala.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
My favorite is the one with the monks trying to write down every single permutation of the name of God.
How was I supposed to guess that crafting was almost required in this game, when stores usually have a replenishing supply of potions? That you can usually buy with your vast fortune. The fortune that was not in this game either.
Read Nightfall. It is mind blowingly incredible.
You have to admit that this makes more sense than the usual main character amassing wealth dropped from wild animals to buy potions from merchants who don't think it's prudent to give everything they have to the hero trying to save the world.
ionlygotac
When I go to the halls of my ancestors
I will be ashamed
Oh shit, Arthur C Clarke wrote the story I am thinking of. Never mind! I will be sure to.
that's good enough for me
Is that smarter or dumber than a Durlock mage?
the "no true scotch man" fallacy.
That's The Nine Billion Names of God
I'm reading Nightfall right now and it's really good.
also "
overhead, without any fuss, the stars were going out"
...the first time you replayed a fight to lower your potion consumption, you nitwit!
I'm not really disappointed. There was just small tiny chance of an A and I felt pretty good about it after. But nooo I had to go and only get 3/4 points on 3 problems and 1/4 on another.
Will have to go and pick it up to see what the errors were