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In the close future, there is only war, and spilling drinks on the Citadel.[Mass Effect]

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    BogeyBogey I'm back, baby! Santa Monica, CAModerator mod
    Shorty wrote: »
    Hobnail wrote: »
    Shorty wrote: »
    so, here's the thing

    I'm sure HL3 or HL2:EP3 is getting made

    but maybe the team that's working on it just doesn't have a lot of people

    and I can't say I blame them, because half-life is boring

    This may actually be true, because judging by opinions around here, no one likes the Half-Life franchise now and no one ever did

    nah, lots of people here and everywhere else think it's the best series ever

    mostly just me and tube and a dozen or so others who don't like it
    For Tube, he played Half-Life like 10 or so years after it came out, so he couldn't see the innovations or what the fuss was about.

    Also, he's really terrible at videogames.

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    fightinfilipinofightinfilipino Angry as Hell #BLMRegistered User regular
    at this point if they just release a book on how the half life story ends, i'd be happy.

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    ButtersButters A glass of some milks Registered User regular
    Butters wrote: »
    Nerdgasmic wrote: »
    companies like blizzard and valve don't release games "until they're done" because they have tons of cash and can afford to do so

    and EA doesn't?

    No not really:

    EA Profits: http://ycharts.com/companies/EA/profit_margin

    Activision-Blizzard Profits: http://ycharts.com/companies/ATVI/profit_margin

    Both fluctuate quite a bit but EA has gone into the red quite a bit more often and deeper than Act-Blizz

    EA's market cap is $5.26 billion. it also looks like they made approx $306 million in profits last year? i'm fairly sure they're not hurting for cash.

    then again, Act/Blizz has a market cap of $14.42 billion.
    Changes In Liabilities 349,000

    I think this means they sold a bunch of assets off and cash flow does not represent a company's profits. Also, I'm assuming they ate shit in 2009 and is currently hoarding cash to make up for that like pretty much everyone else.

    But it appears you agree with my point that Act-Blizz has been much more profitable in recent years than EA.

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    crwthcrwth THAT'S IT Registered User regular
    phantoms on a silver extraction

    what are you doing here??

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    jwalkjwalk Registered User regular
    I'm not saying we should storm their offices with flaming torches and pitchforks..

    or worse, create online petitions...

    but there is no defending the online problems... it is indefensible.

    yeah, I have "only" lost a few-100K credits, and some free stuff that was a bonus to begin with. I'm not losing sleep over it... but there are people who have lost real money dollars in the store. the weekend bonus packs have been nothing but a fustercluck - I just thought they may have actually got it all sorted this time... guess not.

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    fightinfilipinofightinfilipino Angry as Hell #BLMRegistered User regular
    Butters wrote: »
    Butters wrote: »
    Nerdgasmic wrote: »
    companies like blizzard and valve don't release games "until they're done" because they have tons of cash and can afford to do so

    and EA doesn't?

    No not really:

    EA Profits: http://ycharts.com/companies/EA/profit_margin

    Activision-Blizzard Profits: http://ycharts.com/companies/ATVI/profit_margin

    Both fluctuate quite a bit but EA has gone into the red quite a bit more often and deeper than Act-Blizz

    EA's market cap is $5.26 billion. it also looks like they made approx $306 million in profits last year? i'm fairly sure they're not hurting for cash.

    then again, Act/Blizz has a market cap of $14.42 billion.
    Changes In Liabilities 349,000

    I think this means they sold a bunch of assets off and cash flow does not represent a company's profits. Also, I'm assuming they ate shit in 2009 and is currently hoarding cash to make up for that like pretty much everyone else.

    But it appears you agree with my point that Act-Blizz has been much more profitable in recent years than EA.

    i do agree. but if anything, that would make me think EA's management would want to treat customers well and try to build loyalty where possible. yeah, it's a business, they're in business to make money, not friends, but even in that calculation, normal companies would want to maintain at least a semblance of goodwill with customers.

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    NerdgasmicNerdgasmic __BANNED USERS regular
    crwth wrote: »
    phantoms on a silver extraction

    what are you doing here??

    I noticed that too

    also, I got instant killed by a banshee but was still able to be picked up

    I hope they patched that out

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    DichotomyDichotomy Registered User regular
    where are they not trying to build loyalty and maintain a semblance of goodwill?

    they're trying
    I mean yeah the weekend events and reward packs have unforeseen problems crop up in their execution but hey we live in a universe defined by entropy, it is in the very nature of reality itself for things to go wrong

    and you can hardly blame EA for that

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    ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    Bogey wrote: »
    Shorty wrote: »
    Hobnail wrote: »
    Shorty wrote: »
    so, here's the thing

    I'm sure HL3 or HL2:EP3 is getting made

    but maybe the team that's working on it just doesn't have a lot of people

    and I can't say I blame them, because half-life is boring

    This may actually be true, because judging by opinions around here, no one likes the Half-Life franchise now and no one ever did

    nah, lots of people here and everywhere else think it's the best series ever

    mostly just me and tube and a dozen or so others who don't like it
    For Tube, he played Half-Life like 10 or so years after it came out, so he couldn't see the innovations or what the fuss was about.

    Also, he's really terrible at videogames.

    yeah but he played HL2 when it came out

    and recognizing HL's achievements only makes it good compared to its contemporaries--

    we don't say Birth of a Nation is still an amazing film even if it was a pretty big gamechanger at the time

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    KanaKana Registered User regular
    Nerdgasmic wrote: »
    crwth wrote: »
    phantoms on a silver extraction

    what are you doing here??

    I noticed that too

    also, I got instant killed by a banshee but was still able to be picked up

    I hope they patched that out

    I had that happen to me too one time

    I've been instakilled as well, but there seems to be a split between being totally murdered instantly and murdered but revivable

    Phantoms OHKO is still just ending me though

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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    Grey GhostGrey Ghost Registered User regular
    I know it's been a few pages since you guys were talking about Call of Duty but Black Ops 2 looks fucking awesome

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    DichotomyDichotomy Registered User regular
    when you are being sucked in / picked up by a banshee you are not invulnerable

    so if something else kills you while that animation is going on, whether it be a marauder or ravager ooze or banshee warp damage over time, you'll go down normally and the banshee's one-hit-kill animation will play through with your corpse and accomplish nothing

    0BnD8l3.gif
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    ButtersButters A glass of some milks Registered User regular
    I really enjoyed HL2 and it was a good 4 years old when I got around to the campaign.

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    NerdgasmicNerdgasmic __BANNED USERS regular
    Dichotomy wrote: »
    when you are being sucked in / picked up by a banshee you are not invulnerable

    so if something else kills you while that animation is going on, whether it be a marauder or ravager ooze or banshee warp damage over time, you'll go down normally and the banshee's one-hit-kill animation will play through with your corpse and accomplish nothing

    yeah, I've noticed that happening before

    I just have a feeling (probably wrong) that it was different this time

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    fightinfilipinofightinfilipino Angry as Hell #BLMRegistered User regular
    Dichotomy wrote: »
    where are they not trying to build loyalty and maintain a semblance of goodwill?

    they're trying
    I mean yeah the weekend events and reward packs have unforeseen problems crop up in their execution but hey we live in a universe defined by entropy, it is in the very nature of reality itself for things to go wrong

    and you can hardly blame EA for that

    blame? nah. puzzlement, and maybe mild annoyance, sure.

    it's more than just the multiplayer issues, but those things are symptomatic. it comes down to EA consistently making promises on things and not following through. things can always go wrong, but that's getting a bit philosophical.

    all i am saying is that 1) EA promises great things in order to get customers to fork over money; 2) said customers fork over money; 3) EA laughs because they now have all that money; 4) EA fails to follow through on lots of their promises. yeah, in the real world lots of companies have this happen. i'm saying that for EA, it seems to be less of plans not going as intended or even the intermittent bad luck; it's more of a consistent way of doing business.

    again, it's more than just the multiplayer issues, but they are an indicative symptom.

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    ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    I played HL1 shortly after it came out, found it boring

    I played HL2 a couple years after it came out, found it even more boring

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    Skull ManSkull Man RIP KUSU Registered User regular
    edited May 2012
    Shorty wrote: »
    Bogey wrote: »
    Shorty wrote: »
    Hobnail wrote: »
    Shorty wrote: »
    so, here's the thing

    I'm sure HL3 or HL2:EP3 is getting made

    but maybe the team that's working on it just doesn't have a lot of people

    and I can't say I blame them, because half-life is boring

    This may actually be true, because judging by opinions around here, no one likes the Half-Life franchise now and no one ever did

    nah, lots of people here and everywhere else think it's the best series ever

    mostly just me and tube and a dozen or so others who don't like it
    For Tube, he played Half-Life like 10 or so years after it came out, so he couldn't see the innovations or what the fuss was about.

    Also, he's really terrible at videogames.

    yeah but he played HL2 when it came out

    and recognizing HL's achievements only makes it good compared to its contemporaries--

    we don't say Birth of a Nation is still an amazing film even if it was a pretty big gamechanger at the time

    people do say that though, because context is really important when evaluating any art

    Skull Man on
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    I actually couldn't stand to play half life 1, so I turned on invincibility and just went through the game without being able to die

    I still died a bunch from cliffs and holes in the alien floating cloud universe

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    ButtersButters A glass of some milks Registered User regular
    Video games aren't art!

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    HobnailHobnail Registered User regular
    Roger Ebert liked the Star Wars prequels.

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    NerdgasmicNerdgasmic __BANNED USERS regular
    if birth of a nation didn't glorify the danged KKK, it would probably be treated with a bit more respect

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    Skull ManSkull Man RIP KUSU Registered User regular
    Shorty wrote: »
    I played HL1 shortly after it came out, found it boring

    I played HL2 a couple years after it came out, found it even more boring

    that's coo I'm just saying as regards that one thing

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    jwalkjwalk Registered User regular
    man if you don't think the high water mark of video games is smashin crates with a crowbar.

    then your opinion is just wrong and also stupid.

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    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    Dichotomy wrote: »
    when you are being sucked in / picked up by a banshee you are not invulnerable

    so if something else kills you while that animation is going on, whether it be a marauder or ravager ooze or banshee warp damage over time, you'll go down normally and the banshee's one-hit-kill animation will play through with your corpse and accomplish nothing

    That makes sense.

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    Dongs GaloreDongs Galore Registered User regular
    Dichotomy wrote: »
    where are they not trying to build loyalty and maintain a semblance of goodwill?

    they're trying
    I mean yeah the weekend events and reward packs have unforeseen problems crop up in their execution but hey we live in a universe defined by entropy, it is in the very nature of reality itself for things to go wrong

    and you can hardly blame EA for that

    EA is actively trying to hasten the heat death of the universe

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    Butler For Life #1Butler For Life #1 Twinning is WinningRegistered User regular
    Kwoaru wrote: »
    where is BFL he usually handles the panic around here

    Oh fuck I'm late!

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Mom: You're a dead motherfucker now, Kaidan.

    let's just be clear here

    my mom almost never says "fuck."

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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    Mom: You're a dead motherfucker now, Kaidan.

    let's just be clear here

    my mom almost never says "fuck."

    niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice

    i was also fond of "I knew I liked her for some reason"

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    -Tal-Tal Registered User regular
    why are all the games considered artsy fartsy considered so because they have atmosphere and a totally deep story, man

    I mean I like those things too but why can't a game like Ninja Gaiden be art for its beautifully crafted combat system

    (and boob jiggles)

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    Skull ManSkull Man RIP KUSU Registered User regular
    because ninja gaiden has a fucking awful combat system

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    -Tal-Tal Registered User regular
    edited May 2012
    well if we're going to have bad opinions in this thread!

    -Tal on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    there are definitely games that are held up as great purely because of their mechanics

    like you know say

    wooden_chess-set_01.jpg

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    XehalusXehalus Registered User regular
    thought people hated Ninja Gaiden for the camera, mainly

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    ElendilElendil Registered User regular
    bah, biotic explosion radius reduction

    probably a fair cop tbh

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    joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    Elendil wrote: »
    bah, biotic explosion radius reduction

    probably a fair cop tbh

    Are guns viable on Gold yet

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    Day of the BearDay of the Bear The Qun demandsRegistered User regular
    Elendil wrote: »
    bah, biotic explosion radius reduction

    probably a fair cop tbh

    what the what now?

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    ElendilElendil Registered User regular
    Elendil wrote: »
    bah, biotic explosion radius reduction

    probably a fair cop tbh

    what the what now?

    May 2, 2012

    Frag Grenade Power
    - Base damage increased from 650 to 750
    - Evolution 3 increase to max grenades increased from 1 to 2
    - Evolution 4 extra damage to organics increased from 40% to 50%
    - Evolution 5 armor damage bonus increased from 65% to 75%
    - Evolution 6 shield damage bonus increased from 65% to 75%

    Inferno Grenade Power
    - Base damage per second increased from 100 to 125
    - Evolution 3 increase to max grenades increased from 1 to 2

    Sabotage Power
    - Damage from weapon backfire increased from 200 to 300
    - Evolution 2 weapon backfire damage bonus increased from 50% to 60%
    - Delay before weapons backfire reduced from 2 to 1.5 seconds

    Biotic Explosion Power Combo
    - Impact radius reduced from [3.0-5.0] meters to [2.0-4.0] meters

    Arc Pistol
    - Damage increased from [61.6-76.8] to [70.2-87.7]
    - Encumbrance decreased from [1.25-0.7] to [1.1-0.6]

    Wraith Shotgun
    - Damage increased from [89.5-111.9] to [102.3-127.8]

    Cerberus Horde Wave Data
    - (Silver) Extraction wave: reduced number of Guardians from 4 to 3 and added a single Phantom

    Atlas
    - (Silver) Increased chance to sync kill players from 50% to 60%
    - (Gold) Increased chance to sync kill players from 60% to 80%

    Objective Waves (Waves 3, 6, and 10)
    - Increase XP rewards for completing objectives from 2000 to 3000

    XP Rewards
    - Random Faction XP bonus increased from 15% to 25%
    - Random Map XP bonus increased from 10% to 15%

    Credit Rewards
    - Total credits rewarded for a match is unchanged
    - Increased share of total credits for wave 6 by 10%
    - Decreased share of total credits for wave 10 by 10%

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Let me know when the patch notes fix the falcon

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    DichotomyDichotomy Registered User regular
    oh god

    a buff to the arc pistol

    I'm gonna try using it again, and once again, I will be stuck with an awful gun for a round

    0BnD8l3.gif
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    Day of the BearDay of the Bear The Qun demandsRegistered User regular
    Well I mean

    I guess it makes sense to tone it down some

    Just gonna force me to be more precise instead of just hitting EVERYTHING

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