I don't mind the Mako, it's janky and stupid but in an endearing way, like jogging diagonally up a mountain Skyrim. Sure it doesn't make any sense and isn't necessarily "fun" but it's got character.
The Mako is only annoying because most of the time with it if you're doing everything in the game is spent on those horribly designed random planets. Any of the main missions that it showed up in were great.
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BaidolI will hold him offEscape while you canRegistered Userregular
Cheesing with the Mako was good fun.
Find Thresher Maw, get to 1% health using Mako, leave the Mako, kill the Thresher Maw using a sniper rifle, get mad xp.
What makes the Mako worse is that, if you have played the game a few times, you realize that there are set "correct" paths through the maps that are easy to traverse. It's just that Bioware didn't mark or distinguish them in anyway. All that slow jumping wasn't necessary.
I loved that the jumping was just a straight "jets under your mako" deal so if you were up on a hill and jumped you rocketed horizontally off the side and it was mad stupid.
The green ending isn't alone in being an issue with consent. Every single option deals equally with consent, because you're unilaterally making a decision that will impact all life in the galaxy. It becomes no less about consent if those effected don't live to think about it.
Every option but reject is essentially rooted in fascism, whether Shepard likes it or not. It shouldn't up to them to decide the fate of the galaxy, but you play the hand you're dealt.
I kinda feel the opposite
The allied species of the galaxy have put their faith in Shepard and the Crucible to deal with the Reapers
Choosing reject throws away all their lives and hard work just because Shepard couldn't make a choice
"Fuck you and fuck this" is most certainly a choice, my man
I really want to hear the radio conversation shepard has with hackett after going yellow
she explains the whole situation and goes "yeah man I told it to fuck itself we're going to go down fighting!!" and hacket goes "NO SHEPARD YOU IDIOT GO BACK AND SHOOT THE TUBE"
Yeah
and it's a shame, because really, the whole principle that the SC is working off is rejected by the rest of the game.
and yet, you can't say "no, I'm not making a choice within your paradigm because it's stupid and here's why"
The best ending is the red ending because it's the only one that allows the setting to more or less continue as it was
see that's why it's the least desirable in my mind
I think I do agree on some level, which I think is why I preferred the classic red version of all the relays are destroyed and we have to start galactic civilization over
I liked your read of green being a good cap because it turned the series into something completely different, with its absurdity only fueling its dreamlike nature
The green ending isn't alone in being an issue with consent. Every single option deals equally with consent, because you're unilaterally making a decision that will impact all life in the galaxy. It becomes no less about consent if those effected don't live to think about it.
Every option but reject is essentially rooted in fascism, whether Shepard likes it or not. It shouldn't up to them to decide the fate of the galaxy, but you play the hand you're dealt.
I kinda feel the opposite
The allied species of the galaxy have put their faith in Shepard and the Crucible to deal with the Reapers
Choosing reject throws away all their lives and hard work just because Shepard couldn't make a choice
"Fuck you and fuck this" is most certainly a choice, my man
I really want to hear the radio conversation shepard has with hackett after going yellow
she explains the whole situation and goes "yeah man I told it to fuck itself we're going to go down fighting!!" and hacket goes "NO SHEPARD YOU IDIOT GO BACK AND SHOOT THE TUBE"
Yeah
and it's a shame, because really, the whole principle that the SC is working off is rejected by the rest of the game.
and yet, you can't say "no, I'm not making a choice within your paradigm because it's stupid and here's why"
You have to cop out and be unable to choose
Eh you can also trigger that ending by shooting SC. Much more satisfying.
Turns out all those Salarian medals could short out the reaper signals
Wouldn't have figured that out without all those matriarch writings, whew
Did those do anything? Anything at all?
Led to a pretty good gag in 3 with Conrad Verner, but otherwise no
That whole conversation chain was the best part of the trilogy. Completed all these bullshit quests? Were nice (or at least did not kill) Conrad Verner.
Well, guess what, that motherfucker has the keys to stopping the Reapers. And all the locks are made up of fetch quests from across the trilogy.
I'm replaying ME1 right now and it's hilarious how often you see someone end a conversation by walking to the left or right.
It happens in the sequels, too
this is one of the things that kinda bums me out is it feel like ME1 was this big shift in conversations in RPGS...and it's 6 years later and everything is just mass effect 1
I don't know if I just missed Sutherland entirely before when I played Inquisition or I did his first war table mission wrong or what, but I never saw his content before. This is pretty cool. It's like there's a whole other RPG story going on that I'm just seeing from the outside, about a young man who sees some bad shit happening and just wants to help, ending up joining a world-saving organization and forming a squad to do missions for them.
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
Sutherland is maybe the best side story/sub plot in DAI
Someone please confirm thing I never knew about: according to TVtropes*, the term "quad" to refer to Krogan testicles originated on these forums. True or false?
*Yeah I'm deploying administrative immunity what of it
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Find Thresher Maw, get to 1% health using Mako, leave the Mako, kill the Thresher Maw using a sniper rifle, get mad xp.
Steam: MightyPotatoKing
Yeah
and it's a shame, because really, the whole principle that the SC is working off is rejected by the rest of the game.
and yet, you can't say "no, I'm not making a choice within your paradigm because it's stupid and here's why"
You have to cop out and be unable to choose
I think I do agree on some level, which I think is why I preferred the classic red version of all the relays are destroyed and we have to start galactic civilization over
I liked your read of green being a good cap because it turned the series into something completely different, with its absurdity only fueling its dreamlike nature
Eh you can also trigger that ending by shooting SC. Much more satisfying.
Sure but he still turns into Emperor Hopper so there's no real point.
Shoulda had an option for sc to deactivate all reapers peacefully based on the wisdom of all the me1 collectibles
Wouldn't have figured that out without all those matriarch writings, whew
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Did those do anything? Anything at all?
Led to a pretty good gag in 3 with Conrad Verner, but otherwise no
It was alright, but the Mako was better. The Mako was a tad fragile, but compared to the Hammerhead, it's invincible.
Steam: MightyPotatoKing
That whole conversation chain was the best part of the trilogy. Completed all these bullshit quests? Were nice (or at least did not kill) Conrad Verner.
Well, guess what, that motherfucker has the keys to stopping the Reapers. And all the locks are made up of fetch quests from across the trilogy.
It even holds up lore-wise. THAT's how he got the money to play Shepherd.
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Twitter (mean leftist discourse)
Steam: MightyPotatoKing
It happens in the sequels, too
I should go.
Character turns 90 degrees, walks five feet, turns back around, walks back, snaps to Shepard is fucking all over the place.
It moved like a dream.
Sadly, it was also made of tinfoil.
Why I fear the ocean.
which is weird af because everything else was pretty well balanced
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You know, Halo's Warthog
The Best Video Game Vehicle(tm)
this is one of the things that kinda bums me out is it feel like ME1 was this big shift in conversations in RPGS...and it's 6 years later and everything is just mass effect 1
It was kind of crazy at the time that a character would just walk away, like they were some kind of real person. Revolutionary!
It was definitely one of my favorites anyway
Yeah, it was really good. Kind of a hassle to keep track of unless you're focusing on it though.
*Yeah I'm deploying administrative immunity what of it