Time to unretire the Kate Stealth deck I played for six months last year, I think. Mirror makes multiple runs a bit easier, and 2 mem for 3 creds is pretty good. Film critic turns off Midseasons and Argus and makes self-defending agendas harmless, though that new 4 tag card is a pain.
Gonna be tough to find a slot for it, but yeah, that's what I was thinking. The influence for a paper Tripping would be worth spending for the look on the corp's face, though.
Personally, I think the NACH is overkill, and that nobody should run that card ever.
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+1
ArcticLancerBest served chilled.Registered Userregular
Like, I really like Boom, but trying to build your combo against operations with a trash cost isn't decidedly reliable. Like, the appropriate play for the runner once you've blown all those cards 2+ tagging them is probably to just run HQ and try to blow it up them self.
I really think it goes better with Door to Door or Posted Bounty where you can just land one tag at some point and then use Judge or SEA to get the second tag and play Boom in the same turn. Way less forecast while still threatening your usual avenues if they go down in cards.
Of course I'm bad at this game, so *shrug* ;p
Like, I really like Boom, but trying to build your combo against operations with a trash cost isn't decidedly reliable. Like, the appropriate play for the runner once you've blown all those cards 2+ tagging them is probably to just run HQ and try to blow it up them self.
I really think it goes better with Door to Door or Posted Bounty where you can just land one tag at some point and then use Judge or SEA to get the second tag and play Boom in the same turn. Way less forecast while still threatening your usual avenues if they go down in cards.
Of course I'm bad at this game, so *shrug* ;p
yeah I think once Boom! is out I'll be running HQ a lot more against Weyland and NBN, that's for sure.
I think it'll be very worthwhile to use consulting visit in any deck that uses it, and maybe even some other sort of recursion (though you could also just jackson it back into your deck if it gets trashed, then consulting visit it out.
I don't think you'd want to use Boom! as the main card of your combo, but rather as a backup for Scorch. Jackson+Consulting Visit is pretty neat if 7 damage is, indeed, lethal.
yeah I feel like the Boom! is mostly to kill an anarch you suspect has IHW. You can't kill through a plascrete with it, so you scorch them to get rid of it. THEN you Boom! them
0
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
yeah I feel like the Boom! is mostly to kill an anarch you suspect has IHW. You can't kill through a plascrete with it, so you scorch them to get rid of it. THEN you Boom! them
Wouldn't the runner just let the scorch hit the IHW?
yeah I feel like the Boom! is mostly to kill an anarch you suspect has IHW. You can't kill through a plascrete with it, so you scorch them to get rid of it. THEN you Boom! them
Wouldn't the runner just let the scorch hit the IHW?
oh, those were two separate trains of thought >_>
I don't see anarchs using plascrete much if they have IHW, so one Boom! will do the trick.
Whereas crims and shapers with a plascrete out will require a scorch first
0
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
yeah I feel like the Boom! is mostly to kill an anarch you suspect has IHW. You can't kill through a plascrete with it, so you scorch them to get rid of it. THEN you Boom! them
Wouldn't the runner just let the scorch hit the IHW?
oh, those were two separate trains of thought >_>
I don't see anarchs using plascrete much if they have IHW, so one Boom! will do the trick.
Whereas crims and shapers with a plascrete out will require a scorch first
oh, righto
i probs don't run plascrete anymore, prefer hopper
i just played this janky CT deck that ran:
au revoir snitch turning wheel
snitch blackguard
paintbrush ankusu
i conceded, he wanted to play it out, i agreed, i conceded again when it took forever >.<
I can't be the only one annoyed that someone has a fuggin' 45 MB GIF inline on the current Deck of the Week on NRDB, can I? You have no choice but to load it whenever you visit there on mobile.
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+1
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
edited July 2016
okay my fan site / liberated chela / beckman / gang sign / HQI jank is starting to win games
may have finally tweaked into something playable
edit: stupid haarp blew up a 21 credit kati and then later a 15 credit kati, with a snatch-and-grab for the first and a 33-strength 1-tag midseasons for the second (after a TGTBT access trashed beckman and prevented me from taking the 15)
the naked agendas in remotes added up though, and since he couldn't afford any meat damage the turn he had to try to score past gang signs and they found the last agenda
Powerpuppies on
0
admanbunionize your workplaceSeattle, WARegistered Userregular
I can't be the only one annoyed that someone has a fuggin' 45 MB GIF inline on the current Deck of the Week on NRDB, can I? You have no choice but to load it whenever you visit there on mobile.
okay my fan site / liberated chela / beckman / gang sign / HQI jank is starting to win games
may have finally tweaked into something playable
edit: stupid haarp blew up a 21 credit kati and then later a 15 credit kati, with a snatch-and-grab for the first and a 33-strength 1-tag midseasons for the second (after a TGTBT access trashed beckman and prevented me from taking the 15)
the naked agendas in remotes added up though, and since he couldn't afford any meat damage the turn he had to try to score past gang signs and they found the last agenda
link the list, i'll play that jank
0
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
okay my fan site / liberated chela / beckman / gang sign / HQI jank is starting to win games
may have finally tweaked into something playable
edit: stupid haarp blew up a 21 credit kati and then later a 15 credit kati, with a snatch-and-grab for the first and a 33-strength 1-tag midseasons for the second (after a TGTBT access trashed beckman and prevented me from taking the 15)
the naked agendas in remotes added up though, and since he couldn't afford any meat damage the turn he had to try to score past gang signs and they found the last agenda
Oh, looks like the Championship decks are finally coming out.
Better late than never, I guess.
I imagine they're both illegal now, which is pretty funny.
Took my Kate stealth deck out of mothballs last night and updated it with new sexiness like Freedom Through Equality, some Indexing to leverage that into a win, a Turning Wheel for HQ pressure that saves me a point of influence over Legwork, and some Sports Hoppers instead of Plascrete. It performed OK against a couple of Sync decks, but man is Hard-Hitting News a pain in the neck. The stealth rig doesn't care so much about closed accounts, because it runs on recurring credits, but 12 to clear the tags next turn is brutal, and I ended up floating tags that of course cost me the game when I stole some decent agendas. It was close, though, but I may well need to slot some tag protection because the Sync deck is so good it's likely to be everywhere.
Also, because it's time to relive the good old days of 2015, I put together an RP deck for lols, facing a brutal Val Siphon/Keyhole deck. I killed him with a Philotic when he was on 1 card and got a bit greedy with the siphons, but probably only won because I had five agendas in hand for most of the game and his Keyholes kept turning up blank. The other one beat my rush HB deck I'm hoping will do similar work to the NEH Racecar deck I loved so much. So far it's not as good, which isn't surprising, but hey ho.
Advanced Assembly Lines is so good. Stick one down, gain one, the runner runs it, you rez it, gain two, trash it, install another one, gain one, the runner runs that, you rez it, gain two, trash it, etc. Glorious hedge fund money on their turn that denies them successful runs.
Oh, looks like the Championship decks are finally coming out.
Better late than never, I guess.
I imagine they're both illegal now, which is pretty funny.
They were illegal with the first version of the MWL!
I'm still going to recommend the Corp deck as an amazing buy for newer players though - its a strong and straightforward deck to get some starting games in, and you get Jackson, NAPDs and two Caprices and Foods without having to get those datapacks!
The runner deck I don't think has quite the same universal value as a starter, especially as its a denial combo deck, though combined with one core it'll let a new player complete a playset of siphons and pick up same old thing and daily casts.
Advanced Assembly Lines is so good. Stick one down, gain one, the runner runs it, you rez it, gain two, trash it, install another one, gain one, the runner runs that, you rez it, gain two, trash it, etc. Glorious hedge fund money on their turn that denies them successful runs.
? You can't deny runs with Assembly lines because you can't use the trash during a run
this is like the time I had to give myself a game loss at a league night because I misread Mumbad Construction Co and thought you could use it on any agenda
no, it's on faceup ones >_>
0
ArcticLancerBest served chilled.Registered Userregular
I tried playing Lawyer Up as a not-double. These things happen. *shrug*
Maybe Networking as a 1 of, or New Angeles City Hall. Hmmm.
I'm preferring NACH against Hard Hitting News because paying 8c without spending clicks is pretty sweet. Not sure if its as good if you don't also have film critics though.
0
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
NACH doesnt work for that new yellow id
it seems really taxing - i guess i could slot some link to tech against it
Yes, but you know when you're getting a tag from the ability, so its more a tax than something out of nowhere. Trace 4 is tough to beat with link, even with 3 link pieces its still the gagarin ability,...and then they go and fetch Primary Transmission Dish.
0
tzeentchlingDoctor of RocksOaklandRegistered Userregular
I mean, if you have 8 to avoid tags, you probably have enough to just beat the trace, right? It's nice to have that option, though.
I've just replaced all my plascretes with NACH, I'm already running Film Critic to stop all the bullshit that counters. Have a GNK tonight so I'll give it a try and see how that goes, my meta is heavy on murder typically.
Posts
After that it'll be wrapped up and I'll sort out prizes!
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I keep feeling like I need too many tech cards as the runner
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I really think it goes better with Door to Door or Posted Bounty where you can just land one tag at some point and then use Judge or SEA to get the second tag and play Boom in the same turn. Way less forecast while still threatening your usual avenues if they go down in cards.
Of course I'm bad at this game, so *shrug* ;p
Perhaps I can interest you in my meager selection of pins?
Yeah right!
yeah I think once Boom! is out I'll be running HQ a lot more against Weyland and NBN, that's for sure.
I think it'll be very worthwhile to use consulting visit in any deck that uses it, and maybe even some other sort of recursion (though you could also just jackson it back into your deck if it gets trashed, then consulting visit it out.
Wouldn't the runner just let the scorch hit the IHW?
oh, those were two separate trains of thought >_>
I don't see anarchs using plascrete much if they have IHW, so one Boom! will do the trick.
Whereas crims and shapers with a plascrete out will require a scorch first
oh, righto
i probs don't run plascrete anymore, prefer hopper
i just played this janky CT deck that ran:
- au revoir snitch turning wheel
- snitch blackguard
- paintbrush ankusu
i conceded, he wanted to play it out, i agreed, i conceded again when it took forever >.<COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
may have finally tweaked into something playable
edit: stupid haarp blew up a 21 credit kati and then later a 15 credit kati, with a snatch-and-grab for the first and a 33-strength 1-tag midseasons for the second (after a TGTBT access trashed beckman and prevented me from taking the 15)
the naked agendas in remotes added up though, and since he couldn't afford any meat damage the turn he had to try to score past gang signs and they found the last agenda
Tweet @alsciende. I already did.
link the list, i'll play that jank
https://netrunnerdb.com/en/decklist/36401/liberated-gang-signs
Andromeda: Dispossessed Ristie (Humanity's Shadow)
Event (10)
3x Career Fair (Breaker Bay)
1x Déjà Vu (Core Set) ●●
3x Inside Job (Core Set)
3x Sure Gamble (Core Set)
Hardware (5)
3x HQ Interface (Humanity's Shadow)
2x Logos (Honor and Profit)
Resource (23)
3x Daily Casts (Creation and Control)
3x Earthrise Hotel (The Source)
3x Fan Site (Old Hollywood) ●●●
3x Gang Sign (The Underway)
2x Kati Jones (Humanity's Shadow)
3x Liberated Chela (The Liberated Mind) ●●●●● ●
2x Rachel Beckman (First Contact) ●●
1x Security Testing (Honor and Profit)
1x Symmetrical Visage (The Valley)
2x Tri-maf Contact (Honor and Profit)
Icebreaker (6)
2x Cerberus "Rex" H2 (All That Remains)
1x Corroder (Core Set) ●●
2x Faerie (Future Proof)
1x Femme Fatale (Core Set)
Program (1)
1x Sneakdoor Beta (Core Set)
15 influence spent (max 15) ●●●●●●●●●●●●●●●
45 cards (min 45)
Cards up to The Liberated Mind
Deck built on NetrunnerDB.
awww well, that's how it goes sometimes!
Better late than never, I guess.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
just need @Speed Racer and @WeedLordVegeta for all the results
I imagine they're both illegal now, which is pretty funny.
Took my Kate stealth deck out of mothballs last night and updated it with new sexiness like Freedom Through Equality, some Indexing to leverage that into a win, a Turning Wheel for HQ pressure that saves me a point of influence over Legwork, and some Sports Hoppers instead of Plascrete. It performed OK against a couple of Sync decks, but man is Hard-Hitting News a pain in the neck. The stealth rig doesn't care so much about closed accounts, because it runs on recurring credits, but 12 to clear the tags next turn is brutal, and I ended up floating tags that of course cost me the game when I stole some decent agendas. It was close, though, but I may well need to slot some tag protection because the Sync deck is so good it's likely to be everywhere.
Also, because it's time to relive the good old days of 2015, I put together an RP deck for lols, facing a brutal Val Siphon/Keyhole deck. I killed him with a Philotic when he was on 1 card and got a bit greedy with the siphons, but probably only won because I had five agendas in hand for most of the game and his Keyholes kept turning up blank. The other one beat my rush HB deck I'm hoping will do similar work to the NEH Racecar deck I loved so much. So far it's not as good, which isn't surprising, but hey ho.
Advanced Assembly Lines is so good. Stick one down, gain one, the runner runs it, you rez it, gain two, trash it, install another one, gain one, the runner runs that, you rez it, gain two, trash it, etc. Glorious hedge fund money on their turn that denies them successful runs.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
They were illegal with the first version of the MWL!
I'm still going to recommend the Corp deck as an amazing buy for newer players though - its a strong and straightforward deck to get some starting games in, and you get Jackson, NAPDs and two Caprices and Foods without having to get those datapacks!
The runner deck I don't think has quite the same universal value as a starter, especially as its a denial combo deck, though combined with one core it'll let a new player complete a playset of siphons and pick up same old thing and daily casts.
? You can't deny runs with Assembly lines because you can't use the trash during a run
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
no, it's on faceup ones >_>
Perhaps I can interest you in my meager selection of pins?
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
I'm preferring NACH against Hard Hitting News because paying 8c without spending clicks is pretty sweet. Not sure if its as good if you don't also have film critics though.
it seems really taxing - i guess i could slot some link to tech against it
Yes, but you know when you're getting a tag from the ability, so its more a tax than something out of nowhere. Trace 4 is tough to beat with link, even with 3 link pieces its still the gagarin ability,...and then they go and fetch Primary Transmission Dish.