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XCOM is now deployed.

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    TaskmanTaskman Registered User regular
    Thanks, all. Think I'll wait 'til it drops a little, I still have a million other games on steam I haven't touched. Eventually, though. Probably after Phoenix Point comes out, but eventually.

    uGn5f.png
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    DracomicronDracomicron Registered User regular
    Taskman wrote: »
    I am back on this forum after yet another extended break specifically to ask if WotC is worth the £35 Steam is charging for it. Yes? No? Wait for a sale?

    I don't regret my purchase at all.

    If anything, the game is easier, but definitely more fun. I just roflstomped Commander Ironman, but I think Legendary is still a tall order. The new options like Grim Horizon (Dark Events are permanent) or Beta Strike (everybody has twice the HP) add interesting ways to modify the experience without slamming your balls in Legendary's car door.

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    durandal4532durandal4532 Registered User regular
    It's 100% worthwhile, though since you're paying the British overcharge price for it I'd wait for a sale I guess!

    Like it is what made me come back, after not really doing a full playthrough with Shen's Last Gift and Alien Rulers. It does a lot to make the early/mid game much more interesting. The late-late "I have everything I need and I had it 20 missions ago but I'm going to research everything" game is still pretty boring but that's also kind of my fault.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular

    The final team of absolute badasses. The Specialist up front had over 200 hack due to getting extremely lucky on the +20 hack rewards, she was basically Neo by the end.
    w36brrgibp3e.jpg
    Second soldier from the left doesn't have shoes.

    Why don't they have shoes??

    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
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    FiendishrabbitFiendishrabbit Registered User regular

    The final team of absolute badasses. The Specialist up front had over 200 hack due to getting extremely lucky on the +20 hack rewards, she was basically Neo by the end.
    w36brrgibp3e.jpg
    Second soldier from the left doesn't have shoes.

    Why don't they have shoes??

    Maybe he (she?) wants to feel the visceral feel of crushing alien skulls under his/her bare heels. It looks like that kind of guy.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    HobnailHobnail Registered User regular
    Hahah oh my god I made a poster for these two bonded squaddies and they look like idiots, they're posing in front of a crappy flames.jpg with their names on it in Jimmy Buffet album cover font, amazing

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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular

    The final team of absolute badasses. The Specialist up front had over 200 hack due to getting extremely lucky on the +20 hack rewards, she was basically Neo by the end.
    w36brrgibp3e.jpg
    Second soldier from the left doesn't have shoes.

    Why don't they have shoes??

    Maybe he (she?) wants to feel the visceral feel of crushing alien skulls under his/her bare heels. It looks like that kind of guy.

    She's got HULK HANDS but for feet. HULK SOCKS

    7qmGNt5.png
    D3 Steam #TeamTangent STO
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    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    The fact that the global shot% is 89% is hilarious.

    Steam: SanderJK Origin: SanderJK
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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    edited September 2017
    I missed so many 91% shots in this campaign, it's awful. On the other hand, the transmitter mission did throw up something great thanks to the little intel bonuses

    qxo3848i1qvr.jpg

    that's more like it baby

    (The scope and mag size bonuses are higher due to a regional bonus)

    Snicketysnick on
    7qmGNt5.png
    D3 Steam #TeamTangent STO
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    TurambarTurambar Independent Registered User regular
    Oh right, I've had the increased mod effects as a resistance order on for a while

    It seems nice, but I can't really remember not having it

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
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    OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    Does WOTC add a whole new campaign or is it added on to the base?

    I beat the base game today and...kinda went right back into it and was trying to decide between WOTC and Original Sin 2.

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    its the same campaign but with a lot more variety mission to mission

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    OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    Did they fix a bunch of bugs with the base game?

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    The major one was the load times, and those are so much better in this version.

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    OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    Oh, good, cause that's the main one I was thinking of literally as I hit caps lock to speed it up a bit.

    There were also a bunch of bugs with the cinematics at times and shit like that.

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    i can't say i noticed any improvements with this engines quirky animation/camera habits

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Oghulk wrote: »
    Oh, good, cause that's the main one I was thinking of literally as I hit caps lock to speed it up a bit.

    There were also a bunch of bugs with the cinematics at times and shit like that.

    Those are generally better, although sometimes you won't see exactly what happens during an action camera shot. It seems to happen a lot for me during Combat Protocol, but it's not something that's really game breaking.

    I have run into some weird scripting issues with the tutorial, where you can exit out of menus that you can never re-enter, or open up menu windows that can never be closed.

    I also get an occasional crash to desktop when using the shredstorm cannon on complex maps with a lot of enemies on them.

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    DarkPrimusDarkPrimus Registered User regular
    I'm having an issue where sometimes multi-attack stuff like Banish or Faceoff not every individual attack gets animated, but all the damage gets applied properly.

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    PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    FYI the "weapon mods are more effective" continent bonus/faction perk is really, really good. A Skirmisher with +20% Aim, 4 free reloads and +4 bullets can really pound some ayys. It's a huge help for cannoneers, too, but I more prefer the superior stock, there.

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    klemmingklemming Registered User regular
    Pinfeldorf wrote: »
    FYI the "weapon mods are more effective" continent bonus/faction perk is really, really good. A Skirmisher with +20% Aim, 4 free reloads and +4 bullets can really pound some ayys. It's a huge help for cannoneers, too, but I more prefer the superior stock, there.
    It's made me want to get some Superior Repeaters. 20% chance isn't bad (especially when you have skills that let you take two shots in a turn), and in this playthrough repeaters have taken out Julian the Unfriendly Sectopod, various Chosen on multiple occasions, and the Berserker Queen on the second turn after she showed up.

    Nobody remembers the singer. The song remains.
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    FiendishrabbitFiendishrabbit Registered User regular
    Skirmisher with +Aim PCS and a gun with Superior repeater, superior hair trigger, superior expanded mags.
    So many bullets, so many chances for instakill.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    especially when you get two and have them inspire each other

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    durandal4532durandal4532 Registered User regular
    Beat my C/I run! My girlfriend's character in the RAGE suit delivered the killing strike by punching that psychic into next week.

    The RAGE suit is funny because while it's just a better WAR suit and that's nice, it's weird how tame that punch is. It allows for a bit of guaranteed free damage which is always nice but like 6-7 damage late game is just not super impressive for a single-shot item.

    Also the end-game part was pretty silly because I had a Gatekeeper mind controlled that was alright but mostly just a wrecking ball that kept alerting 2-3 pods at a time. For all that those buggers are scary, I'd maybe rather have an Andromedon that can actually take cover and shoot at higher than 60%. Luckily my team could deal with 4 vipers, 2 Heavy MECs, and two Sectopods like it's no big deal.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Beat my C/I run! My girlfriend's character in the RAGE suit delivered the killing strike by punching that psychic into next week.

    The RAGE suit is funny because while it's just a better WAR suit and that's nice, it's weird how tame that punch is. It allows for a bit of guaranteed free damage which is always nice but like 6-7 damage late game is just not super impressive for a single-shot item.

    Also the end-game part was pretty silly because I had a Gatekeeper mind controlled that was alright but mostly just a wrecking ball that kept alerting 2-3 pods at a time. For all that those buggers are scary, I'd maybe rather have an Andromedon that can actually take cover and shoot at higher than 60%. Luckily my team could deal with 4 vipers, 2 Heavy MECs, and two Sectopods like it's no big deal.

    the rage suit works nicely because of the free motion you get to reposition

    my ranger uses it to extend reaper/katana combos

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    RainfallRainfall Registered User regular
    edited September 2017
    Beat my C/I run! My girlfriend's character in the RAGE suit delivered the killing strike by punching that psychic into next week.

    The RAGE suit is funny because while it's just a better WAR suit and that's nice, it's weird how tame that punch is. It allows for a bit of guaranteed free damage which is always nice but like 6-7 damage late game is just not super impressive for a single-shot item.

    Also the end-game part was pretty silly because I had a Gatekeeper mind controlled that was alright but mostly just a wrecking ball that kept alerting 2-3 pods at a time. For all that those buggers are scary, I'd maybe rather have an Andromedon that can actually take cover and shoot at higher than 60%. Luckily my team could deal with 4 vipers, 2 Heavy MECs, and two Sectopods like it's no big deal.

    Generally you want gatekeepers because they soak up a ton of fire. It's bullshit that you can't bring your Dominated buddy into the final fight now, though.

    Rainfall on
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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    edited September 2017
    Putting a ranger with Bladestorm right next to a clinging-to-life priest is one of life's greatest, pettiest joys

    Poorochondriac on
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    durandal4532durandal4532 Registered User regular
    I never had a Bladestorm Ranger in vanilla XCOM2 because of how important Phantom is, and dang are they fun. Every time it happened I was delighted.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Nothing like sticking your ranger in the middle of the lost at the end of your turn.

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    klemmingklemming Registered User regular
    It's right up there with putting someone with Bladestorm right on top of a reinforcements flare.
    Also works on Faceless, Chrysallids, Berserkers, and Andromedan suits.

    Honestly, with Reapers coming in to take over the stealth work, all my Rangers have been mastering the art of the sword.
    Plus you can go back to give them the few skills they need from the other tree.

    Nobody remembers the singer. The song remains.
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    NogginNoggin Registered User regular
    How long are soldiers sidelined while training a new skill?

    Battletag: Noggin#1936
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    durandal4532durandal4532 Registered User regular
    Oh actually one weird thing I noticed: in the Radio Tower mission, my Reaper pal didn't have the benefit of Shadow, with the smaller enemy sightlines. they just had normal concealment.

    I was hoping to basically Overdrive them to the point instantly, but I had to actually fight.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    DracomicronDracomicron Registered User regular
    Noggin wrote: »
    How long are soldiers sidelined while training a new skill?

    They aren't.

    Unless you mean RE-training to refund all their AP, which I think is 5 days.

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    klemmingklemming Registered User regular
    Oh actually one weird thing I noticed: in the Radio Tower mission, my Reaper pal didn't have the benefit of Shadow, with the smaller enemy sightlines. they just had normal concealment.

    I was hoping to basically Overdrive them to the point instantly, but I had to actually fight.

    That mission is the one mission I reliably actually use the Wraith suit. Just get a Ranger withing sprinting distance of the objective, and run right through the wall.

    Nobody remembers the singer. The song remains.
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    NogginNoggin Registered User regular
    Oh wow, I need to build that then. I'd assumed it would take people away for a few days.

    Battletag: Noggin#1936
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    DracomicronDracomicron Registered User regular
    Noggin wrote: »
    Oh wow, I need to build that then. I'd assumed it would take people away for a few days.

    Training Center is one of the best new additions to the expansion. It the first and main reason why your regular units aren't completely overshadowed by the faction heroes; your specialist can heal AND hack, your sharpshooters can be pistoleros while still being able to provide Long Watch cover if that is what the mission needs, your rangers can be sneaky AND slashy, and every grenadier can pack the extra grenade, regardless of speciality.

    And that isn't even going into bonus skills. A sharpshooter can get Chain Shot AND Rapid Fire, for example.

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    DarkPrimusDarkPrimus Registered User regular
    Putting a ranger with Bladestorm right next to a clinging-to-life priest is one of life's greatest, pettiest joys

    You know what's even better?

    When reinforcements drop and you position the Bladestorm ranger next to the drop flare, so they take a swing at every single ADVENT that drops in.

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    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I never had a Bladestorm Ranger in vanilla XCOM2 because of how important Phantom is, and dang are they fun. Every time it happened I was delighted.

    reapers make them way less necessary

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
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    OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    Holy fuck does it load fast now. Got WOTC and it's nearly instant. And it's not even installed on my SSD!

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    A duck!A duck! Moderator, ClubPA Mod Emeritus
    DarkPrimus wrote: »
    Putting a ranger with Bladestorm right next to a clinging-to-life priest is one of life's greatest, pettiest joys

    You know what's even better?

    When reinforcements drop and you position the Bladestorm ranger next to the drop flare, so they take a swing at every single ADVENT that drops in.

    That's super cool until a flame trooper drops in.

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    whats the mechanic that determines if the flame trooper will actually blow up? sometimes he does, sometimes he doesn't, at least for me

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