Seamline removal question: I’m using the plastic cement way to stick them together, but after sanding it smooth I still have colour discolourisations :sad:
Does that mean that I have to keep sanding till they’re gone?
So it’s the seam that is invisible, but where the glue touched the surface of the plastic.
Or is this discolourisation dependant on the type of plastic? Because I am trying to do it on some old kits...
Or does seamline removal always imply that you need to paint the model too?
PSN (PS4-Europe): Carolus-Billius
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
it is possible to do it without painting, but I've never managed it. If you use a buncha model cement and squeeze the parts like crazy, then they should melt and leave you with a little excess to cut off with a craft knife, and no trace. But again, I've never been able to pull that off. Usually end up with one side floating higher or something, needing putty and sanding, and then painting.
Seamline removal question: I’m using the plastic cement way to stick them together, but after sanding it smooth I still have colour discolourisations :sad:
Does that mean that I have to keep sanding till they’re gone?
So it’s the seam that is invisible, but where the glue touched the surface of the plastic.
Or is this discolourisation dependant on the type of plastic? Because I am trying to do it on some old kits...
Or does seamline removal always imply that you need to paint the model too?
If you use putty you have to paint. If you just use cement you can get away without painting. Generally if you dont paint then seam lines are something you have to live with.
Newer kits are much better about not having bad seam lines.
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143999Tellin' yanot askin' ya, not pleadin' with yaRegistered Userregular
I told myself I wouldn't get into painting or heavy customization. I would just assemble, decal, mount on stands, and maybe light things up.
But then I remembered that Metal Warriors was a thing, and now I want to find a really chunky Zaku-ish guy with giant shoulder pads to redeco as the cover art mech from that game.
Maybe a 1/144 Zaku with 1/100 shoulders. Or an SD Zaku with a different head.
Damnit all.
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143999Tellin' yanot askin' ya, not pleadin' with yaRegistered Userregular
Oh, and Metalstorm, I always liked the look of that mech. Something without a head for that, I guess. And a wingaling backpack.
God damnit all.
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Yeah. I think I brought up the same thing last Gundam thread. I'd absolutely love to have some models from Metal Storm and Metal Warriors (snes)
Step 1: Get all the Haros.
Step 2: Learn to juggle gunpla.
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
What the fuck Ath, my local store has like, 2 Gunpla. That they buy off Amazon and mark up.
Oh brilliant
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Heh. Thanks all. You made the store manager's day. He's a friend of mine who is huge into anime, toku / sentai, mecha, and all that. He brought gunpla into the store as an experiment about a year ago, and it's been selling like gangbusters. Like.. the oldest thing on that shelf are the two Broly figs at the top. As long as the product keeps moving, the store owner is fine giving him shelf space.
Sadly, the models I keep getting attracted to don't appear to have 1/100 MG variants. Notably, the Moon gundam thingy and the Psycho(?) Unicorn? I dunno, it's gold and has two shields with whips on it and like I said I like wings and mechanical fiddly bits.
I think that's the Phenex Narrative. Both it and Moon Gundam are too new to have MGs, unfortunately. There aren't even MG kits from IBO yet. It takes a while.
Though Unicorn-era kits like the Phenex tend to be on the large side of HG, and Moon Gundam seems to be about halfway between HG and MG in terms of size and surface detail.
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I think that's the Phenex Narrative. Both it and Moon Gundam are too new to have MGs, unfortunately. There aren't even MG kits from IBO yet. It takes a while.
Though Unicorn-era kits like the Phenex tend to be on the large side of HG, and Moon Gundam seems to be about halfway between HG and MG in terms of size and surface detail.
Yeah. those are them!
... I know nothing about how gundam releases are chosen.
I think they decide what to make models of by using a ratio of 50% what's popular, 50% having a balance of hero and badguy suits, and 50% what they can reuse existing molds for
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Still a lil' bummed we're not getting a PG Nu Gundam this year for the anniversary. That and a PG Barbatos are my dream kits.
Oh brilliant
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
I told myself I wouldn't get into painting or heavy customization. I would just assemble, decal, mount on stands, and maybe light things up.
But then I remembered that Metal Warriors was a thing, and now I want to find a really chunky Zaku-ish guy with giant shoulder pads to redeco as the cover art mech from that game.
Maybe a 1/144 Zaku with 1/100 shoulders. Or an SD Zaku with a different head.
...Also, since you're obviously a gentleman of refined mecha tastes, I feel I should point out that Cybernator/Assault Suit Valken (Japanese name) and its series have had official model kits produced for them.
Valken:
Leynos:
Exzas (apparently these are from a tactical rpg spin-off for the playstation 1 that never got a US release):
...Also, since you're obviously a gentleman of refined mecha tastes, I feel I should point out that Cybernator/Assault Suit Valken (Japanese name) and its series have had official model kits produced for them.
Valken:
Leynos:
Exzas (apparently these are from a tactical rpg spin-off for the playstation 1 that never got a US release):
How nice of them, they made model kits specifically for me. I bet these are like a hundred apiece now.
+5
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TonkkaSome one in the club tonightHas stolen my ideas.Registered Userregular
Next time I stop by International Hobby, I should take some pictures. . . The guy who runs/owns(?) that shop also does custom motorcycle helmet paint jobs and has several of them on display.
...Also, since you're obviously a gentleman of refined mecha tastes, I feel I should point out that Cybernator/Assault Suit Valken (Japanese name) and its series have had official model kits produced for them.
Valken:
Leynos:
Exzas (apparently these are from a tactical rpg spin-off for the playstation 1 that never got a US release):
How nice of them, they made model kits specifically for me. I bet these are like a hundred apiece now.
Valken’s around $80 on US Amazon, around $55 plus shipping from Japanese exporters
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
...Also, since you're obviously a gentleman of refined mecha tastes, I feel I should point out that Cybernator/Assault Suit Valken (Japanese name) and its series have had official model kits produced for them.
Valken:
Leynos:
Exzas (apparently these are from a tactical rpg spin-off for the playstation 1 that never got a US release):
How nice of them, they made model kits specifically for me. I bet these are like a hundred apiece now.
I fucking love the Assault Suits series' aesthetic. It's right up there with Dougram, Votoms, early Macross' destroids, and PGI/CGL/HBS' modern take on Battletech/Mechwarrior for some of my favorite mecha designs. I mean, stylized stuff like UC era Gundam is fucking rad too (especially the post-MSG OYW series like 0080, 0083, and 08th MS Team), but there's just something about those gritty, grunty mecha that I adore.
I think that's a big part of why the Zaku II's such a perennial favorite among Gundam fans, it's got this great blend of stylized (like the round spiked shoulder pad) and crude (the tubing, mono-eye, olive color scheme, etc) aesthetics that really make it stand out. Dragonar (a very Gundam-esque series Sunrise made after ZZ Gundam, thinking it would take over from the older franchise) had some blended designs like that as well..
The Geyzam Geizum (Edit: apparently MAHQ had the wrong spelling for the name):
I like that Geyzam, I can just imagine the design meetings though.
"So, we ran out of space in the ammo container...
"You made the container bigger, right?
"You know, now that you say that, it sounds like such an obvious way to take things, but...
I forget what the origin of Heavy Gear is, I wanna say it was at least sort-of a ripoff of 80's real robot mecha stuff like VOTOMS, but I've always loved that aesthetic of ugly, boxy, utilitarian mecha. Things made for war, things that break and need to be repaired, sure it's a box slap some armor on it and call it done.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
I forget what the origin of Heavy Gear is, I wanna say it was at least sort-of a ripoff of 80's real robot mecha stuff like VOTOMS, but I've always loved that aesthetic of ugly, boxy, utilitarian mecha. Things made for war, things that break and need to be repaired, sure it's a box slap some armor on it and call it done.
Yeah, as I understand it Heavy Gear started as a tabletop game that definitely draws more inspiration from VOTOMS than the kinds of series Battletech was based on (you can tell by the smaller scale, roller feet, etc), then got adapted for a PC game series and CGI tv show when Activision picked it up after they lost the Mechwarrior license (FASA was establishing their own in-house studio to handle videogames of their stuff at that point).
Along similar lines, my favorite mech from Metal Warriors (that SNES game 143999 and I were talking about) was the Havoc (classic grunt; shield, machinge gun, crude melee implement, and VOTOMS roller feet):
Interesting side note, Metal Warriors was developed by Lucasarts and only published by Konami. Which makes me wonder if the person who came up with this transforming ball mecha...
...also designed this droid from the Star Wars prequels?
Along similar lines, my favorite mech from Metal Warriors (that SNES game 143999 and I were talking about) was the Havoc (classic grunt; shield, machinge gun, crude melee implement, and VOTOMS roller feet):
You're forgetting the best part! His melee attack is a big ol hook and chain!
I'm gonna play Metal Warriors after work today and nobody can stop me.
[edit] I got excited about Metal Warriors and only noticed you did mention that after I posted. Oops!
While we're talking about SNES era mecha. Metal Marines is a damn decent game too.
IronKnuckle's Ghost on
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Blah, been having this weird paint problem, where most of the parts come out with this chalky finish rather than shiny gloss
Top one is great, bottom is all chalky. I dunno what I did differently, short of maybe spraying harder on that top one? Maybe the primer was rougher underneath or something.
I forget what the origin of Heavy Gear is, I wanna say it was at least sort-of a ripoff of 80's real robot mecha stuff like VOTOMS, but I've always loved that aesthetic of ugly, boxy, utilitarian mecha. Things made for war, things that break and need to be repaired, sure it's a box slap some armor on it and call it done.
I kind of found out Heavy gear was a miniatures game backwards
I got the Jovian Chronicles RPG because I had no idea what it was. It lead to some rather bizarre theories as well. So pre internet I did not know the same company that made Jovian Chronicles made Heavy Gear I thought it was just a video game people would yell at the controls over.
It was much much later I found out it was a minis game with lore
Speaking of models DP9 did do some for Jovian C
Like the pathfinder
I still have it from when I bought it an epoch ago just like the thing from the Relic it's lived with it in it's box for a long time.
Part of me feels they missed out as what attracted me to Jovian C was the ships
Asteroid miners
and so on
I really feel there is a real lack of space ship models like this most are over the top or pulp sci fi or anime
I wanted some like this semi future ones
Blah, been having this weird paint problem, where most of the parts come out with this chalky finish rather than shiny gloss
Top one is great, bottom is all chalky. I dunno what I did differently, short of maybe spraying harder on that top one? Maybe the primer was rougher underneath or something.
Is it chalky or is it textured like an orange? If it's the first, try a different paint brand or shake the hell out of the can even more, as the paint isn't coming out fine enough. If it's the second, it's usually humidity.
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Chalky or like really fine sandpaper. It's Mr Colour, I'm thinning it 2:1 with the official thinner. I sprayed indoors for the first time, bought a spray booth, so I had decent humidity - 40%
I think I might be spraying too light and it dries before hitting the plastic or something?
Oh brilliant
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TonkkaSome one in the club tonightHas stolen my ideas.Registered Userregular
You might be spraying too close, or the thinner isn't mixed well enough. You can probably sand the paint lightly and touch it up as needed.
Two local builders have finished that model this week. It is awesome.
... Damnit, my bison has (molded) leaf springs. wheeee....
Edit:
Here's one of the local Sazabi's, reposted with permission:
Update on RG Sazabi: If you have the stands from the RE 1/100 Hamma-Hanma, the funnels fit in the clips perfectly. They can also fit a 3mm peg in the back, so HG-sizes action based would work too.
Anndd... well, the joints weren't that hard, I guess.
Edit 2: Last update for tonight!
The front torso's done. Well.. except for the weapons unit and the legs, but.. Yeah. Torso!
... Which means... as foreshadowed in the instruction page in the back...
Posts
Does that mean that I have to keep sanding till they’re gone?
So it’s the seam that is invisible, but where the glue touched the surface of the plastic.
Or is this discolourisation dependant on the type of plastic? Because I am trying to do it on some old kits...
Or does seamline removal always imply that you need to paint the model too?
If you use putty you have to paint. If you just use cement you can get away without painting. Generally if you dont paint then seam lines are something you have to live with.
Newer kits are much better about not having bad seam lines.
But then I remembered that Metal Warriors was a thing, and now I want to find a really chunky Zaku-ish guy with giant shoulder pads to redeco as the cover art mech from that game.
Maybe a 1/144 Zaku with 1/100 shoulders. Or an SD Zaku with a different head.
Damnit all.
God damnit all.
Step 2: Learn to juggle gunpla.
Sadly, the models I keep getting attracted to don't appear to have 1/100 MG variants. Notably, the Moon gundam thingy and the Psycho(?) Unicorn? I dunno, it's gold and has two shields with whips on it and like I said I like wings and mechanical fiddly bits.
Though Unicorn-era kits like the Phenex tend to be on the large side of HG, and Moon Gundam seems to be about halfway between HG and MG in terms of size and surface detail.
Yeah. those are them!
... I know nothing about how gundam releases are chosen.
@143999 If you're talking about the Nitro...
...then a Xeku Eins from Gundam Sentinel seems like it might be a good starting point:
It's got HGUC kits in 1/144th.
Not sure about kits to bash the M-308 Gunner from Metal Storm...
...although there's a pretty great Lego scratch build of it:
...Also, since you're obviously a gentleman of refined mecha tastes, I feel I should point out that Cybernator/Assault Suit Valken (Japanese name) and its series have had official model kits produced for them.
Valken:
Leynos:
Exzas (apparently these are from a tactical rpg spin-off for the playstation 1 that never got a US release):
Yes, but not like all gravity, just the gravity effecting itself.
How nice of them, they made model kits specifically for me. I bet these are like a hundred apiece now.
Valken’s around $80 on US Amazon, around $55 plus shipping from Japanese exporters
I fucking love the Assault Suits series' aesthetic. It's right up there with Dougram, Votoms, early Macross' destroids, and PGI/CGL/HBS' modern take on Battletech/Mechwarrior for some of my favorite mecha designs. I mean, stylized stuff like UC era Gundam is fucking rad too (especially the post-MSG OYW series like 0080, 0083, and 08th MS Team), but there's just something about those gritty, grunty mecha that I adore.
I think that's a big part of why the Zaku II's such a perennial favorite among Gundam fans, it's got this great blend of stylized (like the round spiked shoulder pad) and crude (the tubing, mono-eye, olive color scheme, etc) aesthetics that really make it stand out. Dragonar (a very Gundam-esque series Sunrise made after ZZ Gundam, thinking it would take over from the older franchise) had some blended designs like that as well..
The Geyzam Geizum (Edit: apparently MAHQ had the wrong spelling for the name):
The Dreu:
Hah, yeah, didn't even catch that it wasn't an official Dreu model at first. Added a pic of one in-between the art & kitbash just for accuracy.
"So, we ran out of space in the ammo container...
"You made the container bigger, right?
"You know, now that you say that, it sounds like such an obvious way to take things, but...
Yeah, as I understand it Heavy Gear started as a tabletop game that definitely draws more inspiration from VOTOMS than the kinds of series Battletech was based on (you can tell by the smaller scale, roller feet, etc), then got adapted for a PC game series and CGI tv show when Activision picked it up after they lost the Mechwarrior license (FASA was establishing their own in-house studio to handle videogames of their stuff at that point).
Along similar lines, my favorite mech from Metal Warriors (that SNES game 143999 and I were talking about) was the Havoc (classic grunt; shield, machinge gun, crude melee implement, and VOTOMS roller feet):
Interesting side note, Metal Warriors was developed by Lucasarts and only published by Konami. Which makes me wonder if the person who came up with this transforming ball mecha...
...also designed this droid from the Star Wars prequels?
Maybe they work at Blizzard now?
I'm gonna play Metal Warriors after work today and nobody can stop me.
[edit] I got excited about Metal Warriors and only noticed you did mention that after I posted. Oops!
While we're talking about SNES era mecha. Metal Marines is a damn decent game too.
Top one is great, bottom is all chalky. I dunno what I did differently, short of maybe spraying harder on that top one? Maybe the primer was rougher underneath or something.
I kind of found out Heavy gear was a miniatures game backwards
I got the Jovian Chronicles RPG because I had no idea what it was. It lead to some rather bizarre theories as well. So pre internet I did not know the same company that made Jovian Chronicles made Heavy Gear I thought it was just a video game people would yell at the controls over.
It was much much later I found out it was a minis game with lore
Speaking of models DP9 did do some for Jovian C
Like the pathfinder
I still have it from when I bought it an epoch ago just like the thing from the Relic it's lived with it in it's box for a long time.
Part of me feels they missed out as what attracted me to Jovian C was the ships
Asteroid miners
and so on
I really feel there is a real lack of space ship models like this most are over the top or pulp sci fi or anime
I wanted some like this semi future ones
Is it chalky or is it textured like an orange? If it's the first, try a different paint brand or shake the hell out of the can even more, as the paint isn't coming out fine enough. If it's the second, it's usually humidity.
I think I might be spraying too light and it dries before hitting the plastic or something?
pictures will have to wait til tomorrow tho cos it's late
But! I'm at another major milestone: The Zoid Core! I love lining these things.
And befitting this model's Bison / power image, the Zoid Core enclosure feels like the world's most MASSIVE V12 engine.
The neck's also done, along with some of the linkages that will hold in the main weapon. Next up is building up the body.
"Hey... Hey! HEY EPYON!!!"
"... What do you want?"
"Give me my core back."
"...
...
No."
But yeah, Sazabi is one of my top favorite psycommu weapon carrying mobile suits.
Two local builders have finished that model this week. It is awesome.
... Damnit, my bison has (molded) leaf springs. wheeee....
Edit:
Here's one of the local Sazabi's, reposted with permission:
Anndd... well, the joints weren't that hard, I guess.
Edit 2: Last update for tonight!
The front torso's done. Well.. except for the weapons unit and the legs, but.. Yeah. Torso!
... Which means... as foreshadowed in the instruction page in the back...
It's cannon time.
Lots.
And lots.
Of Cannons.