I'm eager to get Oda Nobunaga fully ascended. I was lazy last year and didn't get all of the necessary mats. And I suppose getting Nobu's niece/secret daughter is ok.
As always when I look at Ozymandias, I question my sexual preferences.
By the way, my friend who got Musashi AND Hassan in his first ten rolls now rolled Oz after using only 90 SQ. I feel like my luck is being sapped just by interacting whith him.
Tried the challenge mission at first with Bride, Tamamo, and Vlad but the healing debuff wrecked me. I only got halfway. Realized I was gonna need defense buffs and a non-Zerker with that asshole debuff.
Squirtoria, Mikon!, and Overworked Teacher With Too Many Fangirls did it slow, steady, and safe in 27 turns.
Well, my current run is the farthest I've gotten. Kaleidoscope to have Altera annihilate the first wave before plugsuiting her out, then Archuria Waver Merlin have been chewing through the rest...
Figuring out when to play Merlin and Waver cards is my issue since I want to keep firing Excalibur chains to kill things.
I think I only got halfway before I had to come back from lunch though.
Gabriel_Pitt(effective against Russian warships)Registered Userregular
I would've made it through without needing seals, except I got careless and popped Merlin's invul a turn too early. I had Drac, Waver, and Merlin in the front line, and things were going pretty well until that moment. I blanked on the fact that Waver's NP had NP drain, so unleashing all three NPs at once and then having a barely alive Ishtar NP a turn later was a big oops.
Well, despite screwups I managed to finish that run without seals. Barely - Martha punched out Nero and Tamamo on her own (well, they were half dead, but still).
Used my seals, but cleared the challenge quest on the first try. Double Merlin still outhealed the debuff, letting Jeanne clean up.
It's probably more that the invincibilities helped a lot?
When I went to the more sustain Waver team and away from Uncle Vlad, it was for the Defense Buff.
Helped, but not as much as I'd hoped. Like Drake remembering to use Ignore Invincible right before using her NP. Or the one round where someone used a charge, then let Nightingale attack instead of using their NP, which threw things off.
Semiramis got a 1 turn party buff removal immunity added to her NP on top of a general NP 'Interlude' damage up. She's now both the bandaid to Consort Yu as well as a counter to her lover.
Passionlip got a straight NP damage and healing buff. And she hasn't had a banner in ages.
Edison's 3 turn defense buff got slightly increased to 30% but now became targetable and reduces the target's skill cooldowns by 1 turn. Edison + Atlas Code can now make Ishtar Mana Burst twice in the same damn turn while Overcharging her Buster Up NP!
Left:
4* Beserker
4* Lancer
5* Alter Ego (Kiara, Okita Alter, or Sitonai)
2* Caster (has to be either Hans or Shakespeare)
I beat the Challenge Quest, but I had to revive in the middle. Some notes:
1. Herc's CE Guts doesn't refresh on revive.
2. Even in Merlin is Invincible, Serenity's Death effect kills him good.
3. Zombie stall is infuriatingly slow, good god, this took me 100+ turns.
4. Combining Golden Millennium Tree + 2x Ideal Holy King gives Jeanne 20k HP and lets her facetank most ST NPs without complaint.
Eeeeh, I really hope we will get half AP for campaign during Shinjuku anyway, I am still in a middle of Camelot and I would like to at least finish it soonish.
Posts
Which one? Welfare Nobu should be next month sometime I think. Nobuzerker is like... August probably?
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Archer Nobu, the last welfare I'm missing to be current with what's been released.
It is very convenient that I can chase her and Nero on the same banner.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
// Switch: SW-5306-0651-6424 //
Uh, is the cash out rate decent at the end?
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Those are some abs.
Now we need an Emperor Gil to go with him.
// Switch: SW-5306-0651-6424 //
Musashi figma should be good, though
By the way, my friend who got Musashi AND Hassan in his first ten rolls now rolled Oz after using only 90 SQ. I feel like my luck is being sapped just by interacting whith him.
// Switch: SW-5306-0651-6424 //
I am the bone of my sword.
// Switch: SW-5306-0651-6424 //
Squirtoria, Mikon!, and Overworked Teacher With Too Many Fangirls did it slow, steady, and safe in 27 turns.
// Switch: SW-5306-0651-6424 //
The removal of the stun demerit is nice, but what I really want is the debuff clear. It would have been super handy on this latest challenge.
It's probably more that the invincibilities helped a lot?
When I went to the more sustain Waver team and away from Uncle Vlad, it was for the Defense Buff.
// Switch: SW-5306-0651-6424 //
Figuring out when to play Merlin and Waver cards is my issue since I want to keep firing Excalibur chains to kill things.
I think I only got halfway before I had to come back from lunch though.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Helped, but not as much as I'd hoped. Like Drake remembering to use Ignore Invincible right before using her NP. Or the one round where someone used a charge, then let Nightingale attack instead of using their NP, which threw things off.
Kid Gilgamesh I think has the best one so far.
// Switch: SW-5306-0651-6424 //
Semiramis got a 1 turn party buff removal immunity added to her NP on top of a general NP 'Interlude' damage up. She's now both the bandaid to Consort Yu as well as a counter to her lover.
Passionlip got a straight NP damage and healing buff. And she hasn't had a banner in ages.
Edison's 3 turn defense buff got slightly increased to 30% but now became targetable and reduces the target's skill cooldowns by 1 turn. Edison + Atlas Code can now make Ishtar Mana Burst twice in the same damn turn while Overcharging her Buster Up NP!
Left:
4* Beserker
4* Lancer
5* Alter Ego (Kiara, Okita Alter, or Sitonai)
2* Caster (has to be either Hans or Shakespeare)
// Switch: SW-5306-0651-6424 //
1. Herc's CE Guts doesn't refresh on revive.
2. Even in Merlin is Invincible, Serenity's Death effect kills him good.
3. Zombie stall is infuriatingly slow, good god, this took me 100+ turns.
4. Combining Golden Millennium Tree + 2x Ideal Holy King gives Jeanne 20k HP and lets her facetank most ST NPs without complaint.
Although now I feel compelled to roll for Ishtar when she comes around next, even though I don’t like her as a character.
Oh boy. How long until the Archer of Shinjuku banner?
Never quite sure what to do with Quick servants though.