now I understand how people can lay down their lives for a greater cause
I would take every god damn bullet in the world for baby yoda
Y'know the thing about a Baby Yoda, he's got... lifeless eyes, black eyes, like a doll's eyes. When he comes at ya, doesn't seem to be livin'... until he bites ya. And those black eyes roll over white, and then... oh, then you hear that terrible high-pitch screamin'
as long as you are ok with him never taking off the helmet then you are golden
+1
Options
Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
edited December 2019
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
Donkey Kong on
Thousands of hot, local singles are waiting to play at bubbulon.com.
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
On the bright side, five stacks seems like way too much time spent on that for it to be worth it, so the AI has a plan now, but it's still pretty dumb.
0
Options
Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
On the bright side, five stacks seems like way too much time spent on that for it to be worth it, so the AI has a plan now, but it's still pretty dumb.
It was taking advantage u-turn, volt switch, and emergency exit so it wasn't wasting turns. I am sure it could be defeated, but I was not prepared...
Thousands of hot, local singles are waiting to play at bubbulon.com.
So my chest has been hurting pretty intensely for almost an hour. Off work soon so I think I’m going to the hospital. My body is not all that impressive, lately.
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
On the bright side, five stacks seems like way too much time spent on that for it to be worth it, so the AI has a plan now, but it's still pretty dumb.
It was taking advantage u-turn, volt switch, and emergency exit so it wasn't wasting turns. I am sure it could be defeated, but I was not prepared...
Yeah, but unless you were being hyperbolic, five stacks of intimidate debuffs would take at least ten turns, right? In that many turns it probably could have just fainted the mon instead of just stacking that debuff as many times a possible.
cB557 on
0
Options
Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
On the bright side, five stacks seems like way too much time spent on that for it to be worth it, so the AI has a plan now, but it's still pretty dumb.
It was taking advantage u-turn, volt switch, and emergency exit so it wasn't wasting turns. I am sure it could be defeated, but I was not prepared...
Yeah, but unless you were being hyperbolic, five stacks of intimidate debuffs would take at least ten turns, right? In that many turns it probably could have just fainted the mon instead of just stacking that debuff as many times a possible.
I did end up with 5 stacked but only 3 came from shuffling gyrados I think.
Thousands of hot, local singles are waiting to play at bubbulon.com.
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
On the bright side, five stacks seems like way too much time spent on that for it to be worth it, so the AI has a plan now, but it's still pretty dumb.
It was taking advantage u-turn, volt switch, and emergency exit so it wasn't wasting turns. I am sure it could be defeated, but I was not prepared...
Yeah, but unless you were being hyperbolic, five stacks of intimidate debuffs would take at least ten turns, right? In that many turns it probably could have just fainted the mon instead of just stacking that debuff as many times a possible.
I did end up with 5 stacked but only 3 came from shuffling gyrados I think.
So like six turns, then? I still think you could get a kill or two in that many turns. Guess I'm not sure, though. Come to think of it, battle frontier stuff tends to scale everything down for 50, doesn't it? I'm thinking of level 100 stuff where everything dies in 2 hits. I forget what it's like at 50.
The AI in the pokemon battle tower is fucking crazy. I didn't know game freak had been paying attention to the competitive scene for their game.
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
I think I remember reading they would program it to copy things they saw "pros" doing?
Posts
I wish I understood where the keto spam came from...
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
NSFW
Thanks for warning me. I subbed to that subreddit for pimples and now I’m seeing shit I can’t unsee
Disgruntled ex-poster is my guess. Disgruntled because their threads about papal conspiracies keep getting closed.
I would take every god damn bullet in the world for baby yoda
I can’t even.
900-year-old Yoda has pupils.
I JUST WATCHED THE MANDALOREAN FOR THE FIRST TIME
SPACE DAD
SPACE DAD
I'd love it if you took a look at my art and my PATREON!
in close-ups you can see the pupils
they're very large, but they're there. Baby Yoda has brown eyes
so tired
I'd love it if you took a look at my art and my PATREON!
I saw that a couple weeks ago.
Where give it to me
I'd love it if you took a look at my art and my PATREON!
as long as you are ok with him never taking off the helmet then you are golden
Here's a good example. Gyrados has an ability called "Intimidate" that causes the enemy pokemon to experience an attack stat debuff when it enters play. In the single player game you're just like, fuck yeah, gyrados is so cool he makes enemies wet their pants, haha, cool.
In competitive, the AI uses special attacks and battle events to shuffle gyrados in and out of play repeatedly until you have a 5x attack debuff and you can barely scratch the opponent with your strongest attack. Maybe I am a stupid but I didn't even CONSIDER doing this, despite the language on the intimidate ability being clear that the debuff applies on entering the battlefield. I didn't consider that it would stack!
This game basically doesn't have AI through the campaign and all the sudden in the battle tower it comes out with some fuckin next level shit. No time to adjust, just sudden hardcore high level rules lawyer play.
It was taking advantage u-turn, volt switch, and emergency exit so it wasn't wasting turns. I am sure it could be defeated, but I was not prepared...
I did end up with 5 stacked but only 3 came from shuffling gyrados I think.
I think I remember reading they would program it to copy things they saw "pros" doing?
Or do people just call him Baby Yoda because he's a baby of Yoda's species?
The later. Yoda has been dead for about 6 years as of the show.
this meme is my spirit animal
Yeah and Yoda/Yaddle/The Child dotn have an actual revealed species name
They're called Yodos
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Well, that's horrifying.