Started up It Lurks Below and my first impression was that it was just a poor-man's Terraria. But then the more I played it the more I saw the differences and I like it. You get experience points and survival points (crafting, mining, etc), blueprints, teleports back and forth, Diablo style loot... It's pretty nifty. Not sure how long I'll play it but it's fun.
Starting out surge 2 and man it makes a way worse first impression than surge 1. I hate it when game sequels do this, they get too ambitious and forget to establish themselves
I’ve had to redo the starting area 3 times. The first game had a much better curve at the start
the early curve is definitely worse but i feel like its better overall through out the rest of the game.
the worst part of Surge 2* is that is fails to impart how important parrying is until you reach the first real boss fight(not the prison boss), who you need to parry to beat**. until that point it felt mostly optional. it offered a benefit in combat but never seemed like it was necessary and then suddenly it was.
on the plus side it was still making you learn that part of combat early on, and isn't nearly as bad as The Surge 1 introducing new enemies in the last portion of the game that felt entirely unbalanced in comparison to the rest of the game.
*based on my furthest play through in which i have not finished the campaign.
**technically i think you can do it without parrying but it requires a start that would require a greater mastery of the game than simply learning to parry effectively.
Thanks for the heads up yeah I think I’ve maybe pulled off one effective parry and then avoided it like the plague since. I mean the core gameplay is still surge so it’s hacking off limbs and jolly good fun. But the thematic starting is just so off. The prisoners attacking you are sometimes weirdly quiet, and it’s not quite clear why they’re attacking you. It all just feels confusing. Whereas surge 1s starting felt so cool and was such a neat and effective introduction to the world. I’m a stickler for game startings, a good opening can make or break a game experience and it always frustrates me when one feels hurried or lacklustre
Starting out surge 2 and man it makes a way worse first impression than surge 1. I hate it when game sequels do this, they get too ambitious and forget to establish themselves
I’ve had to redo the starting area 3 times. The first game had a much better curve at the start
the early curve is definitely worse but i feel like its better overall through out the rest of the game.
the worst part of Surge 2* is that is fails to impart how important parrying is until you reach the first real boss fight(not the prison boss), who you need to parry to beat**. until that point it felt mostly optional. it offered a benefit in combat but never seemed like it was necessary and then suddenly it was.
on the plus side it was still making you learn that part of combat early on, and isn't nearly as bad as The Surge 1 introducing new enemies in the last portion of the game that felt entirely unbalanced in comparison to the rest of the game.
*based on my furthest play through in which i have not finished the campaign.
**technically i think you can do it without parrying but it requires a start that would require a greater mastery of the game than simply learning to parry effectively.
Thanks for the heads up yeah I think I’ve maybe pulled off one effective parry and then avoided it like the plague since. I mean the core gameplay is still surge so it’s hacking off limbs and jolly good fun. But the thematic starting is just so off. The prisoners attacking you are sometimes weirdly quiet, and it’s not quite clear why they’re attacking you. It all just feels confusing. Whereas surge 1s starting felt so cool and was such a neat and effective introduction to the world. I’m a stickler for game startings, a good opening can make or break a game experience and it always frustrates me when one feels hurried or lacklustre
i feel like they tried to do a more contained tutorial section with the prison and it just didn't work out as intended. they try to teach you a lot in that area that you don't really need to learn there and then and then don't follow up on in the next couple areas meaning its easy to get a few hours in without really getting to grips with how they intend for the game to be played. again, see my comments on parrying. other than that though, i do think the game is largely an improvement over the first and is well worth sticking with. really need to get back to it though i might need to restart rather than trying to relearn the game at the mid-point(or 2/3rds, not sure exactly).
I’m definitely going to stick with it, I think on a personal preference level I just enjoyed the more simple set up and setting of the first. Like I’m not saying in the end I’ll like that setting better than this one, just that it makes for a more cohesive and compelling establishing act
However I do like that I can finally be Emily blunt in edge of tomorrow
I’m definitely going to stick with it, I think on a personal preference level I just enjoyed the more simple set up and setting of the first. Like I’m not saying in the end I’ll like that setting better than this one, just that it makes for a more cohesive and compelling establishing act
However I do like that I can finally be Emily blunt in edge of tomorrow
I’m definitely going to stick with it, I think on a personal preference level I just enjoyed the more simple set up and setting of the first. Like I’m not saying in the end I’ll like that setting better than this one, just that it makes for a more cohesive and compelling establishing act
However I do like that I can finally be Emily blunt in edge of tomorrow
this alone makes me want to play this now
I think it’s free on gamepass if you have it? But yeah the first one you were a specific guy, but this one you can create a kind of blank slate character and choose male or female
late to the party, but oof @ spiderman. This takes the caek though:
...
When it comes to cosmetics, PlayStation players will have 30-day exclusive access to a Legendary Outfit, Legendary Emote, Epic Takedown, and nameplate for each Super Hero as they are released – this is also for the six launch heroes. In addition, we also have rewards for those with a PlayStation Plus subscription. For each Super Hero added to the game post-launch, Hawkeye included, all PS Plus members will receive a free bundle that contains a Rare Outfit, nameplate, and 100 Credits to celebrate the addition of another Avenger to the roster. At launch, we’ll have a free bundle for Ms. Marvel available for PS Plus members to embiggen our love for Kamala!
But then again, it's also neat. Makes it easier to not buy a game to support it even if you don't intend to play it right away.
“I used to draw, hard to admit that I used to draw...”
Starting out surge 2 and man it makes a way worse first impression than surge 1. I hate it when game sequels do this, they get too ambitious and forget to establish themselves
I’ve had to redo the starting area 3 times. The first game had a much better curve at the start
the early curve is definitely worse but i feel like its better overall through out the rest of the game.
the worst part of Surge 2* is that is fails to impart how important parrying is until you reach the first real boss fight(not the prison boss), who you need to parry to beat**. until that point it felt mostly optional. it offered a benefit in combat but never seemed like it was necessary and then suddenly it was.
on the plus side it was still making you learn that part of combat early on, and isn't nearly as bad as The Surge 1 introducing new enemies in the last portion of the game that felt entirely unbalanced in comparison to the rest of the game.
*based on my furthest play through in which i have not finished the campaign.
**technically i think you can do it without parrying but it requires a start that would require a greater mastery of the game than simply learning to parry effectively.
Was this the little Johnny boss or another boss? Cos I think I may have done what I always do in souls like games and just overleveled enough that I can just brute force enemies without strategies, cos I never parried him. Just wailed on him and dodged, unless there’s another boss you mean?
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
Also I wonder if we'll see more or less performance vs resolution settings in games in the forthcoming generation, particularly like the ones where an Xbox One X or PS4 Pro offer the choice between 4K/30fps and 1080p/60fps.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
I think it'd be boneheaded too, absolutely, but every leak we've seen so far seems to indicate the cheaper console might drop the optical drive. I really hope it doesn't happen.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
I was getting a very obvious callous on my left thumb--and only my left thumb--using the cross on my Elite Series 2 (this was an issue with my Series 1, in all fairness). Specifically from trying to get S-ranks in Streets of Rage 4.
It's not a problem on the disc. But I still prefer the cross-shape overall, I just can't use it for SOR4 personally.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
I think it'd be boneheaded too, absolutely, but every leak we've seen so far seems to indicate the cheaper console might drop the optical drive. I really hope it doesn't happen.
Yeah, they're almost definitely going to drop the drive, especially since Sony is dropping the UHD drive on a console that, let's face it, will probably cost just $50 below the console with the drive. Possibly $40 or $30 below only--the UHD drive probably costs them less than that on the scale they're manufacturing, and this is Sony (see: dropping UHD from the PSFro to save themselves $13). The Series S probably isn't going to look like a cube though.
It rules it out for me as well, because I use my Xbox as a UHD/BR/DVD player, and because I have a massive physical library. It comes down to complicated inside-business calculus. They want to be able to say they have a cheaper alternative--and they do--but they don't want everyone who's going to buy a Series X to buy it instead, because the premium product, even before the price benefit, makes a better showcase for the community. They want it to work, but not at the cost of the thing it is an alternative to. There's a part of the audience that practically scorns physical libraries, but they weren't breaking down their doors to spend $50 on a digital-only Xbox One, so it's a gamble in a way the Series X isn't necessarily. It'll need to have a substantial price difference...$100 or more (probably more) to make a successful argument.
Somewhat ironically, Sony has done a lot less to further disc usage and, by extension, continuity of physical libraries. PSNow is a widespread failure, but they'll probably just eat that debacle (or try to right the ship), instead of putting the cost and development into aping what Xbox has done with disc support for BC. They're not even a UHD option despite being part of the Blu-Ray consortium, and literal years behind Xbox in that specific regard. And I doubt they care about either of those things. Which means their market domination right now, and very plausible market domination in the future, gives Microsoft a great deal of leeway to try things like that. No, they're not going to pull a Sony and say, "Yeah, from now on, all Series X and S consoles won't read BC-program discs, you need to buy licenses," but it means they could attempt moving in that direction, if they wanted to, with far fewer consequences. Your PS1, PS2 and PS3 discs are as valuable as coasters on the PS4, and that's true for PS5 as well. Especially if the PS5 is the market leader, Microsoft can just point at them and say, "Why not? They're doing it too, and no one cared" if they think the expected backlash is worth the cost savings and profit margins you don't see from the second hand market.
And I really hope it doesn't come to that. Sony's not helping.
So, here's the Series S "Robot White" controller--I don't think anyone shared this yet.
I don't think the shell is two-tone like the original Xbox 360 controllers were.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
I think it'd be boneheaded too, absolutely, but every leak we've seen so far seems to indicate the cheaper console might drop the optical drive. I really hope it doesn't happen.
The one with the optical drive is $299. The "all digital" one without didn't have a price because it's sold out. So that would indicate this isn't as much of a bone headed move?
I mean, shit, I'm primarily a PC gamer and haven't inserted a physcial disc into my computer for years. The laptop I'm writing this on doesn't even have one. I have three young gamers, 9, 7, and 5. If I handed one of them a disc and told them to install it on their computer, I doubt they'd know what that meant. And these are guys who ask for Steam gift cards for Christmas and birthdays so they can shop for their own.
So the fact that the "disc-less" trend is getting hotted on consoles is no surprise. With that, maybe it's a mistake to define the used game market and the need for physical media as something inherently valuable to "poor" people, as if the slight cost difference between used and new (versus buying games as they go on sale...which happens with many digital products) is a major factor here.
We've already established that the Series X console has, in fact, a UHD drive that can play games and movies.
It is also the more expensive option, though we don't know how much.
Jazz is arguing it's a "bone-headed move" on the basis that a less expensive console would be an attractive option, for example, for someone who wants to buy their child a next generation console that costs less, but wants to take advantage of the second-hand market (which is frequently cheaper than discounted digital purchases) as well as their physical library (which they wouldn't have to repurchase). Thereby undermining the "cheaper option" premise.
Though considering the Playstation 5 both looks to be at least as expensive as the Series X, and the cheaper variation is identical save removing the optical drive (and thus, will be much closer in cost), on top of Sony already cutting support for the legacy physical library, the Xbox Series S will still be less expensive (even before considering a console-only subscription of Game Pass).
Starting out surge 2 and man it makes a way worse first impression than surge 1. I hate it when game sequels do this, they get too ambitious and forget to establish themselves
I’ve had to redo the starting area 3 times. The first game had a much better curve at the start
the early curve is definitely worse but i feel like its better overall through out the rest of the game.
the worst part of Surge 2* is that is fails to impart how important parrying is until you reach the first real boss fight(not the prison boss), who you need to parry to beat**. until that point it felt mostly optional. it offered a benefit in combat but never seemed like it was necessary and then suddenly it was.
on the plus side it was still making you learn that part of combat early on, and isn't nearly as bad as The Surge 1 introducing new enemies in the last portion of the game that felt entirely unbalanced in comparison to the rest of the game.
*based on my furthest play through in which i have not finished the campaign.
**technically i think you can do it without parrying but it requires a start that would require a greater mastery of the game than simply learning to parry effectively.
Was this the little Johnny boss or another boss? Cos I think I may have done what I always do in souls like games and just overleveled enough that I can just brute force enemies without strategies, cos I never parried him. Just wailed on him and dodged, unless there’s another boss you mean?
it was the Little Johnny. i was having a hard time getting close enough to hit him and not getting destroyed unless i parried and stunned him. if you managed then bravo but i'd still say its worth learning to parry early.
Jazz is arguing it's a "bone-headed move" on the basis that a less expensive console would be an attractive option, for example, for someone who wants to buy their child a next generation console that costs less, but wants to take advantage of the second-hand market (which is frequently cheaper than discounted digital purchases) as well as their physical library (which they wouldn't have to repurchase). Thereby undermining the "cheaper option" premise.
But by definition, wouldn't the "cheaper" option remove something that makes it cheaper? And with that, why would they go cheaper and lose revenue on the hardware to also support a market and a customer they make no additional revenue off of?
It only undermines the premise if the goal was to move down stream to intentionally target a consumer with less disposable income. But I don't think that's the case here...rare is it that targeting someone without a lot of money, especially on luxuries (like gaming consoles) produces good results.
It's likely the target market is not the value-shopper, but the person who doesn't place value on physical media, hence finding that they can save money on that console as a benefit. And this is a customer who plans to buy digital exclusively, which also means much higher profits, as they don't have to deal with the costs of creating and distributing physical media. Heck, not even having to ship a physical product is an enormous cost savings. This also creates a direct customer buying from them, versus a 3rd party partner.
To me it doesn't sound boneheaded. It's actually really smart.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
Microsoft wants these people on gamepass, and at current prices its not a bad argument.
Its not great if you already have a huge disc library of One games, but if you're not a luxury early adopter, there aren't any next gen exclusives to make you buy any system this holiday anyway.
The old d-pad was terribad. Hopefully they ship faceplates for the new ones, disc or cross.
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
Maybe if the S had a disc drive, which it probably won't.
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
I think it'd be boneheaded too, absolutely, but every leak we've seen so far seems to indicate the cheaper console might drop the optical drive. I really hope it doesn't happen.
The one with the optical drive is $299. The "all digital" one without didn't have a price because it's sold out. So that would indicate this isn't as much of a bone headed move?
I mean, shit, I'm primarily a PC gamer and haven't inserted a physcial disc into my computer for years. The laptop I'm writing this on doesn't even have one. I have three young gamers, 9, 7, and 5. If I handed one of them a disc and told them to install it on their computer, I doubt they'd know what that meant. And these are guys who ask for Steam gift cards for Christmas and birthdays so they can shop for their own.
So the fact that the "disc-less" trend is getting hotted on consoles is no surprise. With that, maybe it's a mistake to define the used game market and the need for physical media as something inherently valuable to "poor" people, as if the slight cost difference between used and new (versus buying games as they go on sale...which happens with many digital products) is a major factor here.
SAD was discontinued prematurely just like the One X. It wasn't massively popular, especially at its launch price. I don't know how much that applies to next gen, but it's actually a pretty strong argument against the market going for discless right now.
Rampant piracy from improving internet access mostly killed PC physical games, something like music CDs went through. It is a data point in market acceptance of digital, but it again was a premature shift due to other factors.
Posts
Thanks for the heads up yeah I think I’ve maybe pulled off one effective parry and then avoided it like the plague since. I mean the core gameplay is still surge so it’s hacking off limbs and jolly good fun. But the thematic starting is just so off. The prisoners attacking you are sometimes weirdly quiet, and it’s not quite clear why they’re attacking you. It all just feels confusing. Whereas surge 1s starting felt so cool and was such a neat and effective introduction to the world. I’m a stickler for game startings, a good opening can make or break a game experience and it always frustrates me when one feels hurried or lacklustre
i feel like they tried to do a more contained tutorial section with the prison and it just didn't work out as intended. they try to teach you a lot in that area that you don't really need to learn there and then and then don't follow up on in the next couple areas meaning its easy to get a few hours in without really getting to grips with how they intend for the game to be played. again, see my comments on parrying. other than that though, i do think the game is largely an improvement over the first and is well worth sticking with. really need to get back to it though i might need to restart rather than trying to relearn the game at the mid-point(or 2/3rds, not sure exactly).
However I do like that I can finally be Emily blunt in edge of tomorrow
this alone makes me want to play this now
I think it’s free on gamepass if you have it? But yeah the first one you were a specific guy, but this one you can create a kind of blank slate character and choose male or female
Shouldn't a 2-year warranty cover 24 months?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Default warranty is 3 months.
But then again, it's also neat. Makes it easier to not buy a game to support it even if you don't intend to play it right away.
guess you missed Destiny 2's shenanigans?
Didn't mean to insinuate that this is the first time it has happened.
The description above screams microtransactions and loot boxes.
More info/pics from The Verge: https://www.theverge.com/2020/8/9/21361157/microsoft-xbox-series-s-console-leak-controller-packaging
will have to see how the d-pad feels.
Yeah, but it has the option for standard Dpad or the disc. The disc is fine, but the old disc Dpad on the 360 pad was very mushy and bad.
maybe they'll bring back the twist to d-pad. or you can transfer it to this one. lol
Was this the little Johnny boss or another boss? Cos I think I may have done what I always do in souls like games and just overleveled enough that I can just brute force enemies without strategies, cos I never parried him. Just wailed on him and dodged, unless there’s another boss you mean?
The X vs. S seems sensible in a way, if you have a 1080p screen and aren't going 4k, the X is sorta lost on you.
I would have thought purchasing a 2-year warranty in addition to the default 3-month would add 24 months to the three you're getting already.
Well, damn. I'd say that sounds like false advertising, but I'm sure they've worded it very carefully.
Same. Have to try it for myself to be sure, but if nothing else, at least all my One controllers will still work with it, since its Dpad is sublime.
I just don't know why you would mess with perfection like that...
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Maybe if the S had a disc drive, which it probably won't.
Also I wonder if we'll see more or less performance vs resolution settings in games in the forthcoming generation, particularly like the ones where an Xbox One X or PS4 Pro offer the choice between 4K/30fps and 1080p/60fps.
Steam | XBL
I disagree
You are marketing this console to families who cant afford as much they are probably already buying used games, to lock them out of that would be a boneheaded move.
Hell I would have zero reason to buy one for my son eventually cause 90% of his bought new games are on disc.
I think it'd be boneheaded too, absolutely, but every leak we've seen so far seems to indicate the cheaper console might drop the optical drive. I really hope it doesn't happen.
Steam | XBL
I was getting a very obvious callous on my left thumb--and only my left thumb--using the cross on my Elite Series 2 (this was an issue with my Series 1, in all fairness). Specifically from trying to get S-ranks in Streets of Rage 4.
It's not a problem on the disc. But I still prefer the cross-shape overall, I just can't use it for SOR4 personally.
Yeah, they're almost definitely going to drop the drive, especially since Sony is dropping the UHD drive on a console that, let's face it, will probably cost just $50 below the console with the drive. Possibly $40 or $30 below only--the UHD drive probably costs them less than that on the scale they're manufacturing, and this is Sony (see: dropping UHD from the PSFro to save themselves $13). The Series S probably isn't going to look like a cube though.
It rules it out for me as well, because I use my Xbox as a UHD/BR/DVD player, and because I have a massive physical library. It comes down to complicated inside-business calculus. They want to be able to say they have a cheaper alternative--and they do--but they don't want everyone who's going to buy a Series X to buy it instead, because the premium product, even before the price benefit, makes a better showcase for the community. They want it to work, but not at the cost of the thing it is an alternative to. There's a part of the audience that practically scorns physical libraries, but they weren't breaking down their doors to spend $50 on a digital-only Xbox One, so it's a gamble in a way the Series X isn't necessarily. It'll need to have a substantial price difference...$100 or more (probably more) to make a successful argument.
Somewhat ironically, Sony has done a lot less to further disc usage and, by extension, continuity of physical libraries. PSNow is a widespread failure, but they'll probably just eat that debacle (or try to right the ship), instead of putting the cost and development into aping what Xbox has done with disc support for BC. They're not even a UHD option despite being part of the Blu-Ray consortium, and literal years behind Xbox in that specific regard. And I doubt they care about either of those things. Which means their market domination right now, and very plausible market domination in the future, gives Microsoft a great deal of leeway to try things like that. No, they're not going to pull a Sony and say, "Yeah, from now on, all Series X and S consoles won't read BC-program discs, you need to buy licenses," but it means they could attempt moving in that direction, if they wanted to, with far fewer consequences. Your PS1, PS2 and PS3 discs are as valuable as coasters on the PS4, and that's true for PS5 as well. Especially if the PS5 is the market leader, Microsoft can just point at them and say, "Why not? They're doing it too, and no one cared" if they think the expected backlash is worth the cost savings and profit margins you don't see from the second hand market.
And I really hope it doesn't come to that. Sony's not helping.
So, here's the Series S "Robot White" controller--I don't think anyone shared this yet.
I don't think the shell is two-tone like the original Xbox 360 controllers were.
Am I missing something? According to the website, there's a version with the optical drive and one without.
The one with the optical drive is $299. The "all digital" one without didn't have a price because it's sold out. So that would indicate this isn't as much of a bone headed move?
I mean, shit, I'm primarily a PC gamer and haven't inserted a physcial disc into my computer for years. The laptop I'm writing this on doesn't even have one. I have three young gamers, 9, 7, and 5. If I handed one of them a disc and told them to install it on their computer, I doubt they'd know what that meant. And these are guys who ask for Steam gift cards for Christmas and birthdays so they can shop for their own.
So the fact that the "disc-less" trend is getting hotted on consoles is no surprise. With that, maybe it's a mistake to define the used game market and the need for physical media as something inherently valuable to "poor" people, as if the slight cost difference between used and new (versus buying games as they go on sale...which happens with many digital products) is a major factor here.
It is also the more expensive option, though we don't know how much.
Jazz is arguing it's a "bone-headed move" on the basis that a less expensive console would be an attractive option, for example, for someone who wants to buy their child a next generation console that costs less, but wants to take advantage of the second-hand market (which is frequently cheaper than discounted digital purchases) as well as their physical library (which they wouldn't have to repurchase). Thereby undermining the "cheaper option" premise.
Though considering the Playstation 5 both looks to be at least as expensive as the Series X, and the cheaper variation is identical save removing the optical drive (and thus, will be much closer in cost), on top of Sony already cutting support for the legacy physical library, the Xbox Series S will still be less expensive (even before considering a console-only subscription of Game Pass).
it was the Little Johnny. i was having a hard time getting close enough to hit him and not getting destroyed unless i parried and stunned him. if you managed then bravo but i'd still say its worth learning to parry early.
Bump it. The difficulty is almost entirely in resource scarcity, rather than a mechanical jump in difficulty.
But by definition, wouldn't the "cheaper" option remove something that makes it cheaper? And with that, why would they go cheaper and lose revenue on the hardware to also support a market and a customer they make no additional revenue off of?
It only undermines the premise if the goal was to move down stream to intentionally target a consumer with less disposable income. But I don't think that's the case here...rare is it that targeting someone without a lot of money, especially on luxuries (like gaming consoles) produces good results.
It's likely the target market is not the value-shopper, but the person who doesn't place value on physical media, hence finding that they can save money on that console as a benefit. And this is a customer who plans to buy digital exclusively, which also means much higher profits, as they don't have to deal with the costs of creating and distributing physical media. Heck, not even having to ship a physical product is an enormous cost savings. This also creates a direct customer buying from them, versus a 3rd party partner.
To me it doesn't sound boneheaded. It's actually really smart.
Microsoft wants these people on gamepass, and at current prices its not a bad argument.
Its not great if you already have a huge disc library of One games, but if you're not a luxury early adopter, there aren't any next gen exclusives to make you buy any system this holiday anyway.
SAD was discontinued prematurely just like the One X. It wasn't massively popular, especially at its launch price. I don't know how much that applies to next gen, but it's actually a pretty strong argument against the market going for discless right now.
Rampant piracy from improving internet access mostly killed PC physical games, something like music CDs went through. It is a data point in market acceptance of digital, but it again was a premature shift due to other factors.
This game of chicken between MS and Sony can fuck right off.