The Ghostbusters game is Ghostbusters 3, basically.
It's well worth it.
Be aware that the gameplay was just pretty decent when it first came out, and it's aged since then. But you'll get plenty of great dialog and other ghostbusters goodness to help you power through it.
Yeah I probably should have expanded. The story/dialog/license carries a lot of the weight for a slightly above-average 3rd person shooter. It's still fun and still worth your time. I paid full price for it on release and I don't regret it, though I would suggest only getting it on sale.
I've just been using the wish list to record titles I might go back to and buy someday, maybe when they're on sale, without having to look for them again. You sometimes will get an email telling you when a title on the list goes on sale, or if the title is upcoming, when it's released.
Sure, but I've found Deku Deals more useful than the eShop wishlist for that as it also tracks discounts for non-eShop sources for both digital and physical releases.
Rollers are red, chargers are blue....omae wa mou shindeiru
I feel intensely confident that Balan Wonderworld is going to review badly with both critics and audiences. Yuji Naka seems to direct / produce a lot of games like Rodea the Sky Soldier lately that have that old-school NiGHTs charm and are imaginative and inventive but just... don't actually feel great to play. Not bad, but they struggle to get above a 6. That's not to say I don't plan to get the game (it looks right up my alley), but the character movement in the announcement trailer didn't inspire confidence.
My favorite musical instrument is the air-raid siren.
The video we've seen looks like a 3D platformer with some very generic kid protagonists that wear ugly animal suits to gain different powers. So not much like nights.
Gameplay might be fine but I can't get over them wasting such excellent mascot design. I'd much rather be exploring Mr. Tophat's wacky powers.
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
Still waiting on hearing about all those widespread Switch Lite drifting issues.
Yeah I was considering surprising the missus with one for Christmas but the drift issue was one reason I didn’t.
But every time I looked specifically for Lites with drift issues I just got a few people on reddit. Considering the amount of Lites in the wild due to people being bored during lockdown I wasn’t seeing the quantity of complaints I was expecting.
Anecdotally, my brother has had a Lite since near release and hasn’t had any problems.
The video we've seen looks like a 3D platformer with some very generic kid protagonists that wear ugly animal suits to gain different powers. So not much like nights.
Gameplay might be fine but I can't get over them wasting such excellent mascot design. I'd much rather be exploring Mr. Tophat's wacky powers.
My comment was more about the visual style than the gameplay. The whole NiGHTs -> Billy Hatcher -> Rodea -> Balan throughline is pretty visually clearly the product of the same creative mind(s). Obviously the gameplay is clearly different, I'm just talking about the way the visual style hits the eye.
My favorite musical instrument is the air-raid siren.
Small, but perfectly formed. The gimmick is that manipulating the map changes the real world in this gorgeous little puzzle adventure. Never really that taxing but a joy to play through nonetheless. Well recommend for a cosy and cute few evenings of play.
I'm slow to work my way through Age of Calamity since it's my exercise bike game right now, so I'm only playing it 45-60 minutes a day, and only on days I don't go out jogging or for long walks, but I really seriously cannot get over how godawful the writing is.
"Check it out! We raised the giant tower?"
Uh, you mean the hub that we've returned to after literally every mission since the start of the game.
"Yeah! Now it exists! It didn't 10 hours before."
Uhhhhhhhhh, okay.
"You must not shirk your duties, Zelda."
"But Father, I want to try my best."
"No, Zelda, you must try harder."
"But I want to try my best and try harder."
"Very well, but you must try harder."
Thanks! Fucking awesome scene, guys!
"We lost another battle!"
"All is according to plan."
"Our plan was to let them use weapons of mass destruction to obliterate us and fail at every turn?"
--fade out menacingly--
Uhhhhhhhhhhhhhhhhhhhhh.
"Check this out! I invented teleportation! Now we can teleport places!"
Uh, you mean the transition animation to loading screens that's been there since literally the start of the game?
"Yes, but now it exists!"
And it does nothing new?
"That's right!"
Every time I run out of challenges and have to do a story quest, it's like stepping into the maw of madness.
Yeah, much as I enjoyed stepping into that world again, holy crap the plot added absolutely nothing the first game didn't already do better. I mean, seeing (semi-late game spoilers)
Ah. I see your problem there... You were hoping for a story in a Warriors game. :P
Nah. I'm here for the Warriors side, not the BotW side. Fuck open world games in general. Warriors games are usually full of silly soap opera melodrama, overuse of the word "benevolence," and over the top cutscenes. This has none of any of that, and yet, the cutscenes feel like they're twice as long because there is literally no fucking story to speak of and absolutely nothing actually going on. We're not putting down the Yellow Scarves, or hunting Nobunaga through Honnouji. There's just no plot driving any stage or the overall stuff whatsoever, and yet every story stage has to be prefaced by 2-3 cutscenes, another in the middle, and 2-3 to end it.
Ah. I see your problem there... You were hoping for a story in a Warriors game. :P
Nah. I'm here for the Warriors side, not the BotW side. Fuck open world games in general. Warriors games are usually full of silly soap opera melodrama, overuse of the word "benevolence," and over the top cutscenes. This has none of any of that, and yet, the cutscenes feel like they're twice as long because there is literally no fucking story to speak of and absolutely nothing actually going on. We're not putting down the Yellow Scarves, or hunting Nobunaga through Honnouji. There's just no plot driving any stage or the overall stuff whatsoever, and yet every story stage has to be prefaced by 2-3 cutscenes, another in the middle, and 2-3 to end it.
Gotcha. You can skip the story elements. That's what I did and got straight to the sweet, sweet gameplay.
Ah. I see your problem there... You were hoping for a story in a Warriors game. :P
Making the selling point of the game a specific world setting, plot setting, and going so far as to call it a prequel to a beloved game that a lot of people care A LOT about... and then doing this "oh, you weren't meant to be interested in the plot!" thing is bait and switch marketing. It's incredibly shitty and no one should be carrying water for them on it. Much more fair to attempt it on Hyrule Warriors, which was marketed as an all stars Zelda team up adventure, a concept almost never beloved for the detailed plot.
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dresdenphileWatch out for snakes!Registered Userregular
Panzer Dragoon Remake is on sale for $6.24; anybody here play it? Is it worth it at that price?
Ah. I see your problem there... You were hoping for a story in a Warriors game. :P
Making the selling point of the game a specific world setting, plot setting, and going so far as to call it a prequel to a beloved game that a lot of people care A LOT about... and then doing this "oh, you weren't meant to be interested in the plot!" thing is bait and switch marketing. It's incredibly shitty and no one should be carrying water for them on it. Much more fair to attempt it on Hyrule Warriors, which was marketed as an all stars Zelda team up adventure, a concept almost never beloved for the detailed plot.
Panzer Dragoon Remake is on sale for $6.24; anybody here play it? Is it worth it at that price?
Well, it's Panzer Dragoon. How does $6 on a short arcade ride sound to you?
Note this version is a lot easier than the original. They gave you a large health bar and easily earned continues to compensate for terrible framerate and laggy perspective-switching, and then fixed both of those issues without upping the difficulty. Gets even easier if you get used to modern controls or turn on the blurry 60 FPS performance mode. So expect a smooth fun ride for a few hours and not much beyond that.
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Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
Panzer Dragoon Remake is on sale for $6.24; anybody here play it? Is it worth it at that price?
I always felt like the first Panzer Dragoon was spectacular when and where it released initially (90s on the Saturn). Through the lens of today it's pretty meh.
It's still an experience worth having if the opportunity arises so if you've never played it before or have no way of playing the original it might be worth $6.24? Are you okay with that price for a game you can complete in one sitting with probably very little effort?
I've been playing Phoenotopia, an indie metroidvania kind of thing, and really enjoying it. Surprisingly difficult though, combat is kind of a pain because you have a very short range melee attack coupled to a stamina system. There are options to ameliorate it though, you can turn off stamina drain for quick attacks. It feels a little too old school for its own good at times though; the two big examples for me are 1. No map and 2. No log of events/quests/etc etc. Neither are a deal breaker but they're greatly missed!
I've been playing Phoenotopia, an indie metroidvania kind of thing, and really enjoying it. Surprisingly difficult though, combat is kind of a pain because you have a very short range melee attack coupled to a stamina system. There are options to ameliorate it though, you can turn off stamina drain for quick attacks. It feels a little too old school for its own good at times though; the two big examples for me are 1. No map and 2. No log of events/quests/etc etc. Neither are a deal breaker but they're greatly missed!
Holy crap this looks great. I'll be adding it to my wishlist, thanks for sharing!
I've been playing Phoenotopia, an indie metroidvania kind of thing, and really enjoying it. Surprisingly difficult though, combat is kind of a pain because you have a very short range melee attack coupled to a stamina system. There are options to ameliorate it though, you can turn off stamina drain for quick attacks. It feels a little too old school for its own good at times though; the two big examples for me are 1. No map and 2. No log of events/quests/etc etc. Neither are a deal breaker but they're greatly missed!
I tried Phoenotopia but it's way too hard, and in the way that it feels like the game's fault and not my fault and just need to practice more.
I've been playing Phoenotopia, an indie metroidvania kind of thing, and really enjoying it. Surprisingly difficult though, combat is kind of a pain because you have a very short range melee attack coupled to a stamina system. There are options to ameliorate it though, you can turn off stamina drain for quick attacks. It feels a little too old school for its own good at times though; the two big examples for me are 1. No map and 2. No log of events/quests/etc etc. Neither are a deal breaker but they're greatly missed!
I tried Phoenotopia but it's way too hard, and in the way that it feels like the game's fault and not my fault and just need to practice more.
Oh no. I don't like the sound of this.
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IceBurnerIt's cold and there are penguins.Registered Userregular
I think the trick with the Panzer Dragoon games is how much you dig the soundtrack.
Check out some of the music, if you can see yourself chilling to that vibe for a while, I think it’s well worth it if the port is decent.
It's easily the best-playing (and best-looking) version of the game. I'm really looking forward to the same treatment being finished for Panzer Dragoon 2, supposedly sometime this year.
I've been playing Phoenotopia, an indie metroidvania kind of thing, and really enjoying it. Surprisingly difficult though, combat is kind of a pain because you have a very short range melee attack coupled to a stamina system. There are options to ameliorate it though, you can turn off stamina drain for quick attacks. It feels a little too old school for its own good at times though; the two big examples for me are 1. No map and 2. No log of events/quests/etc etc. Neither are a deal breaker but they're greatly missed!
I tried Phoenotopia but it's way too hard, and in the way that it feels like the game's fault and not my fault and just need to practice more.
Yeah I have to agree. While there's a certain amount of 'learn what the enemy is able to do' etc, it's really unforgiving of mistakes and it demands a lot from you even with the accessibility options on. I think the problem is it ramps up too quick, the first dungeon area and particularly its' boss are really tough for such an early experience.
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Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
I think the trick with the Panzer Dragoon games is how much you dig the soundtrack.
Check out some of the music, if you can see yourself chilling to that vibe for a while, I think it’s well worth it if the port is decent.
This is a really good take, actually. It a very good game to chill out and look at pretty scenery while pewpewing weird-looking enemies and listening to great music.
Panzer Dragoon Remake is on sale for $6.24; anybody here play it? Is it worth it at that price?
I always felt like the first Panzer Dragoon was spectacular when and where it released initially (90s on the Saturn). Through the lens of today it's pretty meh.
It's still an experience worth having if the opportunity arises so if you've never played it before or have no way of playing the original it might be worth $6.24? Are you okay with that price for a game you can complete in one sitting with probably very little effort?
At $6.24, yes. It is the original game remade and nothing else. You can beat it in 20 minutes, especially using a mouse. The graphical updates are charming enough for the player to feel its Naussica: Valley of the Wind roots. The line between "animal" and "machine" is always a blur.
Don't forget, Hitman 3 is coming to Switch with a cloud version.
Switch: 3947-4890-9293
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Brainiac 8Don't call me Shirley...Registered Userregular
In my journey to slowly take out my backlog, I beat The Way Remastered today.
Pretty fun retro puzzle adventure. Felt like some of the old Sierra games back in the day. Pretty fun, interesting story, but I have no desire to play through it again for the other ending. One and done.
I also started Atalier Ryza and oh my goodness, the game is just joyful. Not at all what I was expecting. It's the most pleasent RPG I've played in a while.
In my journey to slowly take out my backlog, I beat The Way Remastered today.
Pretty fun retro puzzle adventure. Felt like some of the old Sierra games back in the day. Pretty fun, interesting story, but I have no desire to play through it again for the other ending. One and done.
I also started Atalier Ryza and oh my goodness, the game is just joyful. Not at all what I was expecting. It's the most pleasent RPG I've played in a while.
For what it is worth, no drift issues with my Switch Lite. I will add the caveat that Pokemon: Sword, Fire Emblem: Three Houses, Animal Crossing, and Into the Breach do not exactly stress analog sticks with their play mechanics.
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
In my journey to slowly take out my backlog, I beat The Way Remastered today.
Pretty fun retro puzzle adventure. Felt like some of the old Sierra games back in the day. Pretty fun, interesting story, but I have no desire to play through it again for the other ending. One and done.
I also started Atalier Ryza and oh my goodness, the game is just joyful. Not at all what I was expecting. It's the most pleasent RPG I've played in a while.
All of the Atelier games are great.
Naaaaaaaaaaaaaaaaaaaaaaah.
I say that with Mana Khemia being my single favorite RPG engine ever made and it is goddamn elegant in its execution.
That is very much entirely by accident though, as the sequel fucked up a lot of that even with a ton of huge QoL improvements.
But anyway, the Atelier games are very hit or miss, and the most recent Mysterious trilogy was waaaaaay the fuck more miss than hit, and Lulua is... Christ, where to even start? Lulua was a game almost entirely of recycled assets where the camera would regularly clip into the ground or monsters for regular attack animations, or worse, literally strobed the screen. This is on top of the writing being worse than its ever been at even the crappiest of Dusk's misogynistic bullshit gish gallop nonsense.
Anyway, Iris, great. Khemia amazing. Arland DXes good, awful, decent in that order. Dusk, great combat, horrendous writing, hugely fucked up alchemy for good and ill. Mysterious: Avoid unless you're a superfan. Nelke: Hahahahaha fuck no, never touch, will give you the plague.
Posts
Yeah I probably should have expanded. The story/dialog/license carries a lot of the weight for a slightly above-average 3rd person shooter. It's still fun and still worth your time. I paid full price for it on release and I don't regret it, though I would suggest only getting it on sale.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
https://www.youtube.com/watch?v=SRXASceTh24
Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
PM Me if you add me!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Kingdoms of Amalur does have a very interesting premise that it doesn't do enough with.
It's fun, but... I think the original was enough for me.
Sure, but I've found Deku Deals more useful than the eShop wishlist for that as it also tracks discounts for non-eShop sources for both digital and physical releases.
This whole game looks like a fever dream, I may have to give it a spin.
Cautiously optimistic about this game. The demo will make or break it for me.
Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
PM Me if you add me!
I never played Nights, but I assume "loop" in this sentence refers to a very powerful, habit-forming drug.
Gameplay might be fine but I can't get over them wasting such excellent mascot design. I'd much rather be exploring Mr. Tophat's wacky powers.
Yeah I was considering surprising the missus with one for Christmas but the drift issue was one reason I didn’t.
But every time I looked specifically for Lites with drift issues I just got a few people on reddit. Considering the amount of Lites in the wild due to people being bored during lockdown I wasn’t seeing the quantity of complaints I was expecting.
Anecdotally, my brother has had a Lite since near release and hasn’t had any problems.
My comment was more about the visual style than the gameplay. The whole NiGHTs -> Billy Hatcher -> Rodea -> Balan throughline is pretty visually clearly the product of the same creative mind(s). Obviously the gameplay is clearly different, I'm just talking about the way the visual style hits the eye.
Small, but perfectly formed. The gimmick is that manipulating the map changes the real world in this gorgeous little puzzle adventure. Never really that taxing but a joy to play through nonetheless. Well recommend for a cosy and cute few evenings of play.
"Check it out! We raised the giant tower?"
Uh, you mean the hub that we've returned to after literally every mission since the start of the game.
"Yeah! Now it exists! It didn't 10 hours before."
Uhhhhhhhhh, okay.
"You must not shirk your duties, Zelda."
"But Father, I want to try my best."
"No, Zelda, you must try harder."
"But I want to try my best and try harder."
"Very well, but you must try harder."
Thanks! Fucking awesome scene, guys!
"We lost another battle!"
"All is according to plan."
"Our plan was to let them use weapons of mass destruction to obliterate us and fail at every turn?"
--fade out menacingly--
Uhhhhhhhhhhhhhhhhhhhhh.
"Check this out! I invented teleportation! Now we can teleport places!"
Uh, you mean the transition animation to loading screens that's been there since literally the start of the game?
"Yes, but now it exists!"
And it does nothing new?
"That's right!"
Every time I run out of challenges and have to do a story quest, it's like stepping into the maw of madness.
but that's about it.
Nah. I'm here for the Warriors side, not the BotW side. Fuck open world games in general. Warriors games are usually full of silly soap opera melodrama, overuse of the word "benevolence," and over the top cutscenes. This has none of any of that, and yet, the cutscenes feel like they're twice as long because there is literally no fucking story to speak of and absolutely nothing actually going on. We're not putting down the Yellow Scarves, or hunting Nobunaga through Honnouji. There's just no plot driving any stage or the overall stuff whatsoever, and yet every story stage has to be prefaced by 2-3 cutscenes, another in the middle, and 2-3 to end it.
Gotcha. You can skip the story elements. That's what I did and got straight to the sweet, sweet gameplay.
Making the selling point of the game a specific world setting, plot setting, and going so far as to call it a prequel to a beloved game that a lot of people care A LOT about... and then doing this "oh, you weren't meant to be interested in the plot!" thing is bait and switch marketing. It's incredibly shitty and no one should be carrying water for them on it. Much more fair to attempt it on Hyrule Warriors, which was marketed as an all stars Zelda team up adventure, a concept almost never beloved for the detailed plot.
It was also a joke but do go on lol.
Well, it's Panzer Dragoon. How does $6 on a short arcade ride sound to you?
Note this version is a lot easier than the original. They gave you a large health bar and easily earned continues to compensate for terrible framerate and laggy perspective-switching, and then fixed both of those issues without upping the difficulty. Gets even easier if you get used to modern controls or turn on the blurry 60 FPS performance mode. So expect a smooth fun ride for a few hours and not much beyond that.
I always felt like the first Panzer Dragoon was spectacular when and where it released initially (90s on the Saturn). Through the lens of today it's pretty meh.
It's still an experience worth having if the opportunity arises so if you've never played it before or have no way of playing the original it might be worth $6.24? Are you okay with that price for a game you can complete in one sitting with probably very little effort?
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Holy crap this looks great. I'll be adding it to my wishlist, thanks for sharing!
Check out some of the music, if you can see yourself chilling to that vibe for a while, I think it’s well worth it if the port is decent.
I tried Phoenotopia but it's way too hard, and in the way that it feels like the game's fault and not my fault and just need to practice more.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Oh no. I don't like the sound of this.
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
Yeah I have to agree. While there's a certain amount of 'learn what the enemy is able to do' etc, it's really unforgiving of mistakes and it demands a lot from you even with the accessibility options on. I think the problem is it ramps up too quick, the first dungeon area and particularly its' boss are really tough for such an early experience.
This is a really good take, actually. It a very good game to chill out and look at pretty scenery while pewpewing weird-looking enemies and listening to great music.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
At $6.24, yes. It is the original game remade and nothing else. You can beat it in 20 minutes, especially using a mouse. The graphical updates are charming enough for the player to feel its Naussica: Valley of the Wind roots. The line between "animal" and "machine" is always a blur.
Pretty fun retro puzzle adventure. Felt like some of the old Sierra games back in the day. Pretty fun, interesting story, but I have no desire to play through it again for the other ending. One and done.
I also started Atalier Ryza and oh my goodness, the game is just joyful. Not at all what I was expecting. It's the most pleasent RPG I've played in a while.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
All of the Atelier games are great.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Naaaaaaaaaaaaaaaaaaaaaaah.
I say that with Mana Khemia being my single favorite RPG engine ever made and it is goddamn elegant in its execution.
That is very much entirely by accident though, as the sequel fucked up a lot of that even with a ton of huge QoL improvements.
But anyway, the Atelier games are very hit or miss, and the most recent Mysterious trilogy was waaaaaay the fuck more miss than hit, and Lulua is... Christ, where to even start? Lulua was a game almost entirely of recycled assets where the camera would regularly clip into the ground or monsters for regular attack animations, or worse, literally strobed the screen. This is on top of the writing being worse than its ever been at even the crappiest of Dusk's misogynistic bullshit gish gallop nonsense.
Anyway, Iris, great. Khemia amazing. Arland DXes good, awful, decent in that order. Dusk, great combat, horrendous writing, hugely fucked up alchemy for good and ill. Mysterious: Avoid unless you're a superfan. Nelke: Hahahahaha fuck no, never touch, will give you the plague.