Everything I heard about Youngblood felt like a misstep. Time jump to avoid the interesting stuff people wanted to see? Annoying protagonists? Bullet sponge enemies?
Played the Potionomics demo. It certainly is a Recettear-like! I do like the 2D art, the 3D models...less so. A little on the generic side, which is fine, but the animations are...like, it "jump-cuts" between animations, there is no smooth transition between emotes, which is *so* jarring. It's out in less than two weeks, so that will probably not change
e: oh a plus compared to Recettear is that the haggling isn't guesswork, it's a minigame with cards now
Anyone have any good Steam Deck suggestions? Been playing some Dying Light, Deeprock and a few others. Looking for a slower chill game like Core Keeper and Stardew Valley. Wonder if Battle Brothers plays well on it.
Whoof. Battle Brothers isn't what I would call "chill." Fantastic game though.
Thanks! The only game from Arkane I've played before was Youngblood, I'm excited to try another of theirs.
Holy frijoles; if you end up liking DL, their three previous efforts are well worth checking out. . . especially if you don't like it (as it's more puzzle then immersive sim like DH 1/2 and PREY - which also had MOONRAKER which I hear is excellent).
Everything I heard about Youngblood felt like a misstep. Time jump to avoid the interesting stuff people wanted to see? Annoying protagonists? Bullet sponge enemies?
I suspect the time jump will basically allow you to kill Hitler twice in Wolf 3, (once as normal Hitler, then Mecha-Hitler in the future) which will totally be worth it.
Steam Next Fest update: The Case of the Golden Idol is rad
Sell me on it, because I saw the screens and it kinda reminded me of Obra Dinn, and the first thing on the store page I see is the creator of Obra Dinn saying this game is great.
Homicidal All Stars has a short but convincing demo. It just dumps you into a battle with no tutorial at all, but the stuff in there is solid - action point economy very similar to XCOM, but fewer characters with more powers, and a smaller, more frantic map (a bit like Chimera Squad). Waves of enemies, occasional intervention from the showrunner who seems to want you dead, lots of ways to mess with aggro and AP efficiency, etc — really scratches the itch.
They're still doing percentage to hit, unlike many XCOM successors who do damage fall-off with range or other stuff instead, but with smaller arenas and varied powers you have lots of options to manage your accuracy or avoid taking bad shots.
I'll buy this for sure. I just want to pour turn-based tactics games down my gullet every evening
I'm installing Phantasy Star Online 2 New Genesis and I'm not sure why.
Because it's a perfectly cromulent F2P Mon Hun-like?
Might wanna pace yourself though, lest you burn through all the story content and not feel like levelling more classes.
There's also legacy PSO2. It's a wild ride in itself!
Huh, is the legacy PSO2 the one you download from Sega Japan but it actually has an English translation?
Once upon a time. It's since gotten an official western version.
It *may* be listed as DLC on the Steam store page. But you can take the same character into both games via the same client and even fast travel between the two!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
Steam Next Fest update: The Case of the Golden Idol is rad
Sell me on it, because I saw the screens and it kinda reminded me of Obra Dinn, and the first thing on the store page I see is the creator of Obra Dinn saying this game is great.
Well, if that puts you off, I don't know what to tell you!
I think its similarity is that you have tiny scenes that you search for clues and put together what happened, but it's nowhere near as hard as Obra Dinn (you don't need to look at five people's shoes and compare them to others in another scene etc). It has a great, dark intense vibe to it. What you do is you collect clues from a scene - the game tells you if you found them all - which get turned into words you can shuffle into empty spaces in the "scroll" which describes what happened in the scene you're in. It's really well done and I think it's fun to put together what happened. Give it a shot!
Almost time for a new thread. Have we got one on deck (or Deck)?
We have huge things planned for the next thread. Penny Arcade, in partnership with Ubisoft, are planning the launch of the world's first NFT thread right here on the Penny Arcade Forum. Each poster in the thread will be able to mint an NFT of their post for a reasonable fee. The owner of the NFT will be able to use the text and/or image of their post on the internet, in certain video games, and in songs recorded by a member of this very same forum. We're also in talks with a major production studio to create a series based on the next thread. If you create an NFT of your post and it is used in a video game or major motion picture, can you imagine what your NFT will be worth?
Alternatively, I might hit the quote button on the first post, paste it into a new thread, and give it a stupid title. Time will tell.
I think that the internet has been for years on the path to creating what is essentially an electronic Necronomicon: A collection of blasphemous unrealities so perverse that to even glimpse at its contents, if but for a moment, is to irrevocably forfeit a portion of your sanity.
Xbox - PearlBlueS0ul, Steam
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
Homicidal All Stars is great.
While it was hit percentages, nothing felt bullshit. Which probably means that it's greatly skewing up the player percentages and down the AI percentages the way the easier difficulties do in XCOM, but I'm fine with that as long as it feels good. Skills were good to use, combat was punchy and meaty. The AI director dropping explosive barrels in changed it up nicely at the end. The map was really small but super dense with all types of cover which made the combat really varied. In just that one match, I changed my direction of attack about three times, and each time the combat shifted direction it fels like a different map.
Almost time for a new thread. Have we got one on deck (or Deck)?
We have huge things planned for the next thread. Penny Arcade, in partnership with Ubisoft, are planning the launch of the world's first NFT thread right here on the Penny Arcade Forum. Each poster in the thread will be able to mint an NFT of their post for a reasonable fee. The owner of the NFT will be able to use the text and/or image of their post on the internet, in certain video games, and in songs recorded by a member of this very same forum. We're also in talks with a major production studio to create a series based on the next thread. If you create an NFT of your post and it is used in a video game or major motion picture, can you imagine what your NFT will be worth?
Alternatively, I might hit the quote button on the first post, paste it into a new thread, and give it a stupid title. Time will tell.
What is scarier is that Google will now link Penny Arcade to NFTs.
Speaking of stupid, I've been slowly playing Mass Effect 3 lately and found myself fighting a large enemy on the homeworld of a crew member. I remember that I died a lot the first time I played that battle because the game doesn't make it that clear what one is supposed to do and the action is completely unlike any other part of the series. Oh right, hold your weapon on the enemy to "paint" the target, shimmy a bit left to right not to die, and your friends take it out. It came back to me quickly enough and stages one through three of the fight became automatic, but I died on stage four. Over and over and over again. Playing with a controller, I pulled the right trigger so many times my arm started to ache. I looked up on the internet for tips. I took my right hand off the controller and hammered that trigger like [favourite sexual simile] and I just kept dying again and again. I had to stop because I physically couldn't keep trying.
A day or two later I tried again, with similar results. Once again I turned to the internet for help without any finding any useful suggestions. Then at the bottom of a page, in a comment on a comment, I saw the words, "hold down the trigger." Oh. Oooooooohhh. As it turns out, if you hold down the right trigger instead of hitting it as often as you can, the whole battle is much easier. I beat the boss, watched the cutscenes, saved, put down the controller, and walked away in shame.
I think that the internet has been for years on the path to creating what is essentially an electronic Necronomicon: A collection of blasphemous unrealities so perverse that to even glimpse at its contents, if but for a moment, is to irrevocably forfeit a portion of your sanity.
Xbox - PearlBlueS0ul, Steam
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
+12
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
Also tried the demo for Forever Skies.
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Speaking of stupid, I've been slowly playing Mass Effect 3 lately and found myself fighting a large enemy on the homeworld of a crew member. I remember that I died a lot the first time I played that battle because the game doesn't make it that clear what one is supposed to do and the action is completely unlike any other part of the series. Oh right, hold your weapon on the enemy to "paint" the target, shimmy a bit left to right not to die, and your friends take it out. It came back to me quickly enough and stages one through three of the fight became automatic, but I died on stage four. Over and over and over again. Playing with a controller, I pulled the right trigger so many times my arm started to ache. I looked up on the internet for tips. I took my right hand off the controller and hammered that trigger like [favourite sexual simile] and I just kept dying again and again. I had to stop because I physically couldn't keep trying.
A day or two later I tried again, with similar results. Once again I turned to the internet for help without any finding any useful suggestions. Then at the bottom of a page, in a comment on a comment, I saw the words, "hold down the trigger." Oh. Oooooooohhh. As it turns out, if you hold down the right trigger instead of hitting it as often as you can, the whole battle is much easier. I beat the boss, watched the cutscenes, saved, put down the controller, and walked away in shame.
First time I did that fight I treated it as a game of chicken because I didn't realize I could move away from the beam.
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Real strong first impression though.
What makes that game stand out? I'm not keyed into what's going on in the survival genre, so I honestly just don't know, but I'm curious
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Real strong first impression though.
What makes that game stand out? I'm not keyed into what's going on in the survival genre, so I honestly just don't know, but I'm curious
I love the premise of returning to earth after a global catastrophe has rendered it inhospitable and picking over the remains of a city at skyscraper-top levels to find out what happened.
+4
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Thanks to @Morkath for the drive by Humble keys for Maid of Sker and Monster Train!
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Real strong first impression though.
What makes that game stand out? I'm not keyed into what's going on in the survival genre, so I honestly just don't know, but I'm curious
I love the premise of returning to earth after a global catastrophe has rendered it inhospitable and picking over the remains of a city at skyscraper-top levels to find out what happened.
Posts
Oh wow, Youngblood is probably their weakest game. Hope you enjoy!
e: grain of salt, I'm too big of a Arkane fan to be even remotely objective
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
e: oh a plus compared to Recettear is that the haggling isn't guesswork, it's a minigame with cards now
Whoof. Battle Brothers isn't what I would call "chill." Fantastic game though.
Holy frijoles; if you end up liking DL, their three previous efforts are well worth checking out. . . especially if you don't like it (as it's more puzzle then immersive sim like DH 1/2 and PREY - which also had MOONRAKER which I hear is excellent).
Looks like humbly choice is upon us once more
I suspect the time jump will basically allow you to kill Hitler twice in Wolf 3, (once as normal Hitler, then Mecha-Hitler in the future) which will totally be worth it.
The mags?
That said, you're not alone in this feeling.
Elder Scrolls Online is 105 GB and I really have no idea why PSO2NG is also 100GB. That's a lot of MAGS or anime, or both.
Because it's a perfectly cromulent F2P Mon Hun-like?
Might wanna pace yourself though, lest you burn through all the story content and not feel like levelling more classes.
There's also legacy PSO2. It's a wild ride in itself!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
This looks cute!
Thanks!
Huh, is the legacy PSO2 the one you download from Sega Japan but it actually has an English translation?
Sell me on it, because I saw the screens and it kinda reminded me of Obra Dinn, and the first thing on the store page I see is the creator of Obra Dinn saying this game is great.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Homicidal All-Stars is XCOM The Running Man, and Aquatico is an underwater survival city builder.
http://www.fallout3nexus.com/downloads/file.php?id=16534
They're still doing percentage to hit, unlike many XCOM successors who do damage fall-off with range or other stuff instead, but with smaller arenas and varied powers you have lots of options to manage your accuracy or avoid taking bad shots.
I'll buy this for sure. I just want to pour turn-based tactics games down my gullet every evening
This thread is going a great job helping @Pixelated Pixie test this theory.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Once upon a time. It's since gotten an official western version.
It *may* be listed as DLC on the Steam store page. But you can take the same character into both games via the same client and even fast travel between the two!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Well, if that puts you off, I don't know what to tell you!
I think its similarity is that you have tiny scenes that you search for clues and put together what happened, but it's nowhere near as hard as Obra Dinn (you don't need to look at five people's shoes and compare them to others in another scene etc). It has a great, dark intense vibe to it. What you do is you collect clues from a scene - the game tells you if you found them all - which get turned into words you can shuffle into empty spaces in the "scroll" which describes what happened in the scene you're in. It's really well done and I think it's fun to put together what happened. Give it a shot!
Actually I think people finally gave up... it has become clear it's impossible to keep ahead of the flood of porn games, even as a community effort.
Yeah sorry, that demo gets uninstalled. I'll have another look when it's had some optimisation work done.
We have huge things planned for the next thread. Penny Arcade, in partnership with Ubisoft, are planning the launch of the world's first NFT thread right here on the Penny Arcade Forum. Each poster in the thread will be able to mint an NFT of their post for a reasonable fee. The owner of the NFT will be able to use the text and/or image of their post on the internet, in certain video games, and in songs recorded by a member of this very same forum. We're also in talks with a major production studio to create a series based on the next thread. If you create an NFT of your post and it is used in a video game or major motion picture, can you imagine what your NFT will be worth?
Alternatively, I might hit the quote button on the first post, paste it into a new thread, and give it a stupid title. Time will tell.
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
While it was hit percentages, nothing felt bullshit. Which probably means that it's greatly skewing up the player percentages and down the AI percentages the way the easier difficulties do in XCOM, but I'm fine with that as long as it feels good. Skills were good to use, combat was punchy and meaty. The AI director dropping explosive barrels in changed it up nicely at the end. The map was really small but super dense with all types of cover which made the combat really varied. In just that one match, I changed my direction of attack about three times, and each time the combat shifted direction it fels like a different map.
Very much want more.
What is scarier is that Google will now link Penny Arcade to NFTs.
Steam: betsuni7
A day or two later I tried again, with similar results. Once again I turned to the internet for help without any finding any useful suggestions. Then at the bottom of a page, in a comment on a comment, I saw the words, "hold down the trigger." Oh. Oooooooohhh. As it turns out, if you hold down the right trigger instead of hitting it as often as you can, the whole battle is much easier. I beat the boss, watched the cutscenes, saved, put down the controller, and walked away in shame.
If you ever need to talk to someone, feel free to message me. Yes, that includes you.
Only played a short while because it become clear it wassomething I would want to experience in its entirety rather than replaying a bunch I did in the demo.
Real strong first impression though.
I know its one I want, so avoiding the demo.
Bravely Default / 3DS Friend Code = 3394-3571-1609
First time I did that fight I treated it as a game of chicken because I didn't realize I could move away from the beam.
What makes that game stand out? I'm not keyed into what's going on in the survival genre, so I honestly just don't know, but I'm curious
I love the premise of returning to earth after a global catastrophe has rendered it inhospitable and picking over the remains of a city at skyscraper-top levels to find out what happened.
Twitch: KoopahTroopah - Steam: Koopah
Ah, so another Nier game.