Yeah, from here, the bomb will hit the burning, blinded Automata (since I don't think "dying" and "rising again" clears burning, but I could be wrong ... Need to look that up; dying clears marks, but not blights, I think?).
And, yeah, since the Spectre missed (Go, go, Gadget Evade!), I use Cheap Trick to remotely smack it for a point of damage and teleport 1 square to the left, bringing me next to our downed healer (?).
If the bomb doesn't naturally blow up this turn, then there's no reason to rush it; I can always make it blow up at the end of the next player turn.
Yeah, from here, the bomb will hit the burning, blinded Automata (since I don't think "dying" and "rising again" clears burning, but I could be wrong ... Need to look that up; dying clears marks, but not blights, I think?).
And, yeah, since the Spectre missed (Go, go, Gadget Evade!), I use Cheap Trick to remotely smack it for a point of damage and teleport 1 square to the left, bringing me next to our downed healer (?).
If the bomb doesn't naturally blow up this turn, then there's no reason to rush it; I can always make it blow up at the end of the next player turn.
Dying fixes most things! Except, you know, being dead-ish.
Defeated characters clear all statuses, marks, vigor, and other effects on them.
Sandwich building mini-game definitely makes this the best pokemon yet.
I'm not ready for the Sandwich Dex though
Okay, I already registered a ham on wheat with lettuce and tomatoes, but now I need to do a ham on wheat with lettuce but no tomatoes.
Looks like the sandwich type gives bonuses to different mechanics in the game, so I expect it's more tactical than needing to collect every type of bread.
. @Korror , if it helps, I'm thinking I take next, Electrify and Mark the guard, and rez Xin.
I'm a bit iffy on us all getting in close proximity with the other Spectre floating around, but it seems like my best bet (although was thinking of maybe taking a slow turn before you entered).
Also Slowing enemies allows Kay to get Evasion on their attacks, which might be relevant for you at some point.
After a few hours of SRing for Palkia after spending almost 8 hours speedrunning the game to reach the point of being able to do that i decided to boot up diamond and do a more involved hunt to celebrate todays trailer and well i see where my luck is popped at radar chain of 14 he has a bright future ahead of him.
Put me in the second column from the left. The Spectre seem like the main dangers here and I'll slow our remaining Spectre while you guys finish off the near death one.
I'm not sure I'm reading it correctly it seems like Spectre 1 has already acted this round. If I slow it, we'll have a full round of us acting next round before it can do anything which might be enough to finish it off. @discrider go ahead and take your turn, I'll plan on slowing the =Spectre before it can act again
I'm not sure I'm reading it correctly it seems like Spectre 1 has already acted this round. If I slow it, we'll have a full round of us acting next round before it can do anything which might be enough to finish it off. discrider go ahead and take your turn, I'll plan on slowing the =Spectre before it can act again
The other Spectre went (and then died...). The Spectre on the left hasn't gone this round, neither has the Tomb Guard.
Warlock82Never pet a burning dogRegistered Userregular
edited April 15
I really hope the shiny for his new evo looks better. Cuz that's literally just Girafarig with a blue nose :P (seriously there's so many shinies I wish they'd just re-do to not be garbage)
Alright then let's see if we can deal with this Spectre.
Rushing forward to put himself between the Spectre and the other adventurers, Rohan flicks his wrist and a sparking chain shoots out to ensnare the Spectre.
Move UP/UL to put myself next to the pilliar and the Spectre
Geth roll 1d20 to hit with Astral Chain
Geth roll 1d10+3 for damage
Spectre is slowed, electrified and marked. If rohan is within 3 of it when he starts his next turn it will take [D] damage. If the Spectre is bloodied, this triggers a finishing blow and Rohan will teleport it 1 space down.
I really hope the shiny for his new evo looks better. Cuz that's literally just Girafarig with a blue nose :P (seriously there's so many shinies I wish they'd just re-do to not be garbage)
Me Soft resetting for Palkia and being paranoid about accidently missing the shiny because the only difference is Shiny Palkia is "Slightly" pinker
Quetzi on
+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited April 15
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
I dunno, I think I like it better. I can only tolerate so many world domination plots in pokemon games :P (gens 3-6 really went off the rails with that stuff) Team Skull is still and probably will always be my favorite.
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
It mostly seems to split up the antagonist role between groups it makes sense to be low stakes, early story chumps and then more serious stuff later. Team Yell in the abstract makes a lot of sense with them being based on actual sports fan(atic)s, but you're right that they're not really impactful to the game's story as much. Marnie was fun though.
Team Skull was more noticeable in that regard I think?
Yell was fine in theory, because on the cutting room floor their purpose was to be cover for the actual villainous group [please insert game events here p.s please let us finish it].
I’ve said it for ages, but I think pokemon’s vibe would work better as a series of episodes than one long, shallow story. Gimmi a bunch of low stakes villains and natural hazards and cartoony mysteries to solve.
This is deffo a weird ask, does anyone have a Spinda in BDSP, apparently they decided don't need to let that one transfer from Home. I guess the spots would be too much of a pain to figure out. It's the last one I need for a shiny charm, exclusive to swarms, and I wanna breed a shiny Girafarig.
Quetzi on
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
I dunno, I think I like it better. I can only tolerate so many world domination plots in pokemon games :P (gens 3-6 really went off the rails with that stuff) Team Skull is still and probably will always be my favorite.
The problem with this idea for me is that they have no bite. Team Yell is just...there.
Team Skull is the best example of how you do this and still give them an edge. Guzma didn't have designs on world domination but he was absolutely still an actual threat despite his crew's self parodying gangsters. They were idiots but they still felt like actual nemesis.
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
I dunno, I think I like it better. I can only tolerate so many world domination plots in pokemon games :P (gens 3-6 really went off the rails with that stuff) Team Skull is still and probably will always be my favorite.
The problem with this idea for me is that they have no bite. Team Yell is just...there.
Team Skull is the best example of how you do this and still give them an edge. Guzma didn't have designs on world domination but he was absolutely still an actual threat despite his crew's self parodying gangsters. They were idiots but they still felt like actual nemesis.
I liked Team Yell enough but I understand what you mean. But I dunno, it's only one team. They already had Team Flare as like the lamest "evil organization" team ever in X&Y :P Maybe Yell was just one of those things :P I dunno how Team Star is gonna be but at the same time it feels more in line with the whole school thing they're going for. Honestly it was always kind of weird you had 9 year olds defeating mafia bosses :P
I'm not sure I have you where you want to be, so let me know.
The chain connects with the Arc Spectre, lashing to it! This close, the Spectre is unable to maintain its ethereal nature, and the blow strikes hard! Thus lashed by your chain, the Arc Spectre is unable to react quickly!
The Arc Spectre is not yet bloodied.
After Rohan attacks, there's a sudden and loud BOOM from the other side of the battlefield. The Automata is suddenly on fire and its sensors cannot see clearly!
Geth roll 1d10 for BOMB DAMAGE
The Automata takes a fatal blow! It collapses to the ground. It will not rise again. I assume "re-summon" means Kay can throw a new bomb? Not sure if it's that or the new one stays in the same spot as the current one. Throwing a new one is more fun
Not really a fan of how evil teams as a thing seem to be morphing into largely harmless sort of idiots rather than even trying to be real bad guys.
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
It mostly seems to split up the antagonist role between groups it makes sense to be low stakes, early story chumps and then more serious stuff later. Team Yell in the abstract makes a lot of sense with them being based on actual sports fan(atic)s, but you're right that they're not really impactful to the game's story as much. Marnie was fun though.
Team Skull was more noticeable in that regard I think?
Yes, basically the thing is, it was never *possible* to take Team Rocket seriously because, like, you spent the entire game smacking them around with no effort while they flailed around comedically. So then Giovanni came in and had three text boxes and you're like "okay, a) who are you, and b) dude, you're not some kinda bigshot mafioso, you run a clown circus, now fuck off". Cyrus has this grand plan to kill the world and you're having trouble taking him seriously because you kinda were punting around his bowlcut minions by the second gym.
Splitting "the guys you spend most of the game clowning on" and "the actual villains" lets the villains actually have a little bite while letting you still have some funny clowns to smack around. Again, a solid idea SuMo had, in this regard. The Skulls are dumb as a bag of bricks (though still not the dumbest team in Pokemon - that honor goes to Aqua and Magma, who are too stupid to realize their plan is basically just the P-T extinction with extra steps. Like, at least the other world-end villains know they're blowing up the world, they just think that's awesome) and even Guzma feels more like a competent doof than a villain - but then you can have Lusamine, who *is* an actual villain and feels like one.
Like, Rose is not a good villain, by a long shot, but Rose and Oleana are still better than anything Team Rocket ever managed!
Naw I liked Rocket, they might be easy to beat but I can still remember what they were up to in the first game. Running a casino, stealing mons, roughing up folks to get things, taking over a company from the inside out. All easily dealt with, but I got what they were about.
Naw I liked Rocket, they might be easy to beat but I can still remember what they were up to in the first game. Running a casino, stealing mons, roughing up folks to get things, taking over a company from the inside out. All easily dealt with, but I got what they were about.
I’m still not certain Rose had a plot.
He didn't have a plot as such, no.
Basically, things go like this.
Rose spends the game being sort of "generically affable", but it becomes clear real quick that he's kind of a child and doesn't actually listen to anyone (Sonia and Oleana tell him things repeteadly and it's in one ear out the other, he throws Bede under the bus for following Oleana's orders, etcetera). This comes to a head when he explains that he's going to Save The World by using a powerful, unstable energy source that could prevent an energy crisis in the far future, forever, and tells Leon to drop his Champion thing to help him with summoning and capturing Eternatus tomorrow, who is basically a Blatant Nuclear Energy Kaiju (you might be aware Japan does those).
...and Leon, who is an actual adult with responsibilities, basically goes "Dude. That sounds like the kind of thing we should approach a bit carefully. You said yourself there's a century before this becomes an issue. I have my most important match of the season tomorrow. Can we talk about this next week. I promise to hear you out, but I kinda have things going on right now". And leaves.
At which point Rose gets butthurt, goes "oh, yeah?", and goes through with the summoning anyway, in the knowledge that Leon will have to drop things and come save Galar anyway if Eternatus starts rampaging around, because people need to do what he tells them and he has to be the one calling the shots and saving the world with his masterful plan, damn it. Which nearly gets everyone killed as it turns out Leon gets suckerpunched and if the player character and Hop hadn't stepped up with Zacian and Zamacenta there'd probably be a crater where the Hammerlocke area was.
Basically Rose is just kind of Elon Musk, rather than a supervillain. The whole thing is not so much a plot as a baby tantrum by an ego tripping millionaire who got told "no" and nearly got everyone killed over it.
It's not really great. Far as I'm concerned, the game would be stronger if we removed the whole thing and focused on the sports anime. But even "badly done rich idiot" has more going on than Giovanni ever did!
I figured it meant, "It blows up but comes back, somehow," but I'll happily toss a new bomb out ...
Can I lob one over the broken pillar, landing 3 squares to the left of me? If not, drop it right on the Red Shield.
"And I hope this time the blaggard brute is smart enough to stay down!" Kay yells, exultingly. Quickly, he grabs another and tosses it towards the enemy menacing Cid.
Every single member of team galactic come off as the kind of person who will talk to you for hours about Bitcoin and then call you dumb for not buying into their NFT hype.
Every single member of team galactic come off as the kind of person who will talk to you for hours about Bitcoin and then call you dumb for not buying into their NFT hype.
"Its in the block chain, what don't you get about it?"
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And, yeah, since the Spectre missed (Go, go, Gadget Evade!), I use Cheap Trick to remotely smack it for a point of damage and teleport 1 square to the left, bringing me next to our downed healer (?).
If the bomb doesn't naturally blow up this turn, then there's no reason to rush it; I can always make it blow up at the end of the next player turn.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Geth, roll 1d6 for A bomb
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Dying fixes most things! Except, you know, being dead-ish.
You are now adjacent to Zin, southeast of 'em.
Players are up!
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Yes! I subtracted it from the Automata for some reason!
The damaged Spectre dissipates into the air. It's gauntlets and scrappy armor fall to the ground. The Spectre is gone for good.
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I'm a bit iffy on us all getting in close proximity with the other Spectre floating around, but it seems like my best bet (although was thinking of maybe taking a slow turn before you entered).
Also Slowing enemies allows Kay to get Evasion on their attacks, which might be relevant for you at some point.
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Maybe I should just let the healer sleep for a round
I can mark the guard or the Spectre and just take hard cover instead.
And then teleport wherever next turn
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(Assuming that your plan is to mess up the Spectre)
The other Spectre went (and then died...). The Spectre on the left hasn't gone this round, neither has the Tomb Guard.
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Rushing forward to put himself between the Spectre and the other adventurers, Rohan flicks his wrist and a sparking chain shoots out to ensnare the Spectre.
Move UP/UL to put myself next to the pilliar and the Spectre
Geth roll 1d20 to hit with Astral Chain
Geth roll 1d10+3 for damage
Spectre is slowed, electrified and marked. If rohan is within 3 of it when he starts his next turn it will take [D] damage. If the Spectre is bloodied, this triggers a finishing blow and Rohan will teleport it 1 space down.
Me Soft resetting for Palkia and being paranoid about accidently missing the shiny because the only difference is Shiny Palkia is "Slightly" pinker
Team Yell was...well, is anyone going to actually remember them? Felt like they were barely even a thing.
I dunno, I think I like it better. I can only tolerate so many world domination plots in pokemon games :P (gens 3-6 really went off the rails with that stuff) Team Skull is still and probably will always be my favorite.
It mostly seems to split up the antagonist role between groups it makes sense to be low stakes, early story chumps and then more serious stuff later. Team Yell in the abstract makes a lot of sense with them being based on actual sports fan(atic)s, but you're right that they're not really impactful to the game's story as much. Marnie was fun though.
Team Skull was more noticeable in that regard I think?
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I’ve said it for ages, but I think pokemon’s vibe would work better as a series of episodes than one long, shallow story. Gimmi a bunch of low stakes villains and natural hazards and cartoony mysteries to solve.
Team Skull is the best example of how you do this and still give them an edge. Guzma didn't have designs on world domination but he was absolutely still an actual threat despite his crew's self parodying gangsters. They were idiots but they still felt like actual nemesis.
skull > yell > magma/aqua = rocket > ...everyone else.
I liked Team Yell enough but I understand what you mean. But I dunno, it's only one team. They already had Team Flare as like the lamest "evil organization" team ever in X&Y :P Maybe Yell was just one of those things :P I dunno how Team Star is gonna be but at the same time it feels more in line with the whole school thing they're going for. Honestly it was always kind of weird you had 9 year olds defeating mafia bosses :P
The chain connects with the Arc Spectre, lashing to it! This close, the Spectre is unable to maintain its ethereal nature, and the blow strikes hard! Thus lashed by your chain, the Arc Spectre is unable to react quickly!
The Arc Spectre is not yet bloodied.
After Rohan attacks, there's a sudden and loud BOOM from the other side of the battlefield. The Automata is suddenly on fire and its sensors cannot see clearly!
Geth roll 1d10 for BOMB DAMAGE
The Automata takes a fatal blow! It collapses to the ground. It will not rise again. I assume "re-summon" means Kay can throw a new bomb? Not sure if it's that or the new one stays in the same spot as the current one. Throwing a new one is more fun
@Elvenshae , throw a new bomb!
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Yes, basically the thing is, it was never *possible* to take Team Rocket seriously because, like, you spent the entire game smacking them around with no effort while they flailed around comedically. So then Giovanni came in and had three text boxes and you're like "okay, a) who are you, and b) dude, you're not some kinda bigshot mafioso, you run a clown circus, now fuck off". Cyrus has this grand plan to kill the world and you're having trouble taking him seriously because you kinda were punting around his bowlcut minions by the second gym.
Splitting "the guys you spend most of the game clowning on" and "the actual villains" lets the villains actually have a little bite while letting you still have some funny clowns to smack around. Again, a solid idea SuMo had, in this regard. The Skulls are dumb as a bag of bricks (though still not the dumbest team in Pokemon - that honor goes to Aqua and Magma, who are too stupid to realize their plan is basically just the P-T extinction with extra steps. Like, at least the other world-end villains know they're blowing up the world, they just think that's awesome) and even Guzma feels more like a competent doof than a villain - but then you can have Lusamine, who *is* an actual villain and feels like one.
Like, Rose is not a good villain, by a long shot, but Rose and Oleana are still better than anything Team Rocket ever managed!
I’m still not certain Rose had a plot.
He didn't have a plot as such, no.
Basically, things go like this.
...and Leon, who is an actual adult with responsibilities, basically goes "Dude. That sounds like the kind of thing we should approach a bit carefully. You said yourself there's a century before this becomes an issue. I have my most important match of the season tomorrow. Can we talk about this next week. I promise to hear you out, but I kinda have things going on right now". And leaves.
At which point Rose gets butthurt, goes "oh, yeah?", and goes through with the summoning anyway, in the knowledge that Leon will have to drop things and come save Galar anyway if Eternatus starts rampaging around, because people need to do what he tells them and he has to be the one calling the shots and saving the world with his masterful plan, damn it. Which nearly gets everyone killed as it turns out Leon gets suckerpunched and if the player character and Hop hadn't stepped up with Zacian and Zamacenta there'd probably be a crater where the Hammerlocke area was.
Basically Rose is just kind of Elon Musk, rather than a supervillain. The whole thing is not so much a plot as a baby tantrum by an ego tripping millionaire who got told "no" and nearly got everyone killed over it.
It's not really great. Far as I'm concerned, the game would be stronger if we removed the whole thing and focused on the sports anime. But even "badly done rich idiot" has more going on than Giovanni ever did!
Can I lob one over the broken pillar, landing 3 squares to the left of me? If not, drop it right on the Red Shield.
"And I hope this time the blaggard brute is smart enough to stay down!" Kay yells, exultingly. Quickly, he grabs another and tosses it towards the enemy menacing Cid.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
A team of weird townies who think a kid will thrust their shit hole to relevance is shockingly applicable to sports fans
So throwing a second bomb in range three.
That said, not sure how line of sight works here, but you likely can't throw the bomb through the LoS blocking pillar.
The Tomb Guard sees the bomb that just landed at its feet. It shifts around to the other side of Cidryn, and strikes with its blade!
Geth roll 1d20-1d6 for Overpower attack with Curse from elevation
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