Holy crap 5p CITOW is a real great experience. A little long (1hr rules explanation/socializing, 3hr playtime), but that would come down with repeat plays. And man just having that much more stuff on the board makes it that much crazier. Really got to figure out a way to get that game to the table more often because it's a blast.
Tried to ebay a bunch of old mageknight dungeons stuff, but looks like no one was interested. Does anyone want a bunch of old MK dungeons stuff in exchange for... anything interesting really? Otherwise I'm just gonna goodwill these.
Things I'd trade them for:
Interesting minis for my wife to paint
A complete board game of some sort.
$20.
So my wife and I recently started getting into board games and we started with what I heard were a few good entries into various genres--Dominion for deckbuilding, Lords of Waterdeep for worker placement, and Forbidden Island for cooperative. They've all been a lot of fun, so yeah, new hobby!
Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
If you want something light, thematic and impressive on the table I super love Claustrophobia which is a fun horror game about running around demon filled tunnels for 2 players.
Yomi is a pain to get a hold of these days but is basically a fighting game themed rock paper scissors that's incredibly good.
Also if you want to learn about various games and get some entertainment value Shut up and Sit Down are pretty great.
So my wife and I recently started getting into board games and we started with what I heard were a few good entries into various genres--Dominion for deckbuilding, Lords of Waterdeep for worker placement, and Forbidden Island for cooperative. They've all been a lot of fun, so yeah, new hobby!
Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
Carcassone is always a solid choice and will occupy your "tile-laying" position nicely. I'm still kind of surprised that I don't own any version.
If it's only two players I usually recommend a solid abstract. Tak should be hitting retail soon and is excellent, but there are a lot of solid options out there including most of the Project GIPF series (I own YINSH and ZERTZ).
Route-building can be satisfied by Ticket to Ride or Through the Desert (not sure on the latter's availability).
A few of us are going to be talking about Fugitive (deduction/bluffing) in the immediate future.
I also highly recommend RESISTOR_, which uses double-sided cards to simulate the two of you hacking each other's mainframes.
Over the weekend we played Road to Canterbury, Tokaido, Alchemists and case 8 of Consulting Detective.
We have Tokaido down to the point where we can play a game in about half an hour now, and it remains a very relaxing amble across Japan. Road to Canterbury was utterly new to me, and is a fun romp through medieval times in which you all play Pardoners assigning sins to pilgrims and then pardoning them for money. Too many sins means the pilgrim dies, but if you were the guy who pardoned him the most that may be good for you. Enjoyably corrupting.
Alchemists is a big, sprawling morass of interlocking mechanics (including an app that scans ingredients and tells you what unholy brew you've concocted) that takes a while to play but is quite fun. The process of working out what makes what is absorbing, though I would probably play it different next time now that I know money is pretty important.
The Thames Murders had no discernible bugs that made the case unsolvable or frustrating, and we blazed through it, solving almost all of the primary problems, but only touching on the secondary stuff by accident. We ended up with a low score, but had solved everything important in a satisfying manner.
So my wife and I recently started getting into board games and we started with what I heard were a few good entries into various genres--Dominion for deckbuilding, Lords of Waterdeep for worker placement, and Forbidden Island for cooperative. They've all been a lot of fun, so yeah, new hobby!
Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
2p games my wife and I enjoy:
Santorini
Carcassonne (Doesn't hit the table much anymore)
Hive (she hasn't played yet, but I'm pretty sure she'll like it)
7 Wonders Duel
Roll for the Galaxy (this one extends up to 5p I think?)
We finally played Mint Works! For being a little cheap worker placement game, it was surprisingly fun. It is definitely fast paced too. You can order food at a restaurant, start playing, and have it cleaned up before your food comes.
I also Kickstarted Pack O Game #2. I have received it, but haven't tried any of them yet.
Santorini
Carcassonne (Doesn't hit the table much anymore)
Carcassonne by itself gets old, but if you get any of the expansions it can last forever. The 3 first Euro games people tend to get are Catan, Ticket to Ride, and Carcassonne. Those first 2 games have gathered a lot of dust in our house, but we are still playing Carcassonne with a bunch of expansions thrown in. The upcoming circus one looks to be pretty lame though
Santorini is great.
Takenoko is my wife's favorite board game. I think it is fun and definitely unique.
Splendor is good with 2 players too.
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YamiNoSenshiA point called ZIn the complex planeRegistered Userregular
When you get into slightly heavier stuff, Castles of Burgundy is a great 2 player game. It can be a little complex up front, but it's a really fun gateway into harder Euro games.
Also consider Pandemic Legacy. It works fine with two players, and is even a bit easier with fewer players which could make it more approachable. The permanent changes you make to the game give it a campaign feel, which is fun when you're playing with the same partner every time. I've been playing it through with my wife and she's really enjoyed it.
Other things (some already recommended) that have gone well with my wife as 2-player games:
Waterdeep - one of her longstanding favorites
Tikal - earlier one we tried together, she liked a lot
Takenoko
Jaipur - quick games, easy to teach, fun to play
Flash Point - co-op game like Pandemic, firefighter theme can be more appealing
Tokaido - works surprisingly well with two
Lost Cities -
Sherlock Holmes Consulting Detective - this is more of a choose your own adventure mystery, but it can be a great couples experience. Ignore the scoring and suggested comparison to how Sherlock would've solved the case and just have fun investigating in your own way and at your own pace
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
Wait, is Pandemic Legacy really okay with just two players? I seem to remember struggling with regular Pandemic with only two players. Do you only get 2 pawns, or does each player play multiple pawns?
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Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
Wait, is Pandemic Legacy really okay with just two players? I seem to remember struggling with regular Pandemic with only two players. Do you only get 2 pawns, or does each player play multiple pawns?
You can do either. My wife and I played through the entire game with just 1 character each per game. We had a ton of fun, some really really close wins and losses.
Wait, is Pandemic Legacy really okay with just two players? I seem to remember struggling with regular Pandemic with only two players. Do you only get 2 pawns, or does each player play multiple pawns?
I don't recall what the actual, written rules were for two players as we played with the full contingent but there'd be nothing to stop you playing the 4-player game with each player controlling two characters.
The idea behind 2 players being easier in Pandemic is that you have a little more time to breathe and figure stuff out before Epidemics. I guess it could go either way depending on draws and stuff, but your cards are more spread out in a 4p game, so you have to focus more on trading to get the exact cards you need.
My wife and I play Pandemic Legacy with 2 pawns each.
So did we. More variety of skills to make the game more interesting, albeit a bit tougher. Plus it allowed us to free up space if two friends wanted to play too.
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My wife and I play Pandemic Legacy with 2 pawns each.
So did we. More variety of skills to make the game more interesting, albeit a bit tougher. Plus it allowed us to free up space if two friends wanted to play too.
Does that ever happen? Everyone we know either A) Has no interest in this game or Wants to start their own Pandemic Legacy from start to finish.
So my wife and I recently started getting into board games and we started with what I heard were a few good entries into various genres--Dominion for deckbuilding, Lords of Waterdeep for worker placement, and Forbidden Island for cooperative. They've all been a lot of fun, so yeah, new hobby!
Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
Carcassonne is typically considered by many people as 'babies first board game' in the path to bankrup...erh hobby board gaming.
It's still a decent game, just on the simple side (Not that there is anything wrong with that).
So thread, I am considering picking up either Burgle Bros or Fugitive.
Tell me why I should instead buy both :P
Fugitive is a 2P game. Burgle Bros supports a higher player count. I don't actually find that my 2P games get much play, but your specific situation may be different.
id probably recommend base pandemic instead of pandemic legacy in this particular instance. its way cheaper, its got expansions if you get into it and want them, and if you dont find yourself enjoying it youre not stuck with a partially used legacy game you can never get rid of. plus having experience with base pandemic makes the changes in pandemic legacy more fun imo, so if they end up liking pandemic enough to play legacy then thats something to look forward to.
If I weren't worried about items shipping while I am out of town next week, I'd have already jumped on that. We'll see how full my wallet feels when we come back
id probably recommend base pandemic instead of pandemic legacy in this particular instance. its way cheaper, its got expansions if you get into it and want them, and if you dont find yourself enjoying it youre not stuck with a partially used legacy game you can never get rid of. plus having experience with base pandemic makes the changes in pandemic legacy more fun imo, so if they end up liking pandemic enough to play legacy then thats something to look forward to.
Can you not play standard Pandemic with the stuff in Pandemic Legacy?
Damnation. A shop in my country got copies of Millennium Blades. There are extremely few games I want to try more than Millennium Blades (ie, the list is Vast: The Crystal Caverns and that's it), but I absolutely shouldn't buy it because I will be able to play it literally never (because it's a very complex game in English). But it's still tempting me even though, for the money they ask, I'd be able to buy two separate games that would have better chances of getting to the table.
id probably recommend base pandemic instead of pandemic legacy in this particular instance. its way cheaper, its got expansions if you get into it and want them, and if you dont find yourself enjoying it youre not stuck with a partially used legacy game you can never get rid of. plus having experience with base pandemic makes the changes in pandemic legacy more fun imo, so if they end up liking pandemic enough to play legacy then thats something to look forward to.
Can you not play standard Pandemic with the stuff in Pandemic Legacy?
You absolutely can. But standard Pandemic comes with roles that are either missing, modified, or hidden in Legacy so you miss out on some options.
Also a box of Legacy retails for like $80 IIRC and the normal game is like half that.
id probably recommend base pandemic instead of pandemic legacy in this particular instance. its way cheaper, its got expansions if you get into it and want them, and if you dont find yourself enjoying it youre not stuck with a partially used legacy game you can never get rid of. plus having experience with base pandemic makes the changes in pandemic legacy more fun imo, so if they end up liking pandemic enough to play legacy then thats something to look forward to.
I have to totally disagree here. We haven't touched normal Pandemic since we got Legacy. We have played it maybe 3 times total and are looking to trade it away. I only regret buying it because Legacy came out a few months later. Otherwise, I do agree that they should try before they buy, but that goes for any game.
Damnation. A shop in my country got copies of Millennium Blades. There are extremely few games I want to try more than Millennium Blades (ie, the list is Vast: The Crystal Caverns and that's it), but I absolutely shouldn't buy it because I will be able to play it literally never (because it's a very complex game in English). But it's still tempting me even though, for the money they ask, I'd be able to buy two separate games that would have better chances of getting to the table.
Must exercise basic fiscal responsibility.
I like the idea and design of Millenium Blades but set-up and tear down is UNBEARABLE. It brings a good 9 game down to a 4 it's so bad.
I don't own regular Pandemic.
We've been playing Pandemic Legacy since like September of last year, and we've finished up through June. Before we started, 2 of our 4 players had never played Pandemic before (or even a board game beyond like the big 'M'), so we played Pandemic Legacy with none of the special legacy rules a couple times. It was OK; it doesn't quite hold a candle to the Legacy game proper, but it served its purpose. However, if I'd had it, I would have absolutely made everyone play vanilla Pandemic before starting Legacy instead. I wish I had normal Pandemic to play with other groups too, and the expansion options are intriguing to me.
So my wife and I recently started getting into board games and we started with what I heard were a few good entries into various genres--Dominion for deckbuilding, Lords of Waterdeep for worker placement, and Forbidden Island for cooperative. They've all been a lot of fun, so yeah, new hobby!
Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
Carcassonne is typically considered by many people as 'babies first board game' in the path to bankrup...erh hobby board gaming.
It's still a decent game, just on the simple side (Not that there is anything wrong with that).
This is REALLY selling Carcassonne short. I've never heard it described that way, usually it's called things more like a classic of board gaming and one of the definitive gateway games. The basic rules are quite simple, but it can be very cutthroat and strategic, especially with fewer players.
I think I remember hearing that the new Z-man edition makes farmers an optional rule though, which I would agree makes the game way too simple. But with farmers it's great, and it's very modular with the expansions. It's probably still my favorite board game.
Damnation. A shop in my country got copies of Millennium Blades. There are extremely few games I want to try more than Millennium Blades (ie, the list is Vast: The Crystal Caverns and that's it), but I absolutely shouldn't buy it because I will be able to play it literally never (because it's a very complex game in English). But it's still tempting me even though, for the money they ask, I'd be able to buy two separate games that would have better chances of getting to the table.
Must exercise basic fiscal responsibility.
I like the idea and design of Millenium Blades but set-up and tear down is UNBEARABLE. It brings a good 9 game down to a 4 it's so bad.
I may play it once more and then it's going.
Yeah watching LRR's AFK stream of the game completely killed what little interest I still had before they even started playing. I get that L99 recommends you leave the shop deck the same for multiple sessions but then all the other unused stuff is just extra weight.
Damnation. A shop in my country got copies of Millennium Blades. There are extremely few games I want to try more than Millennium Blades (ie, the list is Vast: The Crystal Caverns and that's it), but I absolutely shouldn't buy it because I will be able to play it literally never (because it's a very complex game in English). But it's still tempting me even though, for the money they ask, I'd be able to buy two separate games that would have better chances of getting to the table.
Must exercise basic fiscal responsibility.
I like the idea and design of Millenium Blades but set-up and tear down is UNBEARABLE. It brings a good 9 game down to a 4 it's so bad.
I may play it once more and then it's going.
Yeah watching LRR's AFK stream of the game completely killed what little interest I still had before they even started playing. I get that L99 recommends you leave the shop deck the same for multiple sessions but then all the other unused stuff is just extra weight.
I don't see how it's worse than Legendary? You just pick some stuff and shuffle a big deck.
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
I don't think I've ever played Carcassonne. Probably should get on that.
Yeah it is the granddaddy of tile laying games. If you have played Cacao, Isle of Skye, Castles of Mad King Ludwig, Limes, etc you probably understand the mechanic. For most people though, the first game where you are building the board as you play is one of those "mind-blown" experiences.
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Trying to decide now where to go next; I think we'd like to try another new category rather than diving deeper just yet. We rarely play with more than the two of us, so I was thinking 7 Wonders Duel, Patchwork, or Carcassonne, but I'd love alternative suggestions if anybody has any.
Yomi is a pain to get a hold of these days but is basically a fighting game themed rock paper scissors that's incredibly good.
Also if you want to learn about various games and get some entertainment value Shut up and Sit Down are pretty great.
Carcassone is always a solid choice and will occupy your "tile-laying" position nicely. I'm still kind of surprised that I don't own any version.
If it's only two players I usually recommend a solid abstract. Tak should be hitting retail soon and is excellent, but there are a lot of solid options out there including most of the Project GIPF series (I own YINSH and ZERTZ).
Route-building can be satisfied by Ticket to Ride or Through the Desert (not sure on the latter's availability).
A few of us are going to be talking about Fugitive (deduction/bluffing) in the immediate future.
I also highly recommend RESISTOR_, which uses double-sided cards to simulate the two of you hacking each other's mainframes.
https://www.youtube.com/watch?v=-OawD3Rjt5U&t=368s
We have Tokaido down to the point where we can play a game in about half an hour now, and it remains a very relaxing amble across Japan. Road to Canterbury was utterly new to me, and is a fun romp through medieval times in which you all play Pardoners assigning sins to pilgrims and then pardoning them for money. Too many sins means the pilgrim dies, but if you were the guy who pardoned him the most that may be good for you. Enjoyably corrupting.
Alchemists is a big, sprawling morass of interlocking mechanics (including an app that scans ingredients and tells you what unholy brew you've concocted) that takes a while to play but is quite fun. The process of working out what makes what is absorbing, though I would probably play it different next time now that I know money is pretty important.
The Thames Murders had no discernible bugs that made the case unsolvable or frustrating, and we blazed through it, solving almost all of the primary problems, but only touching on the secondary stuff by accident. We ended up with a low score, but had solved everything important in a satisfying manner.
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2p games my wife and I enjoy:
Santorini
Carcassonne (Doesn't hit the table much anymore)
Hive (she hasn't played yet, but I'm pretty sure she'll like it)
7 Wonders Duel
Roll for the Galaxy (this one extends up to 5p I think?)
7 Wonders Duel is a fantastic 2-player experience, and my wife and I end up pretty evenly dividing the games.
Carcassonne is a classic, for good reason.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I also Kickstarted Pack O Game #2. I have received it, but haven't tried any of them yet.
Carcassonne by itself gets old, but if you get any of the expansions it can last forever. The 3 first Euro games people tend to get are Catan, Ticket to Ride, and Carcassonne. Those first 2 games have gathered a lot of dust in our house, but we are still playing Carcassonne with a bunch of expansions thrown in. The upcoming circus one looks to be pretty lame though
Santorini is great.
Takenoko is my wife's favorite board game. I think it is fun and definitely unique.
Splendor is good with 2 players too.
Hey if you need enablers you came to the right thread.
Other things (some already recommended) that have gone well with my wife as 2-player games:
You can do either. My wife and I played through the entire game with just 1 character each per game. We had a ton of fun, some really really close wins and losses.
I don't recall what the actual, written rules were for two players as we played with the full contingent but there'd be nothing to stop you playing the 4-player game with each player controlling two characters.
So did we. More variety of skills to make the game more interesting, albeit a bit tougher. Plus it allowed us to free up space if two friends wanted to play too.
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Does that ever happen? Everyone we know either A) Has no interest in this game or Wants to start their own Pandemic Legacy from start to finish.
Tell me why I should instead buy both :P
Carcassonne is typically considered by many people as 'babies first board game' in the path to bankrup...erh hobby board gaming.
It's still a decent game, just on the simple side (Not that there is anything wrong with that).
They're both awesome and you should support Tim Fowers.
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Can you not play standard Pandemic with the stuff in Pandemic Legacy?
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Must exercise basic fiscal responsibility.
You absolutely can. But standard Pandemic comes with roles that are either missing, modified, or hidden in Legacy so you miss out on some options.
Also a box of Legacy retails for like $80 IIRC and the normal game is like half that.
I have to totally disagree here. We haven't touched normal Pandemic since we got Legacy. We have played it maybe 3 times total and are looking to trade it away. I only regret buying it because Legacy came out a few months later. Otherwise, I do agree that they should try before they buy, but that goes for any game.
I like the idea and design of Millenium Blades but set-up and tear down is UNBEARABLE. It brings a good 9 game down to a 4 it's so bad.
I may play it once more and then it's going.
We've been playing Pandemic Legacy since like September of last year, and we've finished up through June. Before we started, 2 of our 4 players had never played Pandemic before (or even a board game beyond like the big 'M'), so we played Pandemic Legacy with none of the special legacy rules a couple times. It was OK; it doesn't quite hold a candle to the Legacy game proper, but it served its purpose. However, if I'd had it, I would have absolutely made everyone play vanilla Pandemic before starting Legacy instead. I wish I had normal Pandemic to play with other groups too, and the expansion options are intriguing to me.
This is REALLY selling Carcassonne short. I've never heard it described that way, usually it's called things more like a classic of board gaming and one of the definitive gateway games. The basic rules are quite simple, but it can be very cutthroat and strategic, especially with fewer players.
I think I remember hearing that the new Z-man edition makes farmers an optional rule though, which I would agree makes the game way too simple. But with farmers it's great, and it's very modular with the expansions. It's probably still my favorite board game.
Yeah watching LRR's AFK stream of the game completely killed what little interest I still had before they even started playing. I get that L99 recommends you leave the shop deck the same for multiple sessions but then all the other unused stuff is just extra weight.
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I don't see how it's worse than Legendary? You just pick some stuff and shuffle a big deck.
Yeah it is the granddaddy of tile laying games. If you have played Cacao, Isle of Skye, Castles of Mad King Ludwig, Limes, etc you probably understand the mechanic. For most people though, the first game where you are building the board as you play is one of those "mind-blown" experiences.