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DoW2 Beta: Eldar claims to have been raped by patch, gripping details inside.

FoefallerFoefaller Registered User regular
edited February 2009 in Games and Technology
Last thread here

Dawn of War 2

Co-op campaign details!!
(minor spoilers included, YOU HAVE BEEN WARNED)

This is just the beta for now, the real awesome deal will be out Feb 18.

Preorder bonuses (mostly color combos for your armies) differ from place to place. Steam has no preorder bonuses, and Gamespot is no longer taking preorders for some silly reason about Steam...

Want to join in on the Beta fun? you only need 3 things:

1. a computer (system reqs here)

2. a Steam account (site here)

3. a GFWL (aka Xbox Live, aka hotmail) account, which you can get here

Then you just need to DL the beta (which should be in your Games tab in Steam) launch the game, log in your GFWL ID, and enjoy!!

If your want to play with the rest of us, get on the PA vent and let us know! Always new groups starting!

All you need to do is hang out in one of the DoW2 channels and put a comment next to your name that says your looking for people to play with...

...we have to do this since friend of a friend doesn't work for GFWL...

Also, if you want to avoid have to watch the intro again, close the game as soon as you get in, if you crash before doing this, you have to watch the whole thing again...

Current list of Live IDs:
Dareth Ram = Private
Morkath = Private
Critter = TrotskysIcepick
Quid = Asmadeus
Defunker = JollyGreenJssus
Taikan = Traikan
Cronus = MasterCronus
darksteel=Cokesakto
Dr.Oblivious = DrOblivious
ObstSkwerl = Pvtskwerl
admanb = admanjb
815165 = thee telescopes
Captain K = CaptainFake
TheGerbil = TheGerbil86
TychoCelchuuu = TychoCelchuu
DeadOnArrival = Private
Velmeran = Vechloran
Canada_jezus = Canada Jezus
Computer Generated Faggotry = CasinoGhost
Jives = JilesFTW
Moridin889 = LazyGit889
A-Puck = Za Puck
Spindrift = Cudboat
Accualt = The Accualt
kaliyama = marblesthechimp
Figgy = FigmentNS
CanisAquilus = Canis Aquilus
Kinderparty = Kinderparty
Foefaller = FoefallerMagus
bongi = bongitrs
TheCrumblyCracker = CrumblyCracker
kildy = Kildy
Klyka = Klyka
TheBog = TheBog2
Leitner= Colonel Leitner
Critter= TrotsyksIcepick
Jebu= Chrethon
Shamus= El Shamus
TekDragon= TekDragon84
Lord_Asmodeus= I3rigand
Aegeri= Aegeri
Send me a PM if you want yours in there.

If you want to save replays:
Before your next match, go to:

My Documents/My Games/Dawn of War 2 Beta/Playback

...and rename temp.rec to (whatever you want).rec. and yes, the .rec at the end is needed.

To view a replay:
Launch the beta, go to Game History (under Multiplayer) find the replays tab, and double-click the replay. There are no names, but you can see the game data(map, players, game type) by clicking on one of the replays.

Final Beta patch notes!

...and for those of you who have a pobia for such websites:
Current Change List

Increased the chances for melee sync-kills to occur.
Fixed an issue with all units gaining experience from kills. Only units that fight will gain experience. Heroes will still gain experience just by being near the fighting.
All infantry weapon damage reduced by 15% with the exception of anti-vehicle, sniper and artillery weapons.
All heroes health reduced by 10% to reflect global damage change.
Some melee units reduced in health by 10%.
Suppression units' damage at long range reduced, suppression against cover reduced a little.
melee_heavy damage to vehicle reduced to 0.5, from 1. Damage against building reduced to 0.5, from 1.
power_weapons_pvp damage to vehicle reduced to 0.15, from 0.25.
Plasma damage vs vehicles increased to .2 from .15
Flamer damage vs garrison increased to 3.5 from 2.5, vs heavy cover to 2.5 from 2.
Increased grenade damage modifier to garrison cover to 1.25 from 1.
Reduced grenade pvp damage modifier against generators to 1 from 1.5.
All vehicle deaths now generate heavy cover.
Melee special attacks no longer knockdown retreating units.
Increased uncapture time for requisition and power points to 15 seconds, from 10.
HQ health decreased to 10,000, from 15,000.
Requisition points are now updated to use a new system. Points are worth +10 upon capture, but this value now increases by +5 every 15 seconds up to a maximum of +35. When uncaptured, this value resets to +10.
Requisition points will no longer be reduced in resource rate in larger games.


Space Marines

Avatar and Carnifex are no longer instantly killed by drop pods.
Fixed an issue with space marine base turrets being able to rotate 360 degrees.


Tactical Squad

Missile Launcher reload time reduced to 6 seconds, from 8. Accuracy against large targets increased to 1, from 0.75. Damage reduced to 160, from 175.
Sergeant cost increased to 75/25 from 50/25.
Fixed an issue the with tactical marine sergeant having a shorter range than the rest of the squad which would cause him to run up to the enemy.
Plasma gun damage increased from 65 to 90.
Flamer damage increased from 12 to 14.
Tactical Marine HP increased from 300 to 350.
And They Shall Know No Fear damage reduction modifier reduced to 0.6, from 0.5. Knockback chance decreased to 50%, from 100%. Damage price increased to 1800, from 1200.


Dreadnought

Dreadnought assault cannon upgrade requisition cost increased to 100, from 45


Terminators

Terminator zeal cost reduced to 700, from 900.
Assault terminator zeal cost reduced to 700, from 900.


Scout Squad

Sniper rifle cost changed to 150/35 from 100/60, damage increased to 170 from 150.
Shotgun knockdown chance reduced to 15%, from 25%.
Infiltrate energy drain increased to 1.5/sec, from 1/sec.
Scout Sergeant detection radius set to 30.
Fixed a bug that was causing Frag Grenades to deal far less damage than intended.
Leader cost increased to 60/25 from 50/25
Fixed an issue with Scouts dealing more melee damage than they should have been.


Techmarine

Techmarine Heavy Bolter turret damage reduced to match the other turrets.


Assault Marines

Melta bomb fixed to affect Carnifex mobility.
Fixed an issue that caused Meltabombs to have a chance to miss their target.
Assault Marine Sergeant cost increased to 100/25 from 50/25
Assault Marine Sergeant health increased to 440, from 320.
Jump energy cost increased to 70, from 55.


Force Commander

Force commander teleporter pack armor req cost increased to 100.
Force commander 2 handed hammer special attack damage reduced to 30, from 50.
Force commander Flesh Over Steel stun duration reduced to 8 seconds, from 10.


Apothecary

Fixed an issue with the Heal ability not being able to target Terminators.
Apothecary Armor of Purity health increase reduced to 100.
Apothecary Armor of Purity heal cooldown reduction bonus reduced to 0.65, from 0.5.
Apothecary heal tuned to heal heroes more, heal over time effect reduced
Apothecary chainsword damage reduced to 33 from 38.
Apothecary Sanguine Chainsword damage reduced to 50, from 65.
Apothecary power axe damage reduced to 85, from 100.
Angels of death cost increased to 500 from 400, cooldown increased to 3 minutes from 1 minute.


Techmarine

Techmarine mine cost increased to 65 energy from 50.
Blessing of the Omnissiah recharge time increased to 150, from 50.


Predator

Predator Autocannon now has a 100% chance to generate cover when it hits the ground, up from 50%.


Eldar

Falcon and Fire Prism can now reverse.
Webway gate psychic might cost increased to 125 from 90.
Fixed an issue with the Fleet of Foot tool tip not saying that it causes a damage reduction.
Eldritch storm crater now generates light cover.


Guardians

Shuriken Catapult damage decreased to 12, from 14.
Warlock Leader cost increased to 65/15, from 50/15.


Howling Banshees

Banshee War Shout radius reduced to 8, from 15 and will no longer affect retreating units.
Banshee charge speed bonus reduced to 2 meters/s from 3 meters/s
Banshee Exarch leap damage reduced to 20 from 40.
Knockdown from Banshee leap removed.
Banshee Exarch gains knockdown on leap with Executioner upgrade.
Executioner special attack no longer affects allies.
Aspect of Banshee changed to provide Warshout and Exarch Executioner.
Exarch upgrade changed to provide squad speed increase.
Exarch upgrade cost increased to 85/15 from 50/15.


Rangers

Detection radius set to 30.
Long Rifle damage increased to 180, from 160.
Ranger cost decreased to 360/25.


Farseer

Farseer Armor of Asuryan requsition cost increased to 200 from 150.
Farseer Rune Armor health regeneration reduced.


Seer Council

Seer council zeal cost reduced to 600.
Seer council req cost reduced to 700.
Seer Council Singing spear damage reduced to 80 from 100.


Warlock

Warlock providence now affects Ethereal Slash cooldown.
Warlock energy drain on Merciless Witchblade reduced to 30 per hit, from 60.
Warlock Witchblade of Kurnous cost increased to 125/30.
Warlock Warp Throw power cost increased to 45.
Warlock Warp Throw recharge time increased to 45 seconds.


Warp Spiders

Fixed an issue that caused Haywire Grenades to have a chance to miss their target.
Warp Spider Deathspinner damage reduced to 21, from 25.
Warp Spider Exarch damage reduced to 34, from 37.
Warp spider Exarch damage modifier removed.
Exarch upgrade cost increased to 85/15.
Aspect of Warp Spider cost increased to 50/20.
Jump cost increased to 30 energy.


Warp Spider Exarch

Warpspider Exarch Phase Shift duration reduced to 10 seconds.
Warpspider Exarch Entangle duration reduced to 5 seconds.
Warpspider Heavy Gauge Filament energy drain increased to 4.5 per second from 3.5.
Spider's Brood cost increased to 350 requisition, from 125.
Jump cost increased to 30 energy.
Group Teleport cooldown increased to 90 seconds.


D-Cannon

Singularity ability on D-cannon fixed to deal damage at correct time.
D-cannon damage increased to 220 from 120, damage table changed.


Wraithlord

Wraithlord Shuriken Cannon damage reduced from 300 to 200.
Wraithlord Brightlance damage reduced to 100, from 170.
Wraithlord Brightlance upgrade requisition cost increased to 100, from 60. Power cost reduced to 40, from 60.
Wraithlord Shuriken Cannon upgrade requisition cost increased to 100, from 40.


Fire Prism

Dispersed beam area reduced to 10 meters, Focused beam damage increased to 200, reload decreased to 7 seconds from 8
Fire Prism shot now generates light cover instead of heavy cover.


Avatar

Avatar cost increased to 1000/250, hp increased to 7000 from 6000, leveling curve on hp decreased to 10% per level from 15%, build time increased to 90 seconds


Orks


Slugga Boyz

Slugga Nob cost increased to 75/25, from 50/25.


Mekboy

Mekboy Dakka Deffgun power cost increased to 30, from 20.
Mekboy Dakka Deffgun damage reduced to 350, from 450. Damage tuned such that the Mekboy's Deffgun does not ramp up as highly in damage at close range.

Banner Aura speed bonus reduced to .25, from .45
Banner Aura received damage modifier reduced to .94 from .91
Banner Aura received courage damage modifier reduced to .94 from .91
Banner Aura damage modifier reduced to 1.06 from 1.09
Supa Tuff Beam energy drain reduced to 3.5/sec from 7/sec.
Electric Shock energy drain reduced to 4/sec from 5/sec.


Warboss

Warboss Kustom Shoota changed to light weapon knockback.
Warboss Kustom Shoota knockback chance reduced to 10%.
Warboss Huge Choppa special attack changed to affect only enemy troops.
Warboss Boss Pole received courage damage modifier reduced to 0.5, from 0.25.


Stikkbommas

Stikkbomb damage reduced to 175, from 260.
Fixed a bug that was causing Stikkbombs to do far less damage than intended.
Stikkbomb explosions now generate light cover.


Stormboys

Stormboy Suicide attack now generates light cover.
Stormboy Nob cost increased to 75/25, from 50/25.


Kommando Nob

Kommando Camo Armor requisition cost increased to 100.
Kommando Kaboom recharge time increased to 20 seconds from 10.
Kommando Extra Equipment energy bonus reduced to 75, from 235.
Kommando Remote Detonation now generates light cover.
Boomtime explosion now generates light cover.


Kommandos

Kommando ambush ability range reduced to 35 meters from 50
Kommando shoota range reduced to 25, from 29, damage increased to 30, from 25.
Burna Bomb damage increased from 10 to 20, damage over time increased to 20 from 15.
Kommando Nob Leader detection radius set to 30.
Kommando Nob cost increased to 75/25, from 50/25.


Ork Waaagh shout ability

Waaagh shout speed bonus reduced to .07 from .1
Waaagh shout damage bonus reduced to 1.015 from 1.02.
Waaagh shout received damage reduction decreased to 0.985, from 0.98.
Waaagh shout received courage damage decreased to 0.996 from 0.985
Waaagh shout cooldown increased to 90 seconds from 60.


Wartrukk

Detection radius set to 30.


Looted Tank

Ork tank shot now has a 100% chance to generate cover, up from 50%.
Ork tank Boomgun now always generates cover.


Tyranids

Fixed a bug where the death of synapse creatures hurt the Tyranids around them twice instead of once.
Tyrannoformation tendrils now all generate light cover.
Fixed an issue with all Warrior and Zoanthrope synapse auras not increasing in effect with level. Additionally, the bonuses gained from leveling will stack with other synapse creatures.


Hive Tyrant

Brood Nest biomass cost increased to 225 from 175.
Hive Tyrant charge range increased from 10 to 15 meters, cooldown of charge decreased to 4 seconds from 6, speed increased to 4.5 from 4.
Health increased by 200.


Spore Mines

Spore mine explosion radius reduced to 8, from 15.


Lictor

Detection radius set to 30.
Flesh hook damage reduced to 180 from 230, can no longer target platforms.
HP increased to 600 from 500.
Damage decreased to 34, from 51.


Ravener

Ravener Devourer damage increased to 85 from 68, cooldown reduced to 1.4 from 1.8.
Fleet of Claw removed from Ravener squad.
Ravener Burrow now generates light cover.


Ravener Alpha

Ravener Toxic Miasma damage reduced to 15 per tick, from 20.
Catalyst damage taken reduced to 50% over 10 seconds, damage multiplier increased to 2.25, from 2.


Warriors

Increased damage of warrior melee with adrenal glands to 60, from 42.
Increased cost of warrior adrenal glands to 100/30, from 50/15.


Termagant

Termagant knockdown chance while under ranged synapse reduced to 25%, from 35%.


Zoanthrope

Zoanthrope reload reduced to 8 seconds, from 10.3
Fixed an issue with the Zoanthrope losing energy when leveling.


Carnifex

Increased cost of Venom Cannon to 100/30, from 30/10.
Increased cost of Barbed Strangler to 100/30, from 30/10.

Some videos(that were NOT in the last OP):

Orks video

More Orks!!

Some Gameplay

Sexually questionable Eldar Gameplay

Want some Awesome/Hilarious Warhammer 40k comics?? Of course you do!
Hurray new thread!
makeawishfc8.jpg

Damn WarpSpider Exarch is such an annoying git. Teleporting around like a sissy.

wsexarchzj0.gif

SJ wrote: »
Did someone say something about hilarious comics?

11-1.gif

If you have any more awesome comics, post them and I'll put them in here.


Hopefully this OP will get better as I learn how to make an awesome OP, tips are welcome.

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Foefaller on
«13456763

Posts

  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2009
    thumbs down


    I mean uhhh, your op could use some sprucing up maybe with some picaturs and vidya



    Maybe the reease date, and the fact that it's an open beta right now





    Pertnint links and whatnot

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • Captain KCaptain K Registered User regular
    edited February 2009
    needs pictures


    also make it clear that the beta is what we're playing, not the actual game


    just because I fucking know people will be all "WHAT THE GAME IS OUT?!?!?!?"

    Captain K on
  • TekDragonTekDragon __BANNED USERS regular
    edited February 2009
    Also make it clear that you cannot discuss anything except lore unless you have 80+ games under your belt and a 4:1 win/loss. So says the great Canis Aquilas, greatest player of DoW2, who makes the rules for discussion in this and all future DoW2 threads. Amen.

    TekDragon on
  • Captain KCaptain K Registered User regular
    edited February 2009
    and that TekDragon is gay

    Captain K on
  • TekDragonTekDragon __BANNED USERS regular
    edited February 2009
    Captain K wrote: »
    and that TekDragon is gay for Captain K

    Fixed for accuracy and rhyme scheme.

    TekDragon on
  • CanisAquilusCanisAquilus Registered User regular
    edited February 2009
    TekDragon wrote: »
    Also make it clear that you cannot discuss anything except lore unless you have 80+ games under your belt and a 4:1 win/loss. So says the great Canis Aquilas, greatest player of DoW2, who makes the rules for discussion in this and all future DoW2 threads. Amen.
    :^:

    Should probably put this in the OP.

    CanisAquilus on
  • TheBogTheBog Registered User regular
    edited February 2009
    Posting. More Dark Eldar, please.

    TheBog on
  • FoefallerFoefaller Registered User regular
    edited February 2009
    okay... gonna have to give me a while to get all that done, since I couldn't simply copy the last OP and Captain K closed it before I could get some of the pics from it...

    Foefaller on
    steam_sig.png
  • Captain KCaptain K Registered User regular
    edited February 2009
    I TOLD YOU NOT TO COPY ANYTHING FROM THE OP


    GET YOUR OWN SCREENSHOTS NUB

    Captain K on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited February 2009
    Hurray new thread!
    makeawishfc8.jpg

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • Lucky CynicLucky Cynic Registered User regular
    edited February 2009
    You can check out my Warhammer Online thread for OP ideas. Organization is key. :3

    http://forums.penny-arcade.com/showpost.php?p=8461999&postcount=1

    Lucky Cynic on
  • RamiRami Registered User regular
    edited February 2009
    Okay so I haven't used vent before, there are about a 10 DoW II groups on the server list, which one is the general one?

    Rami on
  • Captain KCaptain K Registered User regular
    edited February 2009
    where are people getting all these fucking WH40K comics


    so many of them are hilarious

    Captain K on
  • parabolaparabola Registered User regular
    edited February 2009
    You can check out my Warhammer Online thread for OP ideas. Organization is key. :3

    http://forums.penny-arcade.com/showpost.php?p=8461999&postcount=1

    That thread actually almost makes you believe that Warhammer Online is a good game.
    i kid


    I love these WH40K comics too....

    parabola on
  • FoefallerFoefaller Registered User regular
    edited February 2009
    Alright, found a couple of new vids that weren't in any other the old threads (don't know why that one has french subtitles though), screenshots may take a while, anyplace I should look? All the old ones were from the Relic site...

    Foefaller on
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  • übergeekübergeek Sector 2814Registered User regular
    edited February 2009
    Rami wrote: »
    Okay so I haven't used vent before, there are about a 10 DoW II groups on the server list, which one is the general one?

    Typically the one at the top of the listing, it has subchannels for 2 teams.

    übergeek on
    camo_sig.png
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2009
    Sup, I just beat the 133rd dude on the ladder. He was very gracious. His orks were all waaaagh, but my nids were all, nahhhh. And then I ate him.

    He used two of those reinforcing vehicles. I do not like those.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • valiancevaliance Registered User regular
    edited February 2009
    from the last thread:
    Leitner wrote:
    Alright. I've played this on my bros laptop (which is inferior to mine in every respect). So good. I'm lovng it.

    Got someone with some IT knowledge to look at my laptop. Apparently it's likely the card having a conflict with the game or some such (Intel (R) something something). Anyone else reported this problem except for that one other guy couple days back?
    I saw you fixed something...
    what was your problem?

    windowed mode, turning of vsync, etc. didn't seem to fix things for me. I guess I'm waiting for a beta patch for improved performance, though I'll still try to play like this.

    I'm not sure a beta patch is even coming though. i'm pretty sure I read no major patches to beta
    http://community.dawnofwar2.com/viewtopic.php?f=44&t=3651&st=0&sk=t&sd=a&start=50
    As has been said, there's been a lot of memory optimization and modifications made since the beta build was cut. These upgrades will be in the version you will play on the release date.

    That is no guarantee of a fix for your specific hardware, however. But we expect Vista 32-bit performance and stability to be considerably improved.

    and
    We said from the beginning that no major patches would be made on the beta. Adjusting how we handle memory management is not a minor fix and it requires more testing than we have time for in the beta.

    valiance on
  • PancakePancake Registered User regular
    edited February 2009
    I don't like the force commander and his frosted tips.

    Pancake on
    wAgWt.jpg
  • OgotaiOgotai Registered User regular
    edited February 2009
    Registered here after lurking for a while to find some teams for this game. Randoms got annoying very quickly. GT is Ogotai36

    Ogotai on
  • parabolaparabola Registered User regular
    edited February 2009
    Pancake wrote: »
    I don't like the force commander and his frosted tips.

    I really hate you for posting that. Now I'll never see the Force Commander the same way again. D:

    parabola on
  • Captain KCaptain K Registered User regular
    edited February 2009
    try as I might, I will never be able to un-watch that video

    Captain K on
  • TheBogTheBog Registered User regular
    edited February 2009
    Some 40k fanart from like.. several years ago when I actually got into tabletop. I'm particularly proud of the little flamer imperial guard animated icon.
    tyrantsdie.jpg
    orksdie.jpg
    commissar.jpg
    deinkSM.jpgflama.gif
    IGDUDE.jpg

    TheBog on
  • GoodOmensGoodOmens Registered User regular
    edited February 2009
    I watched that video hoping that a Dreadnaught would burst into the scene and torch those douchebags. I am most disappointed.

    GoodOmens on
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    IOS Game Center ID: Isotope-X
  • RCagentRCagent Registered User regular
    edited February 2009
    The Lyrics in that song, do they really need to make a music video with some kid living out his dream, with THOSE lyrics?

    What the fuck man. THE FUCK.

    EDIT: TheBog, for some reasom, that sketch of the Orc flipping the bird made me laugh.

    RCagent on
  • valiancevaliance Registered User regular
    edited February 2009
    GFWL id now in the sig, getting on and hoping I can fix my shit and learn to play

    valiance on
  • parabolaparabola Registered User regular
    edited February 2009
    Gonna make up come tonight... ....over to my house.


    Can we talk about DoW2 now?

    parabola on
  • GoombaGoomba __BANNED USERS regular
    edited February 2009
    Pancake wrote: »
    I don't like the force commander and his frosted tips.
    I am so glad that I had the urge to look this up. It's the best music video I've ever or will see.

    Goomba on
    [SIGPIC][/SIGPIC]
  • CronusCronus Registered User regular
    edited February 2009
    valiance wrote: »
    GFWL id now in the sig, getting on and hoping I can fix my shit and learn to play

    Learning to play is overrated. You can just be like me and leach off your other two teammates.

    Really though just playing games will get you up to speed the fastest. I just started a few days ago and already have a few great wins under my belt.

    You can also check out videos on youtube or replays on www.gamereplays.com to start off.

    Cronus on
    camo_sig.png
    "Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
  • PolloDiabloPolloDiablo Registered User regular
    edited February 2009
    What do people think of webway gates? I'm not sure I can play anything other than the Eldar because of them.

    PolloDiablo on
  • PancakePancake Registered User regular
    edited February 2009
    What do people think of webway gates? I'm not sure I can play anything other than the Eldar because of them.

    I've used them once. They were kind of okay. I find it less of a hassle to just run my space elves around because they're pretty fast anyway.

    Pancake on
    wAgWt.jpg
  • FoefallerFoefaller Registered User regular
    edited February 2009
    Alright, add some info for getting into the beta, link to the system reqs, and such...

    ...and for those of you who are worried, yes, this will likely be my only OP, at least untill I know better that to try and put one together in under 10 min...

    Foefaller on
    steam_sig.png
  • gogglesgoggles Registered User regular
    edited February 2009
    Are there structures in the landscape that you can post your units in, ala CoH?

    goggles on
  • verpakeyesverpakeyes Registered User regular
    edited February 2009
    http://www.gamereplays.org/dawnofwar2/replays.php?game=47&tab=upcoming&show=details&id=66897

    Here is probably my best replay. It pretty bad. But if anyone wants to watch some SM action it should at least be entertaining.

    Any hints would be super appreciated.



    EDIT:: Yes there are some buildings you can put units in.

    verpakeyes on
    pajoewangsexcrow.jpgXBOX live: verpa 15
  • Lucky CynicLucky Cynic Registered User regular
    edited February 2009
    God dammit, the demo requires Steam? What the fucking shit is this. >:\

    I hate steam so goddamn much. It fucked up my XP system about a year ago upon just basic installation. What ended up happening was when I'd boot the system up, Steam would progressively eat all 4gigs of my ram for no fucking reason at all within 20minutes of the computer being on... The only way to prevent this was to completly shut it down but if I wanted to play a goddamn steam game, I'd be able to play it for about 15-20min before my ram filled up and the game either got slow as fuck or flatout crashed. :|

    Lucky Cynic on
  • TheBogTheBog Registered User regular
    edited February 2009
    "Are there structures in the landscape that you can post your units in, ala CoH?"

    There are a few.

    TheBog on
  • SonarSonar Registered User regular
    edited February 2009
    You have to be very, very good with them and have a team ready to drop as soon as you place one. I haven't seen them used much as standard ports to the front as the front is so fluid they don't last.

    The one time I saw a player use them really well he dropped one off to the side on the desert map then jumped through to kill my power generators behind the lines. Great idea. Bad luck for him I happened to have my FC and dreadnought at those generators at that moment heading back to the front. *crunch, crunch, crunch*

    Players don't use them enough. They are afraid of the cost keeping them from getting something better like the force storm. They shouldn't, those gates can win games.

    Sonar on
    I'm building a real pirate ship. Really. Wanna help? Click here!
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    caffron said: "and cat pee is not a laughing matter"
  • GoombaGoomba __BANNED USERS regular
    edited February 2009
    goggles wrote: »
    Are there structures in the landscape that you can post your units in, ala CoH?
    Buildings?

    Or do you mean stupid motar huts that DoA took without telling me about so I couldn't do anything and fuck you, DoA? Nothing like that, at least yet.

    Goomba on
    [SIGPIC][/SIGPIC]
  • KinderpartyKinderparty Registered User regular
    edited February 2009
    http://www.gamereplays.org/dawnofwar2/replays.php?game=47&tab=upcoming&show=details&id=66898

    Eldar vs. SM on greenpoop. More of why the razorback is god and why you should not let banshees touch it.

    Kinderparty on
  • CanisAquilusCanisAquilus Registered User regular
    edited February 2009
    Goomba wrote: »
    goggles wrote: »
    Are there structures in the landscape that you can post your units in, ala CoH?
    Buildings?

    Or do you mean stupid motar huts that DoA took without telling me about so I couldn't do anything and fuck you, DoA? Nothing like that, at least yet.

    A+ post. Would read this post again. :^::^:

    CanisAquilus on
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