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[STO] Open Beta is On! (you still need a key)

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    DecoyDecoy Registered User regular
    edited January 2010
    Banshee wrote: »
    Does pressing the spacebar trigger the ''not ready'' sound effect if a weapon is on a cooldown? I could see how that could be annoying if I start using something like autohotkey. :?

    Hah. Somewhere, tucked away in a database, my tauren shaman is still saying "I can't do that yet" over and over and over.

    Decoy on
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    KiTAKiTA Registered User regular
    edited January 2010
    Does anyone have a list of what all these stats do?

    like +5 Tackyon Emitter. What the hell?

    Also, what is the cutoff date for buying a lifetime sub? My friend will have money next week for one, but wanted to borrow cash to get it early. Trying to see if there's a reasonable cutoff, cause I don't know him THAT well...

    KiTA on
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    LucascraftLucascraft Registered User regular
    edited January 2010
    Cutoff for the Lifetime is Feb 1, the day before retail launch.

    Lucascraft on
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    DecoyDecoy Registered User regular
    edited January 2010
    58mb patch is available in the updater. HURRY!!

    Decoy on
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    ShapeshifterShapeshifter Pants Optioanl Registered User regular
    edited January 2010
    yea I noticed the update to, still can't log in :mrgreen:

    Shapeshifter on
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    BansheeBanshee Registered User regular
    edited January 2010
    Decoy wrote: »
    58mb patch is available in the updater. HURRY!!

    Hm. Let us know if the server magiaclly goes live >_>

    yea I noticed the update to, still can't log in :mrgreen:


    Boo.

    Banshee on
    [SIGPIC][/SIGPIC]
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    MagicPrime wrote: »
    Give the game a little bit of the break. There isn't going to be much ship variety because everyone is still in the lvl 1-10 range.

    Eventually the ships will change and we'll have new players joining in the game and flying in the Sol system on their little Maranda and suddenly a bigass Soverign will come out of warp and fly past them and they'll be like... "Damn..."

    I have to agree with this, towards the end of open beta someone flew into one of the instances I was in with a Constitution class ship and was on our team for the fight, she was a beauty to behold next to my own little rinky dink ship...

    Too bad you didn't fly into the instance where there were a Sovereign or Avenger then, they are three times the size of the Connie.

    NATIK on
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited January 2010
    You have to have pre-orderd it already, and the cut off is Feb 1st if I recall, once the game launches it jumps up to 300 and you do not get the perks that are currently being offered... Specifcally the playable Borg character which has Borg Nanites and gives +10% Health Regeneration on ground missions to constantly regenerates shields and health. In soace you get +5 Starship Shield Efficiency, +5 Starship Engine Efficiency, +5 Starship Energy Weapon Efficiency, +5 Starship Auxiliary Systems Efficiency. Provides a bonus to efficiency stats, improving the effectiveness of many of your power management abilities. You can also add a Neural blast trait which will debuff your enemy for 30 seconds. Drastically reduces run speed. Every 4 seconds, Neural Blast has a 40% chance to hold the target for 3 seconds. It is an activatable ground trait. Inject the target with neural toxins, which continually attempt to hold the target for the duration. Also reduces the target's movement speed. You also get two additional character slots.

    My only regret is not ordering from Amazon, where I would've gotten a Borg Bridge Officer, but that's ok because I'm sure they'll let them be bought later on... If they let the playable borg character become purchaseable I might get upset, but as a whole it means I've invested $300 on the game, but as long as I play it for at least two years I'll have made up for the cost of it... Which is quite likely to happen with my gamer focus shifting from "hardcore" to "casual" since becoming a father, this is quite likely to be the game I play until my son is old enough to play games with me. Scary to think about it.

    Nakatomi2010 on
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    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited January 2010
    NATIK wrote: »
    MagicPrime wrote: »
    Give the game a little bit of the break. There isn't going to be much ship variety because everyone is still in the lvl 1-10 range.

    Eventually the ships will change and we'll have new players joining in the game and flying in the Sol system on their little Maranda and suddenly a bigass Soverign will come out of warp and fly past them and they'll be like... "Damn..."

    I have to agree with this, towards the end of open beta someone flew into one of the instances I was in with a Constitution class ship and was on our team for the fight, she was a beauty to behold next to my own little rinky dink ship...

    Too bad you didn't fly into the instance where there were a Sovereign or Avenger then, they are three times the size of the Connie.

    I can imagine... I'm looking forward to trying on a Galaxy class ship, I doubt the saucer will seperate, but it'd still be a nice behemoth to fly around in.

    --Nakatomi, Captain of the U.S.S. Die Hard

    Or, when playing as a Klingon

    --Nak'to'mai, Captain of the I.K.S. Di'Har'd

    Nakatomi2010 on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    Well that explains some things I was wondering, thanks Galaga.

    NATIK on
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    DecoyDecoy Registered User regular
    edited January 2010
    Which is quite likely to happen with my gamer focus shifting from "hardcore" to "casual" since becoming a father, this is quite likely to be the game I play until my son is old enough to play games with me. Scary to think about it.

    Congrats. I'm sort of in the same boat in a sense that my GF and her son are moving in with me in June. Which means less game time for me and more step-daddy'in. Luckily he's 10, so who knows, he may wanna play. Plus, $240 now doesn't have to be mentioned when she gets here, whereas $15 a month would. :)

    Decoy on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    I can imagine... I'm looking forward to trying on a Galaxy class ship, I doubt the saucer will seperate, but it'd still be a nice behemoth to fly around in.

    --Nakatomi, Captain of the U.S.S. Die Hard

    Or, when playing as a Klingon

    --Nak'to'mai, Captain of the I.K.S. Di'Har'd

    The Galaxy is among the biggest ships the Feds can fly, I did however find it a bit top heavy to look at, but with a few alterations it can look quite good.

    My favorite ship was definitely the Noble, a variant on the Sovereign design and it seemed to be very popular with people in general, hanging around Earthdock I got tons and tons of whispers asking what the fuck I was flying.

    NATIK on
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited January 2010
    Got the Wrath of Khan Admiral outfit coupon to work, finally... Found the page to put it in on accident... Now if only I could get the Del Taco code I'd be happy... Damn promotions not being available everywhere...

    Nakatomi2010 on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    I found an image with a connie hiding among 3 Star Cruisers, 3 Exploration Cruisers, a Heavy Cruiser and an Advanced Escort.

    th_screenshot_2010-01-26-16-30-28.jpg

    NATIK on
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    ydejinydejin Registered User regular
    edited January 2010
    NATIK wrote: »
    I found an image with a connie hiding among 3 Star Cruisers, 3 Exploration Cruisers, a Heavy Cruiser and an Advanced Escort.

    th_screenshot_2010-01-26-16-30-28.jpg

    What's up with the bright Red ship?

    ydejin on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    The player was using a power, I can't immediately tell you which one though :P.

    If you notice, there is a small Roundabout behind the connie aswell that is glowing pink for the same reason.

    NATIK on
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    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    They're using the Polarize Hull Science BO ability.

    Makes the ship immune to tractor beams and gives energy resistance to the hull.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
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    MoSiAcMoSiAc Registered User regular
    edited January 2010
    Technobabble alone makes me love this game.

    MoSiAc on
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    JulesJules Registered User regular
    edited January 2010
    I'm thinking it might be that money will be better spent on a second preorder rather than a lifetime.

    I have no desire to play a rescued borg, but I do want at least two of the following three things: Red Matter Capacitor, Automated Defense Battery, or the Neodymium Deflector Dish.

    My question is: Do these pre-order items take up equipment slots that are better spent on much better things?

    Jules on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    They seem to be equipment ergo you will be getting better stuff for those slots later, they are likely just Ensign capable items that have the strenght for lt comm or comm items.

    NATIK on
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    MalkorMalkor Registered User regular
    edited January 2010
    Are there any writeups or anything about someone's experience in the game?

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
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    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    All of that pre-order equipment is low level stuff you're likely to eventually replace.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited January 2010
    Malkor wrote: »
    Are there any writeups or anything about someone's experience in the game?

    I can make one if you want...
    All of that pre-order equipment is low level stuff you're likely to eventually replace.

    Except the playable Borg, I'm not likely to replace him...

    Or the Borg Bridge Officer...

    Nakatomi2010 on
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    MalkorMalkor Registered User regular
    edited January 2010
    dooo iiiittt Nakatomi. Its in my Steam cart, and I just need to press purchase.
    I'm probably gonna get it anyway though

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
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    TransporterTransporter Registered User regular
    edited January 2010
    A writeup would be extremley appreciated, considering some people(Including me!) are on the fence!

    Transporter on
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    LucascraftLucascraft Registered User regular
    edited January 2010
    Here's a writeup for you guys.

    I got as far as Tier 2 (Lt. Commander) on both a Federation and a Klingon character, so I don't have any experience with the game beyond the 11-13 level range.


    Federation missions can be broken up into 4 major categories:

    1) Story - These are scripted stories called "Episodes." Most of these are very good. They are very combat heavy, but the stories are genuinely a lot of fun. There are a few throw-backs and fun little surprises for fans of the various tv series.

    2) Patrol - These are very simple, non-linear missions in which you are given a list of systems to visit. When you arrive at each system, one of your officers will pop up on screen and tell you what you have to do. Most of the time the individual patrol objectives tend to be along the lines of "Defeat X number of Orion space pirate squadrons" or something like that. These are non-story missions which are very combat heavy.

    3) Exploration - These missions are similar in form to the patrol missions. You are given a list of systems to visit. When you arrive, you'll be given an objective. The objectives for these are more along the lines of "scan for X number of anomalies" or "beam to the planet and scan X samples of crazy alien plants."

    4) Sector Defense - These are combat only missions which are repeatable and have a very simple objective. Go into the orange Deep Space Encounter portals and complete the objective on the map. Usually you have to do this 3 times to finish the quest. The DSE maps all have similar shared objectives that all players in the zone contribute to: Kill X number of Klingon ships.

    The game is very combat heavy. I cannot stress enough how combat heavy this game is. Cryptic missed the mark for the "feel of Star Trek." It looks like Star Trek, but it doesn't feel like it. It feels like a science fiction combat simulator with a Star Trek skin.

    If you're looking for character interactions, puzzle solving, or "boldly going," this game fails to deliver. If you like shooting lasers and pew pew pew, then this game will be right up your alley.

    The Klingon experience is pretty broken right now. The only PvE they have is a series of repeatable grinding quests that just send out out to kill outrageous amounts of Federation ships. Most of their leveling is done by participating in PvP and completing PvP quests such as "Kill X number of enemy ship captains."

    Lucascraft on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    I will make a Rear Admirals experiences later I think.

    NATIK on
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    MalkorMalkor Registered User regular
    edited January 2010
    Can you send red shirts to their doom and/or stand behind them as they die agonizing deaths?

    Malkor on
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    MoSiAcMoSiAc Registered User regular
    edited January 2010
    When I played I never "lost" a single away team member, when I co-oped with others they could get "killed" but I was always able to revive them.

    I did almost lose a very important story character in one mission though, but I think the whole "lose" possibility wasn't there though.

    Getting shot in space lets you lose lots of red shirts though, or at least you can pretend they were all red shirts hehe.

    MoSiAc on
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    ydejinydejin Registered User regular
    edited January 2010
    Malkor wrote: »
    Can you send red shirts to their doom and/or stand behind them as they die agonizing deaths?

    At the early levels that would be a yes. Unfortunately after a while your away team gets filled up with loyal Bridge Officers, so no Red Shirts. However, I was very happy to hear that apparently Tactical Captain's get a level 35 ability which lets them call in Red Shirts as cannon fodder!

    ydejin on
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    BansheeBanshee Registered User regular
    edited January 2010
    Yeah, it's really Star Trek at war. Not really a bad thing though, since the space combat is fun.

    Here are a few things that I liked in the game:

    -pretty ships! also, space is beautiful
    -bridge officer management
    -storylines linked with the shows and movies
    -automatic grouping in instances, and alternatively the fact that you can solo ground missions with your NPC away team
    -space combat is really fun
    -character creation and ship customization are very nice

    Banshee on
    [SIGPIC][/SIGPIC]
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    I can confirm that Tactical get to summon red shirts.

    NATIK on
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    ydejinydejin Registered User regular
    edited January 2010
    MoSiAc wrote: »
    When I played I never "lost" a single away team member, when I co-oped with others they could get "killed" but I was always able to revive them.

    Yep. At level 17 I only ever saw one of my Bridge Officers down once, plus I had one complete Away Team wipe after I got killed and decided to watch and see what happened if I didn't bother reviving. My character on the other hand, definitely went down on a fair number of occasions.

    ydejin on
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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited January 2010
    ydejin wrote: »
    Malkor wrote: »
    Can you send red shirts to their doom and/or stand behind them as they die agonizing deaths?

    At the early levels that would be a yes. Unfortunately after a while your away team gets filled up with loyal Bridge Officers, so no Red Shirts. However, I was very happy to hear that apparently Tactical Captain's get a level 35 ability which lets them call in Red Shirts as cannon fodder!

    You can of course still take redshirts instead of bridge officers.

    Elldren on
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    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    All of that pre-order equipment is low level stuff you're likely to eventually replace.

    Except the playable Borg, I'm not likely to replace him...

    Or the Borg Bridge Officer...

    :wink:

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
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    BansheeBanshee Registered User regular
    edited January 2010
    ydejin wrote: »
    Malkor wrote: »
    Can you send red shirts to their doom and/or stand behind them as they die agonizing deaths?

    At the early levels that would be a yes. Unfortunately after a while your away team gets filled up with loyal Bridge Officers, so no Red Shirts. However, I was very happy to hear that apparently Tactical Captain's get a level 35 ability which lets them call in Red Shirts as cannon fodder!

    Really? that would be a very good reason for me to start a TAC captain... :D

    Banshee on
    [SIGPIC][/SIGPIC]
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    LucascraftLucascraft Registered User regular
    edited January 2010
    Banshee wrote: »
    Yeah, it's really Star Trek at war. Not really a bad thing though, since the space combat is fun.

    Here are a few things that I liked in the game:

    -pretty ships! also, space is beautiful
    -bridge officer management
    -storylines linked with the shows and movies
    -automatic grouping in instances, and alternatively the fact that you can solo ground missions with your NPC away team
    -space combat is really fun
    -character creation and ship customization are very nice

    I was never able to get this working. While I had the "Open Grouping" option turned on, I always just got instance errors and was unable to enter certain zones. I had to disable that option just so I could play.

    Never once did I actually get placed in a group upon entering a zone.

    Lucascraft on
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    NATIKNATIK DenmarkRegistered User regular
    edited January 2010
    You get a skill that summon 2 Red Shirt "Security Escort" characters that fight with you an your team, through use of Tactical initiative you can get that to 4 Security Escort though so I had 9 man away team on my Admie :P at least for the big fights.

    NATIK on
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    MoSiAcMoSiAc Registered User regular
    edited January 2010
    Lucascraft wrote: »
    Banshee wrote: »
    Yeah, it's really Star Trek at war. Not really a bad thing though, since the space combat is fun.

    Here are a few things that I liked in the game:

    -pretty ships! also, space is beautiful
    -bridge officer management
    -storylines linked with the shows and movies
    -automatic grouping in instances, and alternatively the fact that you can solo ground missions with your NPC away team
    -space combat is really fun
    -character creation and ship customization are very nice

    I was never able to get this working. While I had the "Open Grouping" option turned on, I always just got instance errors and was unable to enter certain zones. I had to disable that option just so I could play.

    Never once did I actually get placed in a group upon entering a zone.

    That's a bummer it didn't work for you. I actually made quite a few friends with the open grouping feature. When I could actually get people to talk. I did probably 4 missions with open grouping and not one bad experience.

    MoSiAc on
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