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BlankspaceBlankspace __BANNED USERS regular
edited January 2007 in Games and Technology
alien_movie_monster_06.jpg
That's right boys and girl.

The Alien franchise has been picked up, by Sega.
Sega scared gamers when it released Xbox 360 horror game Condemned and now it's going to take things to a whole new level. The company hhas signed a deal for the rights to the alien film franchise, and has already entered pre-production on multiple next-gen Alien titles, including a first-person shooter and an RPG. The first fruits of this deal aren't expected until 2009.

We don't know if actress Sigourney Weaver will reprise her role as Ripley for the games, nor whether they will re-tell the stories of the movies. Direction is bieng provided by proclaimed developer Obsidian Entertainment (KOTOR II), which is handling the Alien RPG (Also appearing on PC). Sega of America president and CEO Simon Jeffery said Obsidian was "the only developer for us that could effectivly combine the Alien mythology with compelling RPG gameplay to create the ultimate Alien experience." The Alien FPS, meanwhile has been handed over to Brothers in Arms developer Gearbox.

On one hand, SEGA is handling it, although Condemned was pretty damn awesome.

On the other, Obsidian making an Alien RPG? Sure why not. Gearbox making an Alien FPS? Fuck yes!

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Blankspace on
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Posts

  • leafleaf Registered User regular
    edited January 2007
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.

    leaf on
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  • AlpineAlpine Registered User regular
    edited January 2007
    I fucking loved Condemned, I heartily await this game.

    Alpine on
  • TwistedJesterTwistedJester Registered User regular
    edited January 2007
    This is pretty old news. Regardless, I hope both games are awesome. Aliens and Space Marines make for an awesome game.

    TwistedJester on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    Sega published Condemned.

    The game itself was developed by Monolith.

    darleysam on
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  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    This is one of those "could be really really awesome or really suck the nuts" kind of things. I'd like to see them break the cycle; the only decent thing to come out of the Alien franchise since the second movie is the AvP stuff (minus that piece of shit of a movie, though).

    Which is sad since I hold Aliens to be the best sci-fi movie evar.

    Dusda on
    and this sig. and this twitch stream.
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    But Sega DID develop the totally fucking awesome Alien 3 arcade game. Alien 3: The Gun.

    Either way I'm looking forward to this, Alien is one of the few movie franchises that's had a number of consistently above average games based on it.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Dusda wrote:
    This is one of those "could be really really awesome or really suck the nuts" kind of things. I'd like to see them break the cycle; the only decent thing to come out of the Alien franchise since the second movie is the AvP stuff (minus that piece of shit of a movie, though).

    Which is sad since I hold Aliens to be the best sci-fi movie evar.

    If you hate Alien 3, the work print that's out now won't turn you into a fan, but if you saw it as wasted potential I'd consider checking it out. It's at least coherent compared to the theatrical version. Personally I think it's great even if it still falls short of the first two films.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    Neo Rasa wrote:
    But Sega DID develop the totally fucking awesome Alien 3 arcade game. Alien 3: The Gun.

    Either way I'm looking forward to this, Alien is one of the few movie franchises that's had a number of consistently above average games based on it.
    yeah, i'm not saying "this will suck", by any means. I'm one of the ones that's optimistic for this, as both Obsidian and Gearbox know their way around a game.

    darleysam on
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  • Captain KCaptain K Registered User regular
    edited January 2007
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    Captain K on
  • DukiDuki Registered User regular
    edited January 2007
    The girl who delivered that line in the movie butchered it. She said it like, "theymostlycomeoutatnightmostly", in one breath. WAY TO RUIN IT YOU TALENTLESS BITCH. NO WONDER YOU HAVE NO CAREEER.

    Duki on
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    Neo Rasa wrote:
    Dusda wrote:
    This is one of those "could be really really awesome or really suck the nuts" kind of things. I'd like to see them break the cycle; the only decent thing to come out of the Alien franchise since the second movie is the AvP stuff (minus that piece of shit of a movie, though).

    Which is sad since I hold Aliens to be the best sci-fi movie evar.

    If you hate Alien 3, the work print that's out now won't turn you into a fan, but if you saw it as wasted potential I'd consider checking it out. It's at least coherent compared to the theatrical version. Personally I think it's great even if it still falls short of the first two films.
    I have heard that the director's cut is far better than the theatrical version. I'll pick it up if I see it.

    Dusda on
    and this sig. and this twitch stream.
  • TwistedJesterTwistedJester Registered User regular
    edited January 2007
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.
    Didn't the first AvP (PC) do that kind of with the Marine campaign? I remember being scared as fuck when steampipes suddenly made noise or in those hallways with the strobing lights.

    TwistedJester on
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    There was Aliens: A Comic Book Adventure which was decent enough in this respect. Same to the old computer (I think there was a C64 one too) Alien game. Whole thing was based around the motion sensor sound effect and you moving the individual crew members of the Nostromo around a primitive blueprint to flush the Alien out one of the airlocks without getting eviscerated.

    Sadly, Alien Resurrection on the PSX began development as a slow paced horror game. The finished product is a below average FPS that doesn't even touch Alien Trilogy in quality.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • concreteconcrete Registered User regular
    edited January 2007
    Alien RPG though. Is there really that much lore in the Alien universe to make anything out of it? Or would they just make stuff up or go the fanfic route

    concrete on
    [SIGPIC][/SIGPIC]
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited January 2007
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    I don't know if I'd consider Alien to be Horror or Action. more like Thriller, or Suspense, or AMAZING!

    Aliens though, well thats all about the action.

    I have high hopes for these games, we'll see.

    Hardtarget on
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  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    But yeah, you're right. It would be nice.
    Didn't the first AvP (PC) do that kind of with the Marine campaign? I remember being scared as fuck when steampipes suddenly made noise or in those hallways with the strobing lights.[/quote]

    Correct. Major chunks of the marine game are played in almost complete darkness. You have unlimited nightvision but you can't have it and your motion sensor activated at the same time. Awesome game too. I like it more than AvP2 to be honest.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • TwistedJesterTwistedJester Registered User regular
    edited January 2007
    concrete wrote:
    Alien RPG though. Is there really that much lore in the Alien universe to make anything out of it? Or would they just make stuff up or go the fanfic route
    There's an entire book dedicated to USCM weaponry and equipment with obscenely detailed specifications and diagrams.

    TwistedJester on
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    concrete wrote:
    Alien RPG though. Is there really that much lore in the Alien universe to make anything out of it?

    Yes actually. It's out of print but there was even a Colonial Marine Technical Manual at one point. Its information based far more off the film Aliens specifically and James Cameron's notes on it rather than, say, a lot of the Star Trek technical manuals that have come out. There's a lot of information to be gathered from the first two movies.

    Twisted: You're awesome. :^:

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited January 2007
    ya the Marine campaign for AvP1 scared the shit out of me.

    Hardtarget on
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  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Multiplayer wasn't fantastic, but I loved that AvP Gold added in multiplayer maps for a lot of Alien and Alien 3 style settings (the Nostromo landing site especially was fantastic).

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • DoronronDoronron Registered User regular
    edited January 2007
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    HR Giger Aliens lend themselves to pant-shitting moments no matter the genre of game, though. All that's needed to make this game scary is for the designers to give you five bullets, then drop you into a room with six facehuggers.

    Doronron on
  • MasaMasa Registered User regular
    edited January 2007
    Cool!
    I'll be able to use my Nostromo... while on the Nostromo.
    har har har

    Masa on
    8178-0815-0100-3498 :Wii Code:
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  • StollsStolls Brave Corporate Logo Chicago, ILRegistered User regular
    edited January 2007
    Neo Rasa wrote:
    But Sega DID develop the totally fucking awesome Alien 3 arcade game. Alien 3: The Gun.

    Either way I'm looking forward to this, Alien is one of the few movie franchises that's had a number of consistently above average games based on it.

    That was a god-damn awesome game, one of the last rail shooters I really enjoyed, especially while laughing at player 2's expense when he thought you were supposed to shoot the prisoners.

    There are so many conceivable ways to make a good Alien game it's ridiculous. Even in first-person, they could still go the Penumbra route and leave you basically unarmed against a handful (or even one) of the things, and thus resorting to unorthodox methods to deal with them. However, a good old-fashioned shoot-em-up would be most excellent, too.

    Stolls on
    kstolls on Twitch, streaming weekends at 9pm CST!
    Now playing: Teardown and Baldur's Gate 3 (co-op)
    Sunday Spotlight: Horror Tales: The Wine
  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    Stolls wrote:
    There are so many conceivable ways to make a good Alien game it's ridiculous. Even in first-person, they could still go the Penumbra route and leave you basically unarmed against a handful (or even one) of the things, and thus resorting to unorthodox methods to deal with them.

    There was a cool little AvP2 mod that worked like this. You had next to nothing for weapony and had to stay out of this main area tha twas crawling with Facehuggers. But there were the dog/runner style aliens to contend with as well.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • RoshinRoshin My backlog can be seen from space SwedenRegistered User regular
    edited January 2007
    Ack, Obsidian getting to do the RPG saddens me. They ran the KOTOR franchise into the ground, then proceeded to backstab the NWN one, and now they are being let loose on the Alien universe. :(

    Roshin on
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  • XagarathXagarath Registered User regular
    edited January 2007
    Dusda wrote:
    Neo Rasa wrote:
    Dusda wrote:
    This is one of those "could be really really awesome or really suck the nuts" kind of things. I'd like to see them break the cycle; the only decent thing to come out of the Alien franchise since the second movie is the AvP stuff (minus that piece of shit of a movie, though).

    Which is sad since I hold Aliens to be the best sci-fi movie evar.

    If you hate Alien 3, the work print that's out now won't turn you into a fan, but if you saw it as wasted potential I'd consider checking it out. It's at least coherent compared to the theatrical version. Personally I think it's great even if it still falls short of the first two films.
    I have heard that the director's cut is far better than the theatrical version. I'll pick it up if I see it.
    Technically, it's not a director's cut, just a lot of restored footage.
    Fincher refused to have anything to do with the idea.

    Xagarath on
  • BigDesBigDes Registered User regular
    edited January 2007
    Roshin wrote:
    Ack, Obsidian getting to do the RPG saddens me. They ran the KOTOR franchise into the ground, then proceeded to backstab the NWN one, and now they are being let loose on the Alien universe. :(
    I, er what?

    KOTOR wasn't their fault and the NWN campaign was damn good.

    BigDes on
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  • Neo RasaNeo Rasa Registered User regular
    edited January 2007
    That said, he did watch it and give it his approval.

    Sad thing is how much Warner Bros. butchered the documentary. Fincher is only very rarely seen or heard from on it as a result.

    Neo Rasa on
    "You know how Batman hangs people over the edge of buildings and gets them to spill information. That's Neo Rasa's way of it, but instead of information, he just likes to see people suffer." ~Senor Fish
  • lofloloflo Registered User regular
    edited January 2007
    The Alien FPS, meanwhile has been handed over to Brothers in Arms developer Gearbox.

    I'm pretty excited about this. The BiA games were great (unskippable amateur philosophical ramblings aside).

    loflo on
  • Salvation122Salvation122 Registered User regular
    edited January 2007
    Neo Rasa wrote:
    That said, he did watch it and give it his approval.

    Sad thing is how much Warner Bros. butchered the documentary. Fincher is only very rarely seen or heard from on it as a result.
    That's, uhm, Warner Bros. doesn't own Alien dude, I'm real confused

    Salvation122 on
  • Arch Guru XXArch Guru XX Registered User regular
    edited January 2007
    I want to confirm that the Alien 3 extra cut (or whatever you want to call it) from the Alien Quadrilogy set is a notable improvement over the theatrical version. I know you can Netflix it; if it is available as a standalone DVD I would consider picking it up.

    I'm a big AvP fan (the games, not the movie), and I kind of wish that someone would make a marine campaign using the Doom 3 engine. I remember playing Doom 3, and thinking about what the marine levels from AvP1 would be like. Completely fucking awesome is my guess.

    I also agree that AvP1 is better than AvP2, although I understand that isn't the standard view. I'm sure someone knows better than I do, but I believe AvP1 was running on a custom-built engine - you could really see it in the deformable explosions that sent blast waves down corridores, or in the great lighting, or in the water ripples that followed your character. In the Alien campaign demo there was an area with water that had some cigarette cartons floating, and you could move them around in the water semi-realistically. It was really cool. By contrast, AvP2 uses a version of the Lithtech engine that just doesn't duplicate some of the neat effects of the first game, even though on the whole it does look nicer.

    Finally, I think it's worth noting that there actually is more than enough additional lore to drive some solid games. The colonial maries primarily serve coroporate interests, and have been used to put down human resistance movements on various planets. It would also be cool to have a game that involves colonial marines launching and assault on earth to re-take the planet (in Aliens fiction the planet has been effectively taken over by Alien hives). Ride in with your buddies on a dropship and work to retake cities - there's a lot of fun to be had, I think.

    Arch Guru XX on
    Should have been a rock star.
  • IriahIriah Registered User regular
    edited January 2007
    Doronron wrote:
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    HR Giger Aliens lend themselves to pant-shitting moments no matter the genre of game, though. All that's needed to make this game scary is for the designers to give you five bullets, then drop you into a room with six facehuggers.
    Oh, you bastard.

    :^: :D

    Iriah on
  • DoronronDoronron Registered User regular
    edited January 2007
    Iriah wrote:
    Doronron wrote:
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    HR Giger Aliens lend themselves to pant-shitting moments no matter the genre of game, though. All that's needed to make this game scary is for the designers to give you five bullets, then drop you into a room with six facehuggers.
    Oh, you bastard.

    :^: :D

    :lol:

    Was waiting for someone to pick up on that.

    Doronron on
  • GoldAgainstTheSoulGoldAgainstTheSoul Registered User regular
    edited January 2007
    has there ever been a good alien game?

    GoldAgainstTheSoul on
  • RemingtonRemington Registered User regular
    edited January 2007
    has there ever been a good alien game?

    What?

    ...did you even read the thread?

    Remington on
  • Cilla BlackCilla Black Priscilla!!! Registered User regular
    edited January 2007
    Fully expecting the Aliens RPG to have excellent dialogue and an intriguing storyline, but completely mediocre gameplay. Just like every other Black Isle or Obsidian game I've ever played.

    Cilla Black on
  • DarkPrimusDarkPrimus Registered User regular
    edited January 2007
    I'm a huge Alien fan.

    I'm excited.

    DarkPrimus on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2007
    What kind of RPG are talking about here? Action-adventure? Traditional? Strategy?

    RTS!?

    Come to think of it, that series has tons of possibilities.

    Too bad Predator hasn't been so lucky.
    (I own the Genesis Predator 2 though, which I remember liking for some reason.)

    cj iwakura on
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  • MattieMattie Registered User regular
    edited January 2007
    I am excited.

    In the pants.

    Mattie on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2007
    Doronron wrote:
    Iriah wrote:
    Doronron wrote:
    Captain K wrote:
    leaf wrote:
    I wish there was a version of this that was made to be more creepy in a horror genre way, rather than run around and kill anything that moves as fast as possible.
    Well, two of the Alien flicks were "action" and two of them were "horror", so it's not like making an action game is an inappropriate use of the franchise.

    But yeah, you're right. It would be nice.

    HR Giger Aliens lend themselves to pant-shitting moments no matter the genre of game, though. All that's needed to make this game scary is for the designers to give you five bullets, then drop you into a room with six facehuggers.
    Oh, you bastard.

    :^: :D

    :lol:

    Was waiting for someone to pick up on that.

    You're given 4 bullets too many.

    Also, I own the tech manual and it does have some awesome info.

    Nocren on
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