Apparently the loading is a widespread issue. If you are so inclined you can email RDRSupport@rockstargames.com with a bug report.
No new characters as far as I've seen, Wishpig, but a) I've not been able to play much of it and b) I'm not sure how I'd be able to tell the new characters from the old. I'm assuming no, though.
Willeth on
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Yes, this loading bug is really quite a miserable fucking thing. Endless free roam loading screen. I got to play the co-op missions without issue this morning for a bit, and I can only assume Rockstar will patch things up fairly quickly, but still...I was looking forward to playing this evening.
Yes, this loading bug is really quite a miserable fucking thing. Endless free roam loading screen. I got to play the co-op missions without issue this morning for a bit, and I can only assume Rockstar will patch things up fairly quickly, but still...I was looking forward to playing this evening.
Ditto, what a pain in the ass. This ontop of my Mass Effect 2 disk1 error and i'm left with not much to play
Plagued with the same mp issue (and sp), but on the plus side if you can actually connect there's a hideout glitch where just approaching a hideout completes it, and you can just spam replay to earn xp.
Plagued with the same mp issue (and sp), but on the plus side if you can actually connect there's a hideout glitch where just approaching a hideout completes it, and you can just spam replay to earn xp.
If that's your thing.
For one free level it was my thing, it was pretty nice, and I got a new horse out of it. For each day I can't play the game I bought, I shall steal a level in free xp...so long as the glitch still works. But be prepared for many a zebra donkey to make an appearance once things get back to normal.
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited June 2010
Finally beat this. Really, the only thing I can say about the ending is it went somewhere I did not expect the story to go. Anything else I might think of saying is completely swamped by amazement.
That's how you make a helluva story, and not by trying to add some shitty depressing endings with "choices" at the very end of the game. Probably the strongest urge I've ever had to applaud a game.
Yeah, I just finished this game the other day and I quite enjoyed the story. It was also the first game where I haven't managed to get spoiled on the story in a while.
And despite the crazy backlog of games I have at the moment, I just wanna play though it again.
The DLC has broken my free roam (and co-op) loading. Me and my friends just decided to break the Crackdown 2 demo instead; hopefully this gets fixed up fairly soon - since it effectively makes it less playable than pre-coop due to the inability to even get in a lobby. I can only imagine MS will force them to sit through a couple weeks of testing (but if that were true you'd think they'd have caught the loading bug).
On the plus side, someone getting dragged by their stirrups never gets old.
Finished a couple of the co-op missions before the loading screen bug hit me, completing the mine one and the wagon escort one. Seems pretty easy to get a gold medal on them so far, as I'm two for two on that front.
Seems like the problem is still there this morning. I let it sit at the loading screen for like 20 mins while I went and had breakfast. The strange thing is when I came back I could hear the game music and people talking over their mics. I'm assuming they were looking at the loading screen as well from what they were talking about.
I just finished the main story. I have a serious problem with the ending.
During the final standoff, when John steps out of the barn and the game goes into slow-mo, I shot Agent Ross and like 4 other dudes in the face before John died. The fact that none of them dropped dead is bullshit.
I have no problem with John dying like that. What I have a problem with is the fact that even though I blasted like 4 dudes, including Ross, they didn't give me credit for my kills.
I just finished the main story. I have a serious problem with the ending.
During the final standoff, when John steps out of the barn and the game goes into slow-mo, I shot Agent Ross and like 4 other dudes in the face before John died. The fact that none of them dropped dead is bullshit.
I have no problem with John dying like that. What I have a problem with is the fact that even though I blasted like 4 dudes, including Ross, they didn't give me credit for my kills.
Well it makes sense in the context of the story, theres a couple of guns with a clip big enough to shoot everyone in the face hence the bad guys killing John before he gets any of his dead eye off. The story goes.. John steps out to save his family knowing it's the end, there is no winning that fight, hell he can't even get a shot off before he dies. Yea it sucks, but I think that's the point
I just finished the main story. I have a serious problem with the ending.
During the final standoff, when John steps out of the barn and the game goes into slow-mo, I shot Agent Ross and like 4 other dudes in the face before John died. The fact that none of them dropped dead is bullshit.
I have no problem with John dying like that. What I have a problem with is the fact that even though I blasted like 4 dudes, including Ross, they didn't give me credit for my kills.
I know that Jack goes off and gets revenge. But according to me shooting Ross in the face, there should not have been a revenge mission at all. Because he was already dead.
I know that Jack goes off and gets revenge. But according to me shooting Ross in the face, there should not have been a revenge mission at all. Because he was already dead.
Actually, when I was working on this part...
I naturally went to Blackwater to get some revenge on Ross. I knew that several years had passed so I bought the latest edition of the newspaper. In the newspaper, there's an article that says Ross retired at the Lake with his wife so I left Blackwater and went down there on my own to kill the fucker. I figured it was just an easter egg.
But the cabin was empty so I went back to Blackwater. That's when I found the stranger. And then I went right back to the Lake cabin again. Got ahead of myself with my totally awesome detective skills.
I just finished the main story. I have a serious problem with the ending.
During the final standoff, when John steps out of the barn and the game goes into slow-mo, I shot Agent Ross and like 4 other dudes in the face before John died. The fact that none of them dropped dead is bullshit.
I have no problem with John dying like that. What I have a problem with is the fact that even though I blasted like 4 dudes, including Ross, they didn't give me credit for my kills.
I think you may be missing the point. The whole reason they give you ANY control at all in that scene is for you to fully realize the inevitability of John's death and how helpless he is to stop it. Yet he faces it anyway. I think they intend for you to also feel that sense of helplessness, at least that's what I got from it and why I enjoyed it so much. Then again, I do love a good tragedy. When a hero dies at the end of the story it really gives closure. Without it you end up like the Dragon Ball series where everything gets retarded.
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited June 2010
Regarding the end:
yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
You do not understand the ending
The tragedy is not that John Marston died. He said himself that he believed everyone eventually got what was coming to them, he had to know it was going to happen eventually. He didn't want it to, but he didn't want a lot of things
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
You do not understand the ending
The tragedy is not that John Marston died. He said himself that he believed everyone eventually got what was coming to them, he had to know it was going to happen eventually. He didn't want it to, but he didn't want a lot of things
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
That's the tragedy
Jack's fall is as much his own fault as it is Ross's. It's tragic all around.
yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
You do not understand the ending
The tragedy is not that John Marston died. He said himself that he believed everyone eventually got what was coming to them, he had to know it was going to happen eventually. He didn't want it to, but he didn't want a lot of things
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
That's the tragedy
Jack's fall is as much his own fault as it is Ross's. It's tragic all around.
Yeah, that element of "tragedy" is purely personal opinion. The only thing we know is that Jack went after the guy who killed his Dad. He even waited until after his mother died to pursue that route. We have absolutely no indication of whether or not Jack goes off to live a life of crime. Assuming so is pure conjecture; so is the idea that Jack is angry and bitter with the world and disillusioned with the notion of justice. Why would he track down a single man if he was angry with the justice system in general? There's no indication that Jack has any issues with anyone except Ross.
Just seems depressingly pessimistic to just assume Jack becomes the exact same thing his father was a long time ago and assume it is the only correct interpretation of the ending. If that's how you want to see things, fine, but don't claim it's the only right way to see the ending.
Unless Rockstar has said otherwise, in which case nothing I've said matters.
It's the narratively appropriate thing to happen. It's the reason that the game is rather wryly called redemption, because it's that never-ending beastly cycle.
Willeth on
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yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
You do not understand the ending
The tragedy is not that John Marston died. He said himself that he believed everyone eventually got what was coming to them, he had to know it was going to happen eventually. He didn't want it to, but he didn't want a lot of things
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
That's the tragedy
Jack's fall is as much his own fault as it is Ross's. It's tragic all around.
Yeah, that element of "tragedy" is purely personal opinion. The only thing we know is that Jack went after the guy who killed his Dad. He even waited until after his mother died to pursue that route. We have absolutely no indication of whether or not Jack goes off to live a life of crime. Assuming so is pure conjecture; so is the idea that Jack is angry and bitter with the world and disillusioned with the notion of justice. Why would he track down a single man if he was angry with the justice system in general? There's no indication that Jack has any issues with anyone except Ross.
Just seems depressingly pessimistic to just assume Jack becomes the exact same thing his father was a long time ago and assume it is the only correct interpretation of the ending. If that's how you want to see things, fine, but don't claim it's the only right way to see the ending.
Unless Rockstar has said otherwise, in which case nothing I've said matters.
If you set about killing lawmen he has a host og lines about why hes justified in killing them
yeah, it was supposed to drive home how utterly outgunned you were. Frankly, I took it as a compliment because they sent me after Dutch but had to line me up in front of something like 20-30 guys.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
You do not understand the ending
The tragedy is not that John Marston died. He said himself that he believed everyone eventually got what was coming to them, he had to know it was going to happen eventually. He didn't want it to, but he didn't want a lot of things
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
That's the tragedy
Jack's fall is as much his own fault as it is Ross's. It's tragic all around.
Yeah, that element of "tragedy" is purely personal opinion. The only thing we know is that Jack went after the guy who killed his Dad. He even waited until after his mother died to pursue that route. We have absolutely no indication of whether or not Jack goes off to live a life of crime. Assuming so is pure conjecture; so is the idea that Jack is angry and bitter with the world and disillusioned with the notion of justice. Why would he track down a single man if he was angry with the justice system in general? There's no indication that Jack has any issues with anyone except Ross.
Just seems depressingly pessimistic to just assume Jack becomes the exact same thing his father was a long time ago and assume it is the only correct interpretation of the ending. If that's how you want to see things, fine, but don't claim it's the only right way to see the ending.
Unless Rockstar has said otherwise, in which case nothing I've said matters.
If you set about killing lawmen he has a host og lines about why hes justified in killing them
Be that as it may
I also don't really look at it in the view that Jack became what his father was.
He sought retribution for his fathers murder by the man who perpetrated that.
You, as a player, may take Jack down the road of crime and hate but because the games story effectively ends with that mission; we don't know that Jack will go down that path or if he wanted to tie up those loose ends after his mother died so he can move on with the life his father wanted to give him.
I personally like to think it is that; he was just finishing what needed to be finished, and he will move on with his life.
Plus, by the time the game starts John is done with the life that he lived that ultimately he dies for. As someone said before he's living on borrowed time by the time we first see him; and while he might have tried to clean up the mess of his life via the course of the game, he can't run from his past; and at the very least he can't expect to have it not come back to him. It is made pretty abundantly clear throughout the game that you'd eventually pay for your deeds just like you were making your old mates pay for theirs. You were just playing the reaper till the reaper came for you.
Jack doesn't have that past though. He has no dark history he needs to pay for, no personal redemption he needs to seek. He just needed to finish off the last act to give closure to his fathers life, not his own, and then he is free to do as he will.
And that is all John wanted for Jack. And he got it.
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EDIT: So multiplayer is just perpetually loading. This is awesome.
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No new characters as far as I've seen, Wishpig, but a) I've not been able to play much of it and b) I'm not sure how I'd be able to tell the new characters from the old. I'm assuming no, though.
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Ditto, what a pain in the ass. This ontop of my Mass Effect 2 disk1 error and i'm left with not much to play
Godspeed, Ironsides.
If that's your thing.
For one free level it was my thing, it was pretty nice, and I got a new horse out of it. For each day I can't play the game I bought, I shall steal a level in free xp...so long as the glitch still works. But be prepared for many a zebra donkey to make an appearance once things get back to normal.
That's how you make a helluva story, and not by trying to add some shitty depressing endings with "choices" at the very end of the game. Probably the strongest urge I've ever had to applaud a game.
And despite the crazy backlog of games I have at the moment, I just wanna play though it again.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
On the plus side, someone getting dragged by their stirrups never gets old.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
EDIT: Lies, actually. The lobby is fine but the co-op missions chug.
E2: So this freeroam XP glitch is pretty broken, huh.
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I have no problem with John dying like that. What I have a problem with is the fact that even though I blasted like 4 dudes, including Ross, they didn't give me credit for my kills.
I'm required to ask: Have you seen the credits?
You can go to hideouts and there's no-one there. So it ends immediately, giving you experience for completing it.
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Actually, when I was working on this part...
But the cabin was empty so I went back to Blackwater. That's when I found the stranger. And then I went right back to the Lake cabin again. Got ahead of myself with my totally awesome detective skills.
I don't even think of the ending as "tragedy" since Marston was living on borrowed time anyway. Despite the terrible things he'd done, he managed to shape up enough to get married, get a ranch, and bring up a decent kid. Yeah, his past caught up with him, but he made the most of the time he had. Thought of the ending as more of a victory than a tragedy.
And Paulson's past caught up with a lot faster than Marston's. People all over the region will remember Marston for his family, but nobody will remember one evil, self-serving agent who ended up dead by the river. All he had was a wife he knew nothing about him and a chest of medals he gave to himself.
So glad I taught that boy how to shoot straight.
because i just played a bit on live and nothing seems glitched
Game is addicting.....like crack.
But I really want to try these co-op missions. Anybody up for teaming up later tonight (say, 2 or 3 hours)?
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Live. You have to kind of set it up, but it is definitely there and being abused.
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You do not understand the ending
The tragedy is that Jack, his son and blood who he wanted nothing but the best for, who he raised to read and learn a trade and learn how to handle tools and such, the boy with everything to live for and a better life to lead, got sent down exactly the same path as his father
All the dialogue before John's death, all the talk about how Jack can read when his parents can't and he's good with tools and he wants to be a writer and John doesn't want him to have to live like he did, and then he dies and his wife dies and Jack is left all alone
So he takes up his father's trade and goes and kills Ross. But Ross doesn't give a shit when he shows up. He has no regrets, feels no guilt over what he's done. He'd gladly do it again, and threatens to shoot Jack down too. And then you have a duel and shoot him and he dies
And nothing changes
Ross has perpetuated the cycle. Jack has become his father, angry and bitter at the world and disillusioned with any idea of justice, living in a dying West which will only get smaller with every passing year
That's the tragedy
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Just seems depressingly pessimistic to just assume Jack becomes the exact same thing his father was a long time ago and assume it is the only correct interpretation of the ending. If that's how you want to see things, fine, but don't claim it's the only right way to see the ending.
Unless Rockstar has said otherwise, in which case nothing I've said matters.
@gamefacts - Totally and utterly true gaming facts on the regular!
Be that as it may
He sought retribution for his fathers murder by the man who perpetrated that.
You, as a player, may take Jack down the road of crime and hate but because the games story effectively ends with that mission; we don't know that Jack will go down that path or if he wanted to tie up those loose ends after his mother died so he can move on with the life his father wanted to give him.
I personally like to think it is that; he was just finishing what needed to be finished, and he will move on with his life.
Plus, by the time the game starts John is done with the life that he lived that ultimately he dies for. As someone said before he's living on borrowed time by the time we first see him; and while he might have tried to clean up the mess of his life via the course of the game, he can't run from his past; and at the very least he can't expect to have it not come back to him. It is made pretty abundantly clear throughout the game that you'd eventually pay for your deeds just like you were making your old mates pay for theirs. You were just playing the reaper till the reaper came for you.
Jack doesn't have that past though. He has no dark history he needs to pay for, no personal redemption he needs to seek. He just needed to finish off the last act to give closure to his fathers life, not his own, and then he is free to do as he will.
And that is all John wanted for Jack. And he got it.
Thus the redemption.
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