Someone said that dragonborn is set on Solthseim, but im sure its also set on Morrowind as well, like Vvardenfell or whatever, based on some of the locations in the trailer
Doubtful, after Red Mountain exploded and the Ministry of Truth crashed there were a lot of survivors fleeing to other lands (like the ghetto in Windhelm). It wouldn't be surprising that they brought their culture and means of living and architecture with them.
i find that kind of stuff really disorienting in a game where i can't see my character's feet or body when i look down, because it doesn't really feel like i'm looking through their eyes anyway
Halo and Riddick are the only games I can name off the top of my head that actually model your full body in first-person
Mirror's Edge and Dark Messiah of Might and Magic did it as well, and I'm certain there are several others.
And there is a mod that adds a body to your first person view in Skyrim but it looks fucking terrible. Buggy and janky as hell.
edit: Rolo, the first person body mod I mentioned actually moves the camera to your character's eyes and just uses the 3rd person model's animations. It looks weird to me, I'll find a link and post it in a bit
Halo and Riddick are the only games I can name off the top of my head that actually model your full body in first-person
it's kind of a motherfuck to do properly
the reality is most FPS games, if you actually try to test it out, are not from the perspective of your character's eyes but are an entirely unrelated camera that tries to follow where your head is
shit in many games (like most Source-engine games) the arms and hands you are seeing aren't even the character's arms and hands, they're higher resolution specialty models that only exist inside your view and in actuality your body is transparent to you
for example, if you have ever seen what happens to Jensen's actual player model when you crouch in DX:HR it's pretty hilarious
Halo and Riddick are the only games I can name off the top of my head that actually model your full body in first-person
Mirror's Edge and Dark Messiah of Might and Magic did it as well, and I'm certain there are several others.
And there is a mod that adds a body to your first person view in Skyrim but it looks fucking terrible. Buggy and janky as hell.
edit: Rolo, the first person body mod I mentioned actually moves the camera to your character's eyes and just uses the 3rd person model's animations. It looks weird to me, I'll find a link and post it in a bit
Someone said that dragonborn is set on Solthseim, but im sure its also set on Morrowind as well, like Vvardenfell or whatever, based on some of the locations in the trailer
Doubtful, after Red Mountain exploded and the Ministry of Truth crashed there were a lot of survivors fleeing to other lands (like the ghetto in Windhelm). It wouldn't be surprising that they brought their culture and means of living and architecture with them.
Pretty sure it was said somewhere that many of the Dunmer survivors are living on Solstheim no less so that would be a pretty cut and dry explanation for why more traditional Vvardenfell architecture is there.
shit in half-life 2 gordon freeman doesn't even have a character model
because there are zero points in the game where you can see his reflection or see him from any other perspective, as there's no real cut-scenes or anything in the half-life games
so he has no character model at all. in multiplayer, he's not a playable character.
shit in half-life 2 gordon freeman doesn't even have a character model
because there are zero points in the game where you can see his reflection or see him from any other perspective, as there's no real cut-scenes or anything in the half-life games
so he has no character model at all. in multiplayer, he's not a playable character.
shit in half-life 2 gordon freeman doesn't even have a character model
because there are zero points in the game where you can see his reflection or see him from any other perspective, as there's no real cut-scenes or anything in the half-life games
so he has no character model at all. in multiplayer, he's not a playable character.
that's deep man
what are you doing
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, ModeratorMod Emeritus
It's because it is far more complicated to deal with animation, camera issues and model clipping to create a model for the player that will rarely been seen and hardly noticed by the majority of players.
You see those videos of that weird bug where the character's arms and torso bent super weird and stretched out?
That's what a model has to do to accommodate the fov of a first person camera.
It looks ridiculous, and it is insanely hard to animate for, it takes forever and is expensive and doesn't add enough to the game to warrant its inclusion in most games.
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RankenphilePassersby were amazedby the unusually large amounts of blood.Registered User, ModeratorMod Emeritus
It's because it is far more complicated to deal with animation, camera issues and model clipping to create a model for the player that will rarely been seen and hardly noticed by the majority of players.
You see those videos of that weird bug where the character's arms and torso bent super weird and stretched out?
That's what a model has to do to accommodate the fov of a first person camera.
It looks ridiculous, and it is insanely hard to animate for, it takes forever and is expensive and doesn't add enough to the game to warrant its inclusion in most games.
To me Elder Scrolls is being a mad demigod wandering haphazardly through another world. An MMO violates the spirit of this fantasy in every way imaginable.
I do like MMOs though so I'll check it out anyways. I just can't do so in the context of it being a "real" TES. As a spinoff with potential the concept is a lot easier to be happy about.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
shit in half-life 2 gordon freeman doesn't even have a character model
because there are zero points in the game where you can see his reflection or see him from any other perspective, as there's no real cut-scenes or anything in the half-life games
so he has no character model at all. in multiplayer, he's not a playable character.
To me Elder Scrolls is being a mad demigod wandering haphazardly through another world. An MMO violates the spirit of this fantasy in every way imaginable.
I do like MMOs though so I'll check it out anyways. I just can't do so in the context of it being a "real" TES. As a spinoff with potential the concept is a lot easier to be happy about.
To me Elder Scrolls is being a mad demigod wandering haphazardly through another world. An MMO violates the spirit of this fantasy in every way imaginable.
I do like MMOs though so I'll check it out anyways. I just can't do so in the context of it being a "real" TES. As a spinoff with potential the concept is a lot easier to be happy about.
it doesn't have to be like world of warcraft!
Pretty sure in the magazine article talking about it the devs pretty much said it's WoW in the ES world.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
I can't even make myself care about the MMO. Every piece of information I've seen and heard points towards it largely being more of the same. Let me rage at it for a second from a lore-nerd perspective though. In the original announcement (I think), there was one thing more than any other that made that side of me just go "Oh what the hell?"
The factions. One of them is totally fine, and is basically the Aldmeri Dominion that you hear about in Skyrim.
The next one is the Redguards, Bretons, and Orcs. Which is pretty weird considering I'm pretty sure the former two have sacked and destroyed Orsinium at multiple points in it's history. It's pretty weird and I don't really believe that they will address it in any meaningful way, but it could be done, sure.
The last one just... I don't even know. It's made of the three races in the lore that probably hate each other more than any others. The Nords hate the Dunmer, and the elves hate them right back. A lot. And the Dunmer hate the Argonians, and see them as animals and regularly raid their province and enslave oodles of them. So the Argonians kinda aren't all that fond of them either.
Maybe I'm wrong and stuff like that will all be addressed in some awesome, satisfying way. I doubt it however.
I don't really care though, I'm not invested in this in any way. Guild Wars 2 has taught me that I've reached a point where themepark MMO's just can't hold my interest at all anymore. That makes me think though: Ohhh, what I would give for this to have been a new, big-budget sandbox style MMO. Can't think of an IP that would've been more well suited for such a thing, either.
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Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
I can't even make myself care about the MMO. Every piece of information I've seen and heard points towards it largely being more of the same. Let me rage at it for a second from a lore-nerd perspective though. In the original announcement (I think), there was one thing more than any other that made that side of me just go "Oh what the hell?"
The factions. One of them is totally fine, and is basically the Aldmeri Dominion that you hear about in Skyrim.
The next one is the Redguards, Bretons, and Orcs. Which is pretty weird considering I'm pretty sure the former two have sacked and destroyed Orsinium at multiple points in it's history. It's pretty weird and I don't really believe that they will address it in any meaningful way, but it could be done, sure.
The last one just... I don't even know. It's made of the three races in the lore that probably hate each other more than any others. The Nords hate the Dunmer, and the elves hate them right back. A lot. And the Dunmer hate the Argonians, and see them as animals and regularly raid their province and enslave oodles of them. So the Argonians kinda aren't all that fond of them either.
Maybe I'm wrong and stuff like that will all be addressed in some awesome, satisfying way. I doubt it however.
I don't really care though, I'm not invested in this in any way. Guild Wars 2 has taught me that I've reached a point where themepark MMO's just can't hold my interest at all anymore. That makes me think though: Ohhh, what I would give for this to have been a new, big-budget sandbox style MMO. Can't think of an IP that would've been more well suited for such a thing, either.
Wait, those are the factions? I thought this was some kind of crazy prequel or something involving the Akaviri or whatever
Well yes. It is. And the Orcs at that point were completely fucking marginalized and hunted down on sight.
Like, that's why Gortwog needed the power of a giant stompy robot god to carve Orsinium out of High Rock and Hammerfell. Because otherwise no one would take him as more than a bandit lord.
If those are the actual factions then... wow. I am...
Yeah. This might be worse than the constant Blades changes.
The Aldmeri Dominion thing is totally cool though, because that was an established faction and the destruction of it via Numidium ended the Second Era and thus the opening days of the Third Empire began, and with it the Third Era.
MechMantis on
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
I just started a new game of Skyrim. First thing I do, as usual, is join the Companions. Get my first job from Farkas, which he tells me to do in a way that will "bring honour on yourself and the Companions."
The job? Beat up the priestess in Whiterun.
What the hell, Farkas? I just had a lovely chat with her about this tree. Who the hell has beef with the tree priestess?
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
edited November 2012
I pass by a guard as I'm entering the sacred temple of Kynareth.
"You've been seen in the company of the companions," he says to me. "That's an honourable path you're on, friend."
Yeeeah. Hold that thought, I just gotta go do a thing.
Brovid Hasselsmof on
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BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
38 hours later
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EncA Fool with CompassionPronouns: He, Him, HisRegistered Userregular
Just give it a chance, is all I'm saying, before making wild speculation based on a very limited amount of evidence.
Yeah, it could be balls awful, or horribly bland.
Or it could be trying something new with the space or the IP.
But saying "it'll never work, this isn't Elder Scrolls" is like complaining about DDO because it isn't on paper like the D&D you know and love based on a screenshot.
It'll be different then what you're used to. It could be awesome or it could be boring as hell.
i would've been okay with a single player game set in that era that also had co-op
that would be fine
co-op in an elder scrolls game could be p coo
but noooo instead they had to make a mmo
fuckin
bullshit
This is my opinion. Having 3-5 people running around Skyrim with me similar to other small co-op games (Like Borderlands or Left 4 Dead) seems preferable and more natural to the gameplay than an MMO.
I can't even make myself care about the MMO. Every piece of information I've seen and heard points towards it largely being more of the same. Let me rage at it for a second from a lore-nerd perspective though. In the original announcement (I think), there was one thing more than any other that made that side of me just go "Oh what the hell?"
The factions. One of them is totally fine, and is basically the Aldmeri Dominion that you hear about in Skyrim.
The next one is the Redguards, Bretons, and Orcs. Which is pretty weird considering I'm pretty sure the former two have sacked and destroyed Orsinium at multiple points in it's history. It's pretty weird and I don't really believe that they will address it in any meaningful way, but it could be done, sure.
The last one just... I don't even know. It's made of the three races in the lore that probably hate each other more than any others. The Nords hate the Dunmer, and the elves hate them right back. A lot. And the Dunmer hate the Argonians, and see them as animals and regularly raid their province and enslave oodles of them. So the Argonians kinda aren't all that fond of them either.
Maybe I'm wrong and stuff like that will all be addressed in some awesome, satisfying way. I doubt it however.
I don't really care though, I'm not invested in this in any way. Guild Wars 2 has taught me that I've reached a point where themepark MMO's just can't hold my interest at all anymore. That makes me think though: Ohhh, what I would give for this to have been a new, big-budget sandbox style MMO. Can't think of an IP that would've been more well suited for such a thing, either.
Dragon Break! Warp in the West! Other weird terms in the lore to say this will all be erased from the surface of time. And how everyone can be a world-saving hero at the time time.
Well yes. It is. And the Orcs at that point were completely fucking marginalized and hunted down on sight.
Like, that's why Gortwog needed the power of a giant stompy robot god to carve Orsinium out of High Rock and Hammerfell. Because otherwise no one would take him as more than a bandit lord.
If those are the actual factions then... wow. I am...
Yeah. This might be worse than the constant Blades changes.
The Aldmeri Dominion thing is totally cool though, because that was an established faction and the destruction of it via Numidium ended the Second Era and thus the opening days of the Third Empire began, and with it the Third Era.
Coming in Patch 1.5 is Orsinium, an epic new raid dungeon for you and 24 of your most powerful friends. Sack the Orcish stronghold and end Gortwog's reign of terror, culminating with a final, epic encounter with the Numidium!
I just started a new game of Skyrim. First thing I do, as usual, is join the Companions. Get my first job from Farkas, which he tells me to do in a way that will "bring honour on yourself and the Companions."
The job? Beat up the priestess in Whiterun.
What the hell, Farkas? I just had a lovely chat with her about this tree. Who the hell has beef with the tree priestess?
I just started a new game of Skyrim. First thing I do, as usual, is join the Companions. Get my first job from Farkas, which he tells me to do in a way that will "bring honour on yourself and the Companions."
The job? Beat up the priestess in Whiterun.
What the hell, Farkas? I just had a lovely chat with her about this tree. Who the hell has beef with the tree priestess?
I have never been asked to beat anyone up
weird
Really? That's always been the first job I get. I mean I'm paraphrasing, the mission text says to go and intimidate someone. But what that boils down to is me slapping a priestess around inside her own temple while several of her fellow worshipers cheer me on.
Posts
Doubtful, after Red Mountain exploded and the Ministry of Truth crashed there were a lot of survivors fleeing to other lands (like the ghetto in Windhelm). It wouldn't be surprising that they brought their culture and means of living and architecture with them.
that would be fine
co-op in an elder scrolls game could be p coo
but noooo instead they had to make a mmo
fuckin
bullshit
i find that kind of stuff really disorienting in a game where i can't see my character's feet or body when i look down, because it doesn't really feel like i'm looking through their eyes anyway
Halo and Riddick are the only games I can name off the top of my head that actually model your full body in first-person
Mirror's Edge and Dark Messiah of Might and Magic did it as well, and I'm certain there are several others.
And there is a mod that adds a body to your first person view in Skyrim but it looks fucking terrible. Buggy and janky as hell.
edit: Rolo, the first person body mod I mentioned actually moves the camera to your character's eyes and just uses the 3rd person model's animations. It looks weird to me, I'll find a link and post it in a bit
it's kind of a motherfuck to do properly
the reality is most FPS games, if you actually try to test it out, are not from the perspective of your character's eyes but are an entirely unrelated camera that tries to follow where your head is
shit in many games (like most Source-engine games) the arms and hands you are seeing aren't even the character's arms and hands, they're higher resolution specialty models that only exist inside your view and in actuality your body is transparent to you
for example, if you have ever seen what happens to Jensen's actual player model when you crouch in DX:HR it's pretty hilarious
@Rolo, here's the mod I'm talking about: http://forums.nexusmods.com/index.php?/topic/510412-real-1st-person-view-wip/
At least the guy is still working on it so hopefully he can make it look much better.
L4D PC does too!
Pretty sure it was said somewhere that many of the Dunmer survivors are living on Solstheim no less so that would be a pretty cut and dry explanation for why more traditional Vvardenfell architecture is there.
White FC: 0819 3350 1787
because there are zero points in the game where you can see his reflection or see him from any other perspective, as there's no real cut-scenes or anything in the half-life games
so he has no character model at all. in multiplayer, he's not a playable character.
that's deep man
what are you doing
You see those videos of that weird bug where the character's arms and torso bent super weird and stretched out?
That's what a model has to do to accommodate the fov of a first person camera.
It looks ridiculous, and it is insanely hard to animate for, it takes forever and is expensive and doesn't add enough to the game to warrant its inclusion in most games.
You see those videos of that weird bug where the character's arms and torso bent super weird and stretched out?
That's what a model has to do to accommodate the fov of a first person camera.
It looks ridiculous, and it is insanely hard to animate for, it takes forever and is expensive and doesn't add enough to the game to warrant its inclusion in most games.
I do like MMOs though so I'll check it out anyways. I just can't do so in the context of it being a "real" TES. As a spinoff with potential the concept is a lot easier to be happy about.
Pretty sure in the magazine article talking about it the devs pretty much said it's WoW in the ES world.
It's going to be like world of warcraft
The factions. One of them is totally fine, and is basically the Aldmeri Dominion that you hear about in Skyrim.
The next one is the Redguards, Bretons, and Orcs. Which is pretty weird considering I'm pretty sure the former two have sacked and destroyed Orsinium at multiple points in it's history. It's pretty weird and I don't really believe that they will address it in any meaningful way, but it could be done, sure.
The last one just... I don't even know. It's made of the three races in the lore that probably hate each other more than any others. The Nords hate the Dunmer, and the elves hate them right back. A lot. And the Dunmer hate the Argonians, and see them as animals and regularly raid their province and enslave oodles of them. So the Argonians kinda aren't all that fond of them either.
Maybe I'm wrong and stuff like that will all be addressed in some awesome, satisfying way. I doubt it however.
I don't really care though, I'm not invested in this in any way. Guild Wars 2 has taught me that I've reached a point where themepark MMO's just can't hold my interest at all anymore. That makes me think though: Ohhh, what I would give for this to have been a new, big-budget sandbox style MMO. Can't think of an IP that would've been more well suited for such a thing, either.
Wait, those are the factions? I thought this was some kind of crazy prequel or something involving the Akaviri or whatever
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Like, that's why Gortwog needed the power of a giant stompy robot god to carve Orsinium out of High Rock and Hammerfell. Because otherwise no one would take him as more than a bandit lord.
If those are the actual factions then... wow. I am...
Yeah. This might be worse than the constant Blades changes.
The job? Beat up the priestess in Whiterun.
What the hell, Farkas? I just had a lovely chat with her about this tree. Who the hell has beef with the tree priestess?
"You've been seen in the company of the companions," he says to me. "That's an honourable path you're on, friend."
Yeeeah. Hold that thought, I just gotta go do a thing.
I fully anticipate it to be entertaining.
This is my opinion. Having 3-5 people running around Skyrim with me similar to other small co-op games (Like Borderlands or Left 4 Dead) seems preferable and more natural to the gameplay than an MMO.
But it's also probably not as lucrative.
Dragon Break! Warp in the West! Other weird terms in the lore to say this will all be erased from the surface of time. And how everyone can be a world-saving hero at the time time.
Coming in Patch 1.5 is Orsinium, an epic new raid dungeon for you and 24 of your most powerful friends. Sack the Orcish stronghold and end Gortwog's reign of terror, culminating with a final, epic encounter with the Numidium!
I have never been asked to beat anyone up
weird
https://www.paypal.me/hobnailtaylor
Really? That's always been the first job I get. I mean I'm paraphrasing, the mission text says to go and intimidate someone. But what that boils down to is me slapping a priestess around inside her own temple while several of her fellow worshipers cheer me on.
https://www.paypal.me/hobnailtaylor