Xbox One Gamertag Google Document
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Xbox One: The Facts
So the Xbox One reveal at E3 left a lot of people confused. they came out with a vision for how the next generation was going to play out, and the community at large made their voices heard with regards to not liking this vision. Since then, Microsoft has changed almost all of the policies in question, but there is still some confusion regarding how it all works. So if you are concerned about the ability to play used games or if the NSA is going to watch you eat Doritos in your underwear, check these points, straight from the horse's mouth.
Play Xbox One games online or offline.
- Your Xbox One doesn’t need to be connected for you to enjoy offline features of games. In fact, you can take the Xbox One anywhere and play any disc-based Xbox One game on it. The only times you need an online connection are for initial set-up of Xbox One, and to get the latest system and title updates before you start playing some games.
Share, trade-in, resell, gift, & rent game discs to your heart’s content.
- Use Xbox One’s disc-based games just like you do today – there are no limitations to using and sharing them: it works like it does today on Xbox 360. If you’d rather get your games digitally, you can purchase from Xbox Live and get instant access to playing.
You control your privacy.
- You decide how personalized Xbox One is to you and your family, including privacy settings, manual or automatic sign-in, and how data is used. And when you play games or enjoy apps that use sensitive personal data, such as videos, photos, and facial expressions, no one except you can access it, without your express permission.
Easily turn Xbox One and Kinect on or off.
- To turn off your Xbox One, just say “Xbox Off.” This puts Xbox One into standby mode where it’s only listening for the voice command, “Xbox On.” 6 You can also turn off your Kinect through the system settings, or you can simply unplug it. Xbox One does not require a Kinect to be plugged in for the system to function.
More here: http://www.xbox.com/en-US/xbox-one/get-the-facts?xr=shellnav
NA: November 22nd, 2013
EU: November 22nd, 2013
(2014 for certain countries
BR: November 22nd, 2013
Exclusive Launch Titles
God of war-ish QTE filled beat-em-up title. Early previews are crazy mixed on this title on everything except the visuals, which are supposedly right up there with Killzone as the best of the new generation.
Dead Rising 3
Tons of Zombie, crazy weapons, bizarre costumes. It is every bit as ridiculous as any prior Dead Rising - don't let the e3 reveal fool you.
Forza Motorsport 5
I mean, what more is there to say? It's Forza. With cloud-powered generation of an AI "drivatar" that makes money for you and races for you while you aren't playing, and very pretty graphics.
The old Rare fighter resurrected. The people in charge seem to be very much in love with the original, and have been getting lots of feedback from the fighting community during development. It's a free to play title, with "seasons" of characters to buy individually or in packs, and a rotating free character, like League of Legends.
Did you like Panzer Dragoon? Well, this is more Panzer Dragoon under a different name, made by the same guy who made the original titles. 20 bucks, digital-only title.
Twisted Pixel, maker of Splosion Man, the Maw and Comic Jumper, makes a zany digital-only title that looks like fast, mindless fun.
The PC series revived, now with kinectimals.
This one might be a surprise launch hit. What appears to be a cute, Hot-Shots Golf knockoff actually has a deep RPG style system for character and caddy advancement, downloadable cloud saves so you can play against your friends' best, and a "loot system" that takes cues from Diablo and Borderlands to create custom clubs, balls and other items to give you special abilities in-game, like skimming lakes and causing your ball to split into 5, and taking the best landing spot.
Timed Exclusive. Clearly the game that will win the console war, and worth the money hat.
Cross Platform Launch Titles
Assassin's Creed 4
Call of Duty: Ghost Doge
Just Dance 2014
NBA Live 14
Need for Speed: Rivals
LEGO Marvel Super Heroes
Zumba Fitness World Party
Xbox Live and "The Cloud"
Xbox live on the Xbox One is a much refined, much expanded descendant of the Live service on the 360. The friends list has grown from a restrictive 100 to a much less confined 1000, and the ability to "follow" people without making them a friend also exists, allowing you to keep an eye on high profile people who may not have room to fit all of their fans on their friends list.
Xbox Live also has deeply integrated sharing features, leveraging social media streaming site twitch.tv to allow people to watch you play and give commentary over the Kinect. You can also do asynchronous sharing as well by telling the xbox to record the awesome thing you just did, which will tap into the "always running" DVR feature of the console (it goes back five minutes), letting you go to the editor later, modify the clip to your liking, and upload it to be viewed by other friends on xbox ones, or people at their PC/Mac/Tablet/Phones.
Probably the biggest upgrade to xbox live this generation is their deeper use of Microsoft Azure; a cloud platform used for "big data" operations by business entities. Xbox live has been running in Azure for some time now, but developers are now able to create profiles for their games that can spawn dedicated servers inside Azure, as needed, for their titles. What this means is that As long as the developer writes for Microsoft Azure, Peer to Peer gaming, Host Advantage and NAT/UPNP issues are a thing of the past.
All games gain the benefit of having a dedicated server for online multiplayer; an even playing field for everyone connected and increased performance.
These dedicated servers are not only limited to online multiplayer, however. A dedicated server could be spawned simply to offload processor-intensive calculations, such as calculating AI algorithms or massive dynamic physics responses, and send the data back to the console to run with it, allowing the processor on the console to focus on the game you are playing and not the stuff you will be running into eventually. Clever use of this could reduce or eliminate load times for many games, or provide far more compelling enemies to square off against, who learn from your actions and respond accordingly.
No seriously, watch this video.
This is completely free for all of 2014, has thousands of dollars of workout videos and programs in it, and uses the new Kinect to inform your posture and speed so that you get the most out of your workout. It also will let you compete against friends who are also using it. This may very well be a "killer app" for a segment of the household who are not console gamers, but want a way to exercise at home.
It also does a good job showcasing how much more powerful the new Kinect is from the prior generation. Speaking of which...
Kinect 2 and the UI
So the first Kinect was a bit of a mixed bag. It had a lot of promise, and as a hacker/homebrew tool it did some amazing things... but it never really meshed with the whole xbox experience. There were a small pool of games that were good, and otherwise it was a bit of a fad that burned out well over a year ago. The voice commands were spotty, the sign-on capabilities were limited, and it never realized its potential.
This new Kinect is a correction of almost all of the flaws of the original. It is fast and responsive, the microphone array can place where the voice command is coming from to within five inches (basically, your face), and the voice commands are much more comprehensive.
The Kinect also allows for quick and easy entry of promotional codes.
Beyond just the Kinect and the easy voice commands, the user interface allows you to run multiple tasks at once. Popular examples include having a walkthrough open on the side of the screen while you are playing the game, or putting a football game you are watching off to the side while you are playing a game with friends. And how do you have that football game in the window? glad you asked...
The Xbox One is designed with an HDMI passthrough port. With a simple voice command of "xbox watch TV" it will switch to that port, and allow you to use whatever is happening there as an "app" on the xbox. Furthermore, if you live in a region they are supporting (Only US/Canada at launch, with additional countries forthcoming) you can control the entire TV experience with voice, using a slick guide overlay that knows what shows are airing and where. Saying "xbox watch archer" will show you not only the netflix option, but also what channel it is airing on and when, and the ability to tune in right from that screen. And when your friend invites you to play a Titanfall match, you will see the notification overlayed over your live TV, making switching back to gaming as simple as telling your xbox to "play Titanfall".
Xbox SmartGlass turns your smartphone, tablet or laptop into the perfect companion to your Xbox for unique second screen experiences. Unlike on the 360, where the SmartGlass application had to connect to Microsoft's servers and then communicate with your xbox through them, you can directly connect up to 16(!) SmartGlass devices to one Xbox One over your local wifi or wired network.
The SmartGlass interface mimics that of the Xbox One Dashboard, and allows you to control many of the console's capabilities directly through the app. It also provides a great deal of interesting "second screen" functionality in games, including but not limited to:
- There will be a "Help" button available in many games that will open up a combo manual/strategy guide, that can be contextual, based on where you are in the game and what you are doing.
- You can be in a matchmaking lobby on the Smartglass while continuing to play the single player game on the TV.
- Developers can build custom game functionality and control into the device, which is extremely responsive and low latency due to the direct wifi connection. An example at launch includes Dead Rising 3, where your Smartglass device becomes the characters smartphone from which you can call NPCs, get text messages from people in the world, use "apps" and get world info on it directly related to the game.
SmartGlass can also browse through the media services and Live TV guide, allowing you to see if there is anything good to watch without leaving your game.
Without a doubt, the most impressive demo of what SmartGlass is capable of is Project Spark.
Project Spark is Little Big Planet on Steroids, with massive social engagement and using every tool in the xbox one's bucket. Record voiceovers and motion capture animations using the kinect, design landscapes and terrains using smartglass, develop complex puzzles that rely on touch or controller input... the sky seems to be the limit. Below is from an interview where they discuss how Project Spark makes use of SmartGlass.
What we have created is not really a “companion” app as much as a mirror of the Xbox One experience, and more. It delivers the full power and visual fidelity of Xbox One with the additional benefit of the Windows 8 touch interface and a virtual keyboard on the device connected via SmartGlass. This means that you can play, create, and share on SmartGlass devices.
Anything you can do on your Xbox One in “Project Spark,” you can do with “Project Spark” on SmartGlass. This even includes playing games built with, and designed for, touch input.
SmartGlass infinitely expands the possibilities of “Project Spark” user-created games on Xbox One. For example, someone could create a touch-only based game and, using SmartGlass, Xbox One players can play, remix, and share that game without platform limitations. Creators could even create games where there is a mix between the two – a shooter or action game where controller works best, and then puzzles that require touch input to solve.
Our goal is to open players’ imaginations and give them the tools they need to create anything they can dream up. Combining SmartGlass with Xbox One lets us deliver on that promise. Team Dakota is extremely excited to see what you can create with these powerful tools.
Project Spark will be entering into beta mode in January on Xbox One - click the below link to sign up and get in early.
Titles with a * are Next Gen Console exclusives.
This is the title most likely to move Xbox Ones in 2014.
Ubisoft's modern free-roaming "hack the system" game. tons of hype which may or may not be justified.
Do you like Remedy, makers of Max Payne and Alan Wake? This is their Next Gen Offering, and it looks amazeballs.
Bungie, who traded corporate master Microsoft for corporate master Activision, is making their next big thing as a multiplatform affair, and it looks awesome
The Elder Scrolls Online
Bethesda's first shot at building an MMO from their wildly popular Single Player Sandbox RPG series. Who knows, maybe its gonna be good? Console MMOs are still a bit of a novelty.
Final Fantasy XV
The next chapter in the series that will never end. Very pretty battle sequences, and worth keeping an eye on if you like chocobos, moogles, unwieldy weapons and too many belts.
Metal Gear Solid 5
Hideo Kojima's epic, insane series continues on the next generation. He apparently wants to use the Kinect with this game; he might just be batshit crazy enough to come up with something compelling for it.
Tom Clancy's The Division
If the game is half as great as this gameplay reveal, this will be game of the year for the year before, during and after its eventual release. Ubisoft, so grain of salt with bullshots and all apply.
Fable Legends unites the classic gameplay that players have come to love from the series with all of the next-generation capabilities of Xbox One. For the first time, grab your friends and go on adventures - up to four Heroes can cooperatively discover the quests and stories of Albion. Or, play the villain where you can mastermind the game in real time.
An Open World Shooter from Insomniac Games with a brilliant, colorful art style.
Face it; most of us will own this one.
And many more. The next gen is upon us, let us rejoice and buy much merch!
The Rules Which You Better Read
- This is not a thread to defend your favorite hardware maker, nor is it one to shit over other hardware makers. This forum tends to be better about fan-silliness, but a lot of you tend to get all hot and bothered if anyone besmirches the House of Plumber. Appropriate and sincere comparisons are fine, but we don't need any dramatics. This includes tired memes like "lolsony" and the dreaded "M$".
- We're not going to tolerate people being shit with one another. Expect to be jailed if you go flying off the handle over DRM or something.
- Yes, DRM talk is allowed.
- As an addendum to the above, there is no guaranteed lifespan to this thread, and how long it lasts is inversely influenced by how bad behavior gets. We will not hesitate to take this thread away if people cannot act like adults.
- Please cut down on the "witty" image macros. Chances are someone else has posted it (probably multiple people) and it doesn't add much to the discussion.
- Report bad behavior. I am stunned at how giant spats can break out and not one of you goobers think to report it. Do not try to handle bad behavior on your own: let the mod team handle it.
- Don't use general insults against groups to describe those who disagree with you as a method to get around the edict. People who like the One are not shills or idiots, and critic of the One are not virginal neckbeards. And general use of these terms will be treated as an edict infraction.
- These rules are to be posted in every subsequent thread.
- This thread is not permanent. You will definitely lose at some point after January 1st, 2014. While exceptions have been made for hardware that's been struggling and cannot maintain a lot of active threads on specific games. The XBox One is likely not going to have that problem, and you have proven that a long-term thread would be a nightmare anyways. So, don't get too comfortable.