So, let's try this out. The Resistance is a game of social deduction some or most of you are already familiar with, so I'm not going to repeat the rules. The Resistance: Avalon is basically a sequel or spiritual successor that adds various characters who spin the game in some interesting ways.
It's the days of Camelot, but Arthur's rule isn't going very well. There are threats aplenty, requiring brave and loyal knights to go on Quests. Five Quests, specifically. If the loyal servants of Arthur can succeed at three of the five Quests, Camelot is stabilized and the glorious somewhat benevolent rule of an unelected monarch can continue. But amongst Arthur's Knights are various servants of evil, who want to bring down his reign and place the wicked Mordred on the throne. If they can fail three of the five Quests, Arthur is overthrown.
We'll go for the full 10 players, meaning six loyal servants of Arthur and four minions of Mordred.
The special characters are...
Merlin: On the side of Good. Merlin knows who the Minions of Mordred are. If, however, the Minions of Mordred can guess his identity at the end of the game (they get one shot to do so), Merlin is assassinated and Evil wins.
Even if Good succeeded at three of the five quests. This is very important.
If Merlin dies, Good loses.
Percival: On the side of Good. Percival's job is to protect Merlin, as best as he can. At the start of the game, he'll know who Merlin is. Well, he'll have a 50/50 shot at knowing who Merlin is. See below for "Morgana."
Mordred: Mordred is like any of the other evil characters, but he is invisible to Merlin's magic and unknown to him at the start of the game.
Morgana: Morgana's purpose is to confuse Percival. She registers as Merlin to Percival at the start of the game. She is otherwise the same as any other Evil character.
Oberon: The demonic faerie Oberon is generally dickish enough to qualify as Team Evil, but he doesn't play well with others - he's unknown to the rest of the Evil team.
To summarize, there will be six Loyal Servants of Arthur, one of whom is Merlin and one of whom is Percival.
There will be four Minions of Mordred, one of whom is Mordred, one of whom is Morgana, one of whom is Oberon, and finally one is the Assassin and gets final say on who Team Evil picks out as Merlin at the end of the game.
ALL conversation and discussion must take place in this thread. No private message communications between one another; that would defy the spirit and vitiate the whole purpose of a social deduction game.
If you don't know the Resistance, the basic rules are:
Every turn, there will be a Team Leader. He picks Knights to go on a Quest. Then everyone votes (publicly but simultaneously) to approve or disapprove that team. Note: If after five votes, no team is approved, Evil wins. But this almost never happens since a simple majority or a tie means "Approval."
Once the team is selected, they will each secretly either play a "Success" or "Fail." Even one Fail means the Quest fails - except for Quest 4, which requires two failures. If you are on the side of Good, you
must play Success. If you are on the side of Evil, you have your choice and for various purposes an Evil player may not want to sabotage a Quest.
If a vote fails, Team Leader passes to the next player. If a Quest goes forward, Team Leader passes to the next player.
One last wrinkle is the
Lady of the Lake. The player next to the Team Leader starts with the token. Immediately after the resolution of Quests 2, 3 or 4, he can play the Lady of the Lake on any other player to see their loyalty. Not their
character, mind you, just whether or not they are on Team Evil or Team Good. The character who was targeted gets the Token and can play it the next time it is available for play.
Procedure: Votes go to me via PM and then I'll reveal all simultaneously. Success/Fail plays to me via PM and then I'll reveal and probably do some lame descriptive fiction of the Quest. By tradition, the Team Leader can describe what Quest he's sending his Knights on. By convention, these should be funny.
The Order of Play is: Sokpuppet, Kaneski, Davoid, Mikey CTS, Hedgethorn, Jdarksun, Kirindal, Megamek, Phyphor, Rhan9. If a vote fails, team leadership passes to the next player in line.
The Book of Deeds
Quest 1: Success!
Knights: Kaneski, Davoid, Rhan9.
Quest 2: Failure!
Knights: Kaneski, Davoid, Rhan9, Sokpuppet.
Quest 3: Failure!
Knights: Phyphor, Kirindal, megamek, Mikey CTS
Quest 4: Failure!
Knights: jdarksun, Rhan9, Phyphor, Hedgethorn, Megamek
CURRENT SCORE: The Resistance 1, The Government 1
Medieval Democracy
Quest 1, Vote 1 Results: Mission Approved.
Sokpuppet proposed: {Kaneski, Davoid, Rhan9}
AYES: Megamek, Kirindal, JDarksun, Sokpuppet, Rhan9, Hedgethorn.
NAYS: Davoid, Kaneski, Phyphor, Mikey CTS
====================================
Quest 2, Vote 1 Results: Mission Rejected.
Kaneski proposed: {Hedgethorn, Kirindal, Rhan9, Jdarksun}
AYES: Davoid, Sokpuppet, Rhan9.
NAYS: Kirindal, Megamek, Jdarksun, Phyphor, Hedgethorn, Mikey CTS, Kaneski.
=====================================
Quest 2 Vote 2 Results: Mission Approved.
Davoid proposed: {Kaneski, Davoid, Rhan9, Sokpuppet}
AYES: Davoid, MikeyCTS, Sokpuppet, Rhan9, Hedgethorn, Phyphor, Jdarksun
NAYS: Kaneski, Megamek, Kirindal
=====================================
Quest 3, Vote 1 Results: Mission Rejected.
Mikey CTS proposed: {Mikey CTS, Jdarksun, Sokpuppet, Davoid}
AYES: Davoid, Mikey CTS, Phyphor, JDarksun, Megamek.
NAYS: Kaneski, Sokpuppet, Rhan9, Hedgethorn, Kirindal.
=====================================
Quest 3, Vote 2 Results: Mission Approved.
Hedgethorn proposed: {Kirindal, Megamek, Mikey CTS, Phyphor}
AYES: Kiridal, Davoid, Hedgethorn, Megamek, Kaneski, Mikey CTS.
NAYS:Sokpuppet, Jdarksun, Phyphor, Rhan9.
======================================
Quest 4, Vote 1 Results: Mission Approved
Jdarksun proposed: {jdarksun, Rhan9, Phyphor, Hedgethorn, Megamek}
AYES: Sokpuppet, Megamek, Davoid, Hedgethorn, Phyphor, Jdarksun and Mikey CTS.
NAYS: Kaneski, Kirindal, Rhan 9.
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I wrote the OP like Dan Brown rights bestselling novels. Which is to say, poorly.
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Never been one to pass up a game of Resistance.
For future reference, with ten players, the pattern is 3-4-4-5-5 in terms of the Knights required.
The Lady of the Lake token goes to Kaneski. You can't use it until after Quest 2, however.
The Order of Play is: Sokpuppet, Kaneski, Davoid, Mikey CTS, Hedgethorn, Jdarksun, Kirindal, Megamek, Phyphor, Rhan9. If a vote fails, team leadership passes to the next player in line.
That said, I already suspect MikeyCTS is a minion, given that he was the first player to post. Especially with that whole, "Minions of Mordred, reveal yourself!" line. Just a bit too in character, don't you know.
Mafia po... errg, minion post.
Not enough info yet. I've lost many games by failing to recognize my team mates on the last mission, ha ha ha.
I think, because I can't see body language and just have to go by peoples reasoning, this'll be a really, really tough game, ha ha.
(I'll be the first to admit, i am easily fooled and easily swayed, let's hope that doesn't cost us the game)
Note to self: My normally droll playstyle is going to be a bit tricky to pull off when playing by post.
Hey yo @Sokpuppet you should totes take me on the mission. I heard about this awesome cave. A dragon used to live there. He's gone now, though. We can just get the gold and the kingdom will celebrate our great victory.
Oh I see the logic here... you send it round the table to see who everyone is picking to take. Yeah, I could get behind this. But doesn't that leave the door open for some tricksy double-bluffs? Still, more information is always good.
Edit: Or... are you covering for making minion votes? ... Paranoia has set in. The game is now truly afoot.
We played a few games where we couldn't remember who picked who for what missions, so we had one person note down everything so we didn't have to remember ourselves... turns out in one game that person was a spy! And they just made some, er, slight errors to the record. That was a neat one.
However, we will have a bonafide, reviewable record of the teams and results, so this will be really interesting. Like, it'll be tougher for the spies to pull fast ones, so I'm really looking forward to seeing how this goes. I've never played a forum version of this game before.
It's too early to have any suspicions yet, but, as always, more info generally helps. I'm really excited to see how table talk goes in this format, ha ha.
Let's get to work.
Unless Merlin is unusually crafty.
So... Mikey really does seem to be acting like a minion from where I sit. I agree with Hedgethorn.
To that end - tenuously suggest;
Sokpuppet, Kaneski, Davoid, Rhan9
What are people's thoughts on this?
Edit: No it is definitely three people.
Suggest Kaneski Davoid, Rha9.
Accept
I am pretty sure this group will be accepted, but I still do follow my protocols, ha ha: edit: removed in light of Hedge's most probably correct rules assessment.