My roommate left this note, then signed it with a penis. I added another penis, finished it off by making those penises part of a screaming face, and then I added the running drawings for funsies. I'm oddly proud of the entire composition, tbh
spoiler:dicks:
@Surfpossum That's some deep-sea cavern with glow worms and fireflies or somesuch floating above an eldritch nightmare. That's what it is. @Sublimus for the record, your feet are getting better
Drew this one during a round of Telestrations. So, like 2 minutes, no underdrawing, no nothin:
The rest of these I did standing or sitting at the Carnegie Museum of Natural History (and Art):
These ones were all on the same wall, and I only got through about half of them before I felt like I was in the way blocking people who wanted to see the exhibit (I wasn't). I'll be going back probably next weekend to get the rest of em. A bunch of small mammals.
@Sublimus I might have mentioned this at some point to you before, (or maybe it was someone else? I can't remember), so forgive me if this seems familiar.
I've noticed you've got a tendency to render with a pretty soft look, spending a lot of time making sure you've got these smooth forms down- and that's no bad thing, in and of itself. However, when you apply that same softness to things that would logically be sharp (ie: sharp plane changes, cast shadows), the object tends to lose a sense of solidity- it may end up feeling like an unbaked clay model, rather than being made of skin and muscle and bone.
What I might suggest as an exercise is to punch in some hard, cast shadows onto these guys (in my example I just made a Multiply layer, lasso tool'd some areas and filled them with a flat gray). Initially, this may just look like some weird cel-shading, but if you then take those hard shadows, and give just a tiny little bit of softening on the form turns, it can really help start to sell the subject as being a believable object lit by real light. It's not a matter of hard or soft across the board, it's having a logical variety of hard and soft edges that makes it feel real.
@acadia Thanks!! Trying to find that right level of detail for sure. That knife isn't in the sketch, but I felt it needed something more. Hopefully it doesn't feel too tacked on haha.
You've kind of lost the gesture a bit, and stood him up a little straighter. The curve on the left side of his torso (and really the whole lean to the right he has in the ref) isn't as prominent. I dig the style of rendering though, with a dark base, painting light on top of it to get large blocks of color rather than starting light and going darker. I also like the DnD-type paintings you've been posting lately, so you know, keep doing that. Do that more.
More doodles of my own. I love that my friends like playing telestrations. The challenge of getting an idea down in within 2 minutes really clears the brain.
Prompt: "Why is it that some shapes go this way, and others go that way?"
it's been so long since I did art I almost forgot there is a place I can post art??
my sister commissioned this piece for her fiancé. And now apparently he's gonna get a tattoo of it? which is a little intimidating tbh.
I haven't visited PA forums for ages and I'm soooo happy AC is still here and this doodle thread is still a place where people can share and learn stuff!
I haven't visited PA forums for ages and I'm soooo happy AC is still here and this doodle thread is still a place where people can share and learn stuff!
Do they? that's interesting because I didn't really notice as I was drawing, but you're probably right. It's been a while since I did any live model drawing, and I think it did take me a bit to get comfortable.
After more then 15 years since I dropped out , I thought to myself... let’s animate a seasons greeting card. It’s like riding a bicycle... if it’s on fire and over a cliff
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@Surfpossum playing some No Man's Sky, I assume?
My roommate left this note, then signed it with a penis. I added another penis, finished it off by making those penises part of a screaming face, and then I added the running drawings for funsies. I'm oddly proud of the entire composition, tbh
spoiler:dicks:
I really dig all the little details in these. Is it me or does he look a little pigeon toed?
@Sublimus for the record, your feet are getting better
Drew this one during a round of Telestrations. So, like 2 minutes, no underdrawing, no nothin:
The rest of these I did standing or sitting at the Carnegie Museum of Natural History (and Art):
These ones were all on the same wall, and I only got through about half of them before I felt like I was in the way blocking people who wanted to see the exhibit (I wasn't). I'll be going back probably next weekend to get the rest of em. A bunch of small mammals.
Big surprise I drew an orc
Ok last one of these, and a lineup.
I've noticed you've got a tendency to render with a pretty soft look, spending a lot of time making sure you've got these smooth forms down- and that's no bad thing, in and of itself. However, when you apply that same softness to things that would logically be sharp (ie: sharp plane changes, cast shadows), the object tends to lose a sense of solidity- it may end up feeling like an unbaked clay model, rather than being made of skin and muscle and bone.
What I might suggest as an exercise is to punch in some hard, cast shadows onto these guys (in my example I just made a Multiply layer, lasso tool'd some areas and filled them with a flat gray). Initially, this may just look like some weird cel-shading, but if you then take those hard shadows, and give just a tiny little bit of softening on the form turns, it can really help start to sell the subject as being a believable object lit by real light. It's not a matter of hard or soft across the board, it's having a logical variety of hard and soft edges that makes it feel real.
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I think I do tend to enjoy the soft value range as an aesthetic choice, but it is also borne out of a hesitancy too.
Thanks for the paint over!
Snooze is boosted by the weather!
I think I've peaked, creatively speaking.
@Sublimus yah that is pretty neat
More doodles of my own. I love that my friends like playing telestrations. The challenge of getting an idea down in within 2 minutes really clears the brain.
Prompt: "Why is it that some shapes go this way, and others go that way?"
Prompt: "Bees making pasta instead of honey"
my sister commissioned this piece for her fiancé. And now apparently he's gonna get a tattoo of it? which is a little intimidating tbh.
Yaaaay
It's on life support but we're not dead yet!
Also hello you wonderful person.
That's a heckuva good idea.
Edited it for a looping one.
Red or Blue?
I personally enjoy the contrast of warm and cool in the blue one. but I could easily see them both printed and facing each other.
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