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[Rocket League]: PA Rocket Society on Friday Nights
Posts
I'll take that free goal, thank you.
A noble art, to be sure.
Fixed that for you
If you're playing with myself or @Beef Avenger you'll regularly hear us call out if we're defending or going for it to make sure we don't over commit.
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
Also someone should basically always be in the net on kickoff in case of flukes. I find it's less likely to go into the net though if you only have 1 person in the scramble, depending on starting positions.
Also, I suck at this game, mostly.
― John Quincy Adams
Released July 31, 2015 | 462 MB
THE HEADLINES
Complete list of changes shown below…
NEW FEATURES
Gameplay
“Quick Chat” commands can now be used cross-platform between PC and PS4
Content
Topper: “Cherry Top” now includes a working, rotating light
Topper: “Propellerhead” now includes a working, rotating blade
Online Play
AI Bot skill levels now adjust to the average skill level of all players currently in the game
The first player to abandon a “Ranked” match is now banned from matchmaking for 15 minutes
UI/ UX
(Steam) Added “Mouse Sensitivity” setting to the “Options” menu
(Steam) Added support for more resolutions
CHANGES AND UPDATES
Training
“Freeplay” now grants truly-unlimited “Rocket Boost”
UI/ UX
Stats: Player’s “Win/ Loss Ratio” is now displayed as a “Win %”
BUG FIXES
General
(PS4) Sweet Tooth now properly unlocks when completing a game with all 10 of the other Battle-Cars
(PS4) Multiple visual optimizations
Reduced, but did not eliminate, instances of the “Invisible Car” bug
Fixed multiple crash scenarios
Garage Items
Antennas
Trophies and Achievements
(Steam) “Virtuoso” Achievement is now obtainable and includes appropriate description
(PS4) “Far, Far Away” Trophy can now be unlocked via online play
UI/ UX
Stat tracking for online games is now properly reflected for their correlating Garage items
Blog and Scrolling Ticker now work as intended and will not errantly show “Offline” messages
“PsyNet” icons for cross-platform players will now display properly
Main Menu Player Avatars will no longer disappear between matches
Player names are now displayed correctly during “Replays”
Localization
French, German, Italian, and Spanish-language corrections and improvements
Penny-Arcade staff tournament.
Bonus: Psyonix was hanging out in chat and said they'll be adding a Penny-Arcade flag!(!!!!)
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
No, I mean being able to use the mouse to freely move the camera 360 degrees and independently from controlling your car.
I think we could potentially get a doubles tournament going.
Who's up for it?
Either pre-made teams or we could arrange teams by lottery.
Depending on how many teams there are we could go for a league followed by post-season knockout stages or maybe a group stage followed by knockout stages, or straight to knock-out stages.
I'm thinking considering the different server preferences knockout stages can be played over two games using each teams preferred server once. Aggregate score wins, in case of tie most goals scored on your non-preferred server wins.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
There are two tabs (at the bottom left). One for PSN, one for Steam.
I'd be up for this
PSN: Robo_Wizard1
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
PSN: Robo_Wizard1
I got it free with PS Plus and then I bought it on Steam because I wanted to spend money on it. Added myself to the PSN spreadsheet.
https://www.youtube.com/watch?v=7Zh_YHvHprk
PSN: Robo_Wizard1
http://youtu.be/zmWS1xAtpTo
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
PSN: Robo_Wizard1
I was doing great in 1v1 ranked for a while, and then I had a string of like 10 losses in a row. Some of them were pretty epic losses too (like 7-0). I'm sitting around 300 or so now. I wish you didn't have to make a mad dash for the ball at the beginning because those ones where the ball pops out and your opponent just so happens to come out of the collision with a perfectly lined up shot while you're floating off into space somewhere with no boost... it's super demoralizing.
2v2 is better though as long as you're playing with someone who doesn't just race for the ball regardless of starting position.
Spent a lot of Sunday climbing the soloq 3v3 ladder, and now I'm ~830 in 2v2 (with the great and powerful @crimsoncoyote ) and ~800 in solo 3's. Still winning most of my games so I should have some more climbing to do, but I had to stop playing because sleep is important when you have work the next day
My goalie skills are getting a lot more consistent, which I'm pleased with. I'm actually starting to get compliments from people occasionally.
Agree 100%. I had a couple games with a specific teammate last night that was playing pretty poorly, but we were able to win anyway.
Also, it turns out that when you play late on sunday night and there's only 1300 people in the playlist, you tend to play with the same people multiple times in a row.
The point disparity makes me want to play forward all the time, but my team of randos will typically lose if I don't play the keeper.
Just gotta look at that win/loss ratio as the only stat to care about I guess.
Conversely, your point rewards as a goalie are DIRECTLY proportional to the opposing strikers' skill. If they're good, you are going to be talking very closely with the ball very often for 5 minutes.
Goalie rewards are an odd proposition since, in an ideal world, your team would never let you touch the ball. If you make contact with it, you've either moved out of goal to seize an opportunity, or your team has screwed up.
I feel like there are a lot of good behaviors on both offense and defense that are not rewarded with points, but I don't necessarily know how they could be rewarded. It would be awesome if you got extra points when your teammates compliment your play, but that could probably be gamed pretty easily.
Anyway, these are very minor nitpicks in an amazing game. If I didn't love it so much, I wouldn't be giving it half as much thought.
I've had wayyyyy better luck getting competent teammates in ranked 2v2 than I have in 3v3
PSN: Robo_Wizard1