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Cook Serve Delicious 2 can go to hell, the [Indie Game] Heat Signature is out

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    Grey GhostGrey Ghost Registered User regular
    I just started playing Night in the Woods
    it is very neat

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    TheySlashThemTheySlashThem Registered User regular
    I just want to see what yacht club's first non shovel knight thing is gonna be

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    Grey GhostGrey Ghost Registered User regular
    I just want to see what yacht club's first non shovel knight thing is gonna be

    Pickaxe Paladin

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

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    SLyMSLyM Registered User regular
    I would love a shovel knight game in a genre I don't despise. I really enjoyed the writing and style but I can't stand platformers.

    My friend is working on a roguelike game you can play if you want to. (It has free demo)
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    mattock mamluk

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    AistanAistan Tiny Bat Registered User regular
    Broom Samurai

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    I needed anime to post.I needed anime to post. boom Registered User regular
    yooka-laylee 2

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    WybornWyborn GET EQUIPPED Registered User regular
    On further reflection, Shovel/Shield also OTP

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    Crippl3Crippl3 oh noRegistered User regular
    Wyborn wrote: »
    On further reflection, Shovel/Shield also OTP

    Not the characters, just the weapons

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    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    request for a Proletariat Knight that fights with hammer and sickle

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
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    UnbreakableVowUnbreakableVow Registered User regular
    Brolo wrote: »
    Brolo wrote: »

    Oh man turn-based JRPG with action commands? Hell yes.

    i'm excited but I'm not sure I'm ready for random encounter battles to come back into my life again

    It looks like the monsters show up as floating black spheres in the field, so not quite random encounters

    Something's wrong with me because the most exciting thing about that trailer is the drawn backgrounds with polygonal characters but with polygonal battle arenas. I will eat that incredibly specific shit up.

    It's so PS1-but-without-garbage-graphics and I'm really into it. Honestly I'm fine with randbatts too. I was just playing some Bravely Second this weekend and it was fine.

    I

    was kinda disappointed with the graphical fidelity of the characters

    I wanna see those polygons

    Me too

    That game still looks pretty cool though

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    TubeTube Registered User admin
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

    It should 100% be super shovel knight. The 64 era would indicate a 3D platformer and that era of platformer was terrible. Super Shovel Knight please

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    UnbreakableVowUnbreakableVow Registered User regular
    Shovel Knight 64 would be great

    They also suggested Shovel Knight Super Mario RPG I believe, which would also be great

    I feel like a Super Shovel Knight would be way too close to what they've already been doing

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Shovel Knight 64 would be great

    They also suggested Shovel Knight Super Mario RPG I believe, which would also be great

    I feel like a Super Shovel Knight would be way too close to what they've already been doing

    Yeah but if Shovel Knight is their Mega Man, I really wanna know what their Mega Man X looks like.

    That said, all the world building and character development they've been doing with the expansions has me super interested in a Super Shovel Knight RPG.

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    Undead ScottsmanUndead Scottsman Registered User regular
    Tube wrote: »
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

    It should 100% be super shovel knight. The 64 era would indicate a 3D platformer and that era of platformer was terrible. Super Shovel Knight please

    Eh, there were plenty of terrible 8-bit and 16-bit platformers. I don't think the 32/64 era is really that different.

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    WeedLordVegetaWeedLordVegeta Registered User regular
    Shovel Knight Teaches Typing

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Tube wrote: »
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

    It should 100% be super shovel knight. The 64 era would indicate a 3D platformer and that era of platformer was terrible. Super Shovel Knight please

    Eh, there were plenty of terrible 8-bit and 16-bit platformers. I don't think the 32/64 era is really that different.

    Well the primary difference is there were also a bunch of good 8-bit and 16-bit platformers.

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    Mr. GMr. G Registered User regular
    A four-pronged Shovel Knight attack

    Yacht Club makes Super Shovel Knight

    Zeboyd makes Shovel Knight RPG

    Playtonic makes Shovel Knight 64

    Sumo Digital makes Shovel Knight Racing

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    TubeTube Registered User admin
    Tube wrote: »
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

    It should 100% be super shovel knight. The 64 era would indicate a 3D platformer and that era of platformer was terrible. Super Shovel Knight please

    Eh, there were plenty of terrible 8-bit and 16-bit platformers. I don't think the 32/64 era is really that different.

    There are a lot of great 8 and 16 bit platformers that still stand up today. I don't think that's true of the 32/64 bit era 3D platformers. At all.

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Even the "good" 3D platformers of that era aged poorly

    16-bit-esque Super Shovel Knight is I think the obvious choice if they have to go with any of that stuff, but I'm 100% over 3D platformers forever and I think Kart racers peaked decades ago also

    I'd honestly like to see them move onto something entirely conceptually different, but it seems like they actually want to do this stuff as opposed to feeling forced to do it, so who am I to say

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    edited May 2017
    Maddoc wrote: »
    Even the "good" 3D platformers of that era aged poorly

    16-bit-esque Super Shovel Knight is I think the obvious choice if they have to go with any of that stuff, but I'm 100% over 3D platformers forever and I think Kart racers peaked decades ago also

    I'd honestly like to see them move onto something entirely conceptually different, but it seems like they actually want to do this stuff as opposed to feeling forced to do it, so who am I to say

    I think they're very interested in expanding on the world and characters they've created, while not necessarily feeling tied to any particular genre of gameplay.

    OmnipotentBagel on
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    Undead ScottsmanUndead Scottsman Registered User regular
    edited May 2017
    I guess I'm the odd man out, but I can fire up Banjo Kazooie and still have a blast to this day.

    I'm just imagining a game as fun as that but with Shovel Knight mechanics.

    Undead Scottsman on
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    WybornWyborn GET EQUIPPED Registered User regular
    Tube wrote: »
    They've already hinted that their next game will be a shovel knight sequel of some kind

    Iirc some of the ideas they've suggested are super shovel knight, shovel knight 64, and kart racing and RPG spin offs

    It should 100% be super shovel knight. The 64 era would indicate a 3D platformer and that era of platformer was terrible. Super Shovel Knight please

    They never really suggested they would do Shovel Knight 64, not really—though they have talked about the possibility on a long-ago 8-4 podcast.

    I think what they said, specifically, was that they would want to do a 3D platformer that played like people remembered Super Mario 64, in much the same way that Shovel Knight plays how people remember NES platformers. They'd be bringing 20 years of refinement into the formula, if they ever went for a 3D game.

    But a Shovel Knight 64 probably isn't happening anytime soon, the studio is still way too tiny

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    Mr. GMr. G Registered User regular
    Banjo-Kazooie holds up better than Mario 64 (because it was a better game to begin with (I'm ready to fight on this (come at me)))

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I want to say they had a poll awhile back to gauge interest and Shovel Knight 64 was one of the options, which is where people are getting all these concepts

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Id be fine with super shovel or shovel 64 but if they just skip straight to super shovel 3d world that would be rad

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    WybornWyborn GET EQUIPPED Registered User regular
    edited May 2017
    I kind of want to see them do something else, if that's what they wanna do. If they choose to do more Shovel Knight, great! I love Shovel Knight. But they should also feel free to do whatever they please, after having lashed themselves to one title nonstop for 4-5 years

    Wyborn on
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    Care Free BombCare Free Bomb Registered User regular
    I would say most 8-bit platformers don't hold up very well

    but also I don't really like Shovel Knight and would rather play a new 3D platformer with N64-esque graphics than a new 2D platformer

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    3DS: 2019-9671-8106 NNID: RamblinMushroom
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    TubeTube Registered User admin
    They've bought themselves enough credit with me to basically do whatever they want

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    edited May 2017
    I would say most 8-bit platformers don't hold up very well

    but also I don't really like Shovel Knight and would rather play a new 3D platformer with N64-esque graphics than a new 2D platformer

    God, I'm considering revoking your "best poster" status for this one.

    Edit: Nope, can't do it, your record is too strong.

    OmnipotentBagel on
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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    I'd love if they did a Shovel/Shield Knight metroidvania game ala Portrait of Ruin.

    Steam | Nintendo ID: Naphtali | Wish List
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    I keep throwing myself at the infinite tower in specter knight, I've made it a little further than halfway but thats it so far

    I should probably hate it but I think that because the sections are randomly ordered and you get to keep any money you pick up each time it is way less frustrating than repeating a hard platforming section in most actual levels over and over

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Kwoaru wrote: »
    I keep throwing myself at the infinite tower in specter knight, I've made it a little further than halfway but thats it so far

    I should probably hate it but I think that because the sections are randomly ordered and you get to keep any money you pick up each time it is way less frustrating than repeating a hard platforming section in most actual levels over and over

    I got to, like, 80% once. Once.

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    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Return to Castle Shovel Knight.

    wolfenstein style FPS

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    Kwoaru wrote: »
    I keep throwing myself at the infinite tower in specter knight, I've made it a little further than halfway but thats it so far

    I should probably hate it but I think that because the sections are randomly ordered and you get to keep any money you pick up each time it is way less frustrating than repeating a hard platforming section in most actual levels over and over

    I got to, like, 80% once. Once.

    The trick to it is the upgraded timeslow coin. It really gives you room to recover from bad RNG. Once I started using it I completed it within five or so attempts (after spending like, hours at it)

    Reward for completing it
    And then I wanted to throw my Switch across the room when the fucking reward turned out to just be MONEY

    Steam | Nintendo ID: Naphtali | Wish List
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Weak but at least he didn't (breath of the wild korok seed spoilers I guess??)
    take a ghost shit in your bag

    Also I'm wearing the money saving armor and I cant quite figure out the rules for the whole "lose will and darkness and go to safety when you die" part

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Naphtali wrote: »
    Kwoaru wrote: »
    I keep throwing myself at the infinite tower in specter knight, I've made it a little further than halfway but thats it so far

    I should probably hate it but I think that because the sections are randomly ordered and you get to keep any money you pick up each time it is way less frustrating than repeating a hard platforming section in most actual levels over and over

    I got to, like, 80% once. Once.

    The trick to it is the upgraded timeslow coin. It really gives you room to recover from bad RNG. Once I started using it I completed it within five or so attempts (after spending like, hours at it)

    Reward for completing it
    And then I wanted to throw my Switch across the room when the fucking reward turned out to just be MONEY

    Wait, really?
    Why the hell was my completion rate only 98% then?

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    UnbreakableVowUnbreakableVow Registered User regular
    Mr. G wrote: »
    Banjo-Kazooie holds up better than Mario 64 (because it was a better game to begin with (I'm ready to fight on this (come at me)))

    I agree

This discussion has been closed.