New Content Roadmap for 2021Some trailers!https://youtu.be/k-POG1-Cp1khttps://youtu.be/gGxuafH6E0UNext, a synopsis!
Marvel's Avengers begins during A-Day, a celebratory day for the Avengers coinciding with the unveiling of their new headquarters and helicarrier. After a tragedy resulting in death and destruction, the Avengers are blamed for the incident. "Five years later, with all Superheroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.
Okay, so how's it play?
Here's Ars Technica impression's of the beta:
The beta opens with an all-star superhero brawl in San Francisco, primarily atop the Golden Gate Bridge, and it may look familiar, as this previously premiered at last year's E3. It's a show-of-force intro, with players jumping from one familiar superhero to the next: Thor, Hulk, Iron Man, Captain America, and Black Widow. Each comes with a mix of melee, ranged, counter, and special attacks, and each can put the serious smackdown on large crowds of generic robo-soldier foes. Pummel, run, jump, and repeat.
As a tone-setting mission, this battle in San Francisco runs on PS4 Pro at a consistent 30fps refresh while serving up a delectable variety of explosive effects and detailed characters. Really, the whole thing looks much better than prior reveals—especially the titular heroes' faces, which no longer look like stunt doubles from the real-life Avengers films. But having actual control of this mission reveals a sluggishness to nearly every character's attacks. Black Widow's fisticuffs are the closest thing this game has to "snappy," with everyone else feeling like they've been hit by a ray of Kryptonite (yep, I'm conflating my comics-publisher canon on purpose there).
Worse, even Black Widow, a supposed sharpshooter, suffers from a gross mix of button-press lag and jerky-aim recoil whenever she uses a ranged attack, and the same can be said for every other hero. Hulk's ranged attack is a great example of how badly Crystal Dynamics handles this aspect of combat. Hulk must go through an animation of scooping debris from the ground and wadding it into a ball before he can begin throwing. Then, he has an additional animation cycle to actually throw the thing. Worst of all, the apparent size of that ranged attack is pea-sized, requiring precision to strike your distant target, and its visual and audio impact is piddly. Some of those issues could be tradeoffs in the right mix, like slow-but-powerful or quick-and-wimpy, but as of press time, the beta's ranged attacks all feel unwieldy, weak, and ho-hum.
This applies even once you've played enough of the beta to amass new loot for a given hero, as each character has four equipment slots: one for melee attacks, one for ranged attacks, one for special attacks, and one for defense. Much like classic ARPG series (Diablo, Borderlands), you'll grind through increasingly tough missions to find and equip increasingly powerful equipment. But unlike those series, that equipment simply changes the stats for your hero's pre-set abilities.
https://arstechnica.com/gaming/2020/08/avengers-video-game-beta-impressions-destiny-this-aint/Who can I play as?
Here's a list of CONFIRMED characters (note, Hank is not confirmed but heavily hinted at as playable eventually)
Confirmed DLC Characters:
-Kate Bishop
https://youtu.be/BQWWIJJN6aY
-Hawkeye
https://youtu.be/1unyo3KWNSU
-Black Panther
Ok, where can I play it?
PS4, PS5, Xbox One, Xbox Series X/S, and PC. Though edge does go to Sony for moneyhatting Spider-man in!
And when?
Game officially is out as of 9/4/2020
ResourcesPenny Arcade Friends List Google Dochttps://avengers.square-enix-games.com/en-us/https://twitter.com/PlayAvengers?s=20https://www.reddit.com/r/PlayAvengers/
Old OP Below:
https://m.youtube.com/watch?v=rq_V6WHSmQs
What's that vauge ass trailer mean? Video games! With super heroes!
2017Marvel Entertainment and Square Enix announced today a multi-year, multi-game partnership, leading with the reveal of The Avengers project. This newly established partnership pairs the creative minds at Marvel and Square Enix for one of the most powerful alliances in interactive entertainment.
A game based on beloved Marvel heroes, The Avengers project is being crafted by Crystal Dynamics – longtime developers of the award winning Tomb Raider series – in collaboration with lauded Deus Ex developer Eidos-Montréal.
The Avengers project is being designed for gamers worldwide and will be packed with all the characters, environments, and iconic moments that have thrilled longtime fans of the franchise. Featuring a completely original story, it will introduce a universe gamers can play in for years to come. More details on The Avengers project and other games will be announced in 2018
Sounds great right? But wait, there's more!
The other, sources say, is a game based on Marvel’s Guardians of the Galaxy. That’ll be the second entry in Square Enix’s new partnership with Marvel, which the two companies announced last Thursday. Eidos Montreal is also helping out on The Avengers, which is helmed by Crystal Dynamics.
From what we hear, Square Enix doesn’t plan to greenlight another Deus Ex game at Eidos Montreal for quite some time, unless Mankind Divided suddenly becomes more profitable. Mankind Divided was a large investment for the Japanese publisher, taking nearly five years to make.
http://kotaku.com/sources-eidos-working-on-guardians-of-the-galaxy-game-1791775589
Gasp! Drama! Intrigue! So far all we know is two games in this new franchise are coming, and given the track record of both teams on the project I imagine it's gonna be some kind of Third Person Action game, with some possible RPG elements. Who knows? Maybe they'll take a stab at that cancelled first person Avengers game THQ fumbled.
Speculate away because we likely won't hear much about this for a while
Oh and Sony is getting a Spider-Man game made by Insomniac which is looking mighty good but it likely has nothing to do with this new 'Marvel Game Universe'
Posts
I'm ready for Marvel's answer to the arkham games.
After all, it doesn't work for all of them. Superman games have been notoriously tricky to pull off, for example. He could traverse the biggest sandbox you could possibly design in half a second, it would be incredibly hard to balance the challenges he'd be facing from small scale Intergang goons to large scale Brainiac robots, etc, etc. The same would apply to some Marvel heroes. Dr. Strange, for example, can teleport almost anywhere in space, time, and the multiverse, in addition to having an almost bottomless array of spells at his disposal.
Generally, it seems like street-level heroes such as Spidey, Daredevil, Moon Knight, Iron Fist, The Punisher, etc, would all be the easiest to pull off. The fact that they're going straight for the Avengers is pretty ballsy.
Not worth it.
I still think a Dr. Strange game would be absolutely crazy. I mean, they got past those issues ("I'm basically all-powerful! I can bend space and time and do anything!") in the movie by making the limiting factor his comfort level/experience with his powers, and you can do the same thing in a game (with unlockable skills)... although I guess you wouldn't want the game to track with the movie, so it couldn't be an origin story, which means... you couldn't rely on that crutch. It would have to be totally bizarre, with "you have to see this to believe it" set-pieces, and it couldn't be a gritty fighter like Batman.
Daredevil, I think, would work very well, but it's probably too samey. That one would be a gritty fighter. And the logical/inevitable suggestion of "throw in courtroom drama, a la Phoenix Wright!" wouldn't have mass market appeal, and you know it. It'd be jarring and really hard to pull off.
Also... wait, okay, never mind. Forget everything I said. This is the one. http://marvel.com/comics/characters/1011418/x-babies
I imagine the rights to Spidey is a bit tricky, not sure if his movie rights extended to the games at all (the new game isn't directly related to Honecoming but past games have been). As for the others, as fun as Punisher would be I doubt they'd go for a murderous vigilante. The others feel plausible but not popular enough to warrant inclusion.
It's most likely going to be core heroes from the first Avengers film, with easy additions like War Machine and Vision worked in too. Maybe Civil War folks will make it into there, too.
We haven't gotten a good Iron Man game ever, so I would say he's the toughest one to nail. Hulk would be easy, just make Ultimate Destruction again. Hawkeye and Widow could have stealth and infiltration missions. They gotta nail the flight for Iron Man and Thor so they feel unique and fun. It won't be easy. I also wonder if co-op is in the mix as all...
While I love Deus Ex, we just got one recently. And we haven't had a single decent Avengers game since the old side scroller Captain America and The Avengers in 1991.
Marvel: Ultimate Alliance doesn't count?
Well, an old standby in the comics is that Strange gets his supplies of magical energy drained and has a hard time finding more... though they rarely played that through for a whole story arc, as it got old fast. Still, you could use that explanation if you wanted to have a game where his powers ramped up over time.
There have been a number of Spidey games in the not-too-distant past which featured expanded MU stuff, like Wolverine showing up and what not. I don't think the same rights restrictions apply to the games as they do to the movies.
I agree but a lot of those got around it by basing them explicitly on the comics. Movie games rights can be trickier. For instance, the new Sony Spidey game has nothing to do with the movies, so it could have expanded Marvel stuff there. But "The Amazing Spider-Man 2" game was explicitly made as a tie-in for the movie and likely couldn't plop Wolverine in there.
Same goes for Avengers Project. If it's based off the movies the rights to Spidey could get sticky, and it would be a bummer to have him left out because Sony Pictures doesn't want Spidey in the game that competes with Sony's exclusive title for their games division.
And have that ISO-8 bullshit
The whosit with the whatsit?
But this will never happen.
So pretty different.
PSN / Xbox / NNID: Fodder185
... Just throwing it out there.
https://steamcommunity.com/profiles/76561197970666737/
The problem with a Moon Knight game is A) he's not actually that much of a gadgeteer, so you're a little low on cool weapons and toys to keep gameplay varied and he's got a weakass rogues' gallery.
On the other hand, I like the idea of having a Moon Knight game where you switch between his three different personalities and three different costumes depending on what sort of fight you're facing. Like, one part of town is home to a international supertech smuggling ring, so you get the straight up superhero outfit for that. Another part of town is full of werewolves and ghosts, so you bring out the magic bones of Khonshu suit. Then a third part of town has some sort of psychopathic slasher that the cops can't find, so you change into the Mr. Knight suit and tie to talk with the cops and beat things with your fists.
Give each costume/personality its own upgrades and tech trees and conversation options. You could make the gameplay super varied with that.
Yeah, it's super unlikely due to his low name recognition and the other drawbacks I mentioned, but it would ben an interesting project if they tried. Maybe if he gets a Netflix show someday.
what we saw of that was certainly not anything reflective of gameplay. it was an announcement trailer and it was made to look pretty.
https://www.polygon.com/2018/1/24/16927574/marvel-avengers-game-crystal-dynamics-development-team
this gives me the impression that the game is probably a couple of years off still. i don't imagine they'd be hiring a creative director if they were eyeing anywhere earlier than late 2019 or early 2020. still, its good to see Crystal Dynamics grow and adding talent to the project.
I'm very conflicted but probably still gonna buy it because I am so very weak
If he's only on PS4 I might vomit
(Though it would be cool if it was Insomniac's Spidey...)
its not what i was expecting. really thought we were gonna get a 'create your own hero' affair, but can understand why they haven't gone that route. seems like its gonna have a pretty strong campaign, want to know more about post-campaign though. we're getting new areas and new heroes, but what does that mean exactly?
sounds like they've got a bullshit exclusivity deal with Sony of the type that Bungie just crawled out from under, which is a massive disappointment. that probably puts cross-play into question too, which for an online co-op game releasing in 2020 is not a good look.
but i'm on board so far. maybe not totally wowed, but still excited and eager to learn more. Crystal Dynamics have a strong track record so they get the benefit of the doubt for now.
Sony is not playing ball with the crossplay game. Only Fortnite to this day has been allowed.
Oh for some reason I thought there was more than Fortnite. Fuck Sony for that.
yeah Marvel have been pretty good about having the games be their own thing with no direct links(so far) to each other, and no tie-ins to the movies. of course that didn't stop TellTale and now Crystal Dynamics from heavily aping the look of the movie versions of these characters.