Wow whirlwind is a single aoe hit, where Diablo has the spin2win style, so they could use that in his kit if they wanted to.
I could see a deep wounds/rend based kit as well, arms warriors have loved their bleeds throughout wow.
i mean if you want to say he's DoT-based I can add Malthael to the list I laid out above :P
Set damage dots are very different than %health dots, though. DoTs are probably one of the less explored common MOBA design space in HotS, we've got the autoattack DoT hero (Lunara), the big DoT ult (Poison Nova and kinda March of the Murlocs), and after that notable DotS are only really from talents (Poisoned Spear, Vile Infection). Having a character themed around DoT-applying abilities is still a thing to be done.
(Also I guess Garotte but who does Garotte build?)
Wow whirlwind is a single aoe hit, where Diablo has the spin2win style, so they could use that in his kit if they wanted to.
I could see a deep wounds/rend based kit as well, arms warriors have loved their bleeds throughout wow.
i mean if you want to say he's DoT-based I can add Malthael to the list I laid out above :P
Sure, but you could do it different. Could be only procs off of his abilities, and it wouldn't be % damage, just a fraction of the hit like deep wounds used to be. Reverse lunara.
But it really all depends on what he's going to be. I hope he's a tank because we need one, but it doesn't really fit the fantasy of someone running around with gorehowl.
I still like my idea of equipping a weapon at level 1 to be your Q ability. Some of your talents enhance weapon uses, damage, and so forth. Gives you an opportunity to play the style of Warrior specialist you want ranging from wave clear, burst, sustain, or tanky. Making your weapon have charges turns it into a resource to be managed, which could create a skill gap from joe to pro.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
I still like my idea of equipping a weapon at level 1 to be your Q ability. Some of your talents enhance weapon uses, damage, and so forth. Gives you an opportunity to play the style of Warrior specialist you want ranging from wave clear, burst, sustain, or tanky. Making your weapon have charges turns it into a resource to be managed, which could create a skill gap from joe to pro.
Reveal's got him using Gorehowl, so seems unlikely. Would've been cool though.
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Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
Garrosh is the only orc I give a shit about. Dude came from Outland, knew what orcs in-touch with the old ways looked like; knew how good it was. Came to Kalimdor, and was rightfully shitty at the state of the Horde, essentially Thrall hiding behind Jaina's coat-tails, and the Horde itself basically just BEING ALLOWED by the Alliance to exist, out in the fucking desert. With Saurfang as a mentor, he proves himself over and over again, enough that Thrall entrusts the Horde to him in his absence. Dude starts changing shit in a big way - kicking commanders off of fucking cliffs when they show dishonor on the battlefield, because that's not how the Horde rolls.
This Garrosh will always be Garrosh to me.
Everything that happened after isn't his fault, it's Blizzard's fault, and specifically Metzen's, for being shit writers. They literally have no idea how to write the classic savage hero archetype; every time they try, shit goes ass up immediately.
As someone who had to suffer through what they did to Illidan in TBC and the "Hush, Tyrande!" line from Malfurion, I'm going to concede this point and I'm sorry for what they did to a character you loved, dude.
Wow whirlwind is a single aoe hit, where Diablo has the spin2win style, so they could use that in his kit if they wanted to.
I could see a deep wounds/rend based kit as well, arms warriors have loved their bleeds throughout wow.
i mean if you want to say he's DoT-based I can add Malthael to the list I laid out above :P
Set damage dots are very different than %health dots, though. DoTs are probably one of the less explored common MOBA design space in HotS, we've got the autoattack DoT hero (Lunara), the big DoT ult (Poison Nova and kinda March of the Murlocs), and after that notable DotS are only really from talents (Poisoned Spear, Vile Infection). Having a character themed around DoT-applying abilities is still a thing to be done.
(Also I guess Garotte but who does Garotte build?)
Gul'dan and Malthael say hi?
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The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Garrosh is the only orc I give a shit about. Dude came from Outland, knew what orcs in-touch with the old ways looked like; knew how good it was. Came to Kalimdor, and was rightfully shitty at the state of the Horde, essentially Thrall hiding behind Jaina's coat-tails, and the Horde itself basically just BEING ALLOWED by the Alliance to exist, out in the fucking desert. With Saurfang as a mentor, he proves himself over and over again, enough that Thrall entrusts the Horde to him in his absence. Dude starts changing shit in a big way - kicking commanders off of fucking cliffs when they show dishonor on the battlefield, because that's not how the Horde rolls.
This Garrosh will always be Garrosh to me.
Everything that happened after isn't his fault, it's Blizzard's fault, and specifically Metzen's, for being shit writers. They literally have no idea how to write the classic savage hero archetype; every time they try, shit goes ass up immediately.
As someone who had to suffer through what they did to Illidan in TBC and the "Hush, Tyrande!" line from Malfurion, I'm going to concede this point and I'm sorry for what they did to a character you loved, dude.
Wow whirlwind is a single aoe hit, where Diablo has the spin2win style, so they could use that in his kit if they wanted to.
I could see a deep wounds/rend based kit as well, arms warriors have loved their bleeds throughout wow.
i mean if you want to say he's DoT-based I can add Malthael to the list I laid out above :P
Set damage dots are very different than %health dots, though. DoTs are probably one of the less explored common MOBA design space in HotS, we've got the autoattack DoT hero (Lunara), the big DoT ult (Poison Nova and kinda March of the Murlocs), and after that notable DotS are only really from talents (Poisoned Spear, Vile Infection). Having a character themed around DoT-applying abilities is still a thing to be done.
(Also I guess Garotte but who does Garotte build?)
Gul'dan and Malthael say hi?
Gul'dan only has one ability (although I did forget him), and I already said Mael'thael is a different beast because he does % health.
Oh wait hold on they can just give Garrosh Culling Blade from DotA, right? They've already put in a crappy version of Necrophos' ult with Last Rights, might as well make a crappy version of Axe's.
Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
edited July 2017
I think the distinction is that Drain Life and other channels do damage over time, vs a DoT which (to me) is specifically something that you tag on once and it does the damage regardless of what else you do (poison, KT Living Bomb, etc).
If you want to argue that channels, triple shot, etc are "DoT" abilities, well then literally everything is because all auto attacks and abilities do their damage over time.
The most classic example of a DoT in the most basic sense is poison. You poison something, and it slowly takes damage or dies. The poisoner does not need to remain present with the poisonee in order for the damage to be done. Once the poison is delivered, it starts working on its own.
DoTs are a "fire and forget" type of spell, whereas channels require active participation. That's the distinction.
We cannot use a literal definition for DoT here, because that is literally everything. In video game terms, a DoT is an ability that does not require any supervision once it has been cast successfully.
Another noob question. Why does the "Welcome to map XYZ" screen take so long? My initial impression was that this was a loading screen but it takes a very long time. Is there something else going on here?
Another noob question. Why does the "Welcome to map XYZ" screen take so long? My initial impression was that this was a loading screen but it takes a very long time. Is there something else going on here?
it's a loading screen but it doesn't go away until every player has loaded in
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Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
Auto attacks, walking, drinking from a well, picking up health globes, and anything else a character can do innately are not abilities. They are character functions.
I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
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Another noob question. Why does the "Welcome to map XYZ" screen take so long? My initial impression was that this was a loading screen but it takes a very long time. Is there something else going on here?
it's a loading screen but it doesn't go away until every player has loaded in
Is the white bar under my icon supposed to be my load status? Seems to take longer than I would have expected.
Garrosh is the most famous Orc warrior. For better or worse, that's a pretty solid fact. Like, it can't be easily disputed.
Garrosh is the warrior hero of Hearthstone too. So this decision has implications outside of just WoW.
If it were up to me, and I were picking an Orc warrior, I'd pick Saurfang. But only WoW players, who played between a specific date range are going to know who he is. He has certainly fallen into obscurity in recent expansions.
So I totally understand why they went with Garrosh. Do I think he's a terrible character? Yes. Do I think he totally sucks? Yes. Do I wish there were other, better Orc warriors? Yes.
But you can't really deny that they went with the most iconic option they have, and that's what HotS is all about, really. Blizzard icons.
I think Grom hellscream is easily as recognizable as garrosh is. I guess maybe there can be an argument made that garrosh has a bigger audience due to hearthstone but Grom is there too. He also isn't as universally reviled.
Edit: I'd also be surprised if there was no SC tie in hero around the remaster launch next month.
Grom has been the focus of three expansions to WoW and has been physically present in five of them.
Garrosh does not have nearly the same amount of recognizablility.
I, someone who has passing familiarity with recent Warcraft, can immediately identify Garrosh. I don't know that I could do that with Grom.
Garrosh on mythic also had a couple of phases where iron stars (sort of) randomly picked raid members to chase to death, and a whole extra phase where he teleports the whole raid to Stormwind docks and poops Old God goo everywhere.
I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
As much as I love his play style and recognize that he is probably overtuned when he clicks, he might be the healer that relies most on snowballing. If you're Stukov and your team is just straight bad, there's not a whole lot you can do.
I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
Isn't that pretty much every healer? Can't heal the dead.
I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
Isn't that pretty much every healer? Can't heal the dead.
You're not wrong, but I find Stukov has a harder time preventing death than most to all other healers if his team isn't cooperating. His numbers depend on others knowing how he works.
Tried a game as Medivh for the first time. He's strange in that he feels like he can do a lot of things, just none of them very well. Lost the game (Rhegar, Malf, Xul, Valeera, me...lol QM), but I did complete the Master's Touch quest so there's that.
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I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
Malf had 33% more early game when we were at least keeping parity. Stukov spend a good five minutes in base, then spent another five solo laning.
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I could see a deep wounds/rend based kit as well, arms warriors have loved their bleeds throughout wow.
i mean if you want to say he's DoT-based I can add Malthael to the list I laid out above :P
Be better off just making it Cleave at that point
There's still SO much from the Warrior kit in WoW that they can pull from, will be interesting to see where they decide to go with it.
Maybe not even "Arms" just so much as "here's some rando Warrior abilities that we thought were cool"?
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Set damage dots are very different than %health dots, though. DoTs are probably one of the less explored common MOBA design space in HotS, we've got the autoattack DoT hero (Lunara), the big DoT ult (Poison Nova and kinda March of the Murlocs), and after that notable DotS are only really from talents (Poisoned Spear, Vile Infection). Having a character themed around DoT-applying abilities is still a thing to be done.
(Also I guess Garotte but who does Garotte build?)
Sure, but you could do it different. Could be only procs off of his abilities, and it wouldn't be % damage, just a fraction of the hit like deep wounds used to be. Reverse lunara.
But it really all depends on what he's going to be. I hope he's a tank because we need one, but it doesn't really fit the fantasy of someone running around with gorehowl.
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Reveal's got him using Gorehowl, so seems unlikely. Would've been cool though.
Don't get him started on Troll lore...
Gul'dan and Malthael say hi?
Gul'dan only has one ability (although I did forget him), and I already said Mael'thael is a different beast because he does % health.
Oh wait hold on they can just give Garrosh Culling Blade from DotA, right? They've already put in a crappy version of Necrophos' ult with Last Rights, might as well make a crappy version of Axe's.
Ehhhhh, it's channeled though. When I think dot I think "watch them walk into fog of war and die four seconds later"
--Channels can be interrupted
--Channels typically have a short(ish) range
--Channels are more like a "pulse per second"
Yes, it's a fine distinction, but it exists.
Otherwise, we would have to say that Nova's Triple Tap is a DoT and that's just silly.
If you want to argue that channels, triple shot, etc are "DoT" abilities, well then literally everything is because all auto attacks and abilities do their damage over time.
DoTs are a "fire and forget" type of spell, whereas channels require active participation. That's the distinction.
We cannot use a literal definition for DoT here, because that is literally everything. In video game terms, a DoT is an ability that does not require any supervision once it has been cast successfully.
it's a loading screen but it doesn't go away until every player has loaded in
https://youtu.be/D1SdVC2mrz8
Wrong. Auto attacks are not abilities.
Abilities are Q-W-E-R-Z-D.
Auto attacks, walking, drinking from a well, picking up health globes, and anything else a character can do innately are not abilities. They are character functions.
I do not believe you that you are seriously making these posts in earnest.
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I just got demoted in a game because our stukov got his heals DOUBGLED by other teams Malf
Like seriously. Just go turn yourself in at that point
Oh, and to clarify about this morning.. I was second pick, I TOLD the team "hey, wiht stukov, we need to stick together for heals, ok?" Team all said they would in draft. in game? pickoff city. my favorite was tychus kept trying to rannge duel chromie with about 200 health left. i think that specific "tactic" killed him like five different times.
Look blizz, its simple, if you want me to carry this level of potato, i can, butyou need to tell me it's happening in advance so i can adjust my picks, ok?
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Wasn't he pretty bad before the rework too?
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He's not good at anything now.
https://www.youtube.com/watch?v=PWlH8PTijzA
Is the white bar under my icon supposed to be my load status? Seems to take longer than I would have expected.
I, someone who has passing familiarity with recent Warcraft, can immediately identify Garrosh. I don't know that I could do that with Grom.
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Stukov's healing goes to shit if your team is getting rolled.
Don't know if he was bad before that or not, but once you start losing Stukov's healing numbers start looking bad.
As much as I love his play style and recognize that he is probably overtuned when he clicks, he might be the healer that relies most on snowballing. If you're Stukov and your team is just straight bad, there's not a whole lot you can do.
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Isn't that pretty much every healer? Can't heal the dead.
You're not wrong, but I find Stukov has a harder time preventing death than most to all other healers if his team isn't cooperating. His numbers depend on others knowing how he works.
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Malf had 33% more early game when we were at least keeping parity. Stukov spend a good five minutes in base, then spent another five solo laning.
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