ShadowenSnores in the morningLoserdomRegistered Userregular
I thought the blue one was Anoia, but I looked it up in my copy of The Last Hero and that's actually Sessifet, goddess of the afternoon. I should have guessed from the fact that she wasn't smoking.
Do an internet image search of 'creation of adam with monkey hand'. There's a few to choose from.
Yeah i am not surprised that i am not the first to think of that. Most of the ones i see have them holding the finger out like on the original painting and i think i would prefer the chimp to be reaching with its knuckle. The bent knuckle is very symbolic of the fact that chimps still spend a lot of time walking on their knuckles, and will often touch things with a curled finger using their knuckle. Humans will also often touch things they are unsure of with the back of their fingers or their knuckles in much the same way. I am not very artistic so i am not sure how to do the angel side of things.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
That's a great Death quote and a meaningful piece of philosophy, but for my money this is my favourite Death quote.
"IS THAT SOME KIND OF BURIAL CUSTOM?
'Don't you know? You are Death, aren't you?'
THAT DOESN'T MEAN I HAVE TO KNOW ABOUT BURIAL CUSTOMS. GENERALLY, I MEET PEOPLE BEFORE THEY'RE BURIED. THE ONES I MEET AFTER THEY'VE BEEN BURIED TEND TO BE A BIT OVER-EXCITED AND DISINCLINED TO DISCUSS THINGS."
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Yeah, if you want that one you gotta mod it to have Annoia, somewhere.
Annoia is busy making sure that one of the pouches on God's toolbelt is always jammed with some tool that you always think you will need, but never do. And that the clip holding his sledgehammer always pops open at inconvenient times.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Death has the most apt philosophical statement of all time
“I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?"
Death thought about it.
CATS, he said eventually. CATS ARE NICE.”
"No one is finally dead until the ripples they cause in the world die away, until the clock wound up winds down, until the wine she made has finished its ferment, until the crop they planted is harvested. The span of someone’s life is only the core of their actual existence."
I have used this every time I need something to say at a funereal. It's incredibly poignant and comforting.
Humor can be dissected as a frog can, but dies in the process.
Bought Nation today, to fill a hole in my collection
I read it when it came out, years ago, but fuck me, I need a break after the passage where Ermintrude's widowed dad explains to his mum why he's moving to the Great Southern Pelagic Ocean
'[This house] is also too lonely. It has too many memories! It has too much silenced laughter, too many unheard footsteps, too many soundless echoes since they died!' The words came out like slabs of thunder. 'I have made my decision and it will not be unmade, even by you! I have told the palace to send [Ermintrude] out to me as soon as I am settled in. Do you understand? I believe my daughter would!! And perhaps at the other end of the world there is a place where the screaming can't be heard, and I may find it in my heart to grant God absolution!
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
If nothing else, GURPS Discworld was kind of great as a setting guide. It probably helped that Pratchett actually worked on it.
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YamiNoSenshiA point called ZIn the complex planeRegistered Userregular
Also a bunch of board games in the early planning stages. I still have a slightly dented copy of Ankh Morpork, if I ever need to finance my retirement. Assuming my retirement consists of a few burritos and some chips.
It took way too much effort for this to finally get to me. Had to order it twice, since the first order was canceled without any input on my behalf and it kept showing up as "unavailable" for months.
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Modiphius makes solid systems, but pretty disorganized sourcebooks riddled with typos, although this has greatly improved in recent years. I'm obviously going to buy it day one, but I hope they learned all the lessons from Fallout and Star Trek Adventures and make a core book that is better edited than their previous efforts.
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
Ideally with 8s doing something special.
And they must be a fluorescent greenish yellow-purple.
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BlackDragon480Bluster KerfuffleMaster of Windy ImportRegistered Userregular
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
Ideally with 8s doing something special.
And they must be magic
No matter where you go...there you are. ~ Buckaroo Banzai
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 7a sided dice exclusively
GNU Terry Pratchett
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
Whatever system it ends up using it should require 8 sided dice exclusively
I had some more thoughts over the weekend about what I'd like to see from a Discworld RPG, and one idea was similar to the 40k Deathwatch RPG, which brings Space Marines from different chapters into one band, combined with the Careers system from Warhammer Fantasy Roleplay. Maybe because the Warhammer universes have British satire running through them, I don't know.
I started off thinking about what makes Ankh Morpork different from a standard fantasy city, and the main thing I could think of was the influence of the Guilds. Therefore your character could be determined by the Guild that they trained in, which would also give access to different options as you advance in level. Starting characters world also get a choice of their pre-Guild life and species to further differentiate themselves, as well as specialisations within the Guild structures. It would also give reasons to bring in the established characters from the books as resources that could be drawn upon, but not always relied upon (nobody wants Lord Downey or Doctor Whiteface to be too aware of your existence...).
The conceit to bring the different party members together could be, similarly to the Deathwatch, that sometimes threats to the City or powerful inhabitants thereof need specialists to resolve. Alternatively you're all hobbyist adventurers or drawn in by circumstance like in Warhammer Fantasy Roleplay, where characters have Careers that inform what they were doing before the main plot got in the way.
Operating with limited authority would balance the need for occasional violent conflict resolution with how to get away with the Watch or Assassins coming down on your players for unlicenced violence, but would prevent murderhobo tendencies as too much heat would cause unwanted attention.
Posts
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Yeah i am not surprised that i am not the first to think of that. Most of the ones i see have them holding the finger out like on the original painting and i think i would prefer the chimp to be reaching with its knuckle. The bent knuckle is very symbolic of the fact that chimps still spend a lot of time walking on their knuckles, and will often touch things with a curled finger using their knuckle. Humans will also often touch things they are unsure of with the back of their fingers or their knuckles in much the same way. I am not very artistic so i am not sure how to do the angel side of things.
PSN:Furlion
"IS THAT SOME KIND OF BURIAL CUSTOM?
'Don't you know? You are Death, aren't you?'
THAT DOESN'T MEAN I HAVE TO KNOW ABOUT BURIAL CUSTOMS. GENERALLY, I MEET PEOPLE BEFORE THEY'RE BURIED. THE ONES I MEET AFTER THEY'VE BEEN BURIED TEND TO BE A BIT OVER-EXCITED AND DISINCLINED TO DISCUSS THINGS."
Annoia is busy making sure that one of the pouches on God's toolbelt is always jammed with some tool that you always think you will need, but never do. And that the clip holding his sledgehammer always pops open at inconvenient times.
"No one is finally dead until the ripples they cause in the world die away, until the clock wound up winds down, until the wine she made has finished its ferment, until the crop they planted is harvested. The span of someone’s life is only the core of their actual existence."
I have used this every time I need something to say at a funereal. It's incredibly poignant and comforting.
- Granny Weatherwax, "The Sea And Little Fishes"
Readable* here
*For certain values of readable. Seriously, you might want to copy paste it into something else.
Behold, true horror:
*backs away quickly and ducks behind a table*
*the Librarian enters the chat*
Quick alternate solution:
I read it when it came out, years ago, but fuck me, I need a break after the passage where Ermintrude's widowed dad explains to his mum why he's moving to the Great Southern Pelagic Ocean
Not sure how the setting could cope with player characters running around without becoming second fiddle to the established major players, but I'm obviously still going to buy it
It took way too much effort for this to finally get to me. Had to order it twice, since the first order was canceled without any input on my behalf and it kept showing up as "unavailable" for months.
Whatever system it ends up using it should require 8 sided dice exclusively
Ideally with 8s doing something special.
And they must be a fluorescent greenish yellow-purple.
~ Buckaroo Banzai
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
That's what I said!
Also, they should be an option on https://www.conflictgames.com/
If you were ever going to have a set of levitated dice, this would be the game for it. The Rainbow Touched come close...
Except one d6 that has a side with seven spots
I started off thinking about what makes Ankh Morpork different from a standard fantasy city, and the main thing I could think of was the influence of the Guilds. Therefore your character could be determined by the Guild that they trained in, which would also give access to different options as you advance in level. Starting characters world also get a choice of their pre-Guild life and species to further differentiate themselves, as well as specialisations within the Guild structures. It would also give reasons to bring in the established characters from the books as resources that could be drawn upon, but not always relied upon (nobody wants Lord Downey or Doctor Whiteface to be too aware of your existence...).
The conceit to bring the different party members together could be, similarly to the Deathwatch, that sometimes threats to the City or powerful inhabitants thereof need specialists to resolve. Alternatively you're all hobbyist adventurers or drawn in by circumstance like in Warhammer Fantasy Roleplay, where characters have Careers that inform what they were doing before the main plot got in the way.
Operating with limited authority would balance the need for occasional violent conflict resolution with how to get away with the Watch or Assassins coming down on your players for unlicenced violence, but would prevent murderhobo tendencies as too much heat would cause unwanted attention.