Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
TFW you have cast 5 spells so far in a game and 4 of them have been Thought Erasure
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
I'm liking this cat deck. It's like Aristocrats but without mana trouble!
Ended up going 6-2, my losses were to just some silly lucky aggro. Not much to be done when you don't draw well early against monored. It's the Oko Bant deck I've been playing with normally in Standard, reasonably happy with it:
4 Temple Garden (GRN) 258
4 Hydroid Krasis (RNA) 183
4 Breeding Pool (RNA) 246
4 Hallowed Fountain (RNA) 251
1 Arboreal Grazer (WAR) 149
4 Nissa, Who Shakes the World (WAR) 169
1 Paradise Druid (WAR) 171
3 Teferi, Time Raveler (WAR) 221
2 Negate (M20) 69
4 Leafkin Druid (M20) 178
2 Voracious Hydra (M20) 200
1 Temple of Mystery (M20) 255
2 Opt (ELD) 59
4 Gilded Goose (ELD) 160
1 Once Upon a Time (ELD) 169
1 Questing Beast (ELD) 171
3 Wicked Wolf (ELD) 181
4 Oko, Thief of Crowns (ELD) 197
4 Fabled Passage (ELD) 244
1 Plains (ELD) 253
1 Island (ELD) 257
5 Forest (ELD) 269
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
I'm trying to decide if I want to cut Shock to add 2 more each of Chandra and Torbran, but I'm not sure.
Nah shock is really really good. If anything you can cut a couple lands
Edit: also you don’t really want 4 of for torbran or chandra. 3 is enough to reliably see them every game, and at 4 you start to really risk having one on the board while holding two in hand which is a very bad place
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fuck gendered marketing
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AssuranIs swinging on the SpiralRegistered Userregular
Oops, forgot the event was this weekend. Got super busy and didn't have time to play.
It runs through the end of today, right?
Also, Field of the Dead decks took 7 out of the top 8 slots in the Standard portion of the SCG events.
Almost forgot about the event, jumped in this morning with a more gimmicky Fires deck using Kenrith. Went 4-2. Lost to a mana screw and against a mono-green deck where I just didn't draw my answers (I actually got the dreaded Draw from Dreams of 6 lands and another Draw....ugh).
Highlight was a somewhat mirror where another Fires deck Unmoored Ego'd my Fires of Invention before I got it down. He couldn't stop the eventual Kenrith or Raze Boar pulling down Agents to steal his lands / his own Fire of Invention, though, so I actually won that one.
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
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admanbunionize your workplaceSeattle, WARegistered Userregular
I ended up crafting Esper Stax even though it felt like balls against Golos, because I've been saving up WCs for ages and they don't do anything if you don't use them. So far (up to Gold 4) I haven't seen a single Golos deck on the ladder, so that's been nice. The deck is really good otherwise!
The highlight was against a Fires deck. I managed to get their first Fires off the board with Doom Foretold, then set up a turn where I Wishclaw'ed for Unmoored Ego, bounced the Wishclaw back to my hand with Teferi, and then Unmoored their Fires. They conceded after that.
Went 1-2 with a Bant Golos list. Won against the Stax deck, then loss to two other Golos decks who got their giants to stick around before I could deal with them.
I ended up crafting Esper Stax even though it felt like balls against Golos, because I've been saving up WCs for ages and they don't do anything if you don't use them. So far (up to Gold 4) I haven't seen a single Golos deck on the ladder, so that's been nice. The deck is really good otherwise!
The highlight was against a Fires deck. I managed to get their first Fires off the board with Doom Foretold, then set up a turn where I Wishclaw'ed for Unmoored Ego, bounced the Wishclaw back to my hand with Teferi, and then Unmoored their Fires. They conceded after that.
I was closer to Golos (but I wanna try both stax and golos) so I made that and my first match was against stax and it felt quite oppressive. Not sure what I did wrong, but I got rocked by board clears and constant dooms. What makes it feels like a balls matchup to you?
Also look at this m2020 ranked draft and laugh with me (yes I know the res is shit sorry). 1-1 right now unfortunately, got flooded second match. First match went exactly as planned though.
I'm liking this cat deck. It's like Aristocrats but without mana trouble!
If it's not named The Aristocats I'll be very disappointed
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Stax loses to Field of the Dead because both sides are playing the long game and field doesn’t care about board wipes much.
It doesn’t matter how many times you cast Kaya’s wrath if they can just remake their board the very next turn.
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admanbunionize your workplaceSeattle, WARegistered Userregular
I ended up crafting Esper Stax even though it felt like balls against Golos, because I've been saving up WCs for ages and they don't do anything if you don't use them. So far (up to Gold 4) I haven't seen a single Golos deck on the ladder, so that's been nice. The deck is really good otherwise!
The highlight was against a Fires deck. I managed to get their first Fires off the board with Doom Foretold, then set up a turn where I Wishclaw'ed for Unmoored Ego, bounced the Wishclaw back to my hand with Teferi, and then Unmoored their Fires. They conceded after that.
I was closer to Golos (but I wanna try both stax and golos) so I made that and my first match was against stax and it felt quite oppressive. Not sure what I did wrong, but I got rocked by board clears and constant dooms. What makes it feels like a balls matchup to you?
Also look at this m2020 ranked draft and laugh with me (yes I know the res is shit sorry). 1-1 right now unfortunately, got flooded second match. First match went exactly as planned though.
I'm guessing you were just unlucky. The Stax deck has no reach, so if you can get a couple Fields down and start generating 2-4 2/2s every turn there's not much they can do against that. Maybe if they get a huge Dance off before you have enough Fields down to stall and beat off the resulting army? How did they actually win the game?
I think Stax has a chance post-board with Unmoored Ego and Ashiok, but even then they have to cripple the deck before the Fields get down.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I gotta say I am sick and tired of field of the dead.
Humor can be dissected as a frog can, but dies in the process.
I gotta say I am sick and tired of field of the dead.
I remember when it was spoiled and people were like "eeehhhh, it'll see play with shiftscape for two months and then be completely forgotten, the requirement is too stringent". Yeah, so about that...
(i still feel strongly that field of the dead is not that good and it is hugely benefitting from a very weird meta where the type of decks that push it around are barely existent)
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I gotta say I am sick and tired of field of the dead.
I remember when it was spoiled and people were like "eeehhhh, it'll see play with shiftscape for two months and then be completely forgotten, the requirement is too stringent". Yeah, so about that...
The requirement is pretty stringent but whoops Golos and Once Upon a Time
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admanbunionize your workplaceSeattle, WARegistered Userregular
I gotta say I am sick and tired of field of the dead.
I remember when it was spoiled and people were like "eeehhhh, it'll see play with shiftscape for two months and then be completely forgotten, the requirement is too stringent". Yeah, so about that...
The requirement is pretty stringent but whoops Golos and Once Upon a Time
Not to mention Circuitous Route and Growth Spiral. For a format without Rampant Growth it sure does have a lot of ramp.
KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Golos and Circuitous Route seem like the worst offenders in letting you speed your way to lucky seven. Regular ramp like Beanstalk Giant that only gets you basics isn't good enough, and OUAT gets any land but only lets you look at the top five. But once you open up the whole library to nonbasics... it's a pretty easy hoop to jump through.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Yeah, circuitous route being able to get you gates is nutso but golos/once upon a time are how the deck finds multiple fields of the dead.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
It wouldn't bug me so much but I've played five matches today against *checks notes*
Five field of the dead decks
Humor can be dissected as a frog can, but dies in the process.
I've beaten Gates decks with Stax, but almost exclusively by doming them with Oath of Kaya 7-9 times total and having them stumble on generating an army until like T5 or T6.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I've beaten Gates decks with Stax, but almost exclusively by doming them with Oath of Kaya 7-9 times total and having them stumble on generating an army until like T5 or T6.
I've beaten it with stax, but that generally requires me to either get the nut draw on my sideboard or they neglect to grab Golos in time.
And decks are now running that king so even getting off four fuckin kayas isn't necessarily enough to stop from being suddenly boned the next turn
EDIT: Basically in stax vs FotD if I win I tend to feel like it's because their deck didn't manage to pop off in time, not that I necessarily outplayed them.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited October 2019
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
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21stCenturyCall me Pixel, or Pix for short![They/Them]Registered Userregular
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
U/B with Unmoored Ego and Ashiok in main? Wishclaw to find them.
You could add green for Assassin's Trophy. No access to land destruction to kill the Fields is a big issue right now.
historically the problem with land destruction against decks like Field is that not only is land destruction least good against decks built around finding and drawing a bunch of lands, the fact that they ramp up actually means that they get to cast land destruction long before you do
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
I gotta say I am sick and tired of field of the dead.
I remember when it was spoiled and people were like "eeehhhh, it'll see play with shiftscape for two months and then be completely forgotten, the requirement is too stringent". Yeah, so about that...
They just kept printing weird lands and kept not printing good land destruction.
If there isn’t a solid, colorless destroy target land effect in Theros next year expect field of the dead to keep being obnoxious
fuck gendered marketing
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
That one land destruction thing where you sac it and target destroyed a non-generic piece of land seemed like the right way to do land destruction.
Since it doesn't 'really' destroy lands, it just replaces them with crappier versions.
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Field of Ruin was good land destruction, they didn't have a replacement ready for it tho
Field of Ruin was good land destruction, they didn't have a replacement ready for it tho
Yeah. The only thing holding Field of Ruin back from being a very solid Field of the Dead answer was that it sent it to the yard and pre-rotation there was a lot of graveyard interaction with lands. Now that most of that’s rotated out it would be in a very good place if it was still in standard
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
It's odd that Field of Ruin rotated right when both of the Blood Moon expys did
Alpine Moon was pretty much a dud, but I had fun for a few weeks with the Blood Sun/Lotus Field deck screwing over all the FotDs.
admanbunionize your workplaceSeattle, WARegistered Userregular
I have to believe that Theros will include some land destruction/mitigation, because they let everything rotate out while also adding a bunch of very powerful utility lands to the game.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Well I tried putting some shit to fuck with fotd maindeck and even after removing golos from play I still lost game 3.
Humor can be dissected as a frog can, but dies in the process.
(i still feel strongly that field of the dead is not that good and it is hugely benefitting from a very weird meta where the type of decks that push it around are barely existent)
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
U/B with Unmoored Ego and Ashiok in main? Wishclaw to find them.
You could add green for Assassin's Trophy. No access to land destruction to kill the Fields is a big issue right now.
As someone who played a Jund Land Destruction deck all of last Standard, I'll say that it's basically impossible now. Field of Ruin + Crucible of Worlds was big game against Field of the Dead but both are gone now.
Currently we've got Assassin's Trophy, Casualties of War, Thought Erasure (kind of, it hits important cards) and like Admanb said, Unmoored Ego and Ashiok. But that puts you into three colors and is also slow as hell.
I'll try and put together a list later. But, I think the big problem will be that it might have a slight advantage against Field and poor match-ups versus everything else.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
U/B with Unmoored Ego and Ashiok in main? Wishclaw to find them.
You could add green for Assassin's Trophy. No access to land destruction to kill the Fields is a big issue right now.
As someone who played a Jund Land Destruction deck all of last Standard, I'll say that it's basically impossible now. Field of Ruin + Crucible of Worlds was big game against Field of the Dead but both are gone now.
Currently we've got Assassin's Trophy, Casualties of War, Thought Erasure (kind of, it hits important cards) and like Admanb said, Unmoored Ego and Ashiok. But that puts you into three colors and is also slow as hell.
I'll try and put together a list later. But, I think the big problem will be that it might have a slight advantage against Field and poor match-ups versus everything else.
Not that a 6-mana spell in yet another color helps, but there's also Bedeck//Bedazzle.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
So here's my question, since so far about 90% of the decks today have been field of the dead, how do you design a deck that is purely made to fuck with them.
U/B with Unmoored Ego and Ashiok in main? Wishclaw to find them.
You could add green for Assassin's Trophy. No access to land destruction to kill the Fields is a big issue right now.
As someone who played a Jund Land Destruction deck all of last Standard, I'll say that it's basically impossible now. Field of Ruin + Crucible of Worlds was big game against Field of the Dead but both are gone now.
Currently we've got Assassin's Trophy, Casualties of War, Thought Erasure (kind of, it hits important cards) and like Admanb said, Unmoored Ego and Ashiok. But that puts you into three colors and is also slow as hell.
I'll try and put together a list later. But, I think the big problem will be that it might have a slight advantage against Field and poor match-ups versus everything else.
Not that a 6-mana spell in yet another color helps, but there's also Bedeck//Bedazzle.
Yeah, I ran that in my Jund list as early removal and late-game land destruction. Didn't add it to the list because it seems we're being pushed out of Red and into Blue. And Casualties is already 6 mana...
*Edit*
Here's a big, long list of Sultai cards that I think could make a maybe reasonable deck. Having looked through the cards in standard I think it'd end up as a combination of land destruction, hand disruption, and mill.
Creatures
Arboreal Grazer G [C]
Gilded Goose G [R]
Merfolk Secretkeeper B [C]
Augur of Bolas 1U
Burglar Rat 1B [C]
Fae of Wishes 1U [R]
Hydroid Krasis XGB [M]
Incubation Druid 1G [R]
Leafkin Druid 1G [C]
Paradise Druid 1G
Wall of Lost Thoughts 1U
Yarok's Fenlurker BB
Rosethorn Acolyte 2G [C]
Thief of Sanity 1UB [R]
Frilled Mystic GGUU
God-Eternal Kefnet 2UU [M]
Cavalier of Gales 2UUU [M]
Cavalier of Thorns 2GGG [M]
Doom Whisperer 3BB [M]
Massacre Girl 3BB [R]
Dream Eater 4UU [M]
Gargos, Vicious Watcher 3GGG [R]
Agent of Treachery 5UU [R]
Beanstalk Giant 6G
Meteor Golem 7
Scholar of the Ages 5UU
Instants
Opt U [C]
Veil of Summer G
Anticipate 1U [C]
Assassin's Trophy BG [R]
Drown in the Loch UB
Growth Spiral GU [C]
Mission Briefing UU [R]
Negate 1B [C]
Once Upon a Time 1G [R]
Quench 1U [C]
Tales End 1B [R]
Convolute 2U [C]
Didn't Say Please 1UU [C]
Sinister Sabotage 1UU
Thought Collapse 1UU [C]
Deathsprout 1BBG
Devious Cover-Up 2UU [C]
Price of Fame 3B
Sorceries
Duress B [C]
Legion's End 1B [R]
Shimmer of Possibility 1U [C]
Thought Erasure UB
Cry of the Carnarium 1BB
Unmoored Ego 1UB [R]
Witch's Vengeance 1BB [R]
Circuitous Route 3G
Ritual of Soot 2BB [R]
Enter the God-Eternals 2UUB [R]
Casualties of War 2BBGG [R]
Command the Dreadhorde 4BB [R]
Flood of Tears 4UU [R]
Discovery // Dispersal 1{U/B}//3UB
Find // Finality {B/G}{B/G}//4BG [R]
Planeswalkers
Ashiok, Dream Render 1{U/B}{U/B}
Davriel, Rogue Shadowmage 2B
Narset, Parter of Veils 1UU
Jace, Wielder of Mysteries 1UUU [R]
Tamiyo, Collector of Tales 2GU [R]
Garruk, Cursed Huntsman 4BG [M]
Liliana, Dreadhorde General 4BB [M]
Artifacts
Bag of Holding 1 [R]
Wishclas Talisman 1B [R]
Enchantments
Drowned Secrets 1U [R]
Urban Utopia 1G [C]
Disinformation Campaign 1UB
Gift of Paradise 2G [C]
Revenge of Ravens 3B
Posts
Take the same deck into ranked and go on a 5 game winning spree, why do you taunt me like this deck?
4 Hydroid Krasis (RNA) 183
4 Breeding Pool (RNA) 246
4 Hallowed Fountain (RNA) 251
1 Arboreal Grazer (WAR) 149
4 Nissa, Who Shakes the World (WAR) 169
1 Paradise Druid (WAR) 171
3 Teferi, Time Raveler (WAR) 221
2 Negate (M20) 69
4 Leafkin Druid (M20) 178
2 Voracious Hydra (M20) 200
1 Temple of Mystery (M20) 255
2 Opt (ELD) 59
4 Gilded Goose (ELD) 160
1 Once Upon a Time (ELD) 169
1 Questing Beast (ELD) 171
3 Wicked Wolf (ELD) 181
4 Oko, Thief of Crowns (ELD) 197
4 Fabled Passage (ELD) 244
1 Plains (ELD) 253
1 Island (ELD) 257
5 Forest (ELD) 269
Nah shock is really really good. If anything you can cut a couple lands
Edit: also you don’t really want 4 of for torbran or chandra. 3 is enough to reliably see them every game, and at 4 you start to really risk having one on the board while holding two in hand which is a very bad place
It runs through the end of today, right?
Also, Field of the Dead decks took 7 out of the top 8 slots in the Standard portion of the SCG events.
I think it ends sooner than that.
Highlight was a somewhat mirror where another Fires deck Unmoored Ego'd my Fires of Invention before I got it down. He couldn't stop the eventual Kenrith or Raze Boar pulling down Agents to steal his lands / his own Fire of Invention, though, so I actually won that one.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
The highlight was against a Fires deck. I managed to get their first Fires off the board with Doom Foretold, then set up a turn where I Wishclaw'ed for Unmoored Ego, bounced the Wishclaw back to my hand with Teferi, and then Unmoored their Fires. They conceded after that.
On the upside, my ICR was Murderous Rider.
I was closer to Golos (but I wanna try both stax and golos) so I made that and my first match was against stax and it felt quite oppressive. Not sure what I did wrong, but I got rocked by board clears and constant dooms. What makes it feels like a balls matchup to you?
Also look at this m2020 ranked draft and laugh with me (yes I know the res is shit sorry). 1-1 right now unfortunately, got flooded second match. First match went exactly as planned though.
If it's not named The Aristocats I'll be very disappointed
It doesn’t matter how many times you cast Kaya’s wrath if they can just remake their board the very next turn.
I'm guessing you were just unlucky. The Stax deck has no reach, so if you can get a couple Fields down and start generating 2-4 2/2s every turn there's not much they can do against that. Maybe if they get a huge Dance off before you have enough Fields down to stall and beat off the resulting army? How did they actually win the game?
I think Stax has a chance post-board with Unmoored Ego and Ashiok, but even then they have to cripple the deck before the Fields get down.
I remember when it was spoiled and people were like "eeehhhh, it'll see play with shiftscape for two months and then be completely forgotten, the requirement is too stringent". Yeah, so about that...
The requirement is pretty stringent but whoops Golos and Once Upon a Time
Not to mention Circuitous Route and Growth Spiral. For a format without Rampant Growth it sure does have a lot of ramp.
Five field of the dead decks
I've beaten it with stax, but that generally requires me to either get the nut draw on my sideboard or they neglect to grab Golos in time.
And decks are now running that king so even getting off four fuckin kayas isn't necessarily enough to stop from being suddenly boned the next turn
EDIT: Basically in stax vs FotD if I win I tend to feel like it's because their deck didn't manage to pop off in time, not that I necessarily outplayed them.
Land destruction?
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U/B with Unmoored Ego and Ashiok in main? Wishclaw to find them.
You could add green for Assassin's Trophy. No access to land destruction to kill the Fields is a big issue right now.
They just kept printing weird lands and kept not printing good land destruction.
If there isn’t a solid, colorless destroy target land effect in Theros next year expect field of the dead to keep being obnoxious
Since it doesn't 'really' destroy lands, it just replaces them with crappier versions.
Yeah. The only thing holding Field of Ruin back from being a very solid Field of the Dead answer was that it sent it to the yard and pre-rotation there was a lot of graveyard interaction with lands. Now that most of that’s rotated out it would be in a very good place if it was still in standard
Alpine Moon was pretty much a dud, but I had fun for a few weeks with the Blood Sun/Lotus Field deck screwing over all the FotDs.
what are the decks that push it around?
As someone who played a Jund Land Destruction deck all of last Standard, I'll say that it's basically impossible now. Field of Ruin + Crucible of Worlds was big game against Field of the Dead but both are gone now.
Currently we've got Assassin's Trophy, Casualties of War, Thought Erasure (kind of, it hits important cards) and like Admanb said, Unmoored Ego and Ashiok. But that puts you into three colors and is also slow as hell.
I'll try and put together a list later. But, I think the big problem will be that it might have a slight advantage against Field and poor match-ups versus everything else.
Not that a 6-mana spell in yet another color helps, but there's also Bedeck//Bedazzle.
Yeah, I ran that in my Jund list as early removal and late-game land destruction. Didn't add it to the list because it seems we're being pushed out of Red and into Blue. And Casualties is already 6 mana...
*Edit*
Here's a big, long list of Sultai cards that I think could make a maybe reasonable deck. Having looked through the cards in standard I think it'd end up as a combination of land destruction, hand disruption, and mill.
Arboreal Grazer G [C]
Gilded Goose G [R]
Merfolk Secretkeeper B [C]
Augur of Bolas 1U
Burglar Rat 1B [C]
Fae of Wishes 1U [R]
Hydroid Krasis XGB [M]
Incubation Druid 1G [R]
Leafkin Druid 1G [C]
Paradise Druid 1G
Wall of Lost Thoughts 1U
Yarok's Fenlurker BB
Rosethorn Acolyte 2G [C]
Thief of Sanity 1UB [R]
Frilled Mystic GGUU
God-Eternal Kefnet 2UU [M]
Cavalier of Gales 2UUU [M]
Cavalier of Thorns 2GGG [M]
Doom Whisperer 3BB [M]
Massacre Girl 3BB [R]
Dream Eater 4UU [M]
Gargos, Vicious Watcher 3GGG [R]
Agent of Treachery 5UU [R]
Beanstalk Giant 6G
Meteor Golem 7
Scholar of the Ages 5UU
Instants
Opt U [C]
Veil of Summer G
Anticipate 1U [C]
Assassin's Trophy BG [R]
Drown in the Loch UB
Growth Spiral GU [C]
Mission Briefing UU [R]
Negate 1B [C]
Once Upon a Time 1G [R]
Quench 1U [C]
Tales End 1B [R]
Convolute 2U [C]
Didn't Say Please 1UU [C]
Sinister Sabotage 1UU
Thought Collapse 1UU [C]
Deathsprout 1BBG
Devious Cover-Up 2UU [C]
Price of Fame 3B
Sorceries
Duress B [C]
Legion's End 1B [R]
Shimmer of Possibility 1U [C]
Thought Erasure UB
Cry of the Carnarium 1BB
Unmoored Ego 1UB [R]
Witch's Vengeance 1BB [R]
Circuitous Route 3G
Ritual of Soot 2BB [R]
Enter the God-Eternals 2UUB [R]
Casualties of War 2BBGG [R]
Command the Dreadhorde 4BB [R]
Flood of Tears 4UU [R]
Discovery // Dispersal 1{U/B}//3UB
Find // Finality {B/G}{B/G}//4BG [R]
Planeswalkers
Ashiok, Dream Render 1{U/B}{U/B}
Davriel, Rogue Shadowmage 2B
Narset, Parter of Veils 1UU
Jace, Wielder of Mysteries 1UUU [R]
Tamiyo, Collector of Tales 2GU [R]
Garruk, Cursed Huntsman 4BG [M]
Liliana, Dreadhorde General 4BB [M]
Artifacts
Bag of Holding 1 [R]
Wishclas Talisman 1B [R]
Enchantments
Drowned Secrets 1U [R]
Urban Utopia 1G [C]
Disinformation Campaign 1UB
Gift of Paradise 2G [C]
Revenge of Ravens 3B
Lands
Blast Zone [R]
Blood Crypt [R]
Breeding Pool [R]
Castle Locthwain [R]
Castle Vanress [R]
Evolving Wilds [C]
Fabled Passage [R]
Gingerbread Cabin [C]
Mystic Sanctuary [C]
Overgrown Tomb [R]
Stomping Ground [R]
Temple of Malady [R]
Temple of Mystery [R]
Watery Grave [R]