[Resident Evil] Are you a bad enough dude to save the President's daughter... again?

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  • jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Bolt thrower was peak.

    So much ammo using that thing.

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Literally never used the bolt thrower. Only ever picked it up to upgrade it in a later run, then immediately sold it. Once you can stagger zombies with 1-2 shots to the leg, ammo is just not a problem anymore.

  • SynthesisSynthesis Honda Today! Registered User regular
    Literally never used the bolt thrower. Only ever picked it up to upgrade it in a later run, then immediately sold it. Once you can stagger zombies with 1-2 shots to the leg, ammo is just not a problem anymore.

    The "downside" of this, and it's being generous, is that you end up with a lot of spare knives cluttering up your inventory that don't sell for much. Though if you were constantly breaking your knife, that problem sort of fixes itself.

    I still haven't finished Resident Evil 4 Remake, but unsurprisingly, I'm still going through it much, much faster than RE2. I've cleared the worst part of the island, I think, and the Ada DLC looks great (especially at the price point).

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    I dunno if there's a newer thread but this is very funny. Max got himself modded into a randomizer for RE2.:

    https://www.youtube.com/watch?v=xpVACRETcnE

  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    I picked up the RE3 and RE4 remakes in a PS sale. Breezed through RE3 and had a fun time and am now grinding my way through RE4 and dang I forgot how much of a step up in difficulty it is. Up to the first Gigante fight and totally forgot to save the dog earlier. Sorry, poochie.

  • DirtyDirty Registered User regular
    They did move the dog. I think he's easier to miss now.

    I beat the game on normal. Then I immediately started a new game plus on assisted. Playing it on easy with all my upgraded gear was very cathartic. I actually felt like the unstoppable badass Leon from the cutscenes.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Just discovered that I can’t backtrack to certain areas to pick up some missed treasures.

    Bad Capcom! Bad!

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  • ProhassProhass Registered User regular
    edited May 14
    Is this resident evil 4? That’s what new game plus is for, I don’t think I got close to getting all the treasures on my first playthrough

    Prohass on
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Prohass wrote: »
    Is this resident evil 4? That’s what new game plus is for, I don’t think I got close to getting all the treasures on my first playthrough

    Yeah, RE4 Remake. The problem is that I often don't finish games, and when I do, I usually move on to the next thing. I like having the option of getting everything in one go without being locked out of areas.

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  • LucascraftLucascraft Registered User regular
    Yeah. I'm the same way. Even very good games, such as Resident Evil 4, I only tend to play once. There's just too many great games out there to replay them. It's not like when I was a kid in the 80s and one game had to last me for 6 months or more. Now-a-days as a working adult with disposable income, I can play any game that suits me. Which means I play most games exactly one time on normal difficulty and then never play them again. I generally try to see and do as much as I possibly can in a single playthrough because chances are extremely low I'll go back for another round.

    Specifically in RE4 I remember there being one blue rune thing that I was able to see, and I was able to aim at it, but there was some sort of invisible wall blocking my shot, and I wasn't able to backtrack to a spot to hit it. That's the only one I missed. I was rather irritated.

  • ProhassProhass Registered User regular
    I wouldn’t sweat it, I mean the only reason to get them all is for completionist sake, and in order to do a completionist run of re4 you have to replay it like 5 times anyway

  • initiatefailureinitiatefailure Registered User regular
    I thought I’d be cool and replay 4 and unlock all the extra stuff and basically speed ran the first chapter of ng+ then never played it again. There’s just too much. And my time is too strained. I’m just too old to make any single game the one thing I play again and again. And I fully loved the rem4ke

  • DirtyDirty Registered User regular
    I am disappointed that there are weapons and stuff I'll never unlock because they're locked behind modes I don't wanna fuck with and ranks I don't wanna earn. But it's still a tremendously fun game.

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Eh, that's the RE series, NG+ unlocks are a core part of the design that's just as important as the first-time experience.

  • shoeboxjeddyshoeboxjeddy Registered User regular
    Yeah, the RE games are reasonably short specifically for the purpose of being fun to replay. I think that's a lot MORE fun than the alternative (a game filled with bloat that you'd NEVER want to touch again).

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited May 14
    Well, they're short now by design. Originally it was resource constraints and they decided to encourage replays by adding unlocks for replaying the game. Then that later became a series staple in the form of NG+.

    But the second time you play these games, the game takes like half as long. Then the next time, you might even be able to cut that time in half. I think they all have a challenge for completing the game under 3 hours and it's often not that hard once you know the game.

    Personally, I will always play them at least twice consecutively because the first time is the designed experience and is usually great fun, then an NG+ run where I'm overpowered as fuck and obliterate everything easily. RE7 in particular was a blast to shred through after you unlocked the infinite circular saw.

    Ninja Snarl P on
  • klemmingklemming Registered User regular
    Even originally, they knew that once you knew the right way to go you could complete the game in a couple of hours. And that was fine, because for someone who didn't know the correct path and had to find their way, it was an 8/12 hour game. If they made a game that took 8/12 hours if you followed the correct path, the first casual playthrough would be massive.

    Nobody remembers the singer. The song remains.
  • DrovekDrovek Registered User regular
    I dunno if there's a newer thread but this is very funny. Max got himself modded into a randomizer for RE2.:

    https://www.youtube.com/watch?v=xpVACRETcnE

    And not only that...

    https://youtube.com/watch?v=3tUvBtzenKk

    steam_sig.png( < . . .
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    I think I'm going to be able to pick up every village treasure. I made sure not to leave an area or advance the story until I'd cleaned up everything I could see and reach on the treasure map and didn't use small keys on places I knew I'd be returning to (like the Merchant's hideout drawer next to the shooting gallery) until the last possible minute. After I got the boat I spent a fair while cleaning up everything I could get to and only then did the next objective. My completionist personality won't allow anything else, but I still almost forgot the church emblem request.

    I was getting nailed by A Savage Mutt at the same time as villagers were mobbing me until I lucked into staying the town hall side of the rubble and drawing everyone in the village towards me through the window, picking them off and then shooting the damn dog through a gap in the rubble. EZ-PZ. Now at the cabin fight, which seems harder than I remember, but it's been 20 years.

  • klemmingklemming Registered User regular
    I like how RE4R successfully managed to re-create the feeling of barely surviving these fights, even for people who played the original enough to not feel any fear from them anymore.

    Nobody remembers the singer. The song remains.
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    I'm playing on standard and the game is just about drip-feeding me enough ammo to handle what it's throwing at me. And that's with mostly headshots or kneecaps followed up by melee attacks and running past enemies a few times. It's a nicely judged balancing act.

    Now I've upgraded the Red9 pistol a few times it's making short work of most things.

  • DirtyDirty Registered User regular
    Resident Evil 4 Remake is really one of the best if not the best remake I've ever played. Faithful to the original in every way that matters to me, but with a few surprises that kept me on my toes. Modernizing the controls and gameplay, but making sure to rebalance the experience around those improvements. (This is probably the biggest failing of Twin Snakes back in the day, adding the gameplay improvements of MGS2 without taking into account how piss easy that makes MGS1.) Probably gonna do a third playthrough this year for the VR mode. Can't wait to see what they're cooking for RE9.

  • Jean-LucJean-Luc Registered User regular
    Can't wait to see what they're cooking for RE9.

    Whatever it is it better involve Jill. They've left us in a cold, cruel, Jill-less world long enough.

  • Magus`Magus` The fun has been DOUBLED! Registered User regular
    Rumors say Leon but that's all they are - rumors. That being said, that doesn't mean Jill can't be in it, either.

  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    RE4 done. The last boss is kind of easy compared to, say, Krauser or Salazar or Verdugo. Or would have been if I didn't RPG two of them to the face and use the golden egg trick on Salazar.

    The Salazar fight felt off, with him moving around too quickly to really get a bead on in any reliable way. If I hadn't knocked his health way down with the egg I imagine it would have been a tedious slog.

  • ProhassProhass Registered User regular
    The Salazar fight was definitely the biggest pain in the ass for me as well

  • DirtyDirty Registered User regular
    I'm actually cool with Final Bosses in general being more spectacle than challenge. It's the climax of the game, and I feel like it can be pretty anticlimactic to redo the final fight over and over again until you get it right. All the other lesser bosses, I'm totally cool with making multiple attempts.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    OK, I know I'm very late to this party, but I just finished RE4: Remake and I can confidently say that's one of the best games ever made. Like, it should be in every top 5 or top 10 list conversation.

    It takes everything from the original (which was a stellar game back on the GameCube) and improves upon it in every way. Tons of modern UI updates, new areas and enemies, a great balance of giving you just the right amount of ammo so you aren't too comfortable, and so much more.

    Seriously, it took me over 20 hours to finish, but it was amazing. I'm 1000% gonna play through it again, something I almost never do, right after I try out the Separate Ways DLC.

    Having it run on my dated machine is also nothing short of incredible. I can only imagine what the game would look like with all the graphical effects maxed out. If I ever update my machine, maybe I'll come back and take a look.

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  • BurnageBurnage Registered User regular
    Lot of rumours flying around about RE at the moment, apparently RE9 starring Leon may be next up, but we might also be seeing another remake of the first for the 30th anniversary in 2026.

    I'm not sure I'd be totally against that? We do already have a RE1make, obviously, but it's a lot more dated than the other REmakes given that it released over twenty years ago.

  • ProhassProhass Registered User regular
    A modern remake of the original makes more sense than 5 or 6 or Veronica in my opinion.

    Also while I love my himbo Leon I was kind of hoping for a female character this time around and someone new. I guess the lesson they learned from Ethan and the success of the remakes is people want to play as the old characters. The real lesson is don’t make new characters that have incoherent and spasmodic personalities

    I actually really liked Ethan’s daughter in the dlc, I found her personality really charming, but that dlc didn’t sell well and I can understand them not wanting to hang their new game on her shoulders. Still I’d be bummed if she never came back, she was way more fun and coherent a character than Ethan

  • klemmingklemming Registered User regular
    Prohass wrote: »
    A modern remake of the original makes more sense than 5 or 6 or Veronica in my opinion.

    Also while I love my himbo Leon I was kind of hoping for a female character this time around and someone new. I guess the lesson they learned from Ethan and the success of the remakes is people want to play as the old characters. The real lesson is don’t make new characters that have incoherent and spasmodic personalities

    I actually really liked Ethan’s daughter in the dlc, I found her personality really charming, but that dlc didn’t sell well and I can understand them not wanting to hang their new game on her shoulders. Still I’d be bummed if she never came back, she was way more fun and coherent a character than Ethan

    My lesson is to get away from first person view, as it directly sabotages efforts to give a character a personality.

    Nobody remembers the singer. The song remains.
  • ProhassProhass Registered User regular
    edited May 28
    Ethan was kind of uniquely bad even for resident evil, he was both cocky and aggressive, but also whimpering and overhwelmed, all at once. even on his own bland-man terms it was a poorly done character because his entire personality changed from line to line with no rhyme or reason. Just bad writing with no clear idea on who he’s supposed to be. You can argue that makes sense for his character but I think that’s giving them too much credit, it was just a haphazard scatterbrained character

    Whereas the dlc with his daughter I found her a cohesive and well rounded take on the “unsure teen with powers” trope, she wouldn’t have been out of place on an average episode of xmen. it had a good balance between her being scared when it made sense to be, but also finding her confidence at the right moments with bits of humour and self deprecation

    didn’t really like the dlc overall but her writing and line delivery was better than anything in 8.

    And yeah I like first person but I wish they didn’t have every game in the mainline be first person. The lesson they should’ve taken from 7 is that shaking things up is good, not just do everything 7 did over and over.

    Also theres additional rumours of resident evil zero and Veronica remakes, that’s a lot of remakes

    I kind of want a brand new game set in Racoon City, I know it’s a kind of busy and overstuffed scenario, but I can suspend my disbelief for another set of stories happening alongside the existing ones. Or maybe in a rebuilt or new city that evokes Racoon city

    Prohass on
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    Separate Ways is fun so far. Probably should be playing it on hardcore, though, as I seem to have too much ammo.

  • klemmingklemming Registered User regular
    I think Racoon City's been fairly well filled in now, there's really no room for anything else.
    The multiple outbreaks all over the place in 6 have plenty of space for new stories, though.
    (I really would like to see them remake that and 5, get them in sync with the other remakes)

    Nobody remembers the singer. The song remains.
  • LucascraftLucascraft Registered User regular
    RE1 is the only game in the series that I have never finished. I'm totally on board with them doing a modern remake in the style of all of the other remakes. I'm a big fan of consistency, and it would be great to have the first entry in the series consistent with the rest of the series (remakes.)

  • urahonkyurahonky Cynical Old Man Registered User regular
    Oh man it would be incredible if they had two ways to play a RE1 Remake: 1 modern, and the other with the static cams. I love the static cams so much so I'd be a little sad to see them go. Plus the door open animations. Ah man when I was a younger lad and I went into a new room not knowing what was on the other side... Pure horror.

  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited May 28
    https://x.com/ResiEvilCentral/status/1795086585114824770

    I saw this earlier, rumors from other game devs in the know point towards no 1/5 remakes, and instead 0/CV remakes.

    Reynolds on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    I'd be down for a 0/CV Remake.

  • urahonkyurahonky Cynical Old Man Registered User regular
    I've never finished CV. I got to the very last fight but I just didn't have enough ammo/health to survive long enough. I tried like a dozen or so times.

  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    Doesn't Raccoon City get blown the f up in 3? I'm not too fussed about new RE games backfilling story like that.

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